XRenderUtils used connection() and rootWindow() provided by kwinglobals.
Those are now kept as static variables in the implementation set through
an init() method from Workspace prior to the first possible usage of any
functionality provided by XRenderUtils.
In order to make the xcb_connection_t* and the root window completely
internal the inline methods which used those are moved to the
implementation.
Instead of passing the macro based Predicate to findClient it now
expects a function which can be passed to std::find_if.
Existing code like:
xcb_window_t window; // our test window
Client *c = findClient(WindowMatchPredicated(window));
becomes:
Client *c = findClient([window](const Client *c) {
return c->window() == window;
});
The advantage is that it is way more flexible and has the logic what
to check for directly with the code and not hidden in the macro
definition.
In addition there is a simplified overload for the very common case of
matching a window id against one of Client's windows. This overloaded
method takes a Predicate and the window id.
Above example becomes:
Client *c = findClient(Predicate::WindowMatch, w);
Existing code is migrated to use the simplified method taking
MatchPredicate and window id. The very few cases where a more complex
condition is tested the lambda function is used. As these are very
local tests only used in one function it's not worthwhile to add further
overloads to the findClient method in Workspace.
With this change all the Predicate macro definitions are removed from
utils.h as they are now completely unused.
REVIEW: 116916
Instead of passing the macro based Predicate to findUnmanaged it now
expects a function which can be passed to std::find_if.
Existing code like:
xcb_window_t window; // our test window
Unmanaged *u = findUnmanaged(WindowMatchPredicated(window));
becomes:
Unmanaged *u = findUnmanaged([window](const Unmanaged *u) {
return u->window() == window;
});
In addition an overload is added which takes the window id to cover
the common case to search for an Unmanaged by its ID. The above example
becomes:
Unmanaged *u = findUnmanaged(window);
The advantage is that it is way more flexible and has the logic what
to check for directly with the code and not hidden in the macro
definition.
As can be seen in [1] the patches to KWin were in CVS HEAD before the
protocol got standardized and it never got any adoption. It's neither in
the NETWM spec, nor implemented in Qt4 nor in Qt5. KWin did not even add
the protocol to the NET::Supported property.
Thus it doesn't make much sense to keep a protocol which nobody speaks.
Still the code around the protocol is kept and also the names are kept.
Only difference is that Client::takeActivity got removed and the code
moved to the only calling place in Workspace. Motivated by that change
the enum defined in utils.h is moved into Workspace, it's turned into
a proper QFlags class and used as a type in the method argument instead
of a generic long.
[1] https://mail.gnome.org/archives/wm-spec-list/2004-April/msg00013.html
REVIEW: 116922
InputRedirection keeps track of the Toplevel which is currently the one
which should get pointer events. This is determined by checking whether
there is an Unmanaged or a Client at the pointer position. At the moment
this is still slightly incorrect, e.g. pointer grabs are ignored,
unmanaged are not checked whether they are output only and input shapes
are not yet tracked.
The pointer events are delivered to the Toplevel as:
* enter
* leave
* move
* button press
* axis event
Nevertheless move events are still generated in InputRedirection through
xcb test for simplicity. They are still send to the root window, so all
windows get mouse move.
Button press and axis are generated only in the implementations of the
event handlers and delivered directly to the window, so other windows
won't see it.
New inheriting class which uses the InputRedirection to track the cursor
position. It doesn't support warping of cursor.
This introduces a slight dependency loop in the startup. Cursor needs to
be created after the WaylandBackend to ensure that the operation mode is
set correctly. But the WaylandBackend itself is accessing Cursor. It
should be safe as inside the WaylandBackend it's only accessed after
callbacks.
So far this new class is not yet doing much. The WaylandBackend forwards
the received pointer events to this InputRedirection class. From there
signals are emitted to inform internal areas about the changes first.
The events are currently forwarded to X through the xtest extension. This
will be removed in future. Input will be forwarded directly to the
surface which wants it (no matter whether X11 or Wayland).
It's no longer needed as the OpenGLBackend has a direct rendering
detection and the remaining OpenGL2 backend aborts if the backend
uses indirect rendering. Thus the GLPlatform must always have a
direct rendering context.
REVIEW: 116829
KWin already has a de facto OpenGL 2 dependency through QML. Combined
with the fact that the OpenGL 1 backend is basically unmaintained and
also unused, it's better to remove it for the new major release.
This change includes:
* Removal of cmake option KWIN_BUILD_OPENGL_1_COMPOSITING
* Removal of KWIN_HAVE_OPENGL_1 compile option and all code
ifdef'ed with it (partially removal of if-else constructs)
* Removal of CompositingType::OpenGL1Compositing (flags are kept
as a core flag should get introduced)
* Driver recommendation for OpenGL1Compositing changed to XRender
(should be evaluated whether the drivers can provide GL2)
* Removal of configuration option "GLLegacy"
* Removal of fooMatrix function in kwinglutils
* Removal of ARBBlurShader
* Removal of legacy code path in GLVertexBuffer
* Removal of GLShaderManager::disable
* if-blocks with ShaderManager::instance()->isValid() removed
REVIEW: 116042
Scripting has proved it's point of being useful so it's time to turn it
into a mandatory part of KWin.
Also I start to use features provided by Scripting in more and more
parts of KWin core (e.g. sharing QQmlEngine) which makes it in the
long to complicated to have a build option and ifdefs for it.
REVIEW: 116587
Just using KWindowInfo ctor. In one case in appmenu two usages of
KWindowInfo are merged into one KWindowInfo. And in KWindowList a
usage of adding the KWindowInfos into a list got removed.
This enum describes how KWin is operating with the available windowing
systems. By default KWin is using the OperationModeX11, but if the
Wayland backend gets started KWin is using the OperationModeWaylandAndX11
This will be extended in future when XWayland and Wayland only become
viable options.
This compositor uses only the QPainter API to perform rendering. The
window's X Pixmap is mapped to a QImage using XShm. As rendering backend
a QImage is used.
The new compositing type "QPainterCompositing" is introduced. Effects
need to be adjusted to explicitly check the compositing type and no
longer assume the compositing type is XRender if it's not OpenGL.
This compositor can be selected with using "Q" as the value for
KWIN_COMPOSE env variable or setting the config value to "QPainter".
The GUI is not yet adjusted to select this compositor.
The QPainter scene provides currently the following features:
* 2D transformations (translation and scalation)
* opacity modifications
* rendering of decorations (new PaintRedirector sub class)
* rendering of shadows
* rendering of effect frames
* rendering to a Wayland surface
The following features are currently not provided:
* saturation changes
* brightness changes
* 3D transformations
* rendering to X Overlay window
* offscreen rendering (e.g. needed for screen shot effect)
* custom rendering in the effects to the current back buffer
The backend gets created by Workspace, but only if the environment
variable WAYLAND_DISPLAY is set.
Because of that the egl wayland backend does no longer create the
backend, but uses the already created one.
The ActionCollection was only used for two features:
* setting the object name
* finding the action for retrieving it's shortcut
This can also be achieved by just setting the object name and searching
for the children of the Workspace singleton.
This looks mostly like dead code. The change got only emitted by the
KCMKeyboard on save. In ancient times this seems to have caused to
re-read the global shortcuts. Code got commented out during KDE4 times
and after several code refactors all that was left of it was discarding
the user actions menu.
Replaces one usage of KGlobalsettings. It might be a good idea to
move the connect into libkdecoration or into the options as it looks
like there is no need to reconfigure everything just because the fonts
changed.
Replaced by KWIN_VERSION_STRING where useful. Support information
no longer contains the SC version number. We have to see whether
there will be a useful framework based platform information.
A factory is supposed to emit this signal whenever the decorations
need to be recrated. The DecorationPlugins inside KWin Core connect
to the signal and recreate the decorations.
This signal is supposed to replace the reset method which encoded
this information in the return value and which is already ignored.
The changed mask is going to be replaced by more specific signals so
we don't need to calculate the change mask in KWin core anymore.
We still need to call reset in the decoration plugin to check whether
a new decoration library needs to be loaded.
There used to be an own action collection in KDE 3 times for the
block global shortcuts shortcut. But the code ws disabled and by
that I didn't see it during removing the global shortcuts blocking.
And it explains why the global shortcut blocking didn't work.
Done in one step as it requires changes which are better suited with a
QApplication.
To not need to parte the QCommandLineParser around the needed arguments
are added to the KWin::Application through setters and the crash count
is available through a static getter/setter pair.
Wrapped in xcbutils.
In addition the check whether another WM is running in main.cpp is
improved by doing a checked request and directly checking for the
error. If there is an error, KWin puts out an error message and
quits.
Client::releaseClient() deletes all Client objects
referenced by stacking_order, thus those pointers
dangle and everything trying to touch it died an ugly death.
REVIEW: 112020
BUG: 323383
Using a QTimer to move the resize/move related code to the end of the
event queue. In case there is another motion event in the queue it will
cancel the timer.
* "" needs to be wrapped in QStringLiteral
* QString::fromUtf8 needed for const char* and QByteArray
* QByteArray::constData() needed to get to the const char*