The Session can be useful not only to the platform backend but also
input backends and for things such as vt switching, etc. Therefore it's
better to have the Application own the Session.
This is a too niche feature. It also doesn't have to be implemented in
the compositor. The kernel provides a way to overwrite the edid blob,
which is not specific to the running compositor.
Platform backends are provided as plugins. This is great for
extensibility, but the disadvantages of this design outweigh the
benefits.
The number of backends will be limited, it's safe to say that we will
have to maintain three backends for many years to come - kms/drm,
virtual, and wayland. The plugin system adds unnecessary complexity.
Startup logic is affected too. At the moment, platform backends provide
the session object, which is awkward as it starts adding dependencies
between backends. It will be nicer if the session is created depending
on the loaded session type.
In some cases, wayland code needs to talk to the backend directly, e.g.
for drm leasing, etc. With the plugin architecture it's hard to do that.
Not impossible though, we can approach it as in Qt 6, but it's still
harder than linking the code directly.
Of course, the main disadvantage of shipping backends in a lib is that
you will need to patch kwin if you need a custom platform, however such
cases will be rare.
Despite that disadvantage, I still think that it's a step in the right
direction where the goal is to have multi-purpose backends and other
reusable components of kwin.
The legacy X11 standalone platform is linked directly to kwin_x11
executable, while the remaining backends are linked to libkwin.
Due to the wrong buffer format, the function failed with
GL_INVALID_OPERATION error, which was silently ignored by the effect.
It resulted in the constant phantom color being returned over and over
again.
Co-Authored-By: David Edmundson <kde@davidedmundson.co.uk>
BUG: 454974
FIXED-IN: 5.24.7, 5.25.4, 5.26
Currently, defining shortcuts in useractions.cpp is done using one of
six macros, some of which allow the name that ends up as the key in
the config file to be autogenerated from an untranslated form of the
user-facing text.
Whenever a shortcut using one of these macros is renamed, the key in the
config file changes too, so users lose any custom shortcuts they had
assigned.
To avoid this, developers need to know that they have to switch to the
relevant macro that allows the name and description to be defined
separately, remember to do so, and manually set a name that matches the
old user-facing text. This can be forgotten, is not obvious to new
developers, and is a subtle source of user-facing bugs.
In addition the macros are largely unnecessary, as they are wrappers
around a custom function. We can just call the custom function
ourselves.
This commit ports away from the macros and calls the initShortcut()
instead, which resolves both issues.
cc @davidre
The original intention behind creating plugins before the workspace was
to handle the case where kwin_wayland may need to wait until outputs are
available. However, since things have changed a lot in that regard,
plugins can be loaded after the workspace now.
The main benefit behind this is that plugins can be simpler, they won't
need to track when the workspace is created.
On X11, plugins are already loaded after the workspace is instantiated.
This change adjusts the window management abstractions in kwin for the
drm backend providing more than just "desktop" outputs.
Besides that, it has other potential benefits - for example, the
Workspace could start managing allocation of the placeholder output by
itself, thus leading to some simplifications in the drm backend. Another
is that it lets us move wayland code from the drm backend.
The main motivation behind this change is to make the drm backend
multi-purpose. That's it, to make it suitable for implementing all kinds
of compositors. At the moment, there's an artificial split between
"desktop" and "non-desktop" outputs, i.e. VR headsets, which stands in
the way of that and moving the remaining wayland code out of the drm
backend for better layering and architecture.
This way we make sure that we don't explode if for some reason the
surface is destroyed (e.g. it's closed).
This will make it work exactly like the other references to
SurfaceInterface.
BUG: 456817
An effect that implements the "identify" functionality of
the screen configuration kcm. It displays a label on each
screen that identifies the screen.
Doing this as a kwin effect allows to correctly handle
the case when outputs are mirrored (on wayland) compared to
absolute positioning of windows which end up on top of each other.
This allows us to get more information about the outputs like vendor
and model and for example provide them to effects which might find
the extra info useful.