Summary:
Scene opengl has a callback for when we have a GL error. One of the
handlers for an error calls scheduleVboReInit the history shows it was a
forerunner to the GLX_NV_robustness_video_memory_purge but resetting
only one tiny part based on debug output.
When we get here we schedule a reset of the vertex buffer, via a timer.
When the timer is caled we have no idea what GL context was last
current, if it's not the currect context then the main scene
GLVertexBuffer will be deleted but not correctly re-initialised.
We have two very common crashes with a corrupted
GLVertexBuffer::streamingBuffer() which would match up perfectly.
Given that we now have a proper mechanism to reset the entire scene, we
don't need this timer based hack and resolve that problem.
BUG: 399499
BUG: 372305
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26556
Summary:
Currently EffectWindowImpl::shape() falls back to the frame geometry
because isX11Client() returns invalid value for Unmanaged clients.
BUG: 415475
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26542
Summary:
Copies the approach we do for various GL calls not existing on the
system headers.
See D25962
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26553
Summary:
Quite long time ago, window decorations were painted on real X11 windows.
The nicest thing about that approach is that we get both contents of the
client and the frame window at the same time. However, somewhere around
KDE 4.2 - 4.3 times, decoration rendering architecture had been changed
to what we have now.
I've mentioned the previous decoration rendering design because it didn't
have a problem that the new design has, namely the texture bleeding issue.
In the name of better performance, opengl scene puts all decoration parts
to an atlas. This is totally reasonable, however we must be super cautious
about things such as the GL_LINEAR filter.
The GL_LINEAR filter may need to sample a couple of neighboring texels
in order to produce the final texel value. However, since all decoration
parts now live in a single texture, we have to make sure that we don't
sample texels that belong to another decoration part.
This patch fixes the texture bleeding problem by padding each individual
decoration part in the atlas. There is another solution for this problem
though. We could render a window into an offscreen texture and then map
that texture on the transformed window geometry. This would work well and
we definitely need an offscreen rendering path in the opengl scene,
however it's not feasible at the moment since we need to break the window
quads API. Also, it would be great to have as less as possible stuff going
on between invocation of Scene::Window::performPaint() and getting the
corresponding pixel data on the screen.
There is a good chance that the new padding stuff may make you vomit. If
it does so, I'm all ears for the suggestions how to make the code more
nicer.
BUG: 257566
BUG: 360549
CCBUG: 412573
FIXED-IN: 5.18.0
Reviewers: #kwin
Subscribers: fredrik, kwin, fvogt
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25611
Summary:
We currently see a gap on transformed windows between the window and the
top decoration.
This is partly the atlas bleed on the decoration, and partly a bleed on
the window content itself.
On X11, the window we composite is the frame window - which is a larger
texture containing a transparent border where the frame normally would
be. When we sample with a linear filter we include these texels. Hence
GL_CLAMP_TO_EDGE doesn't work.
Vlad's patch to composite the correct window, not the frame was my
preferred approach, but we had to revert it as it caused an issue with
xwayland :(
Half pixel correction nearly worked, but caused blurry fonts.
This patch resolves it in the fragment shader used by effects doing
transforms. We pass the real texture geometry of the window to the
client with a half pixel correction. Any samples outside the outer half
pixel are then clamped within bounds.
Arguably a hack, but solves the problem in a comparatively
non-invasive way.
BUG: 360549
BUG: 257566
Test Plan:
X11:
Using Vlad's atlas padding for decoration
Slowed animations, wobbled a dark window over a light background
No artifacts
Wayland:
This isn't needed. Now tested that everything still renders the same.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, jgrulich, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25737
Summary:
Set outputs enablement also when none outputs are present. This patch is
similar to earlier attempt at D17985.
BUG: 402827
BUG: 389551
BUG: 398680
BUG: 413758
Test Plan:
Starting without outputs, manual disconnects and DPMS changes. There is still
an issue when an output gets disconnected while the DPMS is off. But it's an
improvement already.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T10016
Differential Revision: https://phabricator.kde.org/D26511
Summary:
The ClockSkewNotifier provides a convenient way for monitoring system
clock changes. One of the key ideas was to hide platform details from
users of the class. This allows us to add a QTimer fallback path for
operating systems that don't provide anything to detect system clock
changes.
In long term, I would like to move the new class to Frameworks.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25962
Summary:
Currently, in order to retrieve the current screen color temperature
applied to all screen as well other attributes of night color manager,
one has to call nightColorInfo() periodically. This goes against well
established patterns in d-bus world. It is recommended to expose a
bunch of d-bus properties rather than have a method that returns all
relevant properties stored in a JSON object.
The ugliest thing about this patch is that a lot of code is duplicated
to emit the PropertiesChanged signal. Unfortunately, QtDBus doesn't
take care of this and we are left with only two options - either do
weird things with QMetaObject or manually emit the signal. I have
picked the second option since it's more comprehensible and less magic
is going on, but I have to admit that the chosen approach is ugly.
I hope that "Qt 6 will fix it."
CCBUG: 400418
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25946
Summary:
The new API allows to block Night Color temporarily. This can be useful
for applications such as video games and plasma applets.
CCBUG: 400418
Test Plan: Called inhibit() and uninhibit() from D-Feet.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25786
Summary:
If qAbs(targetTemp - m_currentTemp) is less than TEMPERATURE_STEP, then
it will result in a division by zero.
FIXED-IN: 5.17.5
BUG: 415359
Reviewers: #kwin, apol
Reviewed By: apol
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26493
Summary:
It's perfectly legitimate to call setWindowSize before a buffer is
attached. This seems to have happen with plasma surfaces that commit
when attaching a shadow, but technically could happen anywhere.
By clamping to the applied surface here, we get the wrong window size
cached and not re-evaluated when a surface is eventually applied. This
leaves us thinking the windowsize is empty but with a massive margin
which actually holds the content.
We want all internal usages of xdgshellclient to use the window geometry
set. Only the wider kwin part needs to care about clamping it to the
surface.
This fixes popup placement in the plasma panel
BUG: 415317
As well as ghost notification popups with no background contrast that
you can't interact with.
Test Plan: Ran kwin
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26233
Summary:
The Qt::KeypadModifier should only accompany a keysym when this specific keysym
originates from the keypad not in general for every keysym while numlock is
engaged.
BUG: 400658
FIXED-IN: 5.18.0
Test Plan: Manually with the Thumbnail Grid task switcher and numlock enabled.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26283
Summary:
The GLX backend might need a combination of swap and composite timer events for
continous painting.
The reason for that is that if the buffer age extension is not available we
fall back to copies in case not the whole screen is repainted.
The timer logic is adapted to make this possible in a lean way what cleans up
the Compositor class in several ways.
Test Plan: Tested on X11 (with/without swap events, buffer age enabled) and Wayland.
Reviewers: #kwin
Subscribers: hurikhan77, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26216
After paint in case we have swap events the buffer swap should be pending.
This is not always the case with the X11 standalone plugin what needs to be
investigated some more. This is for now a quick fix to make sessions work
again without failing on the assert.
Summary:
When the compositor is stopped there might still be a buffer swap ongoing, in
particular when a client blocks compositing on X11.
Depending on the backend the next buffer swap event might be handled in
bufferSwapComplete (Wayland) or not be handled (X11 GLX, since a new
GLX window will be created while the swap event is sent for the old one).
With this patch the buffer swap state is reset on stop such that on later
start no outdated data might create errors and instead a new repaint can be
triggered with updated data.
BUG: 415262
Test Plan: Manually on X11 and Wayland.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26090
The semantics of a window taking focus on user interaction apply to more roles. See D25851.
Given it is used by KWindowSystem::forceActivateWindow in kwayland-integration,
it makes sense to pass focus to the window once it gets this property set.
Differential Revision: https://phabricator.kde.org/D25968
Summary: It works for the effect
Test Plan:
kcmshell5 kcm_kwin_effects
Change some settings, the "Restore defaults" button is enabled when the state is not the default state.
Open an effect configuration, the "Restore defaults" button is enabled when the settings are not default.
Reviewers: #kwin, crossi, ervin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26040
Summary: Same as on Windows 10, very useful when you use virtual desktops.
Test Plan: Have 2 or more virtual desktops and use the new shortcut.
Reviewers: #kwin, #plasma, #vdg, romangg, ngraham, davidedmundson
Reviewed By: #kwin, #plasma, #vdg, ngraham, davidedmundson
Subscribers: davidedmundson, thiagosueto, ngraham, romangg, zzag, #vdg, #plasma, kwin, #kwin
Tags: #kwin
Maniphest Tasks: T11520
Differential Revision: https://phabricator.kde.org/D24281
Summary:
I could never reproduce the crash, but we know from gdb that it's from
the decorationSettings object
We are setting the same QObject instance as a context property in
multiple contexts at once. This is already slightly odd especially from the POV of
Qt's internal property cache.
Given we want one object to be exposed to all contexts, we can expose it
to the parent context only once and achieve the same result in a simpler
way.
BUG: 411166
Test Plan:
Verified opening and closing system settings still worked for me.
I could never reproduce the original crash.
Reviewers: #kwin, ngraham
Reviewed By: ngraham
Subscribers: ngraham, apol, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25913
Summary: Print the Qt::Key value on the debug window
Test Plan: When I press the power button I get Key_PowerOff
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25896
This reverts commit 1747e497e4.
Unfortunately, this patch causes fall apart effect to override sliding
popups effect, which we really don't want to do.
Summary:
The buffer shape is in buffer-local coordinates and must be mapped to
window coordinates. After that, we are free to map it to the global screen
coordinates.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25733
Summary:
If the XRender scene has cross-faded a window, then, eventually, KWin/X11 will
crash in the destructor of the XRenderPictureData class during tear down with
the following message in the terminal
```
ASSERT: "qApp" in file /home/vlad/Workspace/KDE/src/kde/workspace/kwin/libkwineffects/kwinxrenderutils.cpp, line 163
```
The crash happens because X11StandalonePlatform attempts to clean up XRender
resources, including XRenderUtils::s_blendPicture, after the application object
has been destroyed.
In order to fix the crash, we have to destroy the platform object before the
destructor of QCoreApplication is executed.
Test Plan:
- Enable maximize effect
- Maximize a window
- Replace the current instance of KWin/X11 with another one
Without this patch, KWin/X11 crashes after the third step.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25768
Summary:
Activate intel swap events by default if available. They were hidden behind an
environmental variable because of some critical release blocking issue years
ago.
Manual testing indicates that there are no issues anymore with this extension.
Since it allows us to use swap events with MESA drivers for optimized repaints
enable swap events by default again.
For now leave a modified environment variable to switch back to using no swap
events easily.
CCBUG: 342582
Test Plan: i915
Reviewers: #kwin
Subscribers: zzag, broulik, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D25300
Summary:
When swap events are available do not delay the next repaint by one frame
through the composite timer but directly repaint on swap event.
Test Plan: i915
Reviewers: #kwin
Subscribers: davidedmundson, zzag
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D25299
Summary:
Add a small getter to query information internally if the backend supports
swap events. Defaults to true as it is the default in the GBM Wayland backend.
Test Plan: i915
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D25298
When initializing a property we loop through the drmModeObjectProperties
object and search for the property by its name.
Once found we create the Property object and there should be not another one
with the same name afterwards. In any case we would leak memory. Therefore just
directly return once the property was found.
This gives us the added benefit that we can put out a warning in case the
property was not found in the loop, what should not happen with the properties
we use.