Commit graph

38 commits

Author SHA1 Message Date
Vlad Zahorodnii
5be18da8ac backends/virtual: Remove unused includes 2022-07-13 16:01:46 +00:00
Vlad Zahorodnii
728e369a4d backends/virtual: Remove eglSwapBuffers() call
It's noop, we use EGL_MESA_platform_surfaceless.
2022-07-13 16:01:46 +00:00
Vlad Zahorodnii
71bfbe815c backends/virtual: Manage VirtualQPainterLayer using std::unique_ptr 2022-07-13 11:07:18 +00:00
Vlad Zahorodnii
26d4a06818 backends/virtual: Port from Screens 2022-07-13 11:07:18 +00:00
l10n daemon script
c0307bb402 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-07-02 02:03:09 +00:00
Xaver Hugl
1ff623e95e renderbackends: make SurfaceTexture creation methods use std::unique_ptr 2022-06-29 13:18:51 +00:00
Xaver Hugl
3ea14d6e36 backends: use std::unique_ptr for RenderLoop 2022-06-21 17:50:49 +00:00
Xaver Hugl
d2f7f75d39 manage Session with std::unique_ptr 2022-06-21 17:50:49 +00:00
Xaver Hugl
e745577b4c backends: port vsync helpers to std::unique_ptr 2022-06-21 17:50:49 +00:00
Xaver Hugl
4cab9c4fc7 backends: port from QScopedPointer to std::unique_ptr 2022-06-21 17:50:49 +00:00
l10n daemon script
ef1d97ac86 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-06-13 02:35:40 +00:00
Xaver Hugl
4874066423 port many Qt shared pointers to standard smart pointers
There are a few benefits to using smart pointers from the standard library:
- std::unique_ptr has move semantics. With move semantics, transfer of ownership
can be properly expressed
- std::shared_ptr is more efficient than QSharedPointer
- more developers are used to them, making contributions for newcomers easier

We're also already using a mix of both; because Qt shared pointers provide
no benefits, porting to standard smart pointers improves consistency in
the code base. Because of that, this commit ports most of the uses of QSharedPointer
to std::shared_ptr, and some uses of QScopedPointer to std::unique_ptr
2022-06-04 16:57:29 +00:00
l10n daemon script
0a7ae31e4c SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-05-31 02:02:56 +00:00
Xaver Hugl
f86f159fd5 backends/drm: fall back to a software cursor if drmModeAddFB2 fails
CCBUG: 453860
2022-05-27 15:24:27 +00:00
Vlad Zahorodnii
2b7fa206e8 Refactor Output information initialization
Instead of passing all possible field values to the initialize()
function, pass all relevant data in a struct. With designated
initializers, it's more readable and makes code more comprehensible.

The general goal is to split Output's data in two categories - general
information about the output (e.g. edid) and mutable state (position,
mode, etc).
2022-04-22 14:36:41 +00:00
Vlad Zahorodnii
a4a2ee0428 Refactor output mode abstractions
With this, the drm backend will be able to associate drmModeModeInfo
with Output's modes, which can be useful if there are several modes with
the same resolution and refresh rate but different flags.
2022-04-22 11:17:11 +00:00
Xaver Hugl
c3954eab8f Port gamma ramp code to generic color transformations
Instead of creating a gammaramp object with a fixed size, make the color
device create a color transformation object that can be used to construct
arbitrary LUTs. This is needed in order to support tiled displays well
and is useful for further color management work.
2022-04-20 12:29:26 +02:00
Vlad Zahorodnii
8e7a8c5a11 Rename AbstractOutput to Output
AbstractOutput is not so Abstract and it's common to avoid the word
"Abstract" in class names as it doesn't contribute any new information.
It also significantly reduces the line width in some places.
2022-04-15 17:49:49 +03:00
Vlad Zahorodnii
d43dac8f8d Merge AbstractWaylandOutput with AbstractOutput 2022-04-15 14:49:02 +00:00
Vlad Zahorodnii
efd43f97e6 Drop Scene::qpainterRenderBuffer() 2022-04-13 10:16:16 +00:00
Vlad Zahorodnii
bfb60e3610 Add RenderTarget type
The main motivation behind this change is to unify render target
representation across opengl and software renderers and avoid accessing
the render backend directory in order to get the render target.
2022-04-13 10:16:16 +00:00
Vlad Zahorodnii
992753c24a Rename GLRenderTarget to GLFramebuffer
GLRenderTarget doesn't provide a generic abstraction for framebuffer
objects, so let's call GLRenderTarget what it is - a framebuffer.

Renaming the GLRenderTarget class allows us to use the term "render
target" which abstracts fbos or shm images without creating confusion.
2022-04-12 13:41:19 +03:00
Xaver Hugl
7358daa92c renderbackend: move render methods to OutputLayer
This is in preparation to using multiple outputlayers per output
2022-04-12 09:31:58 +00:00
Xaver Hugl
8e998a7cfa renderbackend: split presentation out of endFrame
With these two actions being separate, RenderLoop can record the time spent
in endFrame (for example for multi-gpu transfers) without risking also recording
blocking swapbuffer calls, and endFrame can later be moved to output layer
2022-04-12 09:31:58 +00:00
Vlad Zahorodnii
809f383d44 Take layer-local damage regions
Using the global coordinate system when specifying output layer damage
regions would be very confusing. In order to make the coordinate system
comprehensible, use the layer-local coordinate system.

The infinite region is used to tell the Compositor when it needs to
repaint the entire layer.
2022-04-07 09:38:16 +00:00
Vlad Zahorodnii
e293972eaa Run clang-tidy with -checks=readability-braces-around-statements fixit
This fixes style issues in old code.
2022-03-28 10:54:11 +00:00
Vlad Zahorodnii
7096e3ead8 Run clang-format
The .clang-format file is based on the one in ECM except the following
style options:

 - AlwaysBreakBeforeMultilineStrings
 - BinPackArguments
 - BinPackParameters
 - ColumnLimit
 - BreakBeforeBraces
 - KeepEmptyLinesAtTheStartOfBlocks
2022-03-25 13:25:15 +02:00
Julius Zint
3134198a30 Move VirtualInputDevice to autotests
[1/6] Make autotests create fake input devices

The goal of this patch set is simulating user input in unit tests via
InputDevices and no longer use the Platform to fake input. This matches
more closely with how input is processed when running a full plasma
wayland session, i.e. with the DRM and libinput backends.
2022-03-17 08:35:40 +00:00
Vlad Zahorodnii
8739258f2f Drop Platform::isPerScreenRenderingEnabled()
At this point, it's safe to assume that only X11 has weird rendering
model, which stands in the way of making rendering abstractions nice and
intuitive, so let's check operation mode. If OperationModeX11 is
dropped, this will also simplify finding X11-specific code in kwin.
2022-02-21 09:33:59 +00:00
Vlad Zahorodnii
7a06ae733c kwinglutils: Drop GLRenderTarget::isRenderTargetBound()
Check whether GLRenderTarget::currentRenderTarget() returns non-null
value instead.
2022-02-15 13:31:10 +02:00
Vlad Zahorodnii
f4f83848b0 kwinglutils: Make GLRenderTarget not store GLTexture reference
This allows us to make the GLRenderTarget a bit nicer when using it to
wrap the default fbo as we don't know what the color attachment texture
is besides its size.

This means that the responsibility of ensuring that the color attachment
outlives the fbo is now up to the caller. However, most of kwin code
has been written that way, so it's not an issue.
2022-02-15 13:30:39 +02:00
Vlad Zahorodnii
3da9e017a0 cmake: Use target-based ecm_qt_declare_logging_category()
This makes CMakeLists.txt code depend less on variables.
2022-02-14 07:29:15 +00:00
Xaver Hugl
6a99bfd2f4 make software cursors work per output 2021-12-28 18:42:29 +00:00
l10n daemon script
0db88c3ea6 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-12-15 01:55:28 +00:00
Vlad Zahorodnii
7228e9aefd Unify beginFrame() and endFrame() hooks for OpenGL and QPainter backends
This unifies frame hooks for OpenGL and QPainter render backends. There
are a couple of reasons why it's a good idea - it provides one mental
framework to start painting a frame, the Compositor will be able to
start and submit frames. The last one is very cool because it gives the
Compositor more power over compositing.

Besides unifying frame hooks, this cleans up a bit the arg naming mess
in endFrame(). As is, "damage" and "damagedRegion" are very confusing
names. "damage" arg has been renamed to "renderedRegion," because that's
what it is. The renderedRegion arg specifies the region that has been
repainted by the Scene. It's different from the damagedRegion as that
one specifies the surface damage, i.e. the difference between the
current and the next frame, while the renderedRegion may include a
region that had to be repainted to repair the back buffer. The main
reason why we need renderedRegion is the X11 platform. On Wayland, it's
unused.

In the future, we will need to extend this api with output layers.
2021-11-16 10:43:56 +00:00
Vlad Zahorodnii
1d96b41bb4 build: Move software vsync helpers to libkwin
Compile software vsync helpers into libkwin for the consistency sake
with other helpers.
2021-11-09 18:15:32 +00:00
Vlad Zahorodnii
3485eb6200 cmake: Move base render backend classes to libkwin
This allows using base opengl backends in libkwin, which can be useful
later on for the purpose of moving the ownership of render backends from
the Scene class to the Compositor class.
2021-11-08 18:27:22 +00:00
Vlad Zahorodnii
d89501a079 Move platform backends to backends directory
This improves file organization in kwin by putting backends in a single
directory.

It also makes easier to discover kwin's low level components for new
contributors because the plugins directory may come as the last place to
look for. When one hears "plugin", the first thing that comes to mind is
regular plugins, not low level backends.
2021-11-02 09:02:41 +00:00