Commit graph

9192 commits

Author SHA1 Message Date
Thomas Lübking
e274c297b9 fix threaded queryScriptsToLoad()
REVIEW: 104866
2012-05-06 12:24:32 +02:00
Martin Gräßlin
a79eacaed7 Properly detect effects which need OpenGL 2
Effects that need GLSL require that OpenGL 2 is active.
It does not matter whether the GPU would support it if
OpenGL 2 is not used.

Cherry-picked from db42152

CCBUG: 299426
2012-05-05 10:27:19 +02:00
Thomas Lübking
ed2fabf527 elevate tabbox when elevating highlighted windows
BUG: 299324
FIXED-IN: 4.9
REVIEW: 104845
2012-05-04 19:29:29 +02:00
Lamarque V. Souza
b40f74a3b0 Update all CMakeLists.txt to use KDeclarativeConfig.cmake.
rebuild kdelibs from KDE/4.8 branch to install KDeclarativeConfig.cmake.
2012-05-03 23:42:35 -03:00
Thomas Lübking
8436d99e46 fix build for KWIN_BUILD_SCREENEDGES=OFF
BUG: 299326
FIXED-IN: 4.9
2012-05-03 22:56:38 +02:00
Thomas Lübking
a332bf183b add desktopChanged signal to effects that carries the optionally changing widget
CCBUG: 213847
FIXED-IN: 4.9
2012-05-03 22:56:27 +02:00
Martin Gräßlin
d46eeed0bc Revert accidential change in Scene::buildQuads
Region of decoration was accidentially changed with commit
2ed2c50b713843b184a7b973b1dfc106679df7ff
2012-05-03 20:58:43 +02:00
Hugo Pereira Da Costa
fb361b3d35 Cleanup radial gradient definition and offsets.
Fixed bug on shading windows with large buttons.
2012-05-03 20:09:45 +02:00
Thomas Lübking
3a6095726e Only reserve required electric borders for ElectricAlways
CCBUG: 293011
REVIEW: 104073
2012-05-03 19:48:20 +02:00
Thomas Lübking
766bc27940 tag window being moved before dropping out of QuickTile/Max and omit wobble if window being moved during maximization change
BUG: 222102
REVIEW: 104841
FIXED-IN: 4.9
2012-05-03 18:54:30 +02:00
Thomas Lübking
c67ba0fafb change animationEnded signature 2012-05-03 17:53:02 +02:00
Thomas Lübking
590d9b42d8 restrict animationeffect repaints
REVIEW: 103932
2012-05-03 17:52:49 +02:00
Thomas Lübking
cd8e84f5f2 activate dragged window if not using present windows in desktop grid
BUG: 254044
REVIEW: 104247
FIXED-IN: 4.9
2012-05-03 17:50:43 +02:00
Thomas Lübking
494ffbdfd4 swap desktops in desktopgrid w/o swapping traversed desktops
BUG: 252699
REVIEW: 104247
FIXED-IN: 4.9
2012-05-03 17:49:43 +02:00
Thomas Lübking
8b175b7044 don't exit desktop grid when clicking into empty space
BUG: 244216
REVIEW: 104247
FIXED-IN: 4.9
2012-05-03 17:48:44 +02:00
makis marimpis
a9e66dc7f3 "New Desktop" in to Desktop menu
Adding a new desktop entry to create a new desktop and move the
selected window there.

REVIEW: 104781
2012-05-03 16:42:25 +02:00
Ghislain MARY
8ebba542b0 Save and restore zoom value for desktop zoom and magnifier effects
REVIEW: 104597
BUG: 189956
FIXED-IN: 4.9.0
2012-05-03 16:38:56 +02:00
Martin Gräßlin
9aa30ad976 Cleanup of Desktop Grid: remove unused variables
Remove two unused variables the compiler nagged about
and remove commented code.

REVIEW: 104836
2012-05-03 11:40:07 +02:00
Script Kiddy
3dab9470e1 SVN_SILENT made messages (.desktop file) 2012-05-03 11:06:49 +02:00
Martin Gräßlin
f2069112c2 Fix crash on closing present windows due to filter frame being null
Crash got introduced with bbf561ef9726e574684b67d53fc3c56cfc4e2e89

Also fixing coding style issue introduced in same commit.
2012-05-03 10:34:09 +02:00
Martin Gräßlin
d05d55b140 Delay creation of EffectFrames till needed
Creating an EffectFrame requires I/O which takes on my system
during testing between 10 and 40 msec. Also it needs a little
bit of memory.

This changes moves out the creation of EffectFrames at Effect
load till the Effect actually needs the EffectFrame. E.g. if a
user does not filter in PresentWindows there is no need to ever
create it.

BoxSwitch effect is ignored as it should be dropped for 4.9.

REVIEW: 104815
2012-05-03 09:10:48 +02:00
Martin Gräßlin
8489ede9aa Move loading of Cube textures into thread
Cube effect loads 0 to 2 textures which has been
performed during configuration. This change delays
loading the textures till cube is activated for the
first time and the loading from file is moved into
a thread.

This means that for a very short time the texture
is not yet visible, but this is not a problem as
the cube animates from fully opaque starting state.
So during the loading the texture would not be
visible anyway.

REVIEW: 104807
2012-05-03 09:07:06 +02:00
Thomas Lübking
a569b5c785 Revert "kwin: fixing high cpu usage bugs"
This reverts commit d07964e0af95911a97c3f474b694570cb279878c.

Conflicts:

	kwin/deleted.h
2012-05-02 21:56:33 +02:00
Thomas Lübking
c2940d8889 polish track mouse effect, add xrender implementation 2012-05-02 21:56:18 +02:00
Philipp Knechtges
9a1ad96e93 kwin: provide clipping for the TabBox thumbnails
BUG: 299198
REVIEW: 104399
2012-05-02 19:18:13 +02:00
Martin Gräßlin
eb5aa92746 Revert 236d4c8 for EffectsHanlder::effectConfig
EffectConfig is used also in the config modules which
means kwinrc needs to be explicitly specified.

BUG: 299163
REVIEW: 104808
2012-05-02 17:44:55 +02:00
Philipp Knechtges
8e8212b0ef kwin: adding a proper clipping to the lanczosfilter 2012-05-01 23:19:42 +02:00
Philipp Knechtges
05a8777edf kwin: adding proper clipping for transformed windows
This patch kind of reintroduces the old PaintClipper functionality.

REVIEW: 104397
2012-05-01 23:19:04 +02:00
Hugo Pereira Da Costa
ba573c60ed Check that widget style supports "SH_ArgbDndWindow" to decide whether or not to draw a shadow around
ItemTag drag-and-drop icon.
2012-05-01 17:32:28 +02:00
Hugo Pereira Da Costa
83255bed73 fixed rect adjustment. 2012-05-01 17:32:28 +02:00
Hugo Pereira Da Costa
aab88cc10d re-implemented compositing-off dnd calculation properly. 2012-05-01 17:32:28 +02:00
Hugo Pereira Da Costa
ba3b445231 fixed hotspot. 2012-05-01 17:32:28 +02:00
Hugo Pereira Da Costa
27f1f45391 implemented (partially) shadows for drag pixmaps. 2012-05-01 17:32:28 +02:00
Hugo Pereira Da Costa
06820d7c77 fixed active item detection when rendering drag pixmap. 2012-05-01 17:32:28 +02:00
Script Kiddy
be7573445a SVN_SILENT made messages (.desktop file) 2012-05-01 17:26:20 +02:00
Martin Gräßlin
f1a50e0fb5 Only create decoration once during Client::manage
Client::manage calls setupCompositing on the not
yet fully managed client before it wants to create
the window decoration. This means the decoration is
created twice and maybe even if not needed (noBorder
not yet set).

If the Client is not yet managed setupCompositing
will not update the decoration - it will be handled
by manage later on.

Furthermore if compositing is not active, setup
compositing does not have to perform any action.

REVIEW: 104758
2012-05-01 08:49:20 +02:00
Martin Gräßlin
de5003299b Don't recreate the decoration on release window
When a window is going to be closed there is no
need to recreate the window decoration from
finishCompositing.

REVIEW: 104759
2012-05-01 08:49:20 +02:00
Martin Gräßlin
e3f2dd7612 Move KServiceTypeTrader query for Effects into a thread
By moving the query for effects into an own thread the
startup does not have to wait till all effects are loaded.
The thread moves the loading of the effects after the
Window Manager and Compositor has been fully initialized.
This is possible as EffectsHandler is fully functional even
without any effects.

The compositor ensures that at least one frame is rendered
before the started thread returns which makes the complete
startup more responsive.

REVIEW: 104583
2012-05-01 08:49:20 +02:00
Martin Gräßlin
a4f5c6f203 Improved handling of defines in kwinbindings
* drop NOSLOTS nowhere else used or set
* drop DEF4 as unused
* undef DEF3
* drop KWIN_CONNECT (merged into DEF2 and DEF3)

REVIEW: 104800
2012-05-01 08:46:07 +02:00
Thomas Lübking
c8320b0db7 Avoid continious repaints in Present Windows effect
REVIEW: 104787
2012-04-30 22:37:40 +02:00
Thomas Lübking
75b6a04732 add delay before reinit confirmation
required to mitigate false positives due to threaded init code

REVIEW: 104799
2012-04-30 22:37:40 +02:00
Thomas Lübking
d6209471e8 sync maximization and quick tiling state in tabs
BUG: 296097
REVIEW: 104293
FIXED-IN: 4.9
2012-04-30 22:37:40 +02:00
Thomas Lübking
77dbf4082f support tabs in directional window switching shortcuts
BUG: 296096
REVIEW: 104293
FIXED-IN: 4.9
2012-04-30 22:37:40 +02:00
Thomas Lübking
49fff98f04 sanitize geom_restore if the window gets quickly untiled after initially being maximized
BUG: 298646
REVIEW: 104715
FIXED-IN: 4.9
2012-04-30 22:37:40 +02:00
Martin Gräßlin
abd3808574 Read KWin Script from file moved into thread
The I/O intensive reading of the complete KWin Script
file into a QByteArray is moved into a thread.

Evaluating and setting up the script engine is still
performed in the main thread.

REVIEW: 104782
2012-04-29 22:23:44 +02:00
Martin Gräßlin
6cbdfd3cd5 Move KServiceTypeTrader query for Scripts into a thread
Searching for the scripts to load is performed in an own
thread including unloading of already loaded scripts which
no longer should be loaded.

To ensure that two threads are not trying to load/unload
at the same time a mutex is added to protect the list of
loaded scripts.

REVIEW: 104768
2012-04-29 22:23:44 +02:00
Martin Gräßlin
bb5dce0e3b Use KGlobal::config() instead of specifying kwinrc
Inside KWin we can just use the global configuration
instead of manually opening kwinrc which is just the
same.

REVIEW: 104754
2012-04-29 21:55:45 +02:00
Martin Gräßlin
6919b4dc94 Drop CompositingPrefs from Compositing KCM
Instead of getting the information from CompositingPrefs
the running KWin instance is queried through D-Bus.
In general the running KWin should have more information
about whether Compositing will work or not.

This means the kcm no longer has to link OpenGL.

REVIEW: 104753
2012-04-29 21:50:09 +02:00
Martin Gräßlin
704902720b Perform detection of CompositingPrefs async
Detecting CompositingPrefs invokes an external program. Waiting
for this can be moved in a second thread.

Due to the introduction of the thread the initialization order
of KWin is changed: the WindowManager is initialized before the
Compositor. Interestingly this makes KWin felt more responsive
as the screen is not frozen for several seconds.

REVIEW: 104579
2012-04-29 21:47:04 +02:00
Martin Gräßlin
fdd804bdf4 Remove GL context creation from CompositingPrefs
Whether creating the OpenGL context succeeds or not
had no influence in any decisions on the used settings
for OpenGL based compositing.

The only valid information CompositingPrefs still detects
is whether direct rendering should be used which is
performed out of process and does not require a context.

So overall the context creation is not needed and can
be removed.

REVIEW: 104778
2012-04-29 21:46:43 +02:00