Commit graph

1426 commits

Author SHA1 Message Date
Kai Uwe Broulik
a2c91f9434 backends/x11: Cleanup KWinXRenderUtils and move it to eglx11common
The XRender backend has been removed, leaving most of KWinXRenderUtils unused.

The few features that are still used, notable `XRenderPicture` and pict format
are moved into the x11/common directory.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2022-05-19 12:10:18 +00:00
Vlad Zahorodnii
3b46067fc1 autotests: Force OpenGL compositing in testPointerInput
Window View effect requires OpenGL compositing.
2022-05-19 11:28:47 +00:00
Vlad Zahorodnii
4c05db3c30 Simplify Workspace::addWaylandWindow()
I believe this is a relic from the past when we used not to destroy
the ShellClient when the associated surface is unmapped.
2022-05-17 16:38:47 +00:00
Xaver Hugl
0b27ce4d34 Make touchscreen gestures realtime 2022-05-11 15:08:43 +00:00
Vlad Zahorodnii
63a866d98c Make WindowItem handle opacity
This change makes the WindowItem track the opacity and schedule a
repaint. It further decouples the legacy scene from code window
abstractions.

It's an API breaking change. WindowPaintData no longer can make windows
more opaque. It only provides additional opacity factor.
2022-05-11 09:42:35 +00:00
Vlad Zahorodnii
1d699a703d autotests: presentwindows -> windowview 2022-05-09 10:56:35 +00:00
Vlad Zahorodnii
def99b1a7c Update WindowItem's visibility
With this, the WindowItem will know whether it's actually visible. As
the result, if a native wayland window has been minimized, kwin won't
try to schedule a new frame if just a frame callback has been committed.

EffectWindow::enablePainting() and EffectWindow::disablePainting() act
as a stone in the shoe. They have the final say whether the given window
is visible and they are invoked too late in the rendering process.
WindowItem needs to know whether the window is visible in advance,
before compositing starts.

This change replaces EffectWindow::enablePainting() and
EffectWindow::disablePainting() with EffectWindow::refVisible() and
EffectWindow::unrefVisible(). If an effect calls the refVisible()
function, the window will be kept visible regardless of its state. It
should be called when a window is minimized or closed, etc. If an effect
doesn't want to paint a window, it should not call effects->paintWindow().

EffectWindow::refVisible() doesn't replace EffectWindow::refWindow() but
supplements it. refVisible() only ensures that a window will be kept
visible while refWindow() ensures that the window won't be destroyed
until the effect is done with it.
2022-05-05 12:21:26 +00:00
Marco Martin
4cb3ab09ed Realtime screen edges gestures for scripted effects
Possibility to implement realtime screenedges gestures in scripted effects,
implement it in the windowsaperture show desktop effect.
* Expose registerRealtimeScreenEdge to JavaScript, the callback will be
a JS function.
* Add the concept of freezeInTime() in the animation js bindings,
it will either create an animation frozen at a given time or freeze a running animation
that can be restored and ran to completition at any time
* add an edges property only for showdesktop as it's not directly on the effect configuration
2022-05-03 13:43:38 +00:00
Vlad Zahorodnii
2fdb55b199 Rename InternalWindow::internalWindow() to InternalWindow::handle()
internalWindow->handle() reads better than internalWindow->internalWindow()
2022-04-29 17:47:41 +03:00
Vlad Zahorodnii
5ee044e6fc Some client/toplevel -> window 2022-04-29 17:47:39 +03:00
Vlad Zahorodnii
066ac3200a backends/libinput: Rework Device getter
libinput_device_get_user_data() can be used to get the associated Device
object with libinput_device. That way, we won't need to maintain a
private list of all input devices.
2022-04-29 12:47:34 +00:00
Vlad Zahorodnii
22e5c8a260 autotests: client -> window 2022-04-27 12:45:46 +00:00
Vlad Zahorodnii
c519f2d126 autotests: Port KWinFrameworkIntegration from source vars to target based apis 2022-04-25 13:12:21 +00:00
Vlad Zahorodnii
175037d9d1 Prefer the term "window" over "client" in Workspace 2022-04-25 11:33:55 +00:00
Vlad Zahorodnii
4b91c6163f Rename XdgShellClient to XdgShellWindow
The word "client" means different things in wayland and kwin. Use a
better word to refer to windows.
2022-04-23 07:55:51 +00:00
Vlad Zahorodnii
a21aa839b1 Rename X11Client to X11Window
The word "client" means different things in wayland and kwin. Use a
better word to refer to windows.
2022-04-23 07:55:51 +00:00
Vlad Zahorodnii
3cdee2f24a Rename LayerShellV1Client to LayerShellV1Window
The word "client" means different things in wayland and kwin. Use a
better word to refer to windows.
2022-04-23 07:55:51 +00:00
Vlad Zahorodnii
fb4607f5a6 Rename InternalClient to InternalWindow
The word "client" means different things in wayland and kwin. Use a
better word to refer to windows.
2022-04-23 07:55:51 +00:00
Nils Fenner
b491aeb9ae Rename AbstractClient to Window 2022-04-22 17:39:12 +00:00
Vlad Zahorodnii
6b4daeddc9 src/xwl -> src/xwayland
It makes naming more consistent, we use "wayland" more frequently than
"wl".
2022-04-22 13:09:51 +03:00
Vlad Zahorodnii
b64f95b703 Integrate kwaylandserver
This makes KWin switch to in-tree copy of KWaylandServer codebase.

KWaylandServer namespace has been left as is. It will be addressed later
by renaming classes in order to fit in the KWin namespace.
2022-04-22 12:27:33 +03:00
Xaver Hugl
f6eee463ba Make lcms2 a hard dependency
When we do more color management stuff we'll need it in more places,
making it a hard requirement reduces the amount of needed ifdefs and
should make adding color management features a little simpler.
2022-04-20 12:21:38 +02:00
Nils Fenner
aaa429ee0a Merge Toplevel into AbstractClient
References issue #81
2022-04-18 07:42:11 +00:00
Ismael Asensio
75d71a1c1a AbstractClient: Re-check screen rules on screen enabled
BUG: 409979
FIXED-IN: 5.25
2022-04-16 16:02:12 +00:00
Vlad Zahorodnii
8e7a8c5a11 Rename AbstractOutput to Output
AbstractOutput is not so Abstract and it's common to avoid the word
"Abstract" in class names as it doesn't contribute any new information.
It also significantly reduces the line width in some places.
2022-04-15 17:49:49 +03:00
Vlad Zahorodnii
09782bcf11 autotests: Use more fully qualified KWayland::Client types
This is needed to make "Output" identifier less ambiguous.
2022-04-15 17:49:49 +03:00
Vlad Zahorodnii
b376865f52 Rename WaylandOutputConfig to OutputConfiguration 2022-04-15 14:49:02 +00:00
Vlad Zahorodnii
d43dac8f8d Merge AbstractWaylandOutput with AbstractOutput 2022-04-15 14:49:02 +00:00
Eric Edlund
26a4f75944 Implement desktopSwitching() interface for realtime animations
Added this interface to the VirtualDesktopManager. Realtime touchpad gestures update the interface to allow for mac os style desktop switching.
Also makes gestured switching use natural direction.

BUG: 185710
2022-04-15 00:09:52 +00:00
Vlad Zahorodnii
3534b6afee Remove input processing functions in Platform
Input event flow has been refactored so all input events originate from
input devices.

The X11 backend uses InputRedirection so make it forward events to
relevant input device handlers.
2022-04-14 17:29:51 +03:00
Vlad Zahorodnii
4790408423 Run clang-format again
Some people either don't have clang-format installed or disable the
commit hook.
2022-04-14 13:58:03 +03:00
Vlad Zahorodnii
2ac1f9b7d3 kwineffects: Expose internalId 2022-04-13 19:06:11 +00:00
Vlad Zahorodnii
efd43f97e6 Drop Scene::qpainterRenderBuffer() 2022-04-13 10:16:16 +00:00
Ismael Asensio
5fdf271c32 tests/rules: Port from X11 virtual desktop indexes
Improve and adapt the autotests to the use the new Wayland `desktops`
API instead of relaying on the X11 fallback methods.
2022-04-11 16:24:50 +00:00
Ismael Asensio
cb55532135 test/rules: Ensure we destroy the test window on cleanup
This avoids crashing when a test fails
2022-04-11 14:21:57 +00:00
Ismael Asensio
cb877595b2 tests/rules: Rename member variables 2022-04-11 12:11:34 +02:00
Ismael Asensio
32b529a694 tests/rules: Reduce code duplication
Reduce the code duplication and boilerplate to create and destroy
the test clients by making the related variables class members.

Handle special cases using an extensible flag mechanism.
2022-04-11 12:11:34 +02:00
Volker Krause
972534eb3c Adapt to changes in the Qt6 QPA API
As a pleasant surprise this turned out much easier than anticipated,
all the API is still there, just moved to Qt::GuiPrivate.
2022-04-08 14:19:56 +00:00
Vlad Zahorodnii
601ef328df Drop more legacy Workspace.clientArea() overloads
With this change, the Workspace would provide clientArea() overloads
that take only AbstractOutput and VirtualDesktop. integer ids are
obsolete as they are unstable.
2022-03-29 17:34:41 +00:00
Vlad Zahorodnii
e293972eaa Run clang-tidy with -checks=readability-braces-around-statements fixit
This fixes style issues in old code.
2022-03-28 10:54:11 +00:00
Xaver Hugl
8914a6c50e add global touchscreen gestures
Swipe with three fingers
- left to switch to the previous virtual desktop
- right to switch to the next virtual desktop
- up and down to toggle the overview

CCBUG: 439925
2022-03-27 19:09:04 +02:00
Vlad Zahorodnii
7096e3ead8 Run clang-format
The .clang-format file is based on the one in ECM except the following
style options:

 - AlwaysBreakBeforeMultilineStrings
 - BinPackArguments
 - BinPackParameters
 - ColumnLimit
 - BreakBeforeBraces
 - KeepEmptyLinesAtTheStartOfBlocks
2022-03-25 13:25:15 +02:00
Volker Krause
2a171e5fa8 Adapt build system to also support building against Qt6 2022-03-25 08:26:49 +00:00
Eric Edlund
1f8a65c434 Rename DEFAULT_MINIMUM_SCALE_DELTA in GestureRecognizer
This constant is now DEFAULT_UNIT_SCALE_DELTA.
This makes more sense now that we're using realtime gestures.
2022-03-23 09:49:35 +00:00
David Edmundson
2a6746a921 XWayland:split connection and process spawning
These are two conceptually different tasks that were intertwined.
On it's own it doesn't accomplish anything but is an important refactor
for longer term goals, namely:

- moving xwayland into kwin_wayland_wrapper with our wayland restart
handling support
- having multiple X connections

Behaviour should be the same.
2022-03-22 16:25:12 +00:00
Vlad Zahorodnii
563e372440 autotests: Fix DBusInterfaceTest with KWIN_BUILD_ACTIVITIES=OFF
X11-specific code path was overlooked in
79a4733dc5.
2022-03-22 13:28:18 +02:00
Vlad Zahorodnii
3c945358fc Revert "Implement desktopSwitching() interface for realtime animations"
This reverts commit c7c1ac78ea.

This change was merged prematurely.
2022-03-19 18:30:41 +02:00
Vlad Zahorodnii
91632bd030 Revert "Refactor DEFAULT_MINIMUM_SCALE_DELTA in GestureRecognizer"
This reverts commit a508a8c6db.

It didn't go through code review process.
2022-03-19 18:29:39 +02:00
Eric Edlund
a508a8c6db Refactor DEFAULT_MINIMUM_SCALE_DELTA in GestureRecognizer
This constant is not DEFAULT_UNIT_SCALE_DELTA.
This makes more sense now that we're using realtime gestures.
2022-03-19 10:06:01 -04:00
Eric Edlund
c7c1ac78ea Implement desktopSwitching() interface for realtime animations
Added this interface to the VirtualDesktopManager. Realtime touchpad gestures update the interface to allow for mac os style desktop switching.
2022-03-19 13:19:54 +00:00
Julius Zint
39160e7dbd Remove no_xdg_runtime_dir_test
[6/6] Make autotests create fake input devices

This test was the only one where input() could return a nullptr. With
this test removed, autotests can now expect input() to always return a
sane valid value and are therefor simpler to write.

That test belongs in kwayland-server anyway and kwayland-server's test
suite already tests that starting without XDG_RUNTIME_DIR is a no-no
thing
2022-03-17 08:35:40 +00:00
Julius Zint
270a963350 Migrate all autotest input simulation functions
[5/6] Make autotests create fake input devices

Migrate all input simulation functions from kwinApp()->platform()->...
to the their counter part in the Test namespace.
2022-03-17 08:35:40 +00:00
Julius Zint
93305f6041 Add all required input simulation methods
[4/6] Make autotests create fake input devices

This translates all required input simulating methods from
kwinApp()->platform()->... to seperate functions in the Test namespace.
2022-03-17 08:35:40 +00:00
Julius Zint
33487c06d6 Add all three VirtualInputDevices for autotests
[3/6] Make autotests create fake input devices

This commit adds back all three VirtualInputDevices for simulating
keyboard, touch and pointer input events from autotests.
2022-03-17 08:35:40 +00:00
Julius Zint
3134198a30 Move VirtualInputDevice to autotests
[1/6] Make autotests create fake input devices

The goal of this patch set is simulating user input in unit tests via
InputDevices and no longer use the Platform to fake input. This matches
more closely with how input is processed when running a full plasma
wayland session, i.e. with the DRM and libinput backends.
2022-03-17 08:35:40 +00:00
Vlad Zahorodnii
79a4733dc5 autotests: Fix TestDbusInterface with KWIN_BUILD_ACTIVITIES=OFF 2022-03-16 12:36:18 +00:00
Volker Krause
57e0119d23 Adapt to Qt6's removal of Qt::X11Extras 2022-03-16 06:45:42 +00:00
Eric Edlund
5cf8db26ec Changes to GestureRecognizer and gestures 2022-03-15 13:29:05 +00:00
Volker Krause
eee16b01a4 Port away from deprecated QWheelEvent position methods
Those are gone in Qt6 (unlike similarly named methods for other
event types).
2022-03-13 12:23:22 +00:00
Volker Krause
51250cfb4a Use | rather than + for combining QFlags
The plus operator is no longer available for flags in Qt6.
2022-03-13 10:00:54 +00:00
Aleix Pol
e043f2262f inputmethod: Fix the test
We should account for keyboards that are not full screen (unlike
maliit). It shouldn't make a difference for maliit.
2022-03-09 13:24:26 +00:00
Kai Uwe Broulik
a55ea639a1 autotests: Guard tabbox_test by KWIN_BUILD_TABBOX
Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2022-03-03 14:34:10 +00:00
Vlad Zahorodnii
0f448a83d9 autotests: Test moving pointer between windows 2022-03-03 13:45:47 +00:00
Alex Richardson
d789ecc6d1 Use #cmakedefine01 for all KWIN_BUILD_* macros
This ensures that we get a warning if the config header is not included
instead of compiling the code as if it was disabled. Interestingly, some
checks already used #if KWIN_BUILD_*, so those were generating -Wundef
warnings when the feature is disabled. Commit 886173cab assumed that all
those features were already 01, so this unbreaks the build if any of the
features is disabled.

Fixes: 886173cab ("Reduce ifdefs in Workspace::supportInformation()")
2022-02-28 18:59:04 +00:00
Kai Uwe Broulik
d54723cbf2 Add KWIN_BUILD_SCREENLOCKER option
Allows to build KWin without lockscreen support and thus drops the
kscreenlocker dependency.

Signed-off-by: Eike Hein <eike.hein@mbition.io>
2022-02-23 14:39:25 +01:00
Vlad Zahorodnii
153d5965f8 wayland: Remove unpolish() calls
It's leftover after the times when widget style was using wayland
connection. Breeze had to destroy all wayland resources before
terminating the internal connection.
2022-02-22 07:36:47 +00:00
Vlad Zahorodnii
0213661a7c wayland: Rework Xcursor theme loading
Xcursor loading code has hardcoded search paths, in order to take into
account distros installing app data in a different location,
libwayland-cursor sets the ICONDIR to the icon directory computed based
on the install prefix.

However, that won't work with gitlab CI because it relocates binaries. A
more robust way to find cursors would be to use QStandardPaths to find
all the icon directories on the system.

Another advantage of using own cursor loading code is that it allows us
to reuse cursor images that are symlinks. For example, with
breeze_cursors, almost half of the files in the cursors directory are
symlinks.

The main disadvantage of this approach is that we would have to keep the
search paths up to date. However, on the hand, there are not that many
of them, e.g. ~/.icons, ~/.local/share/icons, /usr/share/icons,
/usr/local/share/icons. The last three are implicitly handled by the
QStandardPaths.
2022-02-18 09:59:39 +00:00
Vlad Zahorodnii
158f1db513 autotests: Drop TestXdgShellClient::testWindowOpensLargerThanScreen()
With the xdg_toplevel.configure_bounds support, the compositor is
finally able to tell the client the maximum recommended window size.

That approach allows us to keep the compositor side simple and it
prevents (as long as the app is well behaved) annoying visual glitches
such as mapping window with one size and then quickly resizing it to
the final size.
2022-02-16 08:23:55 +00:00
Ismael Asensio
f055efc941 tests/xdgshellclient_rules: Add tests for screen rules
There are two operations failing currently, so we QEXPECT_FAIL
them for now:
- A new client is not moved to the screen set by the rule
   (Wayland only). Affects Apply, Force and Remember
- Disabling and enabling an output will not move the client
   to the Forced screen (On X11 and Wayland, BUG:409979)
2022-02-14 17:15:19 +00:00
Michail Vourlakos
bc145b614c support kdecoration2 blurregion
--use kdecoration2 blurred regions to adjust blur effect appropriately when
needed

CCBUG:395725

Requires: https://invent.kde.org/plasma/kdecoration/-/merge_requests/17
2022-02-09 21:00:07 +00:00
Vlad Zahorodnii
6a0430eaa0 Fix builtin effects not loading
The api of kcoreaddons_target_static_plugins() has changed so static
plugins must be linked with kwin_x11 and kwin_wayland directly.
2022-02-06 01:29:41 +02:00
Vlad Zahorodnii
77f712d3a7 Fix tracking of geometry restore with electric maximize
If the user wants to move a tiled window, but changes their mind and
tiles the window back to the previous position, the geometryRestore()
will be corrupted because initialMoveResizeGeometry() is the same as the
geometry of the window in the tiled mode.

This change fixes tracking of the geometry restore by precomputing the
geometry restore when starting interactive move. That way, if the window
is untiled and tiled again without release left pointer button, the
geometry restore will be set to the correct value in setQuickTileMode().

This change also adjusts the test suite so such a subtle case won't be
broken again without noticing it.
2022-02-03 16:01:45 +00:00
Vlad Zahorodnii
fde0e243d9 wayland: Let user set "no border" property in more cases
It can also be applied to client-side decorations. As long as the
compositor can ask the client to use some specific decoration mode, the
"no border" property can be set.
2022-01-31 15:55:25 +00:00
Vlad Zahorodnii
6432f29e9f autotests: Remove unused screenedge.h include 2022-01-25 21:16:51 +02:00
Vlad Zahorodnii
5ee8389705 autotests: Remove unused screens.h includes 2022-01-25 21:13:30 +02:00
Vlad Zahorodnii
09fa095039 Drop unused Screens::intersecting() 2022-01-25 17:56:40 +00:00
Vlad Zahorodnii
e2a393ce2d Move utils.h file to utils directory 2022-01-25 16:56:33 +00:00
Vlad Zahorodnii
0e1d65d5a2 Move opengl context attribute builders to utils directory 2022-01-25 16:56:33 +00:00
Vlad Zahorodnii
293b2244ac Move xcbutils to utils directory 2022-01-25 16:56:33 +00:00
Vlad Zahorodnii
b9b7357086 wayland: Fix getting the last configure event
If there's only one configure event that changes the position of the
window and it gets acknowledged but no buffer is attached yet, and a new
configure is sent, then the ConfigurePosition flag won't be inherited
by the new configure event and the window will be misplaced.

In order to fix that, this change makes XdgSurfaceClient pop the last
acknowledged configure event from the m_configureEvents list only when
it's about to be applied for sure.

BUG: 448856
2022-01-24 18:55:25 +00:00
Vlad Zahorodnii
b572aadfd5 wayland: Allow setting "no border" flag even without xdg decoration
Historically, noBorder() was used for two things:

* as a substitute for AbstractClient::isDecorated()
* to determine whether the AbstractClient should have a decoration

With async decoration updates refactoring, a few things around
noBorder() have changed, which exposed an existing bug in the handling
of borderless maximized windows.

It's possible to have a case where an initially maximized window makes
an xdg_toplevel.set_maximized request before the initial commit, but
creates the decoration object after the initial commit.

Since XdgToplevelClient::userCanSetNoBorder() would return false when
maximize() is called in XdgToplevelClient::initialize(), m_userNoBorder
won't be updated and therefore the window can end up having a server
side decoration.

Previously, it wasn't the case because kwin would do nothing if the
decoration is installed and its preferred mode changes after the initial
commit but before the surface is mapped. With async decoration fixes,
kwin would react as expected, which unfortunately has exposed the bug.

The root cause of the problem is the fact that noBorder() is overloaded,
which makes it error-prone.

This patch changes how the noBorder property is treated. Now, it only
indicates whether the compositor wants the window to have no borders. If
noBorder() is true, it means that the compositor doesn't want the window
to have a server-side decoration; on the other hand, if noBorder() is
false, it doesn't imply that the window should have a decoration.

BUG: 448740
2022-01-21 14:59:42 +00:00
Vlad Zahorodnii
b0af657821 Silence -Wself-assign-overloaded with clang 2022-01-21 12:25:12 +00:00
Aleix Pol
2c6821fdca autotests: Fix InputMethodTest
We now will only be getting the input method panel when there's an
enabled surface.
2022-01-19 11:38:03 +00:00
Aleix Pol
f509f34dbd autotests: Update property before updating
This opens an event loop which creates race conditions on m_context if
we receive a deactivate.
2022-01-19 11:38:03 +00:00
Vlad Zahorodnii
ab824959f6 Fix geometryRestore() handling with maximize quick tile mode
geometryRestore() is no longer updated after mapping the window, so
setQuickTileMode() has to update geometryRestore() explicitly to the
correct value.

With this change, geometryRestore() will be updated as follows:

* if the window is tiled, geometryRestore() is valid, nothing to do
* the window has been dragged to the top edge, set geometryRestore() to
  the geometry that the window had when starting move
* otherwise, use the current move resize geometry
2022-01-17 13:02:48 +00:00
Vlad Zahorodnii
ef3ba9b4e8 autotests: Make QuickTilingTest not expect a configure event after starting move
No configure event is sent after starting interactive move anymore, but
QuickTilingTest has not been adjusted to the new behavior.
2022-01-17 13:02:48 +00:00
Vlad Zahorodnii
0c78da0e3a wayland: Make fullscreen and maximize mode not affect interactive resize
dontInteractiveMoveResize() was added to workaround kwin sending bad
configure events when double clicking mpv to make it fullscreen.

With async geometry updates fixed, dontInteractiveMoveResize() can be
finally removed.

Another reason to remove dontInteractiveMoveResize() is that it can make
kwin crash with a debug build. For example, if you enable resizing
maximized windows in breeze decoration settings and resize a maximized
window, kwin would eventually crash in
the AbstractClient::handleInteractiveMoveResize() function because neither
isInteractiveMove() nor isInteractiveResize() return true.
2022-01-17 08:38:03 +00:00
Vlad Zahorodnii
5420e11bd4 Make AbstractClient::titlebarPosition() return Qt::Edge
Conceptually, it's an edge, the titlebar can't be in a window corner.
2022-01-04 15:57:42 +00:00
Vlad Zahorodnii
dbee0573c4 Lock clientStepUserMovedResized to move resize geometry changes
On Wayland, the move resize geometry and the frame geometry are
completely out of sync.

This change synchronizes emitting of the clientStepUserMovedResized
signal to the move resize geometry changes.

It simplifies code of InternalClient and XdgSurfaceClient, and makes
adding support for other shell surface protocols easier as there's less
boilerplate stuff that you would need to take care of.
2022-01-04 07:36:42 +00:00
Vlad Zahorodnii
fcf0b4796f Drop geometry tip
It's not practical, regular users don't care about window geometry. One
could argue that it can be useful for creating window rules, but window
rules kcm pulls relevant properties from kwin.

If needed, one can reimplement this feature as a QtQuick script that creates
an overlay window positioned above the window that is being interactively
moved or resized.
2022-01-04 07:36:42 +00:00
Weng Xuetian
ca7298a325 Ensure modifier change is forwarded after the key sending to input method.
Same as real hardware wl_keyboard, key should be sent before modifier
change. For example, Left Ctrl press and release should produce
key events in the order of Control_L and Control+Control_L.
2022-01-02 03:26:23 +00:00
Ismael Asensio
e655dc7b42 autotests/xdgTestClientRules: Add helper function setWindowRule()
Reduces ~700 lines of the same code boilerplate to simplify the tests
and prevent mistakes.
2021-12-29 21:03:11 +01:00
Xaver Hugl
6a99bfd2f4 make software cursors work per output 2021-12-28 18:42:29 +00:00
Weng Xuetian
8a2f64fbe1
Do not call setActive(true) when request input panel to show
Observed in kdevelop, that isEnabled() could be false when switching
between different tabs with Ctrl+Tab. But Qt may still call show()
if you click on the texteditor widget. This leads to isEnabled == false but
setActive(true) is called. This causes kdevelop in a usable state because
keyboard grab will be created and no key event will reach application
because isEnabled == false. Under normal circumstances, key will reach
widget first and triggers another text_input_v2 enable to make input
method work properly.
2021-12-27 21:34:06 -08:00
Weng Xuetian
c074e2eb42 Try our best to convert preedit styling to text-input-v3 cursor range.
text-input-v3 does not have preedit styling, instead, it can only
specify the range of cursor. Try to keep track of any
highlight/selection style range and combine them together. If it matches
the cursor position, use it as the cursor range.
2021-12-27 06:32:31 +00:00
Vlad Zahorodnii
4bd9708503 autotests: Fix PointerInputTest::testDecoCancelsPopup()
We need to ack configure event that wants to change deco mode.
2021-12-15 17:14:25 +02:00
Vlad Zahorodnii
acb0683e0d wayland: Properly handle async xdg-decoration updates
Currently, if a window switches between SSD and CSD, it is possible to
encounter a "corrupted" state where the server-side decoration is wrapped
around the window while it still has the client-side decoration.

The xdg-decoration protocol fixes this problem by saying that decoration
updates are bound to xdg_surface configure events.

At the moment, kwin sort of applies decoration updates immediately. With
this change, decoration updates will be done according to the spec.

If the compositor wants to create a decoration, it will send a configure
event and apply the decoration when the configure event is acked by the
client. In order to send the configure event with a good window geometry
size, kwin will create the decoration to query the border size but not
assign it to the client yet. As is, KDecoration api doesn't make
querying the border size ahead of time easy. The decoration plugin can
assign arbitrary border sizes to windows as it pleases it. We could change
that, but it effectively means starting KDecoration3 and setting existing
window deco ecosystem around kwin on fire the second time, that's off the
table.

If the compositor wants to remove the decoration, it will send a
configure event. When the configure event is acked and the surface is
committed, the window decoration will be destroyed.

Sync'ing decoration updates to configure events ensures that we cannot
end up with having both client-side and server-side decoration. It also
helps us to fix a bunch of geometry related issues caused by creating
and destroying the decoration without any surface buffer attached yet.

BUG: 445259
2021-12-15 12:47:27 +00:00
Matt Scheirer
6287ab16f4 [libinput] Add support for display mapping 2021-12-13 18:53:23 +00:00
Matt Scheirer
a719ceab4a [libinput] Persist device calibration & orientation 2021-12-13 18:53:23 +00:00
Vlad Zahorodnii
ec8f4140c3 autotests: Add no border window rule tests 2021-12-13 15:28:54 +00:00
Vlad Zahorodnii
acea685b04 autotests: Replace output management test with a more useful test
The output management test checks the implementation of output
management capabilities in the virtual backend, which is not helpful.

This change replaces it with a more useful test that verifies how
windows are placed after an output change.
2021-12-10 13:06:40 +02:00
Vlad Zahorodnii
ea7779de42 autotests: Fix TestXdgShellClientRules
TestXdgShellClientRules implicitly assumes that the kwinrc config is
referenced only by the RuleBook object.

However, after changing the default placement policy in the
WaylandTestApplication, that's no longer the case. The kwinApp() object
now also holds a reference to the main config file. Because of that,
previous window rules leak to next tests, which breaks them.

In order to address that issue, this change makes TestXdgShellClientRules
open a separate config and wipe it clean after each test run. Not great,
but there doesn't seem to be other way around with current KSharedConfig
api.
2021-12-10 11:21:04 +02:00
Vlad Zahorodnii
da53d26543 autotests: Pass parent object as last argument to createXdgToplevelSurface() and createXdgPopupSurface()
It's more common to see the parent object being the last argument in Qt
and this way you won't need to specify nullptr parent explicitly if the
xdg-popup or the xdg-toplevel surface doesn't need to be configured
implicitly, which makes tests slightly easier to read.
2021-12-09 11:03:59 +00:00
Vlad Zahorodnii
7b1bbf6e0a autotests: Drop effect loader tests
Effect loading is already tested using integration tests, for example
the maximize test verifies that the maximize effect is loaded _and_ it
actually does something useful when a window is maximized or restored,
testScriptedEffectLoader only verifies that the effect is loaded, which
is less helpful than what integration tests provide us.

But perhaps the main problem with these tests is that they require us
building a mockverse around them. This litters code with ifdef
preprocessor directives and makes changing such code a living nightmare.

Another problem with these two tests is that they cannot use OpenGL
because it means mocking OpenGL, which we obviously not going to do.
With integration tests, it's not a problem.

The bottom line is that unit tests can be useful but they make life
notoriously difficult when it comes to testing components that depend on
other components.
2021-12-08 16:29:55 +00:00
Vlad Zahorodnii
53e3e87681 autotests: Make decoration mode change tests more robust
Currently, kwin expects that the xdg-decoration is installed before the
initial commit. However, decoration tests do that after the initial
commit, which makes testMaximizeAndChangeDecorationModeAfterInitialCommit()
silently pass.

On a second look, it seems that the xdg-decoration spec is okay with the
xdg-decoration being created after the first commit (as long as it's
done before the surface is mapped). This needs to be fixed separately.

CCBUG: 445259
2021-12-08 13:05:37 +00:00
Vlad Zahorodnii
97160c9b90 autotests: Add a test that checks one possible corner case during xdg-toplevel initialization
If the preferred decoration mode changes after the initial commit but
before the surface is mapped, there's a chance that kwin can send a bad
configure event, it's been the case in the past. Add a test to prevent
such cases go unnoticed.
2021-12-07 09:50:19 +00:00
Vlad Zahorodnii
9cc80d7468 wayland: Resize the client to last requested client size if decoration is destroyed
If the decoration is destroyed before the window is mapped, kwin can
respond with a configure event that has 0x0 size. New tests check that
problematic case.

BUG: 444962
2021-12-07 09:50:19 +00:00
Arjen Hiemstra
e5ca5df0c5 autotests: Use a shared library for the integration test framework
Ever since the effects were changed to static, each test of the
integration tests includes all the effects. The result of this is that
when doing a debug build each test is now 60MiB or more. With the amount
of tests, this results in ~8 GiB of diskspace used just for KWin's
binary output directory, which is rather excessive.

Since the tests all share a common framework library, we can change that
library to a shared library and that way avoid linking all the effects
into each test.

Most of this is shuffling around some link libraries in the integration
test CMakeLists, however, I needed to export the Xwayland class as it is
used by one of the tests but wasn't exported.
2021-11-29 14:04:54 +00:00
Vlad Zahorodnii
57f8faeb41 autotests: Fix TestPluginEffectLoader
PluginEffectLoader was changed so that it queries and loads all effects
immediately.
2021-11-29 10:29:51 +02:00
Vlad Zahorodnii
dcd9a7b9ea autotests: Use Smart placement by default
Many tests were written with the smart placement in mind and fail now
because the default placement policy was changed to "centered"
2021-11-29 09:54:52 +02:00
Vlad Zahorodnii
dc3d0444e4 Drop Screens::displaySize()
It's the same as the workspace geometry, i.e. the bounding geometry of
all outputs.
2021-11-26 10:32:55 +02:00
Alexander Lohnau
66352bfc87 Utilize KCoreAddons infrastructure for static plugins 2021-11-24 10:48:51 +00:00
Vlad Zahorodnii
f1e96676ef Remove boolean trap in AbstractClient::isShown()
Check shaded state where needed.
2021-11-24 08:11:35 +00:00
Vlad Zahorodnii
ec5950aedb Rename EffectQuickScene to OffscreenQuickScene
EffectQuickScene is not used strictly by effects, aurorae decorations
use it too to render window decorations.

This change renames the EffectQuickView/Scene to
OffscreenQuickView/Scene to clear up the naming scheme.
2021-11-23 09:53:18 +00:00
Vlad Zahorodnii
0b56711bf4 Make ServiceType irrelevant when searching for binary effects
Since binary effects are installed in their own directory, checking
service type is redundant. Also, KPluginMetaData::serviceTypes() has
been deprecated.

Task: https://phabricator.kde.org/T14483
2021-11-13 09:27:58 +00:00
Vlad Zahorodnii
6d0cca5c7f Move all dirty region scene repaint scheduling to Scene
The Compositor contains nothing that can potentially get dirty and need
repainting.

As is, the advantages of this move aren't really noticeable, but it
makes sense with multiple scenes.

Backend parts are far from ideal, they can be improved later on as we
progress with the scene redesign.
2021-11-11 11:33:04 +02:00
Vlad Zahorodnii
48f943bd75 Introduce explicit base render backend type
The main idea behind the render backend is to decouple low level bits
from scenes. The end goal is to make the render backend provide render
targets where the scene can render.

Design-wise, such a split is more flexible than the current state, for
example we could start experimenting with using qtquick (assuming that
the legacy scene is properly encapsulated) or creating multiple scenes,
for example for each output layer, etc.

So far, the RenderBackend class only contains one getter, more stuff will
be moved from the Scene as it makes sense.
2021-11-11 08:55:29 +00:00
Xaver Hugl
c01c15f241 AbstractClient: split up hideClient into hide and show
This makes the purpose of the method call more clear
2021-11-08 14:19:05 +00:00
Vlad Zahorodnii
d89501a079 Move platform backends to backends directory
This improves file organization in kwin by putting backends in a single
directory.

It also makes easier to discover kwin's low level components for new
contributors because the plugins directory may come as the last place to
look for. When one hears "plugin", the first thing that comes to mind is
regular plugins, not low level backends.
2021-11-02 09:02:41 +00:00
Vlad Zahorodnii
94de28bfbe Move input backends in their own directory 2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
ef72bae42f Introduce base InputDevice class
The main motivation behind this change is to prepare input abstractions
for virtual input devices so the wl_seat can properly advertise caps or
the cursor getting properly mapped/unmapped when a fake pointer is
added/removed on a system without a hardware mouse connected.

With this, there are three abstractions - InputDevice, InputBackend, and
InputRedirection.

An InputDevice represents an input device such as a mouse, a keyboard, a
tablet, etc. The InputBackend class notifies the InputRedirection about
(dis-)connected devices. The InputRedirection manages the input devices.

Such design allows to unify the event flow for real and virtual input
devices.

There can be several input backends active. For example, the libinput
backend and an input backend that provides virtual input devices, e.g.
libeis or org_kde_kwin_fake_input.
2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
4a62716bbb autotests: Fix TestXdgShellClientRules 2021-10-31 22:22:29 +02:00
Vlad Zahorodnii
73949dba91 autotests: Fix MoveResizeWindowTest 2021-10-31 22:22:17 +02:00
Vlad Zahorodnii
26e185a6e3 autotests: Fix QuickTilingTest 2021-10-31 22:22:01 +02:00
Vlad Zahorodnii
c09a03a927 Drop Platform::touchPointCount()
It can be accessed directly in the touch input device handler.
2021-10-28 10:55:48 +00:00
Andrey Butirsky
e4e920d895 [testBorderlessMaximizedWindow] add touch to the test
BUG: 411884
2021-10-22 09:47:28 +00:00
Andrey Butirsky
83ece2e2a8 unit test for focusing loss problem on maximize
BUG: 411884
2021-10-22 09:47:28 +00:00
Vlad Zahorodnii
252ba9e005 autotests: Use less Screens::size(int)
The same info can be retrieved from AbstractOutput::geometry().size().
2021-10-22 09:15:48 +00:00
Vlad Zahorodnii
15520888d9 kwineffects: Drop numScreens property
The screen count can be retrieved by checking the number of items in the
EffectHandler.screens property.

The replacement for the numberScreensChanged signal are the screenAdded
and the screenRemoved signals.

The main motivation behind this change is to clean up the screens api
and reduce the number of usages of the Screens class.
2021-10-22 09:14:52 +00:00
Vlad Zahorodnii
701902fbec effects: Port effects from int screens ids to EffectScreen
EffectScreen objects are better as they are more stable and we avoid int
screen ids in kwin core.
2021-10-20 12:09:09 +00:00
Alexander Lohnau
dffbfcc9f7
Fully port away from KPluginLoader 2021-10-19 21:39:51 +02:00
Alexander Lohnau
e431b453b6
Port away from KPluginLoader::findPlugins 2021-10-19 21:19:23 +02:00
Vlad Zahorodnii
141947d2e8 effects: Link builtin effects with executables
The main motivation behind this change is to prepare kwin for importing
kwayland-server code in libkwin.

As is, builtin effects are linked with libkwin. Some builtin effects
have wayland specific code. If we move wayland stuff in libkwin, there's
going to be a circular dependency between kwin4_effect_builtins and
libkwin targets.

This change intends to break that dependency by linking builtin effects
to kwin executable.

The main issue with that is that EffectLoader would need to discover the
effects indirectly. QStaticPlugin is used for that purpose.

Besides breaking the cyclic dependency, it makes builtin effects use the
same plugin infrastructure in libkwineffects that external effects use.

Metadata in src/effects/effect_builtins.cpp was converted in a list of
python dictionaries, which was fed to a python script that generated
main.cpp and metadata.json files.
2021-10-19 09:12:15 +00:00
Aleix Pol
a9ccfba768 Fix inputmethodtest
We needed to simulate a touch event so that it doesn't decide to ignore
the next events.
2021-10-18 15:55:39 +00:00
Vlad Zahorodnii
d4dd370cf3 autotests: Fix ASAN issues
Currently, InputRedirection is not destroyed before waylandServer(),
unlike in kwin_wayland, which causes some null dereferencing.
2021-10-14 22:03:39 +03:00
Vlad Zahorodnii
b4a4e8a45d Drop WaylandServer::terminateClientConnections()
Display will destroy all client connections before getting destroyed.
2021-10-14 10:02:50 +00:00
Vlad Zahorodnii
e550480c43 Rework input method teardown logic
Explicitly destroy input method rather than wait for the input method
connection to be destroyed by WaylandServer, it's less error prone.

BUG: 443603
2021-10-14 10:02:50 +00:00
Vlad Zahorodnii
bf620fbe04 Move Xkb::LEDs enum to KWin namespace
With the LEDs enum being defined in kwinglobals.h, wayland_server.h
won't need to include keyboard_input.h, which is good for compilation
times and wayland_server.h will drag less stuff, e.g. QtWidgets (input.h
includes QAction)
2021-10-13 17:49:19 +00:00
Nate Graham
c1fb405b8d Rename "pack" actions for clarity
The English word "pack" is not really the correct word for these
actions, and does not succeed in communicating what they will do. Since
the actions simply move the active window as far as it will go in the
specified direction, the actions can be renamed to say that instead.

Also rename the action names in the code to match their new UI text for
clarity.
2021-10-13 14:28:23 +00:00
Vlad Zahorodnii
d0fd2224bf autotests: Use EffectLoader to list all available effects
EffectLoader is a more generic way to list all available effects.
2021-10-12 06:33:30 +00:00
Vlad Zahorodnii
260b224d3b Drop WaylandServer::dispatch()
There's no any good reason to dispatch events at shutdown.
2021-10-12 06:32:55 +00:00
Martin Flöser
68589fe937 compositor: Merge the OpenGL 2 and 3 backends
This change merges the two OpenGL backends into one making the current
default of GLCore the overall default. It becomes the first context to
try to create. If it fails, it will automatically fall back to the
(previous) OpenGL 2 backend.

Reasoning: the differentiation of OpenGL 2 and 3 is a very technical one
and hard to understand for users. It is not obvious which one is better
or should be used. This results in many user discussions like "Which
backend to use?"

Back when the OpenGL 3 backend was introduced the dedicated feature made
sense. It was a new code base using new driver features. Nowadays the
code base in KWin is robust and mature and so are the drivers. A driver
advertising support for OpenGL 3 will support OpenGL 3. We don't have to
plan for driver breakage in this area any more.

Also our code evolved through the context attribute builder which gives
us the possibility to more easily fall back in case we cannot create the
context. Thus the need to select the backend is not so important as it
used to be when the feature got introduced.

If a user still wants to force OpenGL2, it is still possible by setting
the appropriate environment variables like MESA_GL_VERSION_OVERRIDE.

This change brings the improvement that the backend selection is now
completely removed from the compositing KCM.
2021-10-08 15:26:25 +00:00
Vlad Zahorodnii
bc8c7a5fce autotests: Make testXdgShellClientRules more robust to CI being heavily loaded
FAIL!  : TestXdgShellClientRules::testSizeApply() 'surfaceConfigureRequestedSpy->wait(10)' returned FALSE. ()
   Loc: [/home/jenkins/workspace/Plasma/kwin/kf5-qt5 SUSEQt5.15/autotests/integration/xdgshellclient_rules_test.cpp(731)]

If CI is moderately loaded, 10ms may not be enough. I don't remember why
10ms timeout was added.
2021-10-07 20:17:37 +00:00
Vlad Zahorodnii
dee97068fb autotests: Stabilize testXdgShellClient
Currently, testXdgWindowReactive() is a bit flaky because the parent
window and the popup window are created together. The popup can be
configured again if its global position changes after the parent window
has been placed.

In order to stabilize the test, create the parent window, then the popup
window.
2021-10-07 23:16:41 +03:00
Vlad Zahorodnii
5be593d4e4 wayland: Drop internal connection
It's practically unused now.
2021-10-07 13:28:08 +00:00
Benjamin Port
9c4f358a64 NightColor: use config watcher to update state when configs are changed 2021-10-07 13:12:30 +00:00
Vlad Zahorodnii
721bfe1740 autotests: Fix TestDBusInterface
x11DesktopNumber property was replaced with the desktops property, which
is a list of desktop ids.
2021-09-30 10:29:06 +03:00
Vlad Zahorodnii
57a8d5ca50 autotests: Port testQuickTiling to AbstractOutput 2021-09-29 14:00:45 +00:00
Vlad Zahorodnii
31b9f34d9b libinput: Port to AbstractOutput
CCBUG: 443088
2021-09-29 12:03:39 +03:00
Vlad Zahorodnii
ca1c72dd16 wayland: Fix cross cursor in Xwayland apps
Startup code in plasmashell was changed so xsetroot is not called
anymore, which is sort of fine.

Unfortunately (or not?), it exposed a bug in kwin. Cursor::x11Cursor()
only works in the standalone X11 session.

On Wayland, Cursor::x11Cursor() will return XCB_NONE which results in
seeing cross cursor when there should be arrow cursor.

This change moves xcb_cursor_t look up code from X11Cursor to the base
Cursor class. In hindsight, I would like to introduce a window manager
class where the xcb cursor and other x11 specific code can be moved in
the future for better encapsulation of platform-specific code.

CCBUG: 442539
2021-09-23 13:52:51 +00:00