Commit graph

6077 commits

Author SHA1 Message Date
Xaver Hugl
8408dcfad0 core/colorspace: use gamma22 for sRGB content
sRGB content is made to be encoded with the sRGB piece-wise transfer function,
and to be decoded by displays with the gamma 2.2 transfer function.
When KWin has a display in sRGB mode, this doesn't make a difference - it
decodes with sRGB and encodes with sRGB, so there's effectively no transformation.
When the display is in PQ mode though, KWin uses the sRGB inverse EOTF for
decoding sRGB content, but not the sRGB EOTF for encoding it again.

To fix this, this commit changes KWin to use the gamma 2.2 EOTF and inverse
EOTF for untagged content. That's not technically correct for sRGB screenshots,
where we'd have to use the piecewise sRGB EOTF, but that's a problem that
can be solved in the future.
2023-11-23 13:13:30 +00:00
Nicolas Fella
e7942c3485 Implement bounce keys on Wayland
Bouce keys suppresses additional key presses during a given interval

This is used by people with motor impairments or bad keyboards

It works by remembering the last input timestamp for a key

If an event's timestamp is too close to the last timestamp for that key the event is rejected

BUG: 474752
2023-11-23 13:07:35 +00:00
Jarek Janik
6573275be6 Workspace::raiseWindow: fix order of transients
Place transients of window being raised in correct order when moving
them within unconstrained_stacking_order list; this way we don't have to
reorder them each time we call constrainedStackingOrder() later on.
Workspace::lowerWindow() already does it correctly.
2023-11-23 09:53:55 +00:00
Nicolas Fella
d4127d07fd Implement locking sticky keys on Wayland
When pressing a latched modifier a second time lock it

When pressing a locked modifier release it

BUG: 464452
2023-11-23 08:17:00 +00:00
Vlad Zahorodnii
beb2643143 backends/wayland: Throttle configure events
Output resizing is a resource intensive task so throttle it to keep
nested kwin_wayland responsive when it's resized.
2023-11-22 21:40:52 +02:00
David Edmundson
e52163d405 Drop DockLayer concept
With LayerShell all docks were in the above layer to match with the
semantics of the specification. Under X11 our main panel was also in the
above layer by setting the keep above flag.

The only thing that ended up in the dock layer were wayland applet
popups, and that was mostly by accident. When they get a transient
parent fixed they'll end up in the AboveLayer anyway so we should drop
it now to reduce complications.

This fixes a bug where applet popups could go under the panel.

BUG: 465354
2023-11-22 16:13:17 +00:00
Vlad Zahorodnii
a01a11fc35 wayland: Reset SurfaceInterface::primaryOutput when the output is removed
CCBUG: 477325
2023-11-22 14:42:59 +00:00
Vlad Zahorodnii
1f32d01a49 Guard against null Group in EffectWindow::group()
Closed windows don't belong to any group.

BUG: 476827
2023-11-22 13:05:54 +02:00
Vlad Zahorodnii
15b8fbe604 Preserve relative order of transient siblings
If a constraint indicates that window A must be below window B but it's
not the case at the moment, the workspace will move window A right after
window B.

This can invert the relative order of transient siblings, for example
let's say that there are three constraints

- A <- B (window A must be below window B)
- A <- C
- A <- D

and the unconstrained stacking order looks as follows: [B, C, D, A]. The
final constrained stacking order is expected to look as [A, B, C, D],
but currently it's [A, D, C, B] instead:

- starting stacking order: [B, C, D, A]
- apply A <- B constraint: [C, D, A, B]
- apply A <- C constraint: [D, A, C, B]
- apply A <- D constraint: [A, D, C, B]

In order to fix this issue, this patch makes the workspace traverse the
constraint graph in the reverse order. In addition to that, it ensures
that the relative order of transient siblings in unconstrained stacking
order is preserved in the constrained one.

BUG: 477262
2023-11-21 19:26:05 +00:00
Vlad Zahorodnii
41df430aa8 plugins/screentransform: Properly exclude itself from previous screen capture 2023-11-21 19:11:44 +00:00
Vlad Zahorodnii
57ff600c98 plugins/screentransform: Use Output::pixelSize()
It's more accurate than `size * scale`.
2023-11-21 19:11:44 +00:00
Vlad Zahorodnii
b8f2f87672 plugins/screentransform: Drop m_captured flag
It's redundant now. If there's an entry in m_states dictionary for the
given screen, then there's also a valid captured previous frame.
2023-11-21 19:11:44 +00:00
Vlad Zahorodnii
62f904b698 Drop EffectsHandler::renderScreen()
It's no longer relevant after merging libkwin and libkwineffects. By
dropping EffectsHandler::renderScreen() and making the screen transform
use the Scene API directly, we can clean up some OpenGL context handling
code.
2023-11-21 19:11:44 +00:00
Vlad Zahorodnii
6a997b41ae Fix screen becoming black when its geometry changes while overview is active
Offscreen quick views are repainted in the pre paint step because that
requires a QOpenGLContext and we don't want it to mess with kwin's
opengl context. After a view is updated, its QOpenGLContext is going to
be unbound.

During normal operation mode, it works as expected:

- the view gets updated in the pre paint stage
- kwin opengl context is made current when starting the paint stage
- the offscreen view is painted on the screen

However, effects->renderScreen() has no such separation. The OpenGL
context changes from the pre paint stage will leak to the paint stage.
So we have

- the workspace notifies that the screens have changed
- the screen transform effect sees that, makes opengl context current
  and renders the screen
- the offscreen quick view is updated and after OffscreenQuickView
  is done, it's going to call QOpenGLContext::doneCurrent()
- effects->renderScreen() calls m_scene->paint()
- since there's no current opengl context, vbo allocation in
  GLTexture::render() will fail and nothing will be rendered on the
  screen

As a way around it, this change adds a makeOpenGLContextCurrent() call
before the paint stage. It doesn't quite belong there, the opengl
context has to be made current in the paint stage, e.g. by the
ItemRenderer or something. But atm we have no good place where we
could stick it in.

BUG: 477027
2023-11-21 19:11:44 +00:00
Aleix Pol
4540925f3f Remove unnecessary variable 2023-11-21 18:52:40 +00:00
Aleix Pol
97e75c858a nv12: Remove unnecessary debug
Forgot to remove it before merging the patch
2023-11-21 18:52:40 +00:00
Xaver Hugl
008e5e5a10 workspace: reduce placeholder output size
Maximized windows get resized to this when the last output gets removed, which
can increase VRAM load unnecessarily. As the placement tracker resizes windows
back to their original size, we can reduce the size of the placeholder output
without causing additional issues
2023-11-21 18:36:29 +00:00
Vlad Zahorodnii
2ff0fc26a4 Merge EffectWindow::{windowMinimized,windowUnminimized}
The main motivation is to match the Window API.
2023-11-21 18:20:02 +00:00
Xaver Hugl
017b4019b6 outputconfigurationstore: don't generate configs that disable all outputs 2023-11-21 18:38:05 +01:00
Xaver Hugl
3c25474b41 outputconfigurationstore: ensure that the config doesn't turn off all outputs 2023-11-21 18:08:01 +01:00
Kai Uwe Broulik
75935c126c layershellv1window: Check isDeleted before activating it
Opening the user actions menu causes auto-hiding layer-shell windows
(such as Kickoff, KRunner) to hide, closing the menu and having KWin
transfer focus back to the window which is now half-destroyed.

XdgToplevelWindow::acceptsFocus() also checks for isDeleted().
2023-11-21 16:13:06 +00:00
Xaver Hugl
ae884dd19e backends/drm: add brightness metadata overrides and sdr gamut wideness setting
The brightness overrides are for displays with missing or broken brightness
data in their EDID, and allow the user to work around those displays. In
the future we could also offer an HDR calibration process that allows determining
the correct brightness values for the screen.

The gamut wideness setting allows the user to tweak what gamut KWin assumes
sRGB applications to have. This is useful for working around the gamut mapping
displays do, which make sRGB content look washed out, and also to allow
users to make colors of sRGB apps look more saturated if they wish to.
2023-11-21 15:51:53 +01:00
Aleix Pol
118bc93144 config.h: Use constexpr QLatin1String instead of char*
char* are the past, constexpr lets us calculate certain things at
build time.
2023-11-21 08:09:38 +00:00
Aleix Pol Gonzalez
597b041666 Fix build without HAVE_ACCESSIBILITY 2023-11-20 23:38:05 +01:00
Vlad Zahorodnii
4faad8bd49 effects.h -> effecthandler.h 2023-11-20 15:47:36 +00:00
Vlad Zahorodnii
25ab2b53dd Extract EffectWindow into its own header 2023-11-20 15:47:36 +00:00
Alessandro Astone
f555c3301e screencast: Make nvidia use the GLES path
glGetTexImage returns a black image

https://forums.developer.nvidia.com/t/glgetteximage-returns-a-black-image-when-using-a-gbm-backed-egldisplay/273253

Fixes: BUG:476602
2023-11-20 15:26:51 +00:00
Alessandro Astone
491a5b386b screencast: Fix GLES path
glReadPixels reads from the bound framebuffer, so create an offscreen
framebuffer and attach the texture to it

Co-authored-by: Jan Grulich <jgrulich@redhat.com>
2023-11-20 15:26:51 +00:00
David Redondo
4cdf27e74c Expose a method to allow closing windows on shutdown.
This allows Plasma to gracefully close windows on shutdown by sending
xdg_toplevel.close. If after 10 seconds windows are still open because
they prompt for unsaved changes or similar cases, a notification is
shown to either prompt or logout regardless.
CCBUG: 461176
2023-11-20 14:56:17 +00:00
Kai Uwe Broulik
40aa5aceb8 workspace: Add "xdg activation"-only mode
Never auto-activate Wayland windows when "Extreme" focus stealing
prevention is configured. This allows to more easily find places
where window activation isn't properly implemented, such as on
application startup.
2023-11-20 14:36:05 +00:00
Vlad Zahorodnii
433b753360 Drop EffectWindowList
Use `QList<EffectWindow *>` instead.
2023-11-20 13:45:36 +00:00
Xaver Hugl
b28d2c2d80 backends/drm: use closefb instead of removefb when available
The closefb ioctl removes the userspace reference from the framebuffer but does
not try to disable planes and outputs if the buffer is still used. This allows
for example for smoother transitions between SDDM and the Plasma session
2023-11-20 14:36:08 +01:00
Andreas Gattringer
5651bae432 backends/drm: Don't add GPU if we are already using it
BUG: 477242
2023-11-20 13:08:12 +00:00
Vlad Zahorodnii
96af98609e Don't pass ownership of InputEventFilter and InputEventSpy to InputRedirection
This is not compatible with plugins that install their own filters. The
approach in this patch is not elegant, but it should work. Another option
would be to convert these filters and spies to QObjects and use QObject
ownership model, but this would be also too excessive just to save a few
lines of code.
2023-11-20 14:45:29 +02:00
Vlad Zahorodnii
961bd00919 Move WindowVertex,WindowQuad,RenderGeometry out of effects.h
These are core scene abstractions and don't belong in effects.h.
2023-11-20 14:05:52 +02:00
Vlad Zahorodnii
86084d118c libkwineffects/ -> effect/ 2023-11-20 11:32:43 +00:00
Vlad Zahorodnii
75f9fda962 Clean up workspacescene.h includes 2023-11-20 11:32:43 +00:00
Vlad Zahorodnii
618dee19cf Move GLVertex2D to glvertexbuffer.h 2023-11-20 11:32:43 +00:00
Vlad Zahorodnii
9aef54b701 Remove effects.h include in effectframe.h 2023-11-20 11:32:43 +00:00
Vlad Zahorodnii
0a2ed7d1c8 Move scaledRect,roundVector,flooredPoint to globals.h 2023-11-20 11:32:43 +00:00
Xaver Hugl
bec9ffeacd outputconfigurationstore: match KScreen's max scale of 300% 2023-11-20 09:11:09 +00:00
Nicolas Fella
6a1b1d01b8 Fix and simplify UI creation in various effect KCMs
We don't need an intermediate widget class here, we can set up the UI directly, like it's done in several effect KCMs already

Not only does this simplify the code, it also fixes crashes due to broken ownership

BUG: 477020
2023-11-20 07:41:49 +00:00
Huang-Huang Bao
3d4036210d
scene: use fractionalGeometry() as input of RenderViewport renderRect
Fixes mismatches between renderTarget.size() and deivce geometry calculated using viewport.renderRect() * viewport.scale() .

BUG: 475325
2023-11-20 06:14:55 +08:00
Natalie Clarius
8e6b1a363f plugins/nightcolor: osd: show day icon if appropriate 2023-11-16 19:48:06 +00:00
Vlad Zahorodnii
96e979c736 Move window motion manager to the slideback effect
Slide back is the only remaining its user.
2023-11-16 17:06:38 +02:00
Vlad Zahorodnii
b0292fc0de Move Effect::animationTime() implementation to effect.h
Amends d13b53c366.

It was overlooked.
2023-11-16 16:15:32 +02:00
Vlad Zahorodnii
fe9821722e Drop Effect::initConfig()
Effect::initConfig() definition can't be moved to effect.h because
it's going to create a cyclic dependency. On the other hand, the real
benefit of initConfig() is doubtful. It's a shortcut for calling
Config::instance(effects->config()), which is small amount of code.
2023-11-16 16:14:09 +02:00
Vlad Zahorodnii
8566cb3735 Move effectloader.h to libkwineffects/ 2023-11-16 15:51:39 +02:00
Vlad Zahorodnii
36021b12a7 Drop redundant "kwin" prefix in some filenames 2023-11-16 13:37:50 +00:00
Xaver Hugl
e17af124d4 backends/drm: correct color management check for the CTM 2023-11-16 13:15:36 +00:00
Devin Lin
12d04f9d86 libkwineffects: Export EffectTogglableState 2023-11-15 21:41:40 -08:00
l10n daemon script
56c732829f SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-11-16 02:15:19 +00:00
Aleix Pol Gonzalez
b860439be5 Allow support dmabuf formats that we have conversions for.
If there's a supported mechanism to handle the format, announce them as
supported.
If there are modifiers supported by the graphics card (even though as
external only), offer them as well.
2023-11-15 21:42:05 +01:00
Aleix Pol Gonzalez
3568829216 opengl: Add support for NV12 on Wayland dmabufs
Offers wayland clients the possibility to send us their contents using
an NV12 texture.
It implements it by rendering into scene using a shader.
2023-11-15 21:32:25 +01:00
Niccolò Venerandi
9e81d2f65c plugins/overview: Bind values to 1:1 animation while gesture is ongoing
Otherwise the animation feels wrong while activating with a gesture.
Now when a 1:1 gesture is ongoing, then the Overview effect will stop
animating the overviewVal/gridVal values. I implemented this by porting
to states, giving 1:1 gestures their own states, and only animating the
change between states.

BUG: 476536
2023-11-15 17:41:02 +00:00
Vlad Zahorodnii
15b47ce7fc Merge EffectsHandlerImpl and EffectsHandler 2023-11-15 15:21:50 +02:00
Vlad Zahorodnii
d0158ec588 Drop X11 connection getters in Effect
They are redundant, EffectsHandler already provides same things.
2023-11-15 14:41:43 +02:00
Vlad Zahorodnii
a5546f1450 Drop some unused kwineffects.h includes 2023-11-15 14:41:42 +02:00
Vlad Zahorodnii
d13b53c366 Extract Effect into its own header
After merging libkwineffects and libkwin, EffectsHandler and EffectWindow
have effectively become redundant. On the other hand, Effect and the
associated factory code is still relevant. In order to split relevant and
"legacy" code, this change extracts the Effect class in its own header.
It's also a good idea to split kwineffects.h header because it's quite
huge...
2023-11-15 14:41:42 +02:00
Vlad Zahorodnii
56e384e527 Extract TimeLine into its own header 2023-11-15 12:02:50 +00:00
Vlad Zahorodnii
889180b685 Remove code to unset QT_DEVICE_PIXEL_RATIO envvar
QT_DEVICE_PIXEL_RATIO has been dropped in Qt 6.
2023-11-15 12:27:32 +02:00
David Redondo
6befc5d11b Do not set QSG_RENDER_LOOP Variable
This leaks to other processes that are started by KWin.
The QPA sets ThreadedOpenGL capability to false which suffices
to use the basic render loop with OpenGL.
2023-11-15 09:58:54 +00:00
Xaver Hugl
ee146d33b9 libkwineffects: move files out to more fitting places 2023-11-14 17:03:40 +01:00
Vlad Zahorodnii
51cb2b00b3 Extract EffectFrame helper in its own header 2023-11-14 15:11:29 +00:00
Vlad Zahorodnii
9692c65390 Drop "sub-feedback" concept in PresentationFeedback
This gets rid of the container feedback to simplify presentation
feedback organization.
2023-11-14 14:58:40 +00:00
Vlad Zahorodnii
79d5a70c01 wayland: Make SurfaceInterface::{frameRendered,takePresentationFeedback} not touch subsurface tree
This gives us greater flexibility and in general more cleaner code.
2023-11-14 14:58:40 +00:00
Weng Xuetian
9e047059c1
Add isInputMethod in EffectWindow and do not dim input method window 2023-11-14 06:29:51 -08:00
Vlad Zahorodnii
aabc162632 x11: Unload effects before destroying Workspace and Compositor
Effects can hold references to closed windows, which can cause problems
after the workspace is destroyed.

This change makes ApplicationX11 unload effects before destroying the
Workspace and the Compositor similar to how it's done in main_wayland.

BUG: 475511
2023-11-14 15:51:03 +02:00
Xaver Hugl
75304afe0f backends/drm: only disallow direct scanout with mismatching color descriptions
Generically disabling it with color management is a bit overkill
2023-11-14 14:17:37 +01:00
Xaver Hugl
38575ac33d backends/drm: re-allow the hardware cursor with color management
It doesn't look wrong anymore, presumably what caused it to look wrong before
was just a bug. Blending in sRGB or PQ is still technically wrong, but it
looks okay, and that's an acceptable tradeoff to make in order to get the
responsiveness and power usage improvements the hardware cursor offers
2023-11-13 20:49:22 +01:00
Natalie Clarius
5ee2d53561 rename user facing name 'Night Color' -> 'Night Light'
This 1. is more familiar terminology as on other platforms (Gnome, Android); 2. avoids confusion with a planned future day/night light/dark color scheme switcher.
2023-11-13 15:53:29 +00:00
Xaver Hugl
869e86ff00 backends/drm: disable buffer readability checks on Intel
They cause stutters and reduced frame rates on some Intel laptops because the
buffers don't become readable in time, so disable the checks until that's fixed
on the driver side. For debugging purposes, the environment variable
KWIN_DRM_DISABLE_BUFFER_READABILITY_CHECKS can be used to override the default
behavior.

BUG: 476860
2023-11-13 14:33:44 +00:00
Xaver Hugl
93443a8228 backends/drm: set the correct content transform for shadow buffer
BUG: 476931
2023-11-13 13:44:54 +00:00
Xaver Hugl
7bf38e54bf wayland: implement presentation time 2023-11-13 14:25:26 +01:00
Xaver Hugl
46f8bfcf7b dpmsinputeventfilter: don't filter out key release events
If the release event is filtered out, the rest of the system thinks the
button is still pressed, even though it isn't
2023-11-13 13:05:12 +00:00
Xaver Hugl
2a3068b14e workspace: ignore placeholder output for dpms
This doesn't fix any issues, but it's not necessary to destroy and then
re-create the dpms filter just because of the placeholder output
2023-11-13 13:05:12 +00:00
Nathan Garside
3662c75a53 tiling: update ui on shift press/release 2023-11-13 12:31:17 +00:00
Harald Sitter
b8fb43db95 pointer_input: position cursor on the primary output after a placeholder
this improves the out of the box behavior which has regressed a bit over
time. since we default to kcfg_ActiveMouseScreen=true the active screen
by default follows the pointer. during early startup we position the
pointer on a Placeholder output, this output does eventually get
replaced by the real output(s). because of the update logic we'd
re-position the pointer on the closest real output, but that isn't
necessarily the intended primary output.

e.g. consider an eDP + HDMI setup depending on the geometries involved
the cursor may end up on the HDMI screen by default rather than the eDP
resulting in plasma-welcome opening on the HDMI output.

to mitigate this problem we now track whether the last output was a
placeholder and if so we instead try to position the pointer on the
current primary output
2023-11-13 11:34:09 +00:00
Vlad Zahorodnii
0b8b9b70bb Merge EffectWindowImpl with EffectWindow
The indirection no longer required because libkwineffects has been
merged with libkwin. EffectWindow will be eventually dropped in favor
of apis provided by Window and WindowItem.
2023-11-13 11:24:04 +00:00
David Edmundson
4016406e1e wayland: Drop isTrustedOrigin check
The rationale behind the check was sandboxed apps could have a different
mount namespace to kwin, therefore lying about the executable path was
doable.

Moving forward anything sandboxed will have a security context app Id.
Anything not sandboxed can circumvent these checks anyway.

This significantly improves application launch time.
2023-11-13 10:41:35 +00:00
David Edmundson
aec896acc0 wayland: Prefer security context appId for permission lookup where available
The security context appId is set by the launching container (i.e
flatpak) and is therefore more trustworthy than any other source of
application ID.

Use this when looking up allowed wayland extensions.
2023-11-13 10:41:35 +00:00
David Edmundson
4f9531ad77 Support SecurityContextManagerV1
This allows KWin to securely identify the client for a given connection,
without relying on the process name.

This patch does not do anything meaningful with the application ID other
than store it.

This first version does not support kwin restarts, it can come
afterwards.

Testing done:
With latest flatpak, running `WAYLAND_DEBUG=1 flatpak run org.telegram.desktop |& grep security`
shows that flatpak itself bound the security context, and the client did not see it advertised.
2023-11-13 09:51:28 +00:00
l10n daemon script
e772428180 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-11-13 02:07:54 +00:00
Fushan Wen
b7e30f2804
main_x11: use QBAV more
to reduce allocations.
2023-11-12 11:25:39 +08:00
l10n daemon script
ba55a6cb55 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-11-12 02:07:55 +00:00
l10n daemon script
472956b4fa SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-11-11 02:13:54 +00:00
Natalie Clarius
a5d1646590 plugins/nightcolor: expose daylight property in DBus interface
So that the applet can provide more detail about the current status, now that there is a configurable day time temperature.
2023-11-10 16:38:05 +00:00
Xaver Hugl
04766c384a outputconfigurationstore: handle missing EDID identifiers correctly 2023-11-10 16:50:31 +01:00
Xaver Hugl
fde1393076 outputconfigurationstore: invalidate duplicate output entries
The configuration file may contain entries that have the same output identifiers if
there's a bug in the implementation. To repair the config, this commit checks for
duplicate entries in the output list and removes them when loading the config file.
2023-11-10 16:50:31 +01:00
Xaver Hugl
0a844c2bde outputconfigurationstore: fix repairing the output list 2023-11-10 16:50:31 +01:00
Xaver Hugl
bd6b946a7e utils/edid: log a warning when parsing fails 2023-11-10 16:50:31 +01:00
Vlad Zahorodnii
7b5ac472c9 libkwineffects: Make OffscreenQuickView opaque
OffscreenQuickView replaces the contents of the default scene. Nothing
will be repainted beneath it.

On the other hand, if the OffscreenQuickView contains translucent region,
there might be visual glitches. To prevent that, this change makes
scene effect views opaque.
2023-11-10 09:07:04 +00:00
Vlad Zahorodnii
7478c81a48 libkwineffects: Add alpha channel option in OffscreenQuickView
We want some quick views to be opaque, for example SceneEffect views.
This changes adds an api allowing to specify whether the given
OffscreenQuickView must be opaque or translucent.
2023-11-10 09:07:04 +00:00
Alexander Lohnau
22dfc8978e Adjust to removed QueryMatch::Type enum in KRunner 2023-11-10 07:11:44 +01:00
Xaver Hugl
acba91672b backends/drm: fix typo 2023-11-09 15:53:08 +01:00
Xaver Hugl
d24edc7890 backends/drm: ensure correct colors with direct scanout of NV12 buffers
If another compositor changes the color encoding and color range properties, the
resulting colors will be wrong. This commit ensures they're always set to BT.709
limited range to prevent that
2023-11-09 12:16:17 +00:00
Xaver Hugl
c1312a5551 backends/drm: fix pageflip events getting lost when outputs get turned off
When a display gets turned off while a pageflip event was still pending, the pending
state gets changed immediately, without waiting for the pageflip event to arrive first.
When this happens, activePending() returns false, and so the pageflip event gets discarded.
This commit changes the logic to only check for activePending() when the pageflip is for a
modeset, avoiding that issue.

BUG: 476340
BUG: 476341
BUG: 476342
BUG: 437520
BUG: 475146
2023-11-09 11:35:19 +00:00
l10n daemon script
e2d072afec SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-11-09 02:08:31 +00:00
Xaver Hugl
bdc62b3516 backends/drm: ensure icc profiles aren't applied with HDR
ICC profiles don't support HDR yet, and they don't make a lot of sense with
how unpredictable displays behave with BT2020 and/or PQ inputs
2023-11-09 01:42:10 +00:00
Nate Graham
cdadf7cf7f Access ShadowedLabel from PlasmaExtras
That's where it's been moved to; see
https://invent.kde.org/plasma/plasma-framework/-/merge_requests/951.
2023-11-08 13:26:22 -07:00
Aleix Pol Gonzalez
6cac17aac0 GLShader: Use floating point values to interact with vectors
Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2023-11-08 17:07:37 +01:00
Aleix Pol Gonzalez
7b64433830 GLShader: Fix sdrBrightness into float
It's used as a float and otherwise it makes (some?) drivers very
confused as they're required to cast at runtime.
The original value is double so it makes sense to keep the same type.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2023-11-08 16:46:45 +01:00
Xaver Hugl
15080192f7 Remove latency policy and render time estimator settings
As KWin measures render times properly now, these settings and estimations
should no longer be necessary, so this commit replaces them with one hardcoded
algorithm that should prevent most dropped frames and reduce latency
2023-11-08 13:29:29 +00:00
Vlad Zahorodnii
d52ba8c3fe wayland: Fix transaction cleanup with destroyed surfaces
When sorting surfaces in the ancestor order we need to ignore null
surfaces.

In addition to that, we also need to properly handle the case where
a transaction with dependencies is unlocked and it contains null
surfaces.

For example, if there are three transactions A -> B -> C, and the B
transaction is unlocked, we cannot apply it until transaction A is
applied. The readiness check is based on checking the first pending
transaction of the surface. But if the surface is null, the check
will be skipped, which is not ideal as transaction B can be applied
before transaction A now. To address that, this change makes every
transaction entry remember the previous transaction. With that, the
readiness check can be performed even if the surface has been destroyed.

BUG: 475648
2023-11-08 13:09:51 +00:00
Vlad Zahorodnii
16389f0298 Remove NAMELINK_SKIP for libkwin
libkwin headers are installed now, so it should be removed.
2023-11-08 09:06:54 +00:00
Xaver Hugl
9d4fe3adf1 implement the frog color management protocol 2023-11-07 20:23:06 +01:00
Xaver Hugl
15d6d8c336 wayland/surface: add the output a surface is on the most 2023-11-07 20:23:06 +01:00
Christophe Marin
b40e960ad7 Bump kwin soversion to 6 2023-11-07 12:56:29 +01:00
Nate Graham
c5a3749a40 XWayland: allow snooping non-character keys with elevated snooping modes
These keys do not represent a security risk to allow apps to snoop since
they can't be used to type passwords etc.

BUG: 474705
FIXED-IN: 6.0
2023-11-06 15:19:19 +00:00
Xaver Hugl
28c27609a4 xdgshellwindow: enforce a minimum size for clients
It doesn't make sense for a window to become 1x1 pixels small. When we have
server side decorations we also know that the decoration takes a lot of
space, so this commit enforces a bigger minimum size for decorated windows

BUG: 469237
2023-11-06 14:55:57 +00:00
Xaver Hugl
d0a9e90716 platformsupport/scenes/opengl: fix format filtering
We support formats that are neither 10 nor 8 bits per color, so the filtering needs
to reflect that
2023-11-06 12:42:00 +01:00
Noah Davis
ea75c094a9 plugins/fallapart: Blacklist spectacle
Spectacle needs to be blacklisted in order to stay out of its own
screenshots.

BUG: 473565
2023-11-06 10:01:03 +00:00
David Edmundson
a8466c3604 layershell: Implement dockWantsInput
Kwin logic has a separate method for if a dock wants input, given layer
shells are always docks it is important to implement this.
2023-11-06 09:37:13 +00:00
Vlad Zahorodnii
0f5e719b61 wayland: Fix none keyboard interactivity in LayerShellV1Window
Window::acceptsFocus() is not taken into account when a window is
activated using Workspace::activateWindow(). The main reason is because
of different input models on X11.

Instead, Window::takeFocus() should check itself if the window accepts
focus.
2023-11-06 08:07:32 +00:00
Nicolas Fella
dc826911ec Adapt to KWindowSystem changes 2023-11-06 00:22:14 +01:00
Nate Graham
40a4f4c90b kcms/options: set focus policy strings on load, not just on change
Right now the string is only set when the option is changed to anything
else. That's fine, but we need to set it on load too, or else the user
will see a placeholder string instead of the real text if they don't
change anything.

BUG: 456718
FIXED-IN: 6.0
2023-11-01 22:41:25 +00:00
Xaver Hugl
b1f2c40827 kcms/compositing: remove tearing setting
It's now shown in KScreen instead
2023-11-01 21:44:07 +00:00
Xaver Hugl
ba3a70e8a8 backends/drm: remove m_current
It's not needed and just adds overhead
2023-11-01 21:29:00 +00:00
Xaver Hugl
ff2bc0798f backends/drm: fix properties not being applied when a modeset is not needed
When testing whether or not a modeset is needed, all that gets tested is
whether or not the kernel would allow the commit to happen without the ALLOW_MODESET
flag. If there's properties that are only changed in DrmPipeline::prepareAtomicModeset,
we need to apply those in the next commit, regardless of whether or not
the ALLOW_MODESET flag is necessary.

BUG: 476060
2023-11-01 21:29:00 +00:00
Xaver Hugl
457deeb27d glshadermanager: optimize pq conversions 2023-11-01 21:15:20 +01:00
Xaver Hugl
cbb574efff libkwineffects/glshadermanager: support PQ as client EOTF 2023-11-01 21:02:38 +01:00
Xaver Hugl
21d8b58e82 scene/surfaceitemwayland: set initial color description 2023-11-01 21:02:38 +01:00
Aki Sakurai
36e7eaf13a Add option to map tablet to full desktop area.
Some users might want to map the tablet to full desktop area.

BUG: 450874
2023-11-01 17:42:39 +00:00
Xaver Hugl
190f688c97 libkwineffects: add support for scRGB 2023-10-31 22:51:39 +00:00
Arjen Hiemstra
8e5d45ae9d Update showfps effect to QuickCharts API changes 2023-10-31 20:35:26 +00:00
Nate Graham
85008c4a0d kcm/rules: Port away from Kirigami.AbstractListItem
It's being removed for KF6 and ItemDelegate works fine here.
2023-10-31 14:05:20 -06:00
l10n daemon script
74ef01dbc0 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-10-30 02:09:50 +00:00
Niccolò Venerandi
7f0e201880 Fix animation when clicking grouped windows in task manager
Since hidden windows are not placed in the grid-like view, `cell.isReady` is always false for them, and they never switch to the "active-hidden" state when the effect is turned on. This commit makes sure that windows hide even if their cell isn't ready.
2023-10-29 19:05:15 +00:00
Xaver Hugl
a902b66299 backends/drm: remove unnecessary comment
DrmPipeline::needsModeset, and by extension, DrmGpu::needsModeset is no
longer expensive in any way, so checking them multiple times per frame is
not a problem anymore
2023-10-29 13:04:04 +00:00
l10n daemon script
b7dc3e3698 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-10-28 02:14:03 +00:00
Vlad Zahorodnii
22efedc09c Rename VirtualDesktopManager::desktopCreated signal
Rename it to desktopAdded to match activityAdded, windowAdded, etc.
2023-10-26 07:21:49 +00:00
Vlad Zahorodnii
8fbf287254 libkwineffects: Port to VirtualDesktop
This makes effects api consistent with the scripting api. In addition to
that, VirtualDesktop objects are more stable.
2023-10-26 07:21:49 +00:00
Laurent Montel
465499d3a7 GIT_SILENT: use KLocalizedString::setApplicationDomain(QByteArrayLiteral => saving one deep data copy 2023-10-26 07:02:28 +00:00
l10n daemon script
0b82df303d SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-10-26 02:19:20 +00:00
Vlad Zahorodnii
f2dfac8497 libkwineffects: Drop EffectsHandler.windowToDesktop
Use EffectsHandler.windowToDesktops instead.
2023-10-25 18:52:37 +03:00
Vlad Zahorodnii
b3b2e96148 libkwineffects: Replace EffectScreen with Output 2023-10-25 15:13:14 +00:00
Xaver Hugl
7db4df9915 outputconfigurationstore: differentiate between outputs with their mst path
The DisplayPort multi stream path should be more stable in comparison to
connector names, so prefer that for differentiating between outputs with
the same EDID.

BUG: 470718
2023-10-25 14:58:47 +00:00
Xaver Hugl
0391b65628 scene/itemrenderer_opengl: switch shaders depending on the input
This allows using more expensive shaders where needed, and less expensive ones
where possible
2023-10-25 14:19:12 +00:00
Xaver Hugl
09278caf48 add colorspace metadata to surfaces and items, and use it in the OpenGL renderer 2023-10-25 14:19:12 +00:00
Xaver Hugl
c1b4806962 delete the colord integration plugin
ICC profiles are now set through KScreen, which conflicts with colord. Colord is also
dropped because applications may read the profile for the current output from it, and
so KWin and the application both apply the profile, resulting in wrong colors.
2023-10-25 16:05:27 +02:00
Xaver Hugl
872aa55630 allow setting the icc profile through the output management protocol 2023-10-25 16:05:26 +02:00
Xaver Hugl
006d1f6a14 outputconfigurationstore: store icc profile paths 2023-10-25 15:46:13 +02:00
Xaver Hugl
e441b5f35d libkwineffects/colorspace: add some documentation 2023-10-25 15:34:21 +02:00
Xaver Hugl
8d25550c22 backends/drm: support applying icc profiles with color management
While applications are still restricted to sRGB, this allows working on sRGB
content on displays with a wide color gamut as the whole profile gets applied,
instead of just the VCGT.

CCBUG: 439135
2023-10-25 15:34:21 +02:00
Xaver Hugl
7d0a3dcd1e libkwineffects/openglcontext: require support for 3D textures
They will be used in the drm backend for ICC profiles.
2023-10-25 15:34:21 +02:00
Xaver Hugl
0429ec8053 libkwineffects: add a 3d lookup table class 2023-10-25 15:34:21 +02:00
Xaver Hugl
1f8a1a0788 libkwineffects: add a lookup table class 2023-10-25 15:34:21 +02:00
Xaver Hugl
b200a3180f libkwineffects/colorspace: apply chromatic adaption 2023-10-25 15:30:34 +02:00
Xaver Hugl
1e4701309f core/iccprofile: read colorimetry, BToA1 and BToA0 tags 2023-10-25 15:30:33 +02:00
Xaver Hugl
286914133e core/colortransformation: add floating point transformation helper 2023-10-25 15:01:44 +02:00