It reduces the chances of false triggering the plugin, for example if
the user presses a mouse button and chaotically moves the pointer
because they navigate in 3D space and what not.
Flip y axis before and after applying renderTarget.transform to undo
ortho() flipping the y axis. Otherwise the cursor is invisible on
rotated screen.
BUG: 479764
FIXED-IN: 6.0
Currently when input panel is using overlay mode and the cursor rectangle
is below or above the screen area, the input panel may be placed off the
screen. The change ensure it is always placed within the screen area
using similar math like xdg_popup's slide_y constrain.
Remove code that duplicates functionality of KCModule.
Previously the various config items were not fully ported to using
KCModule methods, and kept custom versions of isSaveNeeded and
isDefault. When called from KWinOptions::updateUnmanagedState, these
methods incorrectly reports that there are still changes to be saved.
This patch set ports all configs in window behavior to methods provided
by KCModule, solving the problem.
BUG: 477940
The window switcher previews don't use the actual quick components
the KWin plugin provides, but mock-up objects of those.
Add a mock-up component for `KWin.DesktopBackground`, which is just
a thumbnail of the desktop default image but stretched to cover the
whole parent size.
This fixes the previews for flip&cover window switchers.
BUG: 479552
FIXED-IN: 5.93.0
The sRGB global colordescription uses gamma 2.2, so this function also has to do
it, or the shader will end up doing a colorspace conversion where there shouldn't
be one.
This also meams that HDR content will be wrongly encoded, but fixing that while
also dealing with sRGB content correctly requires a lot more invasive changes, in
KWin and in the screenshot and screencast APIs.
BUG: 478967
On X11 we would dismiss the tabbox preview when clicking outside
of the switcher. This doesn't work on Wayland because the popup
cannot globally grab the mouse and doesn't get notified.
Use `QEvent::FocusOut` instead which works on both platforms.
We also get rid of a warning message.
BUG: 374971
FIXED-IN: 5.93.0
When the software cursor leaves an output, its RenderLayer is marked
as invisible and the area corresponding to the layer is scheduled to
be repainted in the output layer. However, the composite function only
checks whether the root RenderLayer needs a repaint, not the output
layer too.
BUG: 479668
Accidentally pressing any shortcut shouldn't take down the whole session.
If KWin isn't reponsive but can still process shortcuts for some reason,
you can still switch to a different virtual terminal to explicitly kill
it from there
As we translate DRM_FORMAT_MOD_LINEAR to implicit modifiers + linear flag, the
egl import path should still work without implicit modifiers too.
BUG: 478921
gedit changes its caption from "Untitled document - gedit" to "gedit"
when it closes. This schedules Window::evaluateWindowRules() to be
called when the window is already marked as deleted. kwin then crashes.
In order to prevent that, a direct connection can be used instead. But
then the caption must be initialized extra carefully because if the
window rule changes the window type, "<N>" can be lost.
Its main purpose is to reroute surface size updates through SurfaceItem
so it can invalidate quads cache. Not all SurfaceItems currently discard
them when needed. When proper item transform support lands,
setDestinationSize() could also change the surface scale instead.
The wayland spec is not quite clear about the transforms, but the buffer
transform indicates a transform from wl_surface to wl_buffer or compositor
global coordinate space to composited buffer.
On the other hand, SurfaceItem assumes that the order is vice versa.
The render transform is applied first, after that, the texture is
flipped implicitly by opengl.
So in order to undo these transforms, we need to flip the image
vertically first, then undo the render target transform.