The branch contains the first step in reworking the kwineffects
library. This includes:
* replacing virtuals by signals and slots
* dropping some unused methods
* remove KWin::TimeLine
More to come.
Conflicts:
kwin/workspace.cpp
The KWin::TimeLine class was only a small wrapper around QTimeLine
without adding anything to QTimeLine what is not present in QTimeLine.
The initial idea was to make it possible to provide more curve shapes.
This is now obsoleted by Qt shipping more useful curves with QTimeLine.
So let's clean up a little bit and use QTimeLine directly instead of
the small wrapper.
All effects are adjusted to use QTimeLine directly.
First a signal is emitted when the user starts a move/resize operation.
During the move/resize operation each geometry change emits an update signal.
Last but not least a finish signal is emitted.
This eliminates the specific method for geometry updates in drawbound resize
mode.
The signal includes the state for horizontal and vertical maximize state.
It would be better to use the enum fro, KDecorationDefines but we don't want
to depend on decorations library.
Wobbly windows is adjusted to use this new signal - it is the only effect
interested in maximize state change.
This needs to be improved in core. Currently ClientGroup does not yet
emit signals, as it would be difficult to connect them. Nevertheless
the effects dependency should be removed.
EffectsHandlerImpl just forwards the signals from TabBox. In order
to have a valid pointer to the TabBox, the TabBox is now initialized
before compositing in Workspace.
QMatrix4x4 accepts data in row-major order, but returns them in
column-major order, which is not documented and because of that
I expected them to be in row-major order.
This commit fixes it and rewrites the shaders to apply the matrix
multiplications in the right order.
REVIEW: 100759
1. The I18N_ARGUMENT_MISSING that appears when moving or resizing one
window. The problem happens because when declaring the variables
myResizeString, myCoordString[0] and myCoordString_[1] i18nc tries to
replace %1, %2, %3, and %4, but those arguments are not passed here.
Using #define we avoid the argument passsage.
2. Replace QString::arg() with direct formating, which is better for
performance.
I know we should avoid #define but in this case I think it is the best
option. If anyone has a better alternative feel free to change this
commit.
EffectsHandlerImpl connects to the Workspace signal clientActivated.
The emitting of the signal is slightly moved from before the activation logic
to after the activation logic. This might change behavior in the scripting
component, but the previous code looked wrong.
Client and Unmanaged use a signal to notify that they are about to be closed.
The EffectsHandlerImpl is connected to those signals and emits the appropriate
windowClosed signal to which the effects are connected.
All previously existing windowAdded methods are renamed to slotWindowAdded.
EffectsHandlerImpl is connected to Workspace's clientAdded signal, which is
emitted a little bit earlier than the previous direct method call. This might
change behavior.
Another signal is added to Workspace to signal that an unmanaged is added.
The first signal used between EffectsHandler and Effects.
The signal is actually emitted by the EffectsHandlerImpl and only
the interested effects connect to this signal.
EffectsHandlerImpl itself is also notified by a signal from Workspace,
allowing to remove one of the many if (effects) checks.
Since the EffectFrames have been moved into KWin core nothing in the
Effects lib actually used Plasma. The only remaining method is moved
to core as it's not used in the Effects. The Effects itself still
link against Plasma, so nothing changes for them.
The Plasma includes in the kwineffects header seemed to pull in
quite some additional headers, so the includes in some effects have
to be adjusted (most often KConfigGroup). This should speed up the
compilation of the library and the effects.