Summary:
If the Desktop Grid effect doesn't use the Present Windows effect to
layout windows, windowAt helper can return a window that doesn't belong
to current activity because it doesn't check whether that window belongs
to current activity.
This change addresses that problem by adding corresponding check.
BUG: 301447
FIXED-IN: 5.13.4
Test Plan:
//Unchecked "Use Present Windows effect to layout the windows".//
* Switched to activity #1
* Switched to virtual desktop #1
* Launched Konsole and maximized it(to increate hit area)
* Switched to activity #2
* Switched to virtual desktop #2
* Launched Dolphin and maximized it
* Activated the Desktop Grid effect, clicked on virtual desktop #1 (activity #2 is still active)
* Switched to activity #1
* Activated the Desktop Grid effect, clicked on virtual desktop #2 (activity #1 is still active)
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14046
Summary: These two should have been in D13821 but I missed them somehow.
Test Plan:
* Ran `qdbus org.kde.KWin /Effects loadedEffects`
* Ran the following Python script
```lang=python
import dbus
bus = dbus.SessionBus()
effects_object = bus.get_object('org.kde.KWin', '/Effects')
effects_iface = dbus.Interface(
effects_object,
dbus_interface='org.kde.kwin.Effects'
)
names = (
'slide',
'pizza',
'cube'
)
supported_statuses = effects_iface.areEffectsSupported(names)
for name, supported in zip(names, supported_statuses):
print("%s: %s" % (name, supported))
```
Got the following output:
```
slide: 1
pizza: 0
cube: 1
```
Reviewers: #kwin, mart
Reviewed By: #kwin, mart
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14002
Summary: Don't use raw loop, use an algorithm from STL to copy effect pairs.
Test Plan: Effects are still working.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14004
Summary:
`KPluginInfo(KService::Ptr)` is deprecated in favor of using plugin
loaders.
Test Plan:
* Go to System Settins -> Desktop Behavior > Virtual Desktops
* Open Switching tab
* Select Fade desktop
* Click the info button
Reviewers: #kwin, apol, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13851
Summary:
If s_renderTargets is not empty, GLRenderTarget::pushRenderTargets starts
to do pretty heavy things: it deletes head of the targets param in a while loop.
There is no need to do that. Because QStack inherits QVector, we can use
append method to push new render targets in a more efficient way.
Test Plan: Background behind Konsole is still blurred.
Reviewers: #kwin, mart
Reviewed By: #kwin, mart
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13823
Summary:
Don't use raw loops. Use appropriate algorithm from STL to find out
whether effect with the given name is loaded.
(also, this change deletes duplicated logic)
Reviewers: #kwin, broulik, romangg
Reviewed By: #kwin, broulik, romangg
Subscribers: broulik, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13836
Summary: That's mostly to analyze what options people use in bug reports.
Test Plan:
* Enabled the Slide effect
* Ran `qdbus org.kde.KWin /KWin supportInformation`
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13843
Summary:
The `role` hash key is hashed twice:
* first, when calling `contains` method;
* second, when using `operator[]`.
We can do better by using [QHash::value](http://doc.qt.io/qt-5/qhash.html#value).
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: pino, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13820
Summary:
In addition to porting to TimeLine, this change also fixes quadratic
scaling of animation durations:
```lang=cpp
animData.fadeInDuration = animationTime(mFadeInTime);
animData.fadeOutDuration = animationTime(mFadeOutTime);
```
where
```lang=cpp
mFadeInTime = animationTime(...);
mFadeOutTime = animationTime(...);
```
Depends on D13740
Test Plan: Opened/closed Kickoff.
Reviewers: #kwin, mart
Reviewed By: #kwin, mart
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13801
Summary:
Currently, type of the rotationDuration is std::chrono::milliseconds.
std::chrono::milliseconds is an unregistered datatype so we can't really
use it with Q_PROPERTY.
Test Plan: Ran `qdbus org.kde.KWin /KWin supportInformation`.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13839
Summary:
Don't use raw loops, instead, use appropriate algorithm from STL to map
a list of toplevels to a list of EffectWindow.
Test Plan:
Tested Cover switch, Flip switch, Dialog parent, and Dim inactive effect.
They all still work.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13821
Summary:
qDeleteAll can be used to delete values in QMap or QHash. Please notice
that qDeleteAll calls `delete` only for values, not keys.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13822
Summary:
Most effects use QTimeLine in the following manner
```lang=cpp
if (...) {
m_timeline->setCurrentTime(m_timeline->currentTime() + time);
} else {
m_timeline->setCurrentTime(m_timeline->currentTime() - time);
}
```
Because effects do not rely on a timer that QTimeLine has, they can't
toggle direction of the QTimeLine, which makes somewhat harder to write
effects. In some cases that's obvious what condition to use to figure
out whether to add or subtract `time`, but there are cases when it's
not. In addition to that, setCurrentTime allows to have negative
currentTime, which in some cases causes bugs.
And overall, the way effects use QTimeLine is really hack-ish. It makes
more sense just to use an integer accumulator(like the Fall Apart
effect is doing) than to use QTimeLine.
Another problem with QTimeLine is that it's a QObject and some effects
do
```lang=cpp
class WindowInfo
{
public:
~WindowInfo();
QTimeLine *timeLine;
};
WindowInfo::~WindowInfo()
{
delete timeLine;
}
// ...
QHash<EffectWindow*, WindowInfo> m_windows;
```
which is unsafe.
This change adds the TimeLine class. The TimeLine class is a timeline
helper that designed specifically for needs of effects.
Demo
```lang=cpp
TimeLine timeLine(1000, TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.value(); // 0.0
timeLine.running(); // false
timeLine.done(); // false
timeLine.update(420);
timeLine.value(); // 0.42
timeLine.running(); // true
timeLine.done(); // false
timeLine.toggleDirection();
timeLine.value(); // 0.42
timeLine.running(); // true
timeLine.done(); // false
timeLine.update(100);
timeLine.value(); // 0.32
timeLine.running(); // true
timeLine.done(); // false
timeLine.update(1000);
timeLine.value(); // 0.0
timeLine.running(); // false
timeLine.done(); // true
```
Test Plan: Ran tests.
Reviewers: #kwin, davidedmundson, graesslin
Reviewed By: #kwin, davidedmundson, graesslin
Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13740
Summary: Mine randomly disappears sometimes, may as well get whatever backtraces we can
Test Plan: None
Reviewers: #kwin, mart
Reviewed By: #kwin, mart
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13753
Summary:
Sesison Manager stores all relevant clients. There's an assert if the
window type is outside of the standard client window types. It assumed
that all windows outside this would be Unmanaged windows rather than
Client objects, something probably true but not something enforced.
This particular crash was probably cased as we have a new window type in
Plasma OSD, which does not set BypassWindowManager in Qt window flags.
BUG: 395712
Test Plan:
Set to restore session
Logged out and back in
Saw some windows
Set to restore manually saved session
Hit save
No crash
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13715
Summary:
This patch changes KWin's pointer constraining behavior by only allowing
constraints if the surface has keyboard focus. In case the client activation
state changes, it rechecks it.
Test Plan:
Manually with the pointer constraints test application and opening the
launcher by pressing meta. Also amended autotest.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, davidedmundson, kwin
Tags: #kwin
Maniphest Tasks: T8923
Differential Revision: https://phabricator.kde.org/D13492
Summary:
When windowClosed signal is emitted, effects can't distinguish managed
windows from unmanaged windows(e.g. combo box popups, popup menus, etc).
This leads to dirty hacks like IsXXXWindow. Also, there's a big chance
that such hack can introduce more bugs and overall this makes harder to
write/maintain effects.
This change proposes to save value of managed property during
construction of EffectWindow. So, its value is preserved with Deleted.
Test Plan: Manually.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13690
Summary:
Behaviour of some effects depends on presence of active fullscreen effect.
For example, Dim Inactive effect brightens windows if there is an active
fullscreen effect. If active fullscreen effect has been changed, these effects
might need to do some setup work, e.g. schedule repainting, toggle direction
of a timeline, etc.
For what it's worth, because the Dim Inactive effect doesn't schedule
repainting after leaving Desktop Grid, windows aren't dimmed back. One
need to move mouse to trigger dimming.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13701
Test Plan:
Hovered over decoration
Looked super crystal clear
Same physical size as when I hover over window contents (which had a buffer scale of 1)
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13608
Summary:
It will then be renderered appropriately when painting to the output
buffer.
Test Plan: Updated unit test, plus used with other relevant patches
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13606
Summary:
It's not a concept that makes sense with proper scaling.
Cursor should be the big if you chose a big size, small if you choose a small size,
regardless of what output it happens to be on.
Test Plan:
Set size to 0
Ran kwin
Cursor size was fine
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13607
Summary:
We pass the buffer scale of the cursor through QImage::devicePixelRatio.
When copying the cursor with QPainter use Qt's in-built functionality to
handle resizing the cursor pixmap as necessary to match the screen.
As we're now resizing the cursor, the hotspot needs translating from
logical to device co-ordinates.
Test Plan: Used with associated patches
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13605
Test Plan:
Ran kwin_wayland --windowed --scale2
Hovered over deco. Got massive and detailed cursor
Hovered over a wayland client (Qt 5.11 not dev)
Got a massive, but slightly blocky cursor
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13642
Summary:
D9638 made docks to slide to "fix" the problem when switching to a
virtual desktop that has a window in full screen mode:
{F5615542}
As it turns out, people don't like this kind of behaviour. Another
problem with sliding of docks is that pager goes away.
This change disables sliding of docks by default. One can enable sliding
of docks by checking "Slide docks" checkbox in slide effect KCM.
Yet, transition to/from virtual desktop with a window in full screen
mode doesn't look great but that's somewhat acceptable:
{F5915681}
//(we don't see issues that are present in the video above because the new slide effect elevates docks if sliding of docks is disabled)//
Test Plan: Switched between virtual desktops, the default panel didn't slide.
Reviewers: #kwin, #plasma, #vdg, ngraham, graesslin
Reviewed By: #kwin, #plasma, #vdg, ngraham, graesslin
Subscribers: ngraham, graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13566