This effect is meant to be as a replacement for the present windows and
the desktop grid effect. It is written using QML.
So far, this effect implements only the basic features of the present
windows effect. Desktop management features will be added later.
CCBUG: 295775
CCBUG: 303438
This patch has one behavioral change - raiseOrLowerClient() will not
work if the client is not on the current virtual desktop.
However, raiseOrLowerClient() can be called only in two cases:
* user triggers the raise or lower shortcut for the active client. Since
the active client is on the current virtual desktop, it's not an issue
* an x11 window restacks itself. It makes no sense if an x11 window
restacks itself while it's inactive or not on current virtual desktop.
Also, the Opposite restack mode is rarely used, some window managers
don't even bother implementing it. So, having such a constraint should
not be a problem.
The main reason for not allowing raiseOrLowerClient() for windows that
are not on the current virtual desktop is that a window can be on
multiple virtual desktops. If a window is on A and B virtual desktops,
the only logical option is to toggle stacking position if the window is
on the current desktop. It's the only viable option as kwin does not
maintain per virtual desktop stacking order.
toplevel.h is included in many places. Changing virtualdesktops.h may
trigger rebuild of all kwin.
With this change, only cpp files that use virtualdesktops.h will need to
be recompiled.
The main motivation behind the split is to simplify client buffer code
and allow adding new features easier, for example referencing the shm
pool when a shm buffer is destroyed, or monitoring for readable linux
dmabuf file descriptors, etc.
Also, a referenced ClientBuffer cannot be destroyed, unlike the old
BufferInterface.
Since we adapted inputmethod to support methods like ibus, the input
method can be active but not have a visible panel.
This includes an extra property that will indicate us if the panel is
visible at any time. This will allow us to properly render the virtual
keyboard hide button in Plasma Mobile (or wherever we need it).
So far calling setActive(true) would issue a deactivation then another
activation. This sometimes makes maliit crash and we can achieve the
same result just by just issuing a reset.
It's unused and the advantages of keeping it are outweighed by the
disadvantages - the returned value is dependant on the window type.
If you need to draw a drop-shadow that matches the shape of the window
or something along that line, render the window into an offscreen
texture and sample the alpha channel in a fragment shader.
The looking glass effect creates an opengl texture at load time without
a current context, which aborts the test.
The test should be converted into an integration test. Mocking the GL
library is simply not feasible and not worth the trouble. :/
It is error-prone to have multiple sources for the same data. If the
base implementation (Compositor::compositing()) changes, other helpers
can get out of sync.
At the moment, the test depends on the implicit client connection flush
in BufferInterface::unref(). It will be highly desirable if that connection
flush is gone as it allows us batching wayland events better. It also
allows us remove a system call from a hot path.
At the moment, we handle window quads inefficiently. Window quads from
all items are merged into a single list just to be broken up again.
This change removes window quads from libkwineffects. This allows us to
handle window quads efficiently. Furthermore, we could optimize methods
such as WindowVertex::left() and so on. KWin spends reasonable amount
of time in those methods when many windows have to be composited.
It's a necessary prerequisite for making wl_surface painting code role
agnostic.
Drop-shadows with the software render backend impact performance quite
significantly. It also makes it easier to prepare render backends for the
item based design.
The Xrender backend was added at the time when OpenGL drivers were not
particularly stable. Nowadays though, it's a totally different situation.
The OpenGL render backend has been the default one for many years. It's
quite stable, and it allows implementing many advanced features that
other render backends don't.
Many features are not tested with it during the development cycle; the
only time when it is noticed is when changes in other parts of kwin break
the build in the xrender backend. Effectively, the xrender backend is
unmaintained nowadays.
Given that the xrender backend is effectively unmaintained and our focus
being shifted towards wayland, this change drops the xrender backend in
favor of the opengl backend.
Besides being de-facto unmaintained, another issue is that QtQuick does
not support and most likely will never support the Xrender API. This
poses a problem as we want thumbnail items to be natively integrated in
the qtquick scene graph.
With the ongoing scene redesign, it needs to be rewritten. However,
given that it is not used widely based on support information from
various bug reports and our available man power is sparse, the most
reasonable thing is to drop the effect, unfortunately.
With the ongoing scene redesign, it needs to be rewritten. However,
given that it is not used widely based on support information from
various bug reports and our available man power is sparse, the most
reasonable thing is to drop the effect, unfortunately.
With the ongoing scene redesign, it needs to be rewritten. However,
given that it is not used widely based on support information from
various bug reports and our available man power is sparse, the most
reasonable thing is to drop the effect, unfortunately.
With the ongoing scene redesign, it needs to be rewritten. However,
given that it is not used widely based on support information from
various bug reports and our available man power is sparse, the most
reasonable thing is to drop the effect, unfortunately.
Window management features were written with synchronous geometry
updates in mind. Currently, this poses a big problem on Wayland because
geometry updates are done in asynchronous fashion there.
At the moment, geometry is updated in a so called pseudo-asynchronous
fashion, meaning that the frame geometry will be reset to the old value
once geometry updates are unblocked. The main drawback of this approach
is that it is too error prone, the data flow is hard to comprehend, etc.
It is worth noting that there is already a machinery to perform async
geometry which is used during interactive move/resize operations.
This change extends the move/resize geometry usage beyond interactive
move/resize to make asynchronous geometry updates less error prone and
easier to comprehend.
With the proposed solution, all geometry updates must be done on the
move/resize geometry first. After that, the new geometry is passed on to
the Client-specific implementation of moveResizeInternal().
To be more specific, the frameGeometry() returns the current frame
geometry, it is primarily useful only to the scene. If you want to move
or resize a window, you need to use moveResizeGeometry() because it
corresponds to the last requested frame geometry.
It is worth noting that the moveResizeGeometry() returns the desired
bounding geometry. The client may commit the xdg_toplevel surface with a
slightly smaller window geometry, for example to enforce a specific
aspect ratio. The client is not allowed to resize beyond the size as
indicated in moveResizeGeometry().
The data flow is very simple: moveResize() updates the move/resize
geometry and calls the client-specific implementation of the
moveResizeInternal() method. Based on whether a configure event is
needed, moveResizeInternal() will update the frameGeometry() either
immediately or after the client commits a new buffer.
Unfortunately, both the compositor and xdg-shell clients try to update
the window geometry. It means that it's possible to have conflicts
between the two. With this change, the compositor's move resize geometry
will be synced only if there are no pending configure events, meaning
that the user doesn't try to resize the window.
This is to improve code readability and make it easier to differentiate
between methods that are used during interactive move-resize and normal
move-resize methods in the future.
We need to emit the clientFinishUserMovedResized signal to notify
effects such as translucency that the interactive move-resize is
finished. Otherwise, the set() animation won't be cancelled and the
window will get stuck frozen.
BUG: 409376
The order in which Xwayland surfaces are associated with X11 windows is
undefined, meaning that we cannot assume that a newly created X11 window
won't have a surface associated with it already.
On X11, the lockscreen greeter is an override-redirect window so the
scale and the glide effect ignore it.
On Wayland, the lockscreen greeter is a regular window so both effects
try to animate it upon the screen being unlocked, which looks bad.
This reduces the number of usages of xStackingOrder(), which simplifies
the reasoning about when it can be marked as dirty.
Since internal windows are now in the regular stack, InternalWindowTest
can use stackingOrder().
As for X11ClientTest, there's no specific reason why it uses the x stack
instead of the regular one.
We need to make sure that the information from
toplevelConfigureRequestedSpy is in place to be used, otherwise we get
an empty size and it doesn't work.
We were expecting a tooltip to be closed when clicking its
transientParent, but it's explicitly not something we are after. We
close popups when we click either other clients or the actual client on
the decoration.
This change makes it so we end up clicking another window instead of the
parent one that is unrelated.
When debugging modifier_only_shortcut_test in _waylandonly mode I saw
that it was failing, among other things, because some aspects were not
initialised.
This changes every test we have to run the new
Test::initWaylandWorkspace() that calls waylandServer()->initWorkspace()
but also makes sure that WaylandServer::initialized is emitted before we
proceed.
Starting with 48c3376927e5e9c13377bf3cfc8b0c411783e7f3 in kglobalaccel,
KGlobalAccel won't work in desktop environments other than Plasma.
We need to set XDG_CURRENT_DESKTOP=KDE to ensure that global shortcuts
still work.
Currently, the fullscreen state is update synchronously, but it needs to
be done in asynchronous fashion.
This change removes some tests as they don't add any value, testFullscreen()
covers them all.
Xcursors don't support hidpi so if a hidpi cursor is needed, kwin will
scale the desired size by the scale factor and ask Xcursor helpers to
load a theme with the given name and the size.
However, the theme loading code doesn't take into account that Xcursor
theme loading helpers may not return cursor sprites of size size * scale
if the theme has no such a size.
For example, if the cursor theme only provides 24, 36, and 48 sizes and
kwin attempts to load cursors of size 48 with a scale factor of 2, we
will get cursors of size 48 instead of 96. Unfortunately, this will
result in the issue where the cursor shrinks when hovering decorations
because kwin doesn't know that the effective scale factor (1) is
different from the requested scale factor (2).
In order to fix loading of HiDPI cursors, we need to approximate the
effective scale factor of every cursor sprite as we load it.
If a decoration is created for an already mapped maximized window, check
the workspace position to ensure that the window still fits the maximize
area.
BUG: 432326
Re-use Qt's implementation of handling non-Latin layouts here
For full ASCII range support (Alt+`, etc.) Qt needs to be patched still,
see QTBUG-90611
BUG: 375518
At the moment, the session code is far from being extensible. If we
decide to add support for libseatd, it will be a challenging task with
the current design of session management code. The goal of this
refactoring is to fix that.
Another motivation behind this change is to prepare session related code
for upstreaming to kwayland-server where it belongs.
This provides the compositor a way to indicate what output is being
rendered. The effects such as the screenshot can check the provided
screen object in order to function as expected.
Summary:
QScriptEngine is deprecated for years and suffers bitrot.
Plasma hit one super major bug with it in 5.11.0 and has now ported
away.
Main porting notes:
- creating low level functions no longer exists
The old global functions are exposed on the ScriptedEffect instance
and then the QJSValue wrappers of the globalObject are modified to
trampoline the methods at a wrapper level.
- We can then use QJSEngine to automatically do argument error checking
rather than unmarshalling a QJSValue manually which significantly
reduces a lot of code.
- We can't make FPX2 a native type, so these are QJSValue args and
unboxed there.
Long term I want overloads for animate that take int/QSize/QPoint which
are native JS types, but that might be an API break.
Test Plan:
Hopefully comprehensive unit test which passes
Tested fade/fadeDesktop manually.
It's a very invasive change, so I expect some things will be broke
please help test any JS effects.
Reviewers: #kwin, mart, fvogt
Subscribers: fvogt, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14536
Otherwise the input method test seems to fail with the following error
"The name org.kde.kwin.testvirtualkeyboard was not provided by any
.service files"
According to the spec, when the pointer enters a surface, the contents
of the cursor becomes undefined. The client should call set_cursor() to
make sure that the cursor image is correct.
In case the compositor wants to cancel a touch sequence, we need to
ignore subsequent touch motion and touch up events until a new sequence
is initiated by the user.
Previously, it was implicitly handled by clearing the mapping table
between the touch slots and touch ids generated by kwayland-server.
Once in a while, we receive complaints from other fellow KDE developers
about the file organization of kwin. This change addresses some of those
complaints by moving all of source code in a separate directory, src/,
thus making the project structure more traditional. Things such as tests
are kept in their own toplevel directories.
This change may wreak havoc on merge requests that add new files to kwin,
but if a patch modifies an already existing file, git should be smart
enough to figure out that the file has been relocated.
We may potentially split the src/ directory further to make navigating
the source code easier, but hopefully this is good enough already.
Occasionally, I see complaints about the file organization of kwin,
which is fair enough.
This change makes the source code more relocatable by removing relative
paths from includes.
CMAKE_CURRENT_SOURCE_DIR was added to the interface include directories
of kwin library. This means that as long as you link against kwin target,
the real location of the source code of the library doesn't matter.
With autotests, things are not as convenient as with kwin target. Some
tests use cpp files from kwin core. If we move all source code in a src/
directory, they will need to be adjusted, but mostly only in build
scripts.
This allows running Xwayland apps as root. Xwayland started with an
empty Xauthority file. After kwin has received the display number, the
file is updated with an actual authority entry.
BUG: 432625
As it was pointed out in 6acf35e4cc, it is
better to return raw pointers than qpointers because returning a qpointer
is equivalent to constructing a new one.
Warning messages are not the kind of messages that should be ignored,
they indicate that something is off or wrong.
Also, this makes triaging bugs easier as we no longer have to ask people
to run kwin with the QT_LOGGING_RULES environment variable set.
This logs to a tracefs filesystem which can be viewed in tools such as
gpuvis to see precise timings of activities in relation to other trace
markers in X or graphic drivers.
This patch is loosely based on D23114. Though modified with thread
safety, support for string building, and a RAII pattern for durations.
Ultimately that expanded it somewhat.
At the moment, our frame scheduling infrastructure is still heavily
based on Xinerama-style rendering. Specifically, we assume that painting
is driven by a single timer, etc.
This change introduces a new type - RenderLoop. Its main purpose is to
drive compositing on a specific output, or in case of X11, on the
overlay window.
With RenderLoop, compositing is synchronized to vblank events. It
exposes the last and the next estimated presentation timestamp. The
expected presentation timestamp can be used by effects to ensure that
animations are synchronized with the upcoming vblank event.
On Wayland, every outputs has its own render loop. On X11, per screen
rendering is not possible, therefore the platform exposes the render
loop for the overlay window. Ideally, the Scene has to expose the
RenderLoop, but as the first step towards better compositing scheduling
it's good as is for the time being.
The RenderLoop tries to minimize the latency by delaying compositing as
close as possible to the next vblank event. One tricky thing about it is
that if compositing is too close to the next vblank event, animations
may become a little bit choppy. However, increasing the latency reduces
the choppiness.
Given that, there is no any "silver bullet" solution for the choppiness
issue, a new option has been added in the Compositing KCM to specify the
amount of latency. By default, it's "Medium," but if a user is not
satisfied with the upstream default, they can tweak it.
At the moment, the Screens class is convoluted with ifdefs because of
MockScreens.
The goal of this change is to reduce the number of usages of the
MockScreens class so it is possible to get rid of the ifdefs.
Since the Screens class is a convenience wrapper around AbstractOutput
objects that come from the Platform, it should not be platform-specific.
By dropping createScreens(), output-related code becomes simpler.
This change introduces a new component - ColorManager that is
responsible for color management stuff.
At the moment, it's very naive. It is useful only for updating gamma
ramps. But in the future, it will be extended with more CMS-related
features.
The ColorManager depends on lcms2 library. This is an optional
dependency. If lcms2 is not installed, the color manager won't be built.
This also fixes the issue where colord and nightcolor overwrite each
other's gamma ramps. With this change, the ColorManager will resolve the
conflict between two.
Effects are given the interval between two consecutive frames. The main
flaw of this approach is that if the Compositor transitions from the idle
state to "active" state, i.e. when there is something to repaint,
effects may see a very large interval between the last painted frame and
the current. In order to address this issue, the Scene invalidates the
timer that is used to measure time between consecutive frames before the
Compositor is about to become idle.
While this works perfectly fine with Xinerama-style rendering, with per
screen rendering, determining whether the compositor is about to idle is
rather a tedious task mostly because a single output can't be used for
the test.
Furthermore, since the Compositor schedules pointless repaints just to
ensure that it's idle, it might take several attempts to figure out
whether the scene timer must be invalidated if you use (true) per screen
rendering.
Ideally, all effects should use a timeline helper that is aware of the
underlying render loop and its timings. However, this option is off the
table because it will involve a lot of work to implement it.
Alternative and much simpler option is to pass the expected presentation
time to effects rather than time between consecutive frames. This means
that effects are responsible for determining how much animation timelines
have to be advanced. Typically, an effect would have to store the
presentation timestamp provided in either prePaint{Screen,Window} and
use it in the subsequent prePaint{Screen,Window} call to estimate the
amount of time passed between the next and the last frames.
Unfortunately, this is an API incompatible change. However, it shouldn't
take a lot of work to port third-party binary effects, which don't use the
AnimationEffect class, to the new API. On the bright side, we no longer
need to be concerned about the Compositor getting idle.
We do still try to determine whether the Compositor is about to idle,
primarily, because the OpenGL render backend swaps buffers on present,
but that will change with the ongoing compositing timing rework.
There were multiple other cases of placing the mouse between screens at
the start of tests. It seems to be all copy paste.
Only maximise and pointerConstraints were failing before this, but we
may as well fix all of them.
Night Color adjusts the color temperature based on the current time in
your location. It's not a generic color correction module per se.
We need a central component that can be used by both night color and
colord integration to tweak gamma ramps and which will be able to
resolve conflicts between the two. The Night Color manager cannot be
such a thing because of its very specific usecase.
This change converts Night Color into a plugin to prepare some space for
such a component.
The tricky part is that the dbus api of Night Color has "ColorCorrect"
in its name. I'm afraid we cannot do that much about it without breaking
API compatibility.
A plugin may need to access kwinApp() or kwinApp()->platform() during
tear down, but the problem is that plugins are destroyed after the
kwinApp() object. The plugin manager must be destroyed explicitly while
the application is still valid to ensure that no crash will occur
during compositor teardown.
xdgshell allows clients to specify which output should we fill on
set_fullscreen. This change takes this request into consideration
instead of ignoring it.
The scripting api is not suitable for implementing all features that
should not be implemented in libkwin. For example, the krunner
integration or screencasting are the things that don't belong to be
compiled right into kwin and yet we don't have any other choice.
This change introduces a quick and dirty plugin infrastructure that
can be used to implement things such as colord integration, krunner
integration, etc.
Without the KWindowSystem integration plugin, Wayland experience will be
negatively affected because windows created by kwin itself won't behave
as desired. Therefore it makes little sense to load this plugin at runtime.
QTRY_COMPARE doesn't work well with how we do our wayland event
dispatching.
We know the client hasn't processed any events yet, so we can safely do
a normal wait.
On wayland, we know we're always going to load our internal QPA. Instead
of shipping a plugin and loading it dynamically we can use Qt static
plugins.
This should result in slightly faster load times, but also reduce the
number of moving pieces for kwin.
This also prevents anyone outside kwin loading our QPA which wouldn't
have made any sense and just crashed.
A window id generated by WaylandServer may reference an X11 window
with the same id, which can result in undefined behavior.
The main reason why we needed windowId() was because of the task
switcher. However, since tabbox uses internal ids now, the window id
property can be dropped.
On Wayland, a surface must be displayed the same way no matter how the
attached buffer is transformed. In order to guarantee that, we build the
surface-to-buffer matrix, which is used to compute the texture coords.
The surface-to-buffer matrix represents an affine transformation. Thus,
performing linear interpolation between texture coordinates won't end up
in corrupted rendered results. This is the main assumption that we make
during generation of contents window quads. After creating a sub-quad,
the new quad's texture coordinates are computed by interpolating between
the source quad's texture coords.
However, WindowQuad::makeSubQuad() makes a concrete assumption about the
order of texture coords, which might be false if the attached wayland
buffer is rotated 90 or 270 degrees.
This issue went unnoticed after merging the viewporter patches because
the developer who was working on it had been using primarily nested
kwin_wayland for testing purposes. And it appears like kwin schedules
full screen repaints even though it supports buffer age. It still needs
some investigation why that happens.
BUG: 428003
SurfaceInterface::inputIsInfinite() has been dropped. If the surface has
no any input region specified, SurfaceInterface::input() will return a
region that corresponds to the rect of the surface (0, 0, width, height).
While the new design is more robust, for example it's no longer possible
to forget to check SurfaceInterface::inputIsInfinite(), it has shown some
issues in the input stack of kwin.
Currently, acceptsInput() will return false if you attempt to click the
server-side decoration for a surface whose input region is not empty.
Therefore, it's possible for an application to set an input region with
a width and a height of 1. If user doesn't know about KSysGuard or the
possibility of closing apps via the task manager, they won't be able to
close such an application.
Another issue is that if an application has specified an empty input
region on purpose, user will be still able click it. With the new
behavior of SurfaceInterface::input(), this is no longer an issue and it
is handled properly by kwin.
Currently, Qt clients send two maximize requests separated by the
initial commit. From spec's perspective, this is totally fine, the
client should receive two configure events with "maximized" state.
But because changeMaximize() in XdgToplevelClient and setMaximized()
operate on two different maximize modes, the second maximize request
will trick kwin into thinking that the client should be restored.
If Xwayland has crashed, the Workspace will block stacking order updates
and start destroying all X11 clients.
Once stacking order updates are unblocked, the Workspace will mark the X
stacking order as dirty and create a new Xcb::Tree object.
We don't want to create that Xcb::Tree object because accessing it
after the XCB connection has been shut down will lead to a crash.
BUG: 427688
FIXED-IN: 5.20.1
VirtualKeyboard class does not implement the relevant VirtualKeyboard
protocol but rather implements the InputMethod protcol and can in theory
be used by other input method like e.g. ibus.
Make class name consistent with what it does to avoid confusion in
future.
For now only rename of main class is done and dbus service is kept as-is
to provide retro-compatibility, when input method protocol is
implemented fully, we can think of what to do wrt the dbus interface
later when we fully implement zwp_input_method_unstable_v1 protocol.
This change replaces the remaining usages of the old connect syntax with
the new connect syntax.
Unfortunately, there are still places where we have to use SIGNAL() and
SLOT() macros, for example the stuff that deals with d-bus business.
Clazy was used to create this change. There were a few cases that needed
manual intervention, the majority of those cases were about resolving
ambiguity caused by overloaded signals.
If the Xwayland executable can't be found, the whole session will die
because a criticalError() signal will be emitted.
This change replaces the criticalError() signal with a less severe
signal.
If the errorOccurred() signal has been emitted during the startup
sequence, kwin won't die and will just continue with spawning the
session process.
After splitting out the server part of KWayland into a separate repo,
all non-core protocol wrappers in KWayland::Client had become obsolete
and using them in new projects is highly discouraged.
QPointer is a really useful way to store a pointer over time.
It doesn't make have any value as a return value used by a short-lived
method.
There isn't a good copy constructor, it's effectively the same as
creating a new QWeakPointer reference that has to be cleaned up.
Testing if something is null is still the same. A new QPointer can be
made by the caller if it actually is needed.
Input handling is a very hot path called many times a frame, so it's
important to keep this light. focus() and at() are called a lot which
added up to slightly over 1% of CPU time when moving the mouse about.
The layer-shell protocol allows wayland clients to create surfaces that
can be used for building desktop environment components such as panels,
notifications, etc.
The support for the plasma-shell protocol will be dropped once plasma in
all its entirety is ported to the layer-shell protocol.
in XdgSurfaceClient setFrameGeometry is async,
so we can't rely on it having the final value immediately.
make setVirtualKeyboardGeometry a virtual.
in the implementation on setVirtualKeyboardGeometry
use requestedFrameGeometry() instead of frameGeometry()
If the Xwayland process has crashed due to some bug, the user should
still be able to start applications in Xwayland mode. There is no reason
to restart the whole session just to be able to launch some application
that doesn't have native support for Wayland.
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.
In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
If the Xwayland process crashes, it will bring down the entire session
together with itself. Obviously, we don't want that. At least, Wayland
clients should survive the crash.
This change refactors relevant X11 parts to handle Xwayland crashes in a
less fatal way.
In order to handle Xwayland crashes better, a pair of start() and stop()
methods had been introduced in the Xwayland class to allow starting and
stopping the Xwayland process at any moment.
If we detect that the Xwayland process has crashed, we will immediately
stop the Xwayland server, which in its turn will deactivate the socket
notifier and destroy all connected X11 clients. Unfortunately, a couple
of subtle changes in X11Client::releaseWindow() and Unmanaged::release()
had to be made to ensure that we are left with a valid state after the
Xwayland server has been stopped.
Currently, the trend is to get the coordinates of the hotspot and map it
to the device independent pixels at the call site.
This change makes the KXcursorSprite return the coordinates of the hotspot
in the device independent pixels to reduce the amount of duplicated code.
Kwin's VirtualDesktop saved a different configuration per X screen. This
messes up with a recent refactor of our startup as now we load
virtualdesktops before the X11 screen number is set and we load from the
group "Desktops-screen--1" then save to another place.
For a wayland session it doesn't make sense to have such a strong X
tie-in. We may as well just tidy this up.
Multihead has been deprecated for a decade. There is absolutely no way
Plasma supports it. Worst case if someone magically is using mutlihead
they just get syncronised virtual desktops.
BUG: 424571
In rare cases, Workspace::restoreFocus() may fail, for example when the
most recently activated client is about to be destroyed or unmapped.
If it happens that we cannot restore the focus, then mark the window in
FocusIn event as active.
CCBUG: 424223
If AbstractClient::setFrameGeometry() is called from a slot connected
directly to the frameGeometryChanged() signal, then is there a good
chance that kwin will fall into an infinite recursion. However, that's
the case with only X11 and internal clients.
The root cause of the infinite recursion is that both X11Client and
InternalClient compare the new geometry against the geometry before
update blocking. In order to fix the bug, we simply need to ensure that
updateGeometryBeforeUpdateBlocking() has been called before we start
emitting the frameGeometryChanged() signal.
Furthermore, a couple of tests were added to ensure that we won't hit
this subtle bug again.
Unfortunately, a0c4a8e766 has a major bug
where clients that track focus events may get confused by focusToNull().
One such a notable example is Dota 2. It tracks the focus events to
minimize itself after the keyboard focus has been lost as well stop
playing music while it's in background. So, when we call focusToNull(),
Dota 2 will receive a corresponding FocusOut event and ask the window
manager to minimize it. It doesn't really matter that the FocusOut
event is going to be followed by a FocusIn event because when a window
is minimized, kwin will activate the next one in the focus chain.
Since those issues can't be fixed from the window manager's side, this
patch partially reverts a0c4a leaving only the autotest.
BUG: 424223
FIXED-IN: 5.19.4
Implemented for Global, Virtual Desktop and Application layout policies.
Not implemented for Window policy due separate windows do not preserve
their IDs between sessions (still could be implemented the same way as for Application policy).
Layout saving/restoring happens on Session save/load.
Covered by unit tests
Currently, we update the input transformation matrix for the focused
pointer surface only when the frameGeometryChanged() signal is emitted.
However, since the input transformation matrix is computed based on the
current position of the upper left corner of the main surface, it is
wrong to do so because the frame geometry is a logical geometry that
doesn't have any direct relationship with the buffer geometry, i.e. the
rect on the screen occupied by the main surface.
If the input transformation matrix gets out of sync, user may notice
that pointer events are "shifted."
This change introduces a new signal that's emitted when the input
transformation matrix has been changed. Input related components in kwin
can connect to it to keep a copy of the input transformation matrix in
SeatInterface in sync. Under the hood, the new signal is just an alias
for the bufferGeometryChanged() signal.
Currently, the test passes because the activities controller doesn't
have enough time to fetch all activities. So, the test client won't be
placed on the current activity.
Since the Workspace is now created before starting the Xwayland, we now
spin the event loop, which allows the activities controller to fetch the
list of all activities and so the test client will be placed on the
current activity, i.e. client->isOnAllActivities() will no longer return
true.
This change fixes wrong assumptions in the test and makes it robust.
Sub-classes of the AbstractClient class need a valid instance of the
Workspace class to function as desired. We should not create xdg-shell
clients until the workspace is created.
The new signal is emitted when the Application has fully been initialized.
It allows us to change the startup sequence, for example create workspace
before starting the Xwayland server, without making any adjustments in our
test suit.
Don't give the InputConfig a separate config instance. I've seen it
being changed after having initialized the xkb instance which would
break the shared instance.
Using a simple config rather than reading the configuration from
the actual code-path shouldn't make a difference as a test it will be
using ~/.qttest which should be cleaned upp
Screens are set during init, to do so at cleanup doesn't bring a lot.
It leads to a potential awkward raciness with xwayland failing the test,
whilst doing something that isn't part of what we're testing here or
likely to happen in real life.
We were calling it from tests that were not running a KWin::Application
and not even including the symbols from main.cpp and main.h. The only
reason they linked was that it was static_casting up the QCoreApplication.
Depending on the current focus stealing prevention level, it's possible
for kwin to call XSetInputFocus() on a window that already has the input
focus. In which case, we won't receive the corresponding FocusIn event
and the client will remain inactive from kwin's perspective even though
it isn't.
In order to work around this issue, we can move the input focus to the
null window. By doing so, it's guaranteed that we're going to receive
the matching FocusIn event for the client.
This commit indirectly fixes a bug where fullscreen games are displayed
below panels.
We send two async actions via another process
We do a wait for one
We check that we received two events
This is racey. QTRY_COMPARE can allow both events to arrive separately.
Currently in order to load an Xcursor theme, kwin uses libwayland api,
which looks really awkward because of the way how the compositor talks
to itself via the internal connection.
The main motivation behind this change is to limit the usage of kwayland
client api in kwin.
Currently the only way for a uuser to invoke corner-tiling is to
manually set shortcuts for them. This patch adds another option: invoke
the existing shortcuts for edge tiling in a combined manner in quick
succession.
For example, hitting Meta+Left and then Meta+Up within a one-second
period will tile the active window into the top left corner. In practice
you hold down the Meta key and then press Left then Up (or Up and then
Left), and I think it feels very natural. Linux Mint's window manager
has this feature and I always missed it when I left Mint for the KDE
world.
Autotests for existing tiling shortcuts are adjusted to not break, and
additional tests for the new tiling options are added.
There are several ways to handle unmapping of a wl_surface. The first
one is to destroy the associated AbstractClient instance. The second one
is to transition the AbstractClient in a special state.
The problem with the second approach is that it makes animations such as
fade out more difficult to handle since effects in kwin are geared more
towards the first approach (destroying AbstractClient).
Summary:
This change splits the XdgShellClient class to better match existing
abstractions in the xdg-shell protocol and fix a few issues related to
sending configure events.
In the new client classes, configure events are handled differently.
Instead of blocking configure events, we try to send them as late as
possible. Delaying configure events will let us merge changeMaximize()
for X11 clients and Wayland clients and it also fixes the bug where
we don't send the final configure event when user has finished resizing
a window.
Given that configure events are not sent immediately, XdgSurfaceClient
keeps the last requested frame geometry and the last requested client
geometry.
This patch doesn't intend to fix all issues in kwin's implementation of
the xdg-shell protocol. For example, we still handle surface unmapping
very poorly.
Test Plan: Tests pass.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D27861
Summary: Alt + Left Click to move windows has a tendency to conflict with creative workflow apps. While Alt can be changed to Meta in KWin's settings, Alt + Left Click shortcuts often cannot be customized in apps. Rather than making every user who runs into this problem change their settings, we should change our default settings to improve KWin's default usability. The fact that Alt + Left Click to move windows is older does not matter. We are trying to use Meta for global/shell shortcuts anyway.
BUG: 399375
Test Plan: The relevant parts of the relevant tests pass. kwin-testInternalWindow fails, but for unrelated reasons that have something to do with XWayland.
Summary:
AbstractOutput::name() behaviour is changed so that it matches the X11
behaviour, showing an identifier like "HDMI-0".
XdgOutput.name is set to this name.
XdgOutput.description is currently set to the manufacturer name and
model, but it's not exposed to Qt so we probably don't care too much.
This should fix plasmashell changing applets when switching between X11
and wayland.
Test Plan:
Relevant unit test
I still need to run it on my laptop.
Reviewers: #kwin, #plasma, zzag
Reviewed By: #kwin, #plasma, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D28230
Summary:
As is KWin only had 1 Cursor which was a singleton. This made it impossible for
us to properly implement the tablet (as in drawing tablets) support and show where
we're drawing.
This patch makes it possible to have different Cursors in KWin, it makes all the
current code still follow the mouse but the tablet can still render a cursor.
Test Plan: Tests pass, been using it and works as well as before but with beautiful tablet cursors.
Reviewers: #kwin, cblack, davidedmundson
Reviewed By: #kwin, cblack, davidedmundson
Subscribers: davidedmundson, cblack, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D28155
Summary: Recent changes prevented it to build on KDE Neon.
Test Plan: Built it on Neon
Reviewers: #kwin, bshah, davidedmundson
Reviewed By: #kwin, bshah, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D28511
Summary:
We build some objects several times which makes it uncomfortable to develop KWin
since every time we modify something a lot of things get rebuilt. This should
help a bit although it doesn't solve all the problems.
Test Plan: Builds, tests pass
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: davidedmundson, zzag, anthonyfieroni, iasensio, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D28445
Summary:
Uses the tablet classes introduced in kwayland.
Depends on D26858
Test Plan:
Scratched my tablet with a magic stick and it did things depending on the pressure.
https://youtu.be/GGx0TlNJlzs
Reviewers: #kwin, #plasma, zzag, davidedmundson
Reviewed By: #kwin, #plasma, zzag, davidedmundson
Subscribers: davidedmundson, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26859
Summary:
xdg-shell stable has been around for quite a while. A quick analysis
showed that many distros ship GTK and Qt that support both xdg-shell
v6 and stable. Therefore, we can drop support for legacy v6 protocol.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: apol, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D28118
Summary: The code contains duplicate includes.
Test Plan: Open the files from the patch
Reviewers: #kwin, apol
Reviewed By: apol
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D28048
Summary:
Currently, we have only one shell client type - XdgShellClient. We use
it when we are dealing with Wayland clients. But it isn't really a good
idea because we may need to support shell surfaces other than xdg-shell
ones, for example input panel surfaces.
In order to make kwin more extensible, this change replaces all usages
of the XdgShellClient class with the AbstractClient class.
Test Plan: Existing tests pass.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D27778
Summary:
Since Qt::KeypadModifier is set only for keypad keys and not the NumLock
key, we need to press at least one keypad key to determine whether
numlock is actually on. On the other hand, we know that when numlock is
on, the corresponding LED is also on. So we could check the LED rather
than press two keys.
Test Plan: testKeyboardLayout passes.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D27789
Summary:
This functionality will instead be implemented in KScreen such that manual and
automatic output rotation can be used and configured through a single UI in
unison together.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin, bshah, davidedmundson, zzag
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26036
Summary:
Currently, there are a couple of issues with sizeForClientSize(). First
of all, we have a method called clientSizeToFrameSize() which does similar
thing except applying geometry constraints and checking window rules. The
other issue is that sizeForClientSize() is doing a bit too much, it checks
window rules, it applies a bunch of geometry constrains. Sometimes it
does not perform conversion between client sizes and frame sizes!
This change attempts to address those issues by replacing sizeForClientSize
with two similar methods and changing semantics of some methods of the
X11Client class.
The most significant difference between sizeForClientSize() and the new
methods is that neither constrainClientSize() nor constrainFrameSize()
check window rules. This is up to users of those methods. In many places,
we don't have to check window rules because we check isResizable(),
which returns false if the frame size is enforced by a window rule.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26828
Summary:
Otherwise the content overflows the frame when scrolling.
QQC2 scrollview docs say "ScrollView does not automatically clip its contents. If it is not used as a full-screen item, you should consider setting the clip property to true"
Test Plan:
Before:
{F8121150}
After:
{F8121152}
Reviewers: #kwin, #plasma, ngraham
Reviewed By: ngraham
Subscribers: ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D27558
Summary:
Otherwise the content overflows the frame when scrolling.
QQC2 scrollview docs say "ScrollView does not automatically clip its contents. If it is not used as a full-screen item, you should consider setting the clip property to true"
Test Plan:
Before:
{F8121150}
After:
{F8121152}
Reviewers: #kwin, #plasma, ngraham
Reviewed By: ngraham
Subscribers: ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D27558
Summary:
We need to provide the input geometry and the input transformation
matrix for Xwayland clients in order to make sure that input events
are correctly mapped from the global screen coordinates to the
screen-local coordinates.
BUG: 417444
FIXED-IN: 5.18.1
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D27375
Summary:
Currently we have two signals that are emitted when the Toplevel's geometry
changes - geometryShapeChanged() and geometryChanged(). The former signal
is used primarily to invalidate cached window quads and the latter is
sort of emitted when the frame geometry changes. But it's not that easy. We
have a bunch of connects that link those signals together...
The worst part about all of this is that the window quads cache gets
invalidated every time a geometry update occurs, for example when user
moves a window around on the screen.
This change introduces a new signal and deprecates the existing geometryChanged
signal. frameGeometryChanged is similar to geometryChanged except that it is
emitted when an _actual_ geometry change has occurred.
We do still emit geometryShapeChanged signal. However, in long term, we
need to get rid of this signal or come up with something that makes sense
and doesn't require us to waste computational resources.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26863
Summary:
QDateTime::fromMSecSinceEpoch uses Qt::LocalTime by default. This involves an
expensive localtime conversion. So instead force things to use UTC, as there
is no need for timezone information when tracking durations.
This is especially noticeable on Bedrock Linux, which uses a Fuse mounted
/etc, which is slower than a plain /etc and causes quite some slowdown there.
See https://github.com/bedrocklinux/bedrocklinux-userland/issues/140 for
details.
Test Plan: The screenedge unit test still passes.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: zzag, anthonyfieroni, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D27114
Summary:
Since we send the initial configure event after placing xdg-popups, we
can finally implement resize_x and resize_y constraint adjustments.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D27049
Summary:
According to the xdg-shell spec, configure events carry the maximum
window geometry size. If a client wants to enforce aspect ratio, it
may attach a buffer with smaller size. We need to account for that
when determining frame geometry in the commit handler.
I'm targeting 5.18 branch.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26886
Summary:
This includes support for them on libinput and turns it into fake
pointer actions.
This doesn't implement zwp_tablet, this will have to happen in an
iteration later.
Test Plan:
Been playing around with it, see video.
https://www.youtube.com/watch?v=GF1WbO8FVvU
Reviewers: #plasma, #kwin, romangg
Reviewed By: #plasma, #kwin, romangg
Subscribers: zzag, davidedmundson, romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25663
Summary:
Qt has its own thing where a type might also have corresponding list
alias, e.g. QObject and QObjectList, QWidget and QWidgetList. I don't
know why Qt does that, maybe for some historical reasons, but what
matters is that we copy this pattern here in KWin. While this pattern
might be useful with some long list types, for example
QList<QWeakPointer<TabBoxClient>> TabBoxClientList
in general, it causes more harm than good. For example, we've got two
new client types, do we need corresponding list typedefs for them? If
no, why do we have ClientList and so on?
Another problem with these typedefs is that you need to include utils.h
header in order to use them. A better way to handle such things is to
just forward declare a client class (if that's possible) and use it
directly with QList or QVector. This way translation units don't get
"bloated" with utils.h stuff for no apparent reason.
So, in order to make code more consistent and easier to follow, this
change drops some of our custom typedefs. Namely ConstClientList,
ClientList, DeletedList, UnmanagedList, ToplevelList, and GroupList.
Test Plan: Compiles.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24950
Summary:
So far the window geometry from xdg-shell wasn't implemented as it should
be. A toplevel must have two geometries assigned to it - frame and buffer.
The frame geometry describes bounds of the client excluding server-side
and client-side drop-shadows. The buffer geometry specifies rectangle on
the screen occupied by the main surface.
State and geometry handling in XdgShellClient is still a bit broken. This
change doesn't intend to fix that, it must be done in another patch asap.
Test Plan: New tests pass.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, romangg, kwin
Tags: #kwin
Maniphest Tasks: T10867
Differential Revision: https://phabricator.kde.org/D24455
Summary: TabBoxClient::window() method is no longer used by the tabbox.
Test Plan: Compiles, tests still pass.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25092
Summary:
When a plasma session quits, the order of plasmashell and clients quitting is undetermined.
This looks bad as our desktop background disappears quite early. Rather than changing the real order, we can have kwin reference the last pixmap of any desktop and hold on to it.
Lasting till the compositor quits means it stays on the X frontbuffer till X quits and the experience is seamless.
Test Plan: Logged out (with relevant other ksmserver patches)
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24864
Summary:
Won't make things go much faster since everything that was
being passed by value is refcounted but still const & is a bit faster
than refcounting
For shared pointers instead of adding const & we move them into the
destination variable saving some cpu usage but at the same time making
clear the pointer is being stored by not being const &
Reviewers: zzag
Reviewed By: zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25022
Summary:
This change adds detection support for virgl (Mesa gallium virtio guest driver).
Results in proper detection in supportInformation and debug console.
Test Plan: Modified test passes, run KWin_Wayland in kvm with virgl and verified supportInformation
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25056
Summary:
If no conversion functions are provided for a QObject-subclass, then
QScriptEngine will use QScriptEngine::newQObject() method without any
special options to convert an instance of that QObject-subclass to a
QScriptValue. However, it's very important that every client object is
wrapped with PreferExistingWrapperObject option. We need that option
because a script may set a property on a client object and that property
must remain until it's deleted by the script.
BUG: 413044
FIXED-IN: 5.17.2
Test Plan: New test.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24944
Summary:
on X11, setFullScreen is always called after Placement::place()
so they always have the correct geometry.
on wayland, the window if is shown directly as fullscren,
is set fullscreen in init() then place() is evecuted, potentially
moving it to a wrong position and potentially even size (which happens
with maximiziong placement strategy)
so instead of place() the client needs to be explicitly set at
fullscreen geometry
Test Plan:
fullscreen windows always appear with the proper geometry
autotests still pass
Reviewers: #kwin, #plasma, davidedmundson
Reviewed By: #kwin, #plasma, davidedmundson
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24542
Summary:
In order to properly implement xdg_surface.set_window_geometry we need
two kinds of geometry - frame and buffer. The frame geometry specifies
visible bounds of the client on the screen, excluding client-side drop
shadows. The buffer geometry specifies rectangle on the screen that the
attached buffer or x11 pixmap occupies on the screen.
This change renames the geometry property to frameGeometry in order to
reflect the new meaning assigned to it as well to make it easier to
differentiate between frame geometry and buffer geometry in the future.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24334
Summary:
EffectQuickView/Scene is a convenient class to render a QtQuick
scenegraph into an effect.
Current methods (such as present windows) involve creating an underlying
platform window which is expensive, causes a headache to filter out
again in the rest of the code, and only works as an overlay.
The new class exposes things more natively to an effect where we don't
mess with real windows, we can perform the painting anywhere in the view
and we don't have issues with hiding/closing.
QtQuick has both software and hardware accelerated modes, and kwin also
has 3 render backends. Every combination is supported.
* When used in OpenGL mode for both, we render into an FBO export the
texture ID then it's up to the effect to render that into a scene.
* When using software QtQuick rendering we blit into an image, upload
that into a KWinGLTexture which serves as an abstraction layer and
render that into the scene.
* When using GL for QtQuick and XRender/QPainter in kwin everything is
rendered into the internal FBO, blit and exported as an image.
* When using software rendering for both an image gets passed directly.
Mouse and keyboard events can be forwarded, only if the effect
intercepts them.
The class is meant to be generic enough that we can remove all the
QtQuick code from Aurorae.
The intention is also to replace EffectFrameImpl using this backend and
we can kill all of the EffectFrame code throughout the scenes.
The close button in present windows will also be ported to this,
simplifiying that code base.
Classes that handle the rendering and handling QML are intentionally
split so that in the future we can have a declarative effects API create
overlays from within the same context. Similar to how one can
instantiate windows from a typical QML scene.
Notes:
I don't like how I pass the kwin GL context from the backends into the
effect, but I need something that works with the library separation. It
also currently has wayland problem if I create a QOpenGLContext before
the QPA is set up with a scene - but I don't have anything better?
I know for the EffectFrame we need an API to push things through the
effects stack to handle blur/invert etc. Will deal with that when we
port the EffectFrame.
Test Plan: Used in an effect
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24215
Summary:
Currently each managed X11 client is represented with an instance of
Client class, however the name of that class is very generic and the
only reason why it's called that way is because historically kwin
was created as an x11 window manager, so "Client" was a sensible choice.
With introduction of wayland support, things had changed and therefore
Client needs to be renamed to X11Client in order to better reflect what
that class stands for.
Renaming of Client to X11Client was agreed upon during the last KWin
sprint.
Test Plan: Compiles, the test suite is still green.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24184
Summary:
Rename ShellClient to XdgShellClient in order to reflect that it
represents only xdg-shell clients.
Test Plan: Compiles, tests still pass.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23589
Summary:
Drop xdg-shell v5 support since this protocol is obsolete and all popular
wayland compositors already did that.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23573
Summary:
This change removes all traces of wl-shell in the test suite. That's a
prerequisite for dropping wl-shell support in KWin.
Given that wl-shell and xdg-shell are not interchangeable, some tests
were removed and initialization sequence in some tests was adjusted.
The most notable change is ensuring that each plasmashell window sets
its role and initial position before committing the surface. Setting
those properties before the first surface commit is important because
our window placement code needs to know window type in order to
avoid maximizing panels, popups, etc.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23561
Summary:
So far wayland was used by internal clients to submit raster buffers
and position themselves on the screen. While we didn't have issues with
submitting raster buffers, there were some problems with positioning
task switchers. Mostly, because we had effectively two paths that may
alter geometry.
A better approach to deal with internal clients is to let our QPA use
kwin core api directly. This way we can eliminate unnecessary roundtrips
as well make geometry handling much easier and comprehensible.
The last missing piece is shadows. Both Plasma::Dialog and Breeze widget
style use platform-specific APIs to set and unset shadows. We need to
add shadows API to KWindowSystem. Even though some internal clients lack
drop-shadows at the moment, I don't consider it to be a blocker. We can
add shadows back later on.
CCBUG: 386304
Reviewers: #kwin, davidedmundson, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, kwin
Tags: #kwin
Maniphest Tasks: T9600
Differential Revision: https://phabricator.kde.org/D22810
We have lots of inconsistency at the moment in CMakeLists.txt files. Most
of it is due to kwin being a very old project. This change hopefully fixes
all of it.
Summary:
In order to pick the next client to activate we traverse the stacking
order from bottom to top and assign to each client a score. The client
with the best score will be activated next. Function that assigns score
bases its decisions purely on geometry. This may backfire if there are
couple maximized or fullscreen clients on the screen - we'll activate
the bottom-most client.
This change toggles direction we traverse the stacking order. If there
are several clients with an identical score, then prefer the top-most
client, the one that the user most likely sees at the moment.
BUG: 411356
FIXED-IN: 5.17.0
Test Plan: New tests pass.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23521
Summary:
Create output devices in virtual backend. For that the setVirtualOutputs call
can only come after the Wayland server has been initiliazied such that the
display exists to create the output and output device interfaces. Tests have
been adjusted for that.
Test Plan:
```
98% tests passed, 3 tests failed out of 148
Total Test time (real) = 362.97 sec
The following tests FAILED:
33 - kwin-testInternalWindow (Failed)
39 - kwin-testPointerInput (Failed)
101 - kwin-testMoveResize (Failed)
```
Failing of these tests looks unrelated to the change.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T11459
Differential Revision: https://phabricator.kde.org/D23477
Summary:
This patch is a first take at splitting up of the Compositor class into
Wayland and X11 child classes.
In this first patch we mostly deal with setup and teardown procedures.
A future goal is to further differentiate the compositing part itself too.
Test Plan: Manually X from VT and Wayland nested. Autotests pass.
Reviewers: #kwin
Subscribers: sbergeron, anthonyfieroni, zzag, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D22195
Summary:
When ShellClient tears down, it needs to access RuleBook in order to
discard temporary rules. The problem is that WaylandServer outlives
Workspace and therefore so does ShellClient.
We can't guard against the case when RuleBook::self() is nullptr as it
is vital to discard temporary rules.
This change adjusts termination sequence so all shell clients are
destroyed before Workspace(and thus RuleBook) is gone.
ASAN output:
==19922==ERROR: AddressSanitizer: heap-use-after-free on address 0x606000142060 at pc 0x7fbc0fb878bb bp 0x7ffd7d464520 sp 0x7ffd7d464518
READ of size 8 at 0x606000142060 thread T0
#0 0x7fbc0fb878ba in QList<KWin::Rules*>::detach() /usr/include/qt5/QtCore/qlist.h:172
#1 0x7fbc0fb8538d in QList<KWin::Rules*>::begin() /usr/include/qt5/QtCore/qlist.h:324
#2 0x7fbc0fb808b6 in KWin::RuleBook::discardUsed(KWin::AbstractClient*, bool) /home/jenkins/workspace/Plasma/kwin/kf5-qt5 SUSEQt5.12/rules.cpp:1144
#3 0x7fbc0fe36e32 in KWin::ShellClient::destroyClient() /home/jenkins/workspace/Plasma/kwin/kf5-qt5 SUSEQt5.12/shell_client.cpp:435
#4 0x7fbc0fe7a726 in QtPrivate::FunctorCall<QtPrivate::IndexesList<>, QtPrivate::List<>, void, void (KWin::ShellClient::*)()>::call(void (KWin::ShellClient::*)(), KWin::ShellClient*, void**) /usr/include/qt5/QtCore/qobjectdefs_impl.h:152
#5 0x7fbc0fe784c3 in void QtPrivate::FunctionPointer<void (KWin::ShellClient::*)()>::call<QtPrivate::List<>, void>(void (KWin::ShellClient::*)(), KWin::ShellClient*, void**) /usr/include/qt5/QtCore/qobjectdefs_impl.h:185
#6 0x7fbc0fe74de9 in QtPrivate::QSlotObject<void (KWin::ShellClient::*)(), QtPrivate::List<>, void>::impl(int, QtPrivate::QSlotObjectBase*, QObject*, void**, bool*) (/home/jenkins/install-prefix/lib64/libkwin.so.5+0x1677de9)
#7 0x7fbc04f27357 in QMetaObject::activate(QObject*, int, int, void**) (/usr/lib64/libQt5Core.so.5+0x2b3357)
#8 0x7fbc074e1970 in KWayland::Server::Resource::unbound() /home/jenkins/workspace/Administration/Dependency Build Plasma kf5-qt5 SUSEQt5.12/kwayland/build/src/server/KF5WaylandServer_autogen/EWIEGA46WW/moc_resource.cpp:142
#9 0x7fbc0766b4b4 in KWayland::Server::Resource::Private::unbind(wl_resource*) /home/jenkins/workspace/Administration/Dependency Build Plasma kf5-qt5 SUSEQt5.12/kwayland/src/server/resource.cpp:68
#10 0x7fbc00bdc2ae (/usr/lib64/libwayland-server.so.0+0x92ae)
#11 0x7fbc00bdc32f in wl_resource_destroy (/usr/lib64/libwayland-server.so.0+0x932f)
#12 0x7fbc0766b53f in KWayland::Server::Resource::Private::resourceDestroyedCallback(wl_client*, wl_resource*) /home/jenkins/workspace/Administration/Dependency Build Plasma kf5-qt5 SUSEQt5.12/kwayland/src/server/resource.cpp:76
#13 0x7fbbff481d8c (/usr/lib64/libffi.so.7+0x6d8c)
#14 0x7fbbff481179 (/usr/lib64/libffi.so.7+0x6179)
#15 0x7fbc00bdfa5f (/usr/lib64/libwayland-server.so.0+0xca5f)
#16 0x7fbc00bdc6d1 (/usr/lib64/libwayland-server.so.0+0x96d1)
#17 0x7fbc00bddc71 in wl_event_loop_dispatch (/usr/lib64/libwayland-server.so.0+0xac71)
#18 0x7fbc07541e50 in KWayland::Server::Display::Private::dispatch() /home/jenkins/workspace/Administration/Dependency Build Plasma kf5-qt5 SUSEQt5.12/kwayland/src/server/display.cpp:148
#19 0x7fbc075432de in KWayland::Server::Display::dispatchEvents(int) /home/jenkins/workspace/Administration/Dependency Build Plasma kf5-qt5 SUSEQt5.12/kwayland/src/server/display.cpp:220
#20 0x7fbc0fe864ca in KWin::WaylandServer::dispatch() /home/jenkins/workspace/Plasma/kwin/kf5-qt5 SUSEQt5.12/wayland_server.cpp:616
#21 0x451ce0 in KWin::WaylandTestApplication::~WaylandTestApplication() /home/jenkins/workspace/Plasma/kwin/kf5-qt5 SUSEQt5.12/autotests/integration/kwin_wayland_test.cpp:91
#22 0x42faa1 in main /home/jenkins/workspace/Plasma/kwin/kf5-qt5 SUSEQt5.12/autotests/integration/globalshortcuts_test.cpp:381
#23 0x7fbc04796bca in __libc_start_main (/lib64/libc.so.6+0x26bca)
#24 0x413ea9 in _start (/home/jenkins/workspace/Plasma/kwin/kf5-qt5 SUSEQt5.12/build/bin/testGlobalShortcuts+0x413ea9)
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22821
Summary:
So far we were following a bit unique and rare doxygen comment style:
/**
* Contents of the comment.
**/
Doxygen comments with this style look balanced and neat, but many people
that contribute to KWin don't follow this style. Instead, they prefer
more traditional doxygen comment style, i.e.
/**
* Contents of the comment.
*/
Reviewing such changes has been a bit frustrating for me (so selfish!)
and for other contributors.
This change switches doxygen comment style in KWin to a more traditional
style. The main reason for doing this is to make code review process easier
for new contributors as well us.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22812
Summary:
There is still one small issue that has to be addressed in the future:
xdg-toplevel doesn't have states like MAXIMIZED_VERT or MAXIMIZED_HORZ,
thus Window Rules KCM should display only single maximize rule(not two)
for wayland clients.
Test Plan: The new tests pass.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19414
Summary:
Currently code base of kwin can be viewed as two pieces. One is very
ancient, and the other one is more modern, which uses new C++ features.
The main problem with the ancient code is that it was written before
C++11 era. So, no override or final keywords, lambdas, etc.
Quite recently, KDE compiler settings were changed to show a warning if
a virtual method has missing override keyword. As you might have already
guessed, this fired back at us because of that ancient code. We had
about 500 new compiler warnings.
A "solution" was proposed to that problem - disable -Wno-suggest-override
and the other similar warning for clang. It's hard to call a solution
because those warnings are disabled not only for the old code, but also
for new. This is not what we want!
The main argument for not actually fixing the problem was that git
history will be screwed as well because of human factor. While good git
history is a very important thing, we should not go crazy about it and
block every change that somehow alters git history. git blame allows to
specify starting revision for a reason.
The other argument (human factor) can be easily solved by using tools
such as clang-tidy. clang-tidy is a clang-based linter for C++. It can
be used for various things, e.g. fixing coding style(e.g. add missing
braces to if statements, readability-braces-around-statements check),
or in our case add missing override keywords.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, apol, romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22371
Summary:
Currently, the Night Color manager supports three operation modes:
* Automatic: in this mode, screen color temperature is computed based on
the current position of the Sun. In order to calculate sunrise & sunset
times, the manager needs coordinates of the user, which are provided by
Plasma;
* Location: this mode is very similar to the Automatic, except one minor
detail: user needs to provide his/her/their location. This mode can be
very useful if coordinates provided by Plasma are incorrect;
* Timings: unfortunately we can't compute timings of the Sun for people
living near Earth poles. This mode allows the user to specify timings of
sunrise and sunset as well the transition time.
This change introduces another mode, called Constant. With this mode the
screen color temperature is constant throughout the day. The new mode
can be useful for people wishing constant screen color temperature or
just for people living near Earth's North or South poles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: ngraham, davidedmundson, romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D21948
Summary:
The maximise test is moved and a simple test is added for smart
placement and placeCorner.
The class tries to make a framework to make it faster to add future
xdg_toplevel placement tests without having to copy too much
boilerplate.
Test Plan: Passes
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D21996
Summary:
Currently, the test doesn't verify that each rule does what it should,
e.g. a force rule is a force rule and not force temporarily, etc. This
as it turns out hides some bugs, e.g. all remember rules do not work,
forced window shortcuts can't be released, etc.
CCBUG: 403305
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18464
Summary:
This removes the restart function of the Compositor class and renames the
internal reinitialize function.
Instead of the restart function reinitialize can be called. Reading again
the settings in this case is fine, since it is done rarely. This reduces
the code complexity.
Test Plan: Manually on Wayland and X. 100% autotests pass.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: davidedmundson, zzag, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D22225
Summary:
Use QTRY_COMPARE macro to not fail if signal already sent. Also shorten
timeout on expect to fail test for faster test runs.
Test Plan: Debug console test passes again.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22124
Summary:
The internal window test is failing on CI because the client add spy waits
are not triggered. The signal has been emitted already at this point.
Removing them fixes this (the condition is still checked by subsequent
count verify on the spy) in all but one instance. In this case the wait
needs to be guarded.
Is there a more general approach to it? Always guarding is ugly. Also when
was this test regression introduced? In the past we must have had some
slack until the signal was fired to start the wait call.
Test Plan: Internal window test passes with this patch again.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: davidedmundson, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22119
Summary:
As in 2c088894b fix remaining autotests failing since no borders has become
the new default behavior of Breeze.
Autotests should not rely on this default behavior of Breeze though, but be
run with a faked deco such that changes on Breeze does not directly change
the autotests behavior. That's a goal for the future.
Test Plan: 100% tests passed, 0 tests failed out of 147
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D21746
Summary:
Represent outputs in the X11 session via AbstractOutput. For that we
move all Wayland specific parts of AbstractOutput into a new subclass
AbstractWaylandOutput and let the outputs of our Wayland backends inherit
from there.
This should allow us to get rid of the Screens class later on.
Test Plan: Manually in X session.
Reviewers: #kwin, zzag, davidedmundson
Reviewed By: #kwin, zzag, davidedmundson
Subscribers: ngraham, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19208
Since d51b8dc093 the test fails on CI, apparently because we test with
Breeze default settings, which is no borders now and we can move a bit into
the window geometry and still be on the border if borders exist, otherwise
not.
For now fix it by checking if there are borders or not and then test
accordingly. But long-term we should test both cases and besides not rely on
external decorations for our test, instead use a fake specific for our
integration testing.
Summary:
So far KWin didn't send axis_source, axis_discrete, and axis_stop. Even
though most of those events are optional, clients need them to work as
expected. For example, one needs axis_source and axis_stop to implement
kinetic scrolling; Xwayland needs axis_discrete to prevent multiple
scroll events when the compositor sends axis deltas greater than 10, etc.
BUG: 404152
FIXED-IN: 5.17.0
Test Plan:
* Content of a webpage in Firefox is moved by one line per each mouse
wheel "click";
* Scrolled gedit using 2 fingers on GNOME Shell, sway, and KDE Plasma;
in all three cases wayland debug looked the same (except diagonal scroll
motions).
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19000
Summary:
The size passed to an XDG shell configure request should match the
window size of the given window, we don't want to include the size of
any shadows that may be drawn by the client.
Kwin has the same concept of geometry for both window management, input
and rendering.
In order to approach this in a way that does not risk any regressions
with kwin's current structure AbstractClient::geometry remains the
canonical source and we handle the window within that internally within
ShellClient treating the windowGeometry as a set of margins from this.
This is part of a much bigger task (T10867). This patch addresses
windows growing when starting a drag based resize.
BUG: 403376
Test Plan:
Unit test
gtk3-demo
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D20937
KWin replaces any non-printable character with a space. This check does not
handle surrogate pairs correctly. Additionally, translators sometimes insert
non-printable soft-hyphens into titles, which also cause KWin to display a
space instead.
This code adds the missing surrogate handling, and (to fix both issues), also
removes non-printable characters instead of replacing them with a space.
Also moved the changed test after these changes, so that changes in non-
printable characters do not cause unneeded redraws.
Unit tests adapted by Vlad Zagorodniy.
Test Plan:
kwrite /tmp/Test😣.txt shows correct title. I also tested actual non-printable
characters, such as 0x1A, and these are correctly omitted.
BUG: 376813
FIXED-IN: 5.15.5
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, grasslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19052
Summary:
Kwin has a mandatory dependency on kscreenlocker, we can use the
screensaver interface definition installed from there.
Test Plan: Compiles
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D20764
Summary:
The name of Workspace::getMovingClient() method implies that the
returned value is a client that is currently being moved around
by the user, but this is of course incorrect.
Reviewers: #kwin, apol
Reviewed By: apol
Subscribers: apol, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D20663
Summary:
Window open/close animation effects should not animate the outline
because the end result is a bit awkward.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19886
Summary:
Currently popups get positioned once at the initial configure, to set
the correct size and again when they are mapped.
Toplevels are currently only positioned when they are mapped. This works
for all cases where the the toplevel defines its own size, but not if
the window should have an initial size set by the placement strategy or
window rules. Most notably the maximised placement strategy used on
plasma mobile.
Being out of sync and resizing later currently causes a positioning bug
when plasma mobile is used with XdgShell.
This patch repositions all top levels that don't have a position set
through the plasma interface.
Test Plan: Relevant unit test
Reviewers: #kwin, bshah
Reviewed By: bshah
Subscribers: zzag, bshah, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D20241
Summary:
It might happen that the moving client gets closed or crashes. In that
case, we have to manually reset Workspace::movingClient, otherwise KWin
will most likely crash later on.
BUG: 405379
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19708
Summary:
alternative approach: try to resize the winidow to make room for the keyboard.
the new input wayland protocol doesn't have anymore the overlap rectangle (and it would not be going to work with qwidget apps anyways)
in the future will probably be needed anextension to the input protocol v3 which partially gets back this, tough window resizing is needed regardless
what's missing: the resize should be "temporary" and the window should be restored to its previous geometry when the keyboard closes
Test Plan: tested with test QML code
Reviewers: #plasma, #kwin, bshah, graesslin, romangg, davidedmundson
Reviewed By: #plasma, #kwin, romangg, davidedmundson
Subscribers: nicolasfella, mart, kwin, davidedmundson, graesslin
Tags: #kwin
Maniphest Tasks: T9815
Differential Revision: https://phabricator.kde.org/D18818
Summary:
The test executable "kill" freezes itself after 1ms, supposedly after
showing a window.
However showing a window is not syncronous on wayland, it's illegal to
map a buffer before getting a configure event from the server.
This patch removes any potential for a race by having the server tell
our test executable when to freeze.
Test Plan: Test still passed
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19406
Summary:
The .wait() in this case isn't really time depdenent, we just need to
process the event loop.
Given we know this tests fails, there's no point me waiting 30s.
Test Plan: Test failed, but faster
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19351
Summary:
Everything on the wl_surface is double buffered.
When we create an XdgShell toplevel or popup we shouldn't treat it as
attached until it's committed to the surface.
A client should commit the surface after it's sent it's initial state of
the Xdg topLevel; minimumSize, title, app_id, etc.
By blocking sending configure events we will have flushed the correct
initial state before sending a single atomic correct event to the
client. It also adds a hook to re-evaluate rules now that all properties
are set.
Arguably this applies to WlShellSurface too, but I've left it unchanged
as it's deprecated and hard to verify real client behaviour.
Test Plan: Ran all unit tests
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18583
Summary:
We currently check the final position kwin knows about.
This patch also checks the position the popup is told that
it's in as well as acking configure requests correctly.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18955
Summary:
We need AniMap only for test purposes so it would be better to make the
typedef protected (and mark as internal as well).
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17833