Commit graph

1750 commits

Author SHA1 Message Date
Martin Gräßlin
e355700e6e EffectsHandler emits windowDeleted signal
Workspace emits a deletedRemoved signal which the EffectsHandlerImpl translates
into a windowDeleted signal.
2011-02-27 10:47:42 +01:00
Martin Gräßlin
0795ae89ac EffectsHandler emits signal on windowActivated
EffectsHandlerImpl connects to the Workspace signal clientActivated.
The emitting of the signal is slightly moved from before the activation logic
to after the activation logic. This might change behavior in the scripting
component, but the previous code looked wrong.
2011-02-27 10:05:04 +01:00
Martin Gräßlin
0b85768ec5 EffectsHandler emits windowClosed signal
Client and Unmanaged use a signal to notify that they are about to be closed.
The EffectsHandlerImpl is connected to those signals and emits the appropriate
windowClosed signal to which the effects are connected.
2011-02-27 09:25:45 +01:00
Martin Gräßlin
ab6f2ba1fd EffectsHandler emits windowAdded signal
All previously existing windowAdded methods are renamed to slotWindowAdded.
EffectsHandlerImpl is connected to Workspace's clientAdded signal, which is
emitted a little bit earlier than the previous direct method call. This might
change behavior.
Another signal is added to Workspace to signal that an unmanaged is added.
2011-02-25 22:06:02 +01:00
Martin Gräßlin
c3a076b6a5 EffectsHandler emits desktopChanged signal
The first signal used between EffectsHandler and Effects.
The signal is actually emitted by the EffectsHandlerImpl and only
the interested effects connect to this signal.
EffectsHandlerImpl itself is also notified by a signal from Workspace,
allowing to remove one of the many if (effects) checks.
2011-02-25 20:41:10 +01:00
Martin Gräßlin
b3a5639967 EffectsHandler and Effect become QObjects
This is in preparation for allowing to connect effects with signals and slots.
2011-02-25 20:25:21 +01:00
Martin Gräßlin
0827c2903b Use GLPlatform to decide whether shaders are supported
Dropping the static methods from GLShader and use supports()
where it was used before.
2011-02-19 11:08:43 +01:00
Martin Gräßlin
b265537962 Drop dependency to libplasma from kwineffects library
Since the EffectFrames have been moved into KWin core nothing in the
Effects lib actually used Plasma. The only remaining method is moved
to core as it's not used in the Effects. The Effects itself still
link against Plasma, so nothing changes for them.

The Plasma includes in the kwineffects header seemed to pull in
quite some additional headers, so the includes in some effects have
to be adjusted (most often KConfigGroup). This should speed up the
compilation of the library and the effects.
2011-02-17 19:38:42 +01:00
Fredrik Höglund
af92a4efd4 kwin: Rename sample to sampler in all shaders
A sample is not the same thing as a sampler.
2011-02-17 19:19:40 +01:00
Thomas Lübking
fcf68cfd69 secure m_highlightedWindows access when triggering
explicit repaint in highlight effect

forward port of 891a0a2a3272186c2c7a93f7a332e04809e3d4d4
2011-02-14 21:13:31 +01:00
Script Kiddy
18125ce37f SVN_SILENT made messages (.desktop file) 2011-02-14 16:30:56 +01:00
Script Kiddy
836b404f85 SVN_SILENT made messages (.desktop file) 2011-02-13 20:33:23 +01:00
Martin Gräßlin
dd4a169147 Fix missing include 2011-02-12 10:14:30 +01:00
Fredrik Höglund
73be6657ea kwin: Replace brightness and opacity with a modulation constant
This makes it possible to adjust both brightness and opacity
at the same time with one multiplication in the fragment shader.
2011-02-12 01:45:38 +01:00
Script Kiddy
8dc537af57 SVN_SILENT made messages (.desktop file) 2011-02-11 07:35:13 +01:00
Fredrik Höglund
2045e8dd34 kwin: Use the new setUniform() overloads in presentwindows 2011-02-11 00:41:19 +01:00
Fredrik Höglund
28cf355b26 kwin: Fix a bug in the fragment shaders
The alpha channel must be set to 1 before the sample is modulated
with the brightness and opacity constants, not after.
2011-02-11 00:39:47 +01:00
Fredrik Höglund
5e97ccf7e0 kwin: Normalize the texcoords in the vertex shader 2011-02-10 20:15:23 +01:00
Dr. Robert Marmorstein
6ccf538f49 Merge branch 'master' of git://anongit.kde.org/kde-workspace 2011-02-07 20:16:13 -05:00
Script Kiddy
95c8ba2035 SVN_SILENT made messages (.desktop file) 2011-02-07 07:07:14 +01:00
Dr. Robert Marmorstein
6f695d9a76 Merge branch 'master' of git://anongit.kde.org/kde-workspace 2011-02-06 13:57:17 -05:00
Dr. Robert Marmorstein
b9d4794977 Fix kwin crash when using animated effects.
Bug: 263383
2011-02-06 13:47:30 -05:00
Thomas Lübking
c513099354 logout effect: remove deleted windows from list
fwd port of 04831d049f73bb38694d7cecc4ea170b2a26a149
2011-02-06 16:54:20 +01:00
Thomas Lübking
7b5683f74b explicitly trigger repaint on highlight window property changes
forward port of 17934f79fa691a52efc4df142e5e8712634ad21a
2011-02-06 16:50:47 +01:00
Thomas Lübking
51ee04837f whitespace: da3a0ad39be3cd5529b3d8b259065cd26e631a0b
the other whitespace...
2011-02-06 16:39:41 +01:00
Thomas Lübking
a3328bd449 export WindowGeometry config symbols
BUG: 265272
2011-02-06 16:36:16 +01:00
Thomas Lübking
17dacb2290 strip qhash::operator[] from boxswitch
possibly prevents leaking ItemInfos
secure some accesses (selected_window), not sure whether this caused the unreproducable crash when used as proxy in coverswitch
manual fwd port of 84384efb52367e720ad82ace04ac8da668afc5ec

CCBUG: 253079
2011-02-06 00:53:22 +01:00
Script Kiddy
b90312c031 SVN_SILENT made messages (.desktop file) 2011-02-04 06:46:03 +01:00
Script Kiddy
15155326e2 SVN_SILENT made messages (.desktop file) 2011-02-03 07:25:47 +01:00
Script Kiddy
b637e9d7ca SVN_SILENT made messages (.desktop file) 2011-02-02 08:26:11 +01:00
Martin Gräßlin
54c0a913b9 Fixing broken Invert effect build.
Forgot to remove the header file for shadereffect, though
it was not used anymore in the effect.
CCMAIL: hein@kde.org
2011-02-01 20:13:26 +01:00
Eike Hein
39f57a472f Disable the invert effect to unbreak the workspace build.
invert.cpp refers to the apparently removed kwinshadereffect.h,
so it's probably missing out on some sort of porting activity.

CCMAIL:kde@martin-graesslin.com
2011-02-01 19:52:03 +01:00
Martin Gräßlin
0a7e48f7aa KWin uses kdelibs coding style. 2011-01-31 20:07:03 +01:00
Martin Gräßlin
cf03487331 Remove Shadow Effect.
The shadow effect is known to be broken since at least 4.5.
It is unfortunately in a state which makes it difficult to maintain
and the architecture has some serious drawbacks. Therefore it is the
best solution to replace the effect with a new and better
implementation. For more information about the new implementation
please see the discussion on KWin mailinglist:
http://lists.kde.org/?l=kwin&m=129607406517609&w=2

This also "fixes" all existing bug reports about the shadow effect.
Most of the bugs will really be fixed when the new shadow system is
implemented, if not it is a new bug and a new report should be created
for it.

Please excuse that we go this unnormal approach to mark bugs as
fixed with code removal.
BUG: 164084
BUG: 160948
BUG: 189241
BUG: 229164
BUG: 258663
BUG: 216709
BUG: 243890
FIXED-IN: 4.7.0
2011-01-30 14:26:58 +01:00
Martin Gräßlin
65e6a1b03b Removing Snow Effect.
The usefulness of the snow effect is doubtable and it is rather
difficult to port the effect to the new rendering architecture
introduced with GLES. It is probably easier to rewrite the complete
effect from scratch, therefore it is removed for now.

I might consider readding it for 4.7.

This kind of "fixes" snow related bug reports.
BUG: 259362
BUG: 254498
FIXED-IN: 4.7.0
2011-01-30 14:24:48 +01:00
Martin Gräßlin
debb747797 Removing the Sharpen Effect.
The effect has been known to cause some problems for quite some time
and is not really useful. Therfore dropping the effect.
See discussion on kwin mailinglist:
http://lists.kde.org/?l=kwin&m=129597766829618&w=2
2011-01-30 14:20:05 +01:00
Martin Gräßlin
3e42ddc2cc ShaderManager handles rebind of previous shader.
No need to explicitly rebind the window shader in blur effect.
2011-01-30 14:12:06 +01:00
Martin Gräßlin
ccd0cae094 CoverSwitch supports multi screen in GLES. 2011-01-30 14:12:06 +01:00
Martin Gräßlin
8d46c978aa FlipSwitch supports MultiScreen with GLES. 2011-01-30 14:12:06 +01:00
Martin Gräßlin
d9fb2bd789 Cylinder and Sphere ported to new rendering stack 2011-01-30 14:12:06 +01:00
Martin Gräßlin
8c4fc28e1a Blur ported to GLES.
It now uses a GLShader for GLSL shaders and pushes it using the
ShaderManager.

It does not work with the nouveau driver plus GLES, but it works
with fglrx + desktop GL 2.x, so I assume it is a driver problem here.
2011-01-30 14:12:06 +01:00
Martin Gräßlin
bf56d17aee Compile fix for ShowFPS 2011-01-30 14:12:05 +01:00
Martin Gräßlin
0f7ebac00e Explosion portet to GLES.
I'm not completely sure if this is how the effect should look like.
But I cannot verify, it fails on fglrx and cannot find a video on Youtube.
2011-01-30 14:12:05 +01:00
Martin Gräßlin
b7ee35bba1 Invert effect ported to GLES.
It uses a generic vertex shader and because of that it needs to
mark all windows which are inverted as transformed.
There is currently a conflict with Lanczos (or thumbnails) and with
the desktop in cube effect.
2011-01-30 14:12:05 +01:00
Martin Gräßlin
6cd6883d8c Remove too strong error checks.
That should never have been committed, it was just for finding an error.
2011-01-30 14:12:05 +01:00
Martin Gräßlin
863726a085 LookingGlass ported to GLES.
LookingGlass does not inherit ShaderEffect any more and uses just a
fragment shader. It still renders to a FBO, this could probably be
improved.
2011-01-30 14:12:05 +01:00
Martin Gräßlin
75e926a6d7 Here comes the ported Magnifier 2011-01-30 14:12:05 +01:00
Martin Gräßlin
5d74f9ece7 StartupFeedback ported to GLES. 2011-01-30 14:12:05 +01:00
Martin Gräßlin
c5c318a342 Screenshot Effect ported to GLES 2011-01-30 14:12:05 +01:00
Martin Gräßlin
22d7c6c5f1 ShowFPS effect ported to GLES 2011-01-30 14:12:04 +01:00