kwin/effects/cube/data
2009-04-20 11:07:47 +00:00
..
cubecap.png
cylinder.frag Use opacity, brighness and saturation in shader for cylinder and sphere. That allows to have dimmed windows in these effects and correct window opacity. 2009-04-20 11:07:47 +00:00
cylinder.vert Fill empty areas in multi screen setups in cylinder and sphere as well. 2009-02-22 10:58:26 +00:00
sphere.vert Fill empty areas in multi screen setups in cylinder and sphere as well. 2009-02-22 10:58:26 +00:00