Commit graph

19781 commits

Author SHA1 Message Date
Vlad Zahorodnii
2b06957f6f scripting: Register Workspace singleton type 2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
5435865329 scripting: Introduce ClientModel V3
ClientModel V3 is much easier to extend and maintain than the one in V2.
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
cecf2ee7a1 scripting: Move old ClientModel in V2 namespace 2021-08-19 06:30:55 +00:00
Ismael Asensio
f6f027aa10 kcm/kwindecoration: Fix window thumbnail sizes
Caused by a stray `units` context property that no longer exists.
2021-08-18 23:07:30 +02:00
Vlad Zahorodnii
1fbd99b572 Simplify Workspace::sendClientToDesktop()
This allows changing the type of desk to QVector<VirtualDesktop *>.

Based on the dont_activate flag, Workspace::sendClientToDesktop() will
try to focus the window if it's moved to the current virtual desktop.

In order to implement that, it needs to know whether the window has been
on the current desktop. c->isOnDesktop(desk) is a much sophisticated way
to do that.
2021-08-18 06:40:50 +00:00
Xaver Hugl
2e0336681f platforms/drm: consider KWIN_DRM_DEVICES for hotplugged gpus 2021-08-17 19:23:35 +02:00
David Edmundson
ff99100ec5 Fix build 2021-08-17 13:17:27 +01:00
Vlad Zahorodnii
0c0118f5e8 Port Workspace::takeActivity() to VirtualDesktop
Workspace::takeActivity() forces the modal dialog and its parent window
to be on the same virtual desktop. It uses int-based desktop ids for
that purpose.

This change ports the relevant parts of Workspace::takeActivity() to the
VirtualDesktop object.
2021-08-17 11:16:16 +00:00
David Edmundson
ad6ff56468 [kwin_wrapper] Port kwin_wrapper to not block
Functionally the same, but will be useful for some pending startup
changes where we have other operations.
2021-08-17 09:42:19 +01:00
David Edmundson
f541d851ed [kwin_wrapper] Transfer ownership of Xwayland socket creation and Xauthority to the wrapper
This way if kwin_wayland crashes we don't need to ensure that new
environment variables need to get synced across the new env.

This fixes an issue where spawning an xwayland application from a
wayland window that survives a crash would fail.

By moving the logic here we no longer need to wait for kwin_wayland to
start before starting plasmashell or even ksmserver as all environment
variables are set. As long as the wrapper is ready we can continue
starting and clients will just block on connect.

That should still allow for both a lot of optimisations both for speed
and cleaning up the startplasma-wayland scripts.

This will be addressed in follow up patches.

Use of kwin_wayland directly with xwayland is still supported for
testing.
2021-08-17 09:41:57 +01:00
David Edmundson
9692b49219 [kwin_wrapper] pass the wayland socket name via arguments rather than the env
The initial goal of kwin_wrapper was that it would set up all relevant
environment variables that will be used by the clients of kwin.

This meant having to cache old variables before we overrode them and
pass additional settings to the backends for the old wayland_display. It
works, but with X11 about to move too ends up being unnecessarily
complex. In hindsight it's easier for kwin to have the environment
represent the platform it is currently on, and have kwin explicitly set
variables in the QProcessEnvironment of the session it forks itnto.

This patch is changed so that we set the wayland socket name used by the
wrapper explicitly which is then used by the process environment kwin
uses for the main session.
2021-08-17 07:00:08 +00:00
Vlad Zahorodnii
9962a9fe59 Consider only windows on current desktop when snapping them
If a window is on several desktops, AbstractClient::desktop() will
return the id of the last desktop.

For example, if a window is on virtual desktops A and B, the desktop()
function will return the id of desktop B. This can be the culprit for
bugs such as window snapping not working as expected when moving a
window on virtual desktop A, e.g.

- moved window is on desktops A, and C. desktop() returns the id of C
- snap candidate (l) is on desktops A, and B. desktop() returns the id
  of B

Even though the snap candidate window and the moved window are both on
the same desktop (A), the moved window won't be snapped because the
desktop() function returns garbage values.

To fix that, the workspace needs to check whether the window is on the
current desktop.

For what it's worth, that's also how the workspace handles windows being
on multiple activities.
2021-08-17 06:24:19 +00:00
Vlad Zahorodnii
7c8d9c5b1c Port FocusChain to VirtualDesktop 2021-08-17 06:23:52 +00:00
Vlad Zahorodnii
42f2afd80d Port Workspace::findDesktop() to VirtualDesktop 2021-08-17 06:23:52 +00:00
Vlad Zahorodnii
b75f089981 Port Workspace::topClientOnDesktop() to VirtualDesktop
This patch has one behavioral change - raiseOrLowerClient() will not
work if the client is not on the current virtual desktop.

However, raiseOrLowerClient() can be called only in two cases:

* user triggers the raise or lower shortcut for the active client. Since
  the active client is on the current virtual desktop, it's not an issue

* an x11 window restacks itself. It makes no sense if an x11 window
  restacks itself while it's inactive or not on current virtual desktop.
  Also, the Opposite restack mode is rarely used, some window managers
  don't even bother implementing it. So, having such a constraint should
  not be a problem.

The main reason for not allowing raiseOrLowerClient() for windows that
are not on the current virtual desktop is that a window can be on
multiple virtual desktops. If a window is on A and B virtual desktops,
the only logical option is to toggle stacking position if the window is
on the current desktop. It's the only viable option as kwin does not
maintain per virtual desktop stacking order.
2021-08-17 06:23:52 +00:00
Ismael Asensio
76e74d7660 [kcm/kwinrules] Adapt width to new breeze style spinboxes
Also port from a stray `units` context property.
2021-08-16 15:12:34 +00:00
Vlad Zahorodnii
f5a883dc17 Port virtual desktops user action menu to VirtualDesktop
VirtualDesktop objects are more reliable than int-based desktop ids.
2021-08-16 15:00:01 +00:00
Xaver Hugl
566223b190 platforms/drm: fix crashing debug operator 2021-08-16 14:58:34 +00:00
Xaver Hugl
26dff99f78 platforms/drm: explicit modifiers
IN_FORMATS contains information about which buffer formats can be
scanned out with a given drm plane. Using these plane-specific
format+modifier combinations as well as explicit modifiers in
general can yield bandwidth and performance improvements,
especially in multi-gpu systems.
2021-08-16 16:56:32 +02:00
Vlad Zahorodnii
19cc22102c Change VirtualDesktop::id type from QByteArray to QString
This removes a lot of UTF-16 - UTF-8 conversions.
2021-08-16 16:15:57 +03:00
Vlad Zahorodnii
7f883fa724 Make EGL_KHR_surfaceless_context mandatory
We use surfaceless contexts with internal windows. We also require
the EGL_KHR_surfaceless_context extension for making context current
without outputs.

Arguably, we could use pbuffers, but since mainstream drivers (Mesa and
NVIDIA) support surfaceless contexts, the extra complexity doesn't buy
us anything.
2021-08-16 10:56:46 +00:00
Vlad Zahorodnii
4af9674f17 Revert "screenshot: Reuse GLTexture::toImage"
This reverts commit ac16bef409.

It causes crashes and color channels seem to be swapped.

GLTexture::toImage() needs more work before it can be used in the
screenshot effect, or maybe dropped.
2021-08-16 12:28:40 +03:00
David Edmundson
46980c0bb4 Fix crash in nested wayland backend on startup
In a recent refactor screens are only created when our xdg_surface has
been acked. This leaves a window where m_waylandCursor is null and
events are still being processed.
2021-08-16 08:09:42 +00:00
Vlad Zahorodnii
2a04a3d42c Remove Platform::sceneEglContext()
It's unused.
2021-08-16 08:08:31 +00:00
Vlad Zahorodnii
e315b0f9fe Remove Platform::sceneEglConfig()
With per-screen rendering, every output may have different EGLConfig.
Having a single global EGLConfig doesn't work out well.

This change removes Platform::sceneEglConfig(). It's used primarily to
create the global share context. In hindsight, the global share context
can be created without EGLConfig as it's never made current.

EGL_NO_CONFIG_KHR is part of EGL_KHR_no_config_context extension, which
is supported by both Mesa and NVIDIA driver so it should be safe to make
it mandatory.
2021-08-16 08:08:31 +00:00
Vlad Zahorodnii
bc7b28bb65 Fix a typo
At this point, desktop() is -1 since the client hasn't been moved to any
virtual desktop yet.

It seems like checking desktop() is a typo. It makes more sense to check
desktopId.
2021-08-16 06:32:43 +00:00
Vlad Zahorodnii
7f04d730e6 Make WindowRules::checkDesktop take a list of desktops
This ports relevant apis in WindowRules to the VirtualDesktop class.

If the client has no desktop rule, the desktop list that has been passed
to the checkDesktops() function will be returned.

If the client has a desktop window rule, the checkDesktop() function
will return a list with a single VirtualDesktop object or none if the
window is forced to be on all virtual desktops.
2021-08-16 06:32:43 +00:00
Vlad Zahorodnii
8e8fc55b0b Simplify desktop check in AbstractClient::setOnAllDesktops() 2021-08-16 06:31:59 +00:00
Vlad Zahorodnii
86fa79c33b Use more Toplevel::isOnCurrentDesktop() 2021-08-16 06:31:59 +00:00
Vlad Zahorodnii
43d773730d Unify virtual desktop removal handling on X11 and Wayland
On X11, a window can be only on a single virtual desktop or all, so the
platform specific code paths are not needed.
2021-08-16 06:31:59 +00:00
Vlad Zahorodnii
7f1baf66f9 Port some code away from AbstractClient::setDesktop() to AbstractClient::setDesktops()
The main motivation behind this change is to reduce the number of usages
of int-based virtual desktop apis. int-based desktop ids are highly
unreliable. For example, if a new virtual desktop is inserted in the
middle or removed in the middle, the desktop ids will change. This makes
working with virtual desktops code more challenging due to its behavior.
This is not an issue with VirtualDesktop objects.
2021-08-16 06:31:59 +00:00
Manuel Stoeckl
2aa3ed0005 Use texture unpacking for QImage uploads when possible
This change avoids unnecessary copying of QImage data when updating
textures using QImages that have non-ARGB32_Premultiplied formats.

There are three cases where texture unpacking can not be done/is
not worth doing: if GLES is used, and the extension for unpacking
subimages is not supported; if the entire image is being updated;
or if a format conversion needs to be done, in which case only the
region to update will have its format converted, and the resulting
image can be passed directly to glTexSubImage2d without setting
unpacking parameters.
2021-08-16 06:30:59 +00:00
l10n daemon script
214a318811 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-16 01:12:48 +00:00
Ismael Asensio
7dc1bf29bc kconf_update: Install the scripts that remove deprecated effects
Otherwise they cannot be found by kconf_update
2021-08-14 13:14:40 +02:00
l10n daemon script
d6f16882ff SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-14 01:18:16 +00:00
Méven Car
c5907e8f36 Fix a few compile warnings 2021-08-13 20:56:45 +02:00
Vlad Zahorodnii
3982f8399f Remove some redundant addWorkspaceRepaint() calls
These repaints were added to fix visual artifacts that appear when
shadow is removed, but since items schedule repaints when needed, we can
remove these two.
2021-08-13 06:28:18 +00:00
Vlad Zahorodnii
ec8a9f7cf7 Add isOnDesktop() overload that takes VirtualDesktop
int-based desktop ids are unreliable, but VirtualDesktop are not. So far
virtual desktop objects aren't used widely in kwin, but it's a good start.
2021-08-13 06:27:46 +00:00
Vlad Zahorodnii
a7cb034513 Simplify Toplevel::isOnDesktop() and Toplevel::isOnAllDesktops()
Wayland- and X11-specific code paths are not needed.

If the window is on all virtual desktops, Toplevel::desktops() will be
an empty list.

If the window is on a particular virtual desktop, Toplevel::desktops()
will contain that desktop. On X11, the desktops list can have at most
only one item.
2021-08-13 06:27:46 +00:00
Xaver Hugl
724f9a5db0 Correct check for when VRR should be active
The old calculation ignored the render time and safety margin of the
frame scheduling algorithm, which makes VRR activate properly only when
the refresh rate is much lower than the maximum refresh rate.
2021-08-12 20:38:45 +00:00
Vlad Zahorodnii
ef9d541487 Remove unused XCB includes in toplevel.h
Damage handling has been moved to SurfaceItemX11.
2021-08-12 20:57:17 +03:00
Vlad Zahorodnii
363177f36f Remove unused markedAsZombie signal 2021-08-12 17:52:24 +00:00
Vlad Zahorodnii
7e9c6587db Remove scene window traces in scene items
This further decouples scene items from scene windows. The SurfaceItem
still needs to access the underlying window, I would like to re-iterate
over that later.

With this change, it will be possible to introduce WindowItem factory
function in the Toplevel class.
2021-08-12 17:52:24 +00:00
Vlad Zahorodnii
a13fd02ea8 Remove virtualdesktops.h include in toplevel.h
toplevel.h is included in many places. Changing virtualdesktops.h may
trigger rebuild of all kwin.

With this change, only cpp files that use virtualdesktops.h will need to
be recompiled.
2021-08-12 17:23:15 +00:00
Vlad Zahorodnii
f71686894d Remove unused includes in x11client.h 2021-08-12 17:23:15 +00:00
Vlad Zahorodnii
a848fb6374 Remove input.h include in toplevel.h
It's unused.
2021-08-12 17:23:15 +00:00
Vlad Zahorodnii
0197d770ab Drop Toplevel::transparentRect()
It can be computed via other means (Toplevel::frameMargins()) and its
name is confusing. It specifies the inner decoration rect.
2021-08-12 17:22:49 +00:00
Aleix Pol
ac16bef409 screenshot: Reuse GLTexture::toImage
Cleans the code a bit. It also makes use of the more performant
Qt::Format_RGBA8888_Premultiplied, which is nice to come by.
2021-08-12 16:00:52 +00:00
Aleix Pol
1473466ef7 inputmethod: Remove the SNI entirely
It can be replaced with an ad-hoc plasmoid that gets to be a bit more
specific and interactive.
2021-08-12 16:00:15 +00:00
Vlad Zahorodnii
ad4f183a76 x11: Drop support for _NET_WM_FRAME_OVERLAP
The main idea behind _NET_WM_FRAME_OVERLAP is to extend the borders of
the server-side decoration so the application can draw on top of it. It
was inspired by similar feature in Windows.

However, _NET_WM_FRAME_OVERLAP is basically unused. Neither GTK nor Qt
support it and I have never seen any application that uses it.

At the moment, kwin is the only compositing window manager that supports
_NET_WM_FRAME_OVERLAP. Neither mutter nor compiz nor compton and so on
support it.

Since _NET_WM_FRAME_OVERLAP is practically unused, there's no point for
keeping supporting it.

This change shouldn't affect any existing app as _NET_WM_FRAME_OVERLAP
atom is not listed in _NET_SUPPORTED.
2021-08-12 11:44:40 +00:00