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data
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Add blur effect.
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2007-04-28 15:13:28 +00:00 |
blur.cpp
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Add blur effect.
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2007-04-28 15:13:28 +00:00 |
blur.desktop
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Add blur effect.
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2007-04-28 15:13:28 +00:00 |
blur.h
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Add blur effect.
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2007-04-28 15:13:28 +00:00 |
boxswitch.cpp
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Shared implementation of rendering gl geometry.
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2007-04-21 16:02:19 +00:00 |
boxswitch.desktop
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boxswitch.h
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CMakeLists.txt
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Add blur effect.
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2007-04-28 15:13:28 +00:00 |
demo_liquid.cpp
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Well, actually GLRenderTarget doesn't require NPOT textures (it works with rectangle textures as well).
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2007-04-29 15:39:33 +00:00 |
demo_liquid.desktop
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demo_liquid.h
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Add GLShader dtor (fixes memory leak).
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2007-04-28 13:19:36 +00:00 |
demo_shiftworkspaceup.cpp
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demo_shiftworkspaceup.desktop
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demo_shiftworkspaceup.h
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demo_showpicture.cpp
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GLTexture::render(), to render to a given QRect
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2007-04-21 16:12:03 +00:00 |
demo_showpicture.desktop
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demo_showpicture.h
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demo_taskbarthumbnail.cpp
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Trigger TrackMouseEffect using Ctrl+Meta rather than mouse buttons.
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2007-04-21 12:50:02 +00:00 |
demo_taskbarthumbnail.desktop
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demo_taskbarthumbnail.h
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Trigger TrackMouseEffect using Ctrl+Meta rather than mouse buttons.
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2007-04-21 12:50:02 +00:00 |
desktopgrid.cpp
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Round values, don't just truncate.
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2007-04-22 21:22:05 +00:00 |
desktopgrid.desktop
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desktopgrid.h
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dialogparent.cpp
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dialogparent.desktop
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dialogparent.h
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diminactive.cpp
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diminactive.desktop
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diminactive.h
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drunken.cpp
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drunken.desktop
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drunken.h
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explosion.desktop
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Port ExplosionEffect to plugin system
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2007-04-21 12:57:15 +00:00 |
explosioneffect.cpp
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Add GLShader dtor (fixes memory leak).
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2007-04-28 13:19:36 +00:00 |
explosioneffect.h
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Add GLShader dtor (fixes memory leak).
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2007-04-28 13:19:36 +00:00 |
fade.cpp
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fade.desktop
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fade.h
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fallapart.cpp
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fallapart.desktop
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fallapart.h
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flame.cpp
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flame.desktop
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flame.h
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howto.cpp
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howto.desktop
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howto.h
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magnifier.cpp
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Fix repaints.
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2007-04-22 11:41:09 +00:00 |
magnifier.desktop
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magnifier.h
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Fix repaints.
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2007-04-22 11:41:09 +00:00 |
maketransparent.cpp
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maketransparent.desktop
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maketransparent.h
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minimizeanimation.cpp
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minimizeanimation.desktop
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minimizeanimation.h
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mousemark.cpp
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Effect which can temporarily mark places on the screen.
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2007-04-21 17:12:17 +00:00 |
mousemark.desktop
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Effect which can temporarily mark places on the screen.
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2007-04-21 17:12:17 +00:00 |
mousemark.h
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Effect which can temporarily mark places on the screen.
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2007-04-21 17:12:17 +00:00 |
presentwindows.cpp
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GLTexture::render(), to render to a given QRect
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2007-04-21 16:12:03 +00:00 |
presentwindows.desktop
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presentwindows.h
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scalein.cpp
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scalein.desktop
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scalein.h
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shadow.cpp
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Shared implementation of rendering gl geometry.
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2007-04-21 16:02:19 +00:00 |
shadow.desktop
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shadow.h
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shakymove.cpp
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shakymove.desktop
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shakymove.h
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showfps.cpp
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showfps.desktop
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showfps.h
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test_fbo.cpp
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Well, actually GLRenderTarget doesn't require NPOT textures (it works with rectangle textures as well).
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2007-04-29 15:39:33 +00:00 |
test_fbo.desktop
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test_fbo.h
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Add static GLRenderTarget::supported() and make effects use it instead of checking for FBO extension
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2007-04-28 14:38:06 +00:00 |
test_input.cpp
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test_input.desktop
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test_input.h
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test_thumbnail.cpp
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test_thumbnail.desktop
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test_thumbnail.h
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thumbnailaside.cpp
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thumbnailaside.desktop
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thumbnailaside.h
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trackmouse.cpp
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GLTexture::render(), to render to a given QRect
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2007-04-21 16:12:03 +00:00 |
trackmouse.desktop
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trackmouse.h
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Trigger TrackMouseEffect using Ctrl+Meta rather than mouse buttons.
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2007-04-21 12:50:02 +00:00 |
videorecord.cpp
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Limit the capturing region to the screen.
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2007-04-22 10:52:55 +00:00 |
videorecord.desktop
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videorecord.h
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wavywindows.cpp
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wavywindows.desktop
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wavywindows.h
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zoom.cpp
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Trigger TrackMouseEffect using Ctrl+Meta rather than mouse buttons.
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2007-04-21 12:50:02 +00:00 |
zoom.desktop
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zoom.h
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Trigger TrackMouseEffect using Ctrl+Meta rather than mouse buttons.
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2007-04-21 12:50:02 +00:00 |