754b72d155
Summary: Since KDE 4.2 - 4.3 times, KWin doesn't paint window decorations on real X11 windows, except when compositing is turned off. This leaves us with a problem. The actual client contents is inside a larger texture with no useful pixel data around it. This and decoration texture bleeding are the main factors that contribute to 1px gap between the server-side decoration and client contents with effects such as wobbly windows, and zoom. Another problem with naming frame pixmap instead of client pixmap is that it doesn't quite go along with wayland. It only makes more difficult to abstract window quad generation in the scene. Since we don't actually need the frame window when compositing is on, there is nothing that holds us from redirecting client windows instead of frame windows. This will help us to fix the texture bleeding issue and also help us with the ongoing redesign of the scene. Test Plan: X11 clients are still composited. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D25610 |
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.. | ||
shaders | ||
CMakeLists.txt | ||
lanczosfilter.cpp | ||
lanczosfilter.h | ||
opengl.json | ||
resources.qrc | ||
scene_opengl.cpp | ||
scene_opengl.h |