Commit graph

2199 commits

Author SHA1 Message Date
Martin Gräßlin
2e2aa199bc Save shortcut editor in FlipSwitch Effect Config 2012-10-26 09:46:53 +02:00
Thomas Lübking
6cba742315 Hardcode TabBox setting in boxswitch effect false
Boxswitch is activated as tabbox, possibly due to a downstream issue
This results in multiple effects being assigned to the tabbox and no
GUI way for the user to fix this.
Since the BoxSwitch effects nowadays only exists  as sidearm for
coverswitch, the tabbox setting is now hardcoded and disabled in the
effect, making it completely impossible to accidentally use it as tabbox.

BUG: 303387
REVIEW: 106695
FIXED-IN: 4.9.3
2012-10-25 19:17:26 +02:00
Martin Gräßlin
99db844912 Bind ARBBlurShader to OpenGL1
The logic has already ensured that the ARBBlurShader can only be used
when using the OpenGL1 compositor, the OpenGL 2 compositor needs to use
the GLSLBlurShader.

This change moves the complete ARBBlurShader into a KWIN_HAVE_OPENGL_1
ifdef section.

As a side-effect the ::create method can now return a NULL pointer which
makes more sense then returning an ARBBlurShader in case that the
GLSLShader is not supported.

REVIEW: 106738
2012-10-25 11:34:30 +02:00
Martin Gräßlin
cf5de22586 Introduce a build option KWIN_BUILD_OPENGL_1_COMPOSITING
If the build option is enabled KWIN_HAVE_OPENGL_1 is passed as a compile
flag when build against OpenGL.

This compile flag is meant to replace the KWIN_HAVE_OPENGLES. So far code
has been ifdefed for special behavior of OpenGL ES 2.0 and to remove
fixed functionality calls which are not available in OpenGL ES 2.0.

With this build flag the fixed functionality calls which are only used in
the OpenGL1 Compositor can be removed and keeping the KWIN_HAVE_OPENGLES
for the real differences between OpenGL 2.x and OpenGL ES 2.0.

E.g. a call like glColor4f should be in an
glColor4f(1.0, 1.0, 1.0, 1.0);

while a call like glPolygonMode should be in an
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);

Building for OpenGL ES 2.0 of course implies that KWIN_HAVE_OPENGL_1 is
not defined.
2012-10-25 11:34:12 +02:00
Martin Gräßlin
b2922f6675 Remove compile flag KWIN_HAVE_OPENGL
KWIN_HAVE_OPENGL is not used anymore inside KWin, so no need to pass it
as a compile flag to the binaries.
2012-10-25 11:34:12 +02:00
Martin Gräßlin
2b6c4730b5 Re-enable Blur/Lanczos for Catalyst on OpenGL 2
Given that the Catalyst driver is now supporting direct rendering and by
that can use the OpenGL 2 code path we do no longer need to force
disable the Blur effect and Lanczos filters which used to crash in the
ARB shader path.

The ARB shader path - which can only be used in OpenGL 1 - is kept
disabled for Catalyst.

CCBUG: 270818
CCBUG: 286795
REVIEW: 106798
2012-10-25 11:30:18 +02:00
Alexander Jones
bf2507b2fe Fixing author names in desktop files
BUG: 307928
FIXED-IN: 4.10
REVIEW: 106880
2012-10-18 07:29:14 +02:00
Martin Gräßlin
e0570f34da Merge branch 'KDE/4.9'
Conflicts:
	kwin/effects/diminactive/diminactive.cpp
2012-10-14 20:28:36 +02:00
David Weber
58e8bf2f12 Repaint screen after config update in diminactive effect
BUG: 308283
FIXED-IN: 4.9.3
REVIEW: 106814
2012-10-14 20:22:14 +02:00
Script Kiddy
49a5582f24 SVN_SILENT made messages (.desktop file) 2012-10-01 15:50:20 +02:00
Script Kiddy
5cd15e8920 SVN_SILENT made messages (.desktop file) 2012-10-01 10:36:58 +02:00
Thomas Lübking
87bd9958cf fix zoom factor scale, remains double
BUG: 307609
2012-09-30 13:51:42 +02:00
Martin Gräßlin
c2a4f81927 Introduce a helper class to automatically push/pop Shaders
The ShaderBinder class can be used for the case that a block of code
should be executed with a given Shader being bound. This is useful for
all the cases where there is a if-block for OpenGL2 execution with a
Shader being pushed in the first line to the ShaderManager and popped in
the last line of the block. With the helper this can be simplified to:

ShaderBinder binder(myCustomShader);

or

ShaderBinder binder(ShaderManager::GenericShader);

The ctor of ShaderBinder pushes the given Shader to the stack and once
the helper goes out of scope it will be popped again from the stack.

In addition the helper can take care of OpenGL 1 compositing, that is it
just does nothing. So it can also be used where there is a shared OpenGL1
and OpenGL2 code path where the Shader should only be pushed in OpenGL2.
This basically removes all the checks for the compositing type before
pushing/popping a Shader to the stack.

REVIEW: 106521
2012-09-29 15:33:57 +02:00
Martin Gräßlin
f9a2ecbf33 Do not use ShaderManager::isValid to check for OpenGL2 compositing
The main usage of ShaderManager::isValid was to have OpenGL2 specific
code pathes. Now we have an actual OpenGL2Compositing type and we know
that the ShaderManager is valid if we have this compositing type and we
know that it is not valid on OpenGL1Compositing. This gives us a much
better check and allows us to use the isValid method just for where we
want to check whether the shaders compiled successfully.

In addition some effects require OpenGL2, so we do not need to check
again that the ShaderManager is valid. Such usages are removed.
2012-09-29 15:33:57 +02:00
Martin Gräßlin
6d2dfe06e7 Introduce dedicated OpenGL1 and OpenGL2 compositing types
The CompositingType enum turns into flags and two new values are
introduced: OpenGL1Compositing and OpenGL2Compositing.

Those new values are or-ed to OpenGLCompositing so that a simple check
for the flag OpenGLCompositing works in case of one of those two new
values. To make the generic check for OpenGL compositing easier a method
in EffectsHandler is introduced to just check for this.

The scenes now return either OpenGL1Compositing or OpenGL2Compositing
depending on which Scene implementation. None returns OpenGLCompositing.
2012-09-29 15:33:57 +02:00
Thomas Lübking
24cf0e75f3 Merge branch 'KDE/4.9'
Conflicts:
	kwin/scene.cpp
	plasma/generic/applets/batterymonitor/metadata.desktop
	plasma/generic/applets/lock_logout/metadata.desktop
2012-09-19 20:21:18 +02:00
Thomas Lübking
7775510918 fix desktopgrid window manage on VD amount change
BUG: 289747
FIXED-IN: 4.9.2
REVIEW: 106391
2012-09-19 20:16:33 +02:00
Alexander Jones
696ea9f4d3 Use KConfigXT in Magnifier Effect
REVIEW: 106442
2012-09-19 12:05:21 +02:00
Martin Gräßlin
85510b91aa Use KConfigXT in ThumbnailAside effect
Thanks to Andrea Scarpino for providing the patch.

REVIEW: 106436
2012-09-19 10:24:04 +02:00
Martin Gräßlin
bd91fb10d7 Use KConfigXT in WindowGeometry
Thanks to Andrea Scarpino for providing the patch.

REVIEW: 106413
2012-09-19 10:17:17 +02:00
Martin Gräßlin
9ac20a382d Use KConfigXT in MagicLamp effect
Thanks to Andrea Scarpino for providing the patch

REVIEW: 106412
2012-09-19 09:29:27 +02:00
Martin Gräßlin
8ad02b5582 Use KConfigXT in Dashboard Effect
Thanks to Andrea Scarpino for providing the patch.

REVIEW: 106390
2012-09-19 09:21:15 +02:00
Martin Gräßlin
914729324c Use KConfigXT in Login Effect
Thanks to Andrea Scarpino for providing the patch.

REVIEW: 106387
2012-09-19 09:01:59 +02:00
Lilian A. Moraru
66f568342a Use KConfigXT in DesktopGrid effect
REVIEW: 106398
2012-09-15 11:24:11 +02:00
Lilian A. Moraru
99fcab5c36 Use KConfigXT in Blur effect
REVIEW: 106400
2012-09-15 11:24:11 +02:00
Lilian A. Moraru
607817eeef Use KConfigXT in FlipSwitch effect
REVIEW: 106401
2012-09-15 11:24:11 +02:00
Giuseppe Calà
500310b0e8 Use KConfigXT in LookingGlass Effect
REVIEW: 106406
2012-09-15 11:24:11 +02:00
Alexander Jones
f1df9ee2f0 Use KConfigXT in Zoom Effect
REVIEW: 106402
2012-09-14 10:39:28 +02:00
Alexander Jones
f581e22e38 Use KConfigXT in Resize Effect
REVIEW: 106397
2012-09-14 10:39:28 +02:00
Bernhard Friedreich
968d10c14a Use KConfigXT in Wobblywindows effect
REVIEW: 106389
2012-09-14 10:39:28 +02:00
Dario Cambié
581f9b9394 Use KConfigXT in Glide Effect
REVIEW: 106392
2012-09-14 10:39:28 +02:00
Dirk Sarpe
31fa04d653 Use KConfigXT in PresentWindows Effect
REVIEW: 106407
2012-09-14 10:39:28 +02:00
Giuseppe Calà
ab305a1aba Use KConfigXT in MouseMark Effect
REVIEW: 106414
2012-09-14 10:39:28 +02:00
Giuseppe Calà
65bb42a801 Use KConfigXT in ShowFps Effect
REVIEW: 106415
2012-09-14 10:39:27 +02:00
Giuseppe Calà
6ac2014533 Use KConfigXT in TrackMouse Effect
REVIEW: 106416
2012-09-14 10:39:27 +02:00
Salva Ardid
b8630d19ec Use KConfigXT in DimInactive Effect
REVIEW: 106422
2012-09-14 10:39:27 +02:00
Francesco Cecconi
062f5ff66b Use KConfigXT in Cube/CubeSlide effect
REVIEW: 106403
2012-09-14 10:39:27 +02:00
Script Kiddy
1c91a1be97 SVN_SILENT made messages (.desktop file) 2012-09-09 10:29:47 +02:00
Martin Gräßlin
167b550280 Drop supperfluous and wrong inactive check in translucency effect
Left over from the cleanup which basically resulted in the active window
being put to the inactive's window opacity.

Thanks for the early notification of that issue.

BUG: 306449
FIXED-IN: 4.9.2
2012-09-08 19:43:01 +02:00
Martin Gräßlin
3aee94d798 Merge branch 'KDE/4.9'
Conflicts:
	ksysguard/gui/ksysguard.desktop
	kwin/effects/translucency/translucency.cpp
2012-09-07 07:59:10 +02:00
Martin Gräßlin
2cf35aa21a Remove animations from Translucency effect
The effect should have had two animations:
* on move resize
* on active/inactive change

But the timeline was adjusted in the prePaintWindow call and the timeline
is effect global and not per window. Which means that for each window the
same time is added. So instead of adding time t each frame t*n with n
being the number of windows got added. So in most cases the animation
ended in the first or second frame which means its not visible.

Through git blame I was able to track down that this incorrect behavior
was introduced in 2008. An animation broken for more than four years
without anybody noticing is probably not required. Because of that it's
dropped from the effect. As this includes quite some code and performance
improvements it goes into the release branch.

A better solution could be implemented, but that should be for 4.10.

BUG: 306263
FIXED-IN: 4.9.2
REVIEW: 106335
2012-09-07 07:39:50 +02:00
Martin Gräßlin
bf0c69100a Improve the various checks in Translucency Effect
There were quite some useless checks like e.g. first checking whether
a window is the desktop and taking a different code path for that case
and in the other code path checking again.

Also using the new introduced boolean values for the checks instead of
comparing floating point numbers all the time.
2012-09-07 07:39:32 +02:00
Martin Gräßlin
f125dbd3d6 Translucency Effect supports isActive hook
The effect gets a set of boolean values to check whether it is active for
one of the categories (e.g. move resize, decorations).

This allows to easily check whether the effect is active at all, that is
if all values are at 1.0 the effect will never affect a window.

In all other cases it can be combined with looking at the available
windows to e.g. enable the effect for move resize only when there is a
window which is either moved or resized. This check is performed whenever
an action happens which could cause a window to become inactive.

BUG: 306262
FIXED-IN: 4.9.2
2012-09-07 07:39:32 +02:00
Thomas Lübking
f5845910f3 fix texture scaling in resize effect
REVIEW: 106140
2012-08-28 21:29:18 +02:00
Kai Uwe Broulik
ec022261e4 Make Startup Feedback Effect aka Bouncing Cursor respect global size for small icons
BUG: 305611
REVIEW: 106166
FIXED-IN: 4.9.1
2012-08-28 21:06:22 +02:00
Kai Uwe Broulik
9adb2d3ed0 Make Startup Feedback Effect aka Bouncing Cursor respect global size for small icons
BUG: 305611
REVIEW: 106166
FIXED-IN: 4.9.1
2012-08-27 11:14:03 +02:00
Martin Gräßlin
39de3f49f7 Merge branch 'KDE/4.9' 2012-08-19 14:14:17 +02:00
Martin Gräßlin
74fe348b96 Reset shader state in TrackMouse effect prior to render it
The Shader might have left-overs from last usage which might
cause the effect to not work properly.

BUG: 304404
FIXED-IN: 4.9.1
Reviewed By: Thomas Lübking
2012-08-19 14:11:10 +02:00
Martin Gräßlin
90365e27d0 Merge branch 'KDE/4.9'
Conflicts:
	khotkeys/data/kde32b1.khotkeys
	kinfocenter/Modules/opengl/opengl.desktop
	kwin/tabbox/tests/CMakeLists.txt
	plasma/generic/applets/system-monitor/plasma-applet-sm_hdd_activity.desktop
2012-08-17 17:59:49 +02:00
Martin Gräßlin
23f2de009b Effects can provide support information through properties
The supportInformation is extended to also read the properties
on all effects. In addition each effect can be queried just for
itself through D-Bus, e.g.:
qdbus org.kde.kwin /KWin supportInformationForEffect kwin4_effect_blur

All effects are extended to provide their configured and read
settings through properties. In some cases also important
runtime information is exposed.

REVIEW: 105977
BUG: 305338
FIXED-IN: 4.9.1
2012-08-17 17:49:49 +02:00
Martin Gräßlin
628fb7f79d Adding missing newlines at end of files
SVN_SILENT
2012-08-16 08:00:32 +02:00
Ghislain MARY
e685e0f6e0 Enable mouse wheel navigation in flipswitch and coverswitch effects
BUG: 244439
FIXED-IN: 4.10
REVIEW: 105040
2012-08-15 20:58:34 +02:00
Thomas Lübking
53534f7966 Merge branch 'KDE/4.9'
Conflicts:
	plasma/generic/applets/batterymonitor/metadata.desktop
	plasma/generic/applets/lock_logout/metadata.desktop
2012-08-11 22:13:59 +02:00
Thomas Lübking
f945131cf3 ensure the feedbackRect is always up-to-date
BUG: 304253
REVIEW: 105786
FIXED-IN: 4.9.1
2012-08-11 21:42:05 +02:00
Thomas Lübking
860c7679dc check desktopNameFrame pointer in cube effect
REVIEW: 105840
BUG: 304340
FIXED-IN: 4.9.1
2012-08-11 21:41:04 +02:00
Martin Gräßlin
5f887c36e3 Merge branch 'KDE/4.9'
Conflicts:
	kwin/effects/flipswitch/flipswitch.cpp
	plasma/generic/applets/batterymonitor/metadata.desktop
2012-08-10 17:02:19 +02:00
Martin Gräßlin
e0c2a177ea Move blur behind setting for dashboard to windowAdded slot
We always want to have blur behind the Dashboard window not
just after the activitation.

BUG: 304564
FIXED-IN: 4.9.1
REVIEW: 105962
2012-08-10 16:54:50 +02:00
Martin Gräßlin
0286540c29 Properly calculate the offset between multiple screens in FlipSwitch
The code assumed that screens border to each other. That is the height
of the one screen is the y position of the other screen.

BUG: 304520
FIXED-IN: 4.9.1
REVIEW: 105958
2012-08-10 16:53:42 +02:00
Script Kiddy
d80113f376 SVN_SILENT made messages (.desktop file) 2012-08-07 18:35:48 +02:00
Script Kiddy
c79bf24903 SVN_SILENT made messages (.desktop file) 2012-08-06 09:32:20 +02:00
Raphael Kubo da Costa
7beb3f2ce9 Merge branch 'KDE/4.9'
* KDE/4.9:
  Fix callback race in the session save and shutdown code.
  Update for 4.9.0 release
  SVN_SILENT made messages (.desktop file)
  SVN_SILENT made messages (.desktop file)
  Fix regression in QML shutdown menu. Ampersands should be removed from menu entries' text by default.
  Fix typos in a message that broke string freeze.
  Fix potential parallel build failure.

Conflicts:
	CMakeLists.txt
2012-07-25 14:56:17 -03:00
Script Kiddy
9db4ae2344 SVN_SILENT made messages (.desktop file) 2012-07-24 19:29:09 +02:00
Martin Gräßlin
b734c03346 Merge branch 'KDE/4.9' 2012-07-22 10:07:40 +02:00
Martin Gräßlin
fb65e080dc Pass property minimized from Client to Deleted
Ensures that we can access the minimized property in Effects
which want to not animate a closed, minimized window.

Make use of it in the Fade Effect Script to not fade out a
minimized window which would mean showing the actual not
visible window.

BUG: 303891
FIXED-IN: 4.9.0
REVIEW: 105647
2012-07-22 10:06:30 +02:00
Martin Gräßlin
c7262e8bd3 Getter/setters for opacity, saturation and brightness in WindowPaintData
The public member variables for opacity, saturation and brightness
are removed in favor for getter and setters. The variables are
moved into a private class. Those are now qreal instead of double.

To make usage inside the effects easier a multiply method is added
which multiplies the current value with passed in factor and returns
the new value in a functional programming style.

This commit is the top-most of a patch series to refactor
ScreenPaintData and WindowPaintData. Other related commits are:
* 0811772
* ebdc7ec
* 2c8dd8d
* 7699726
* 68e0201
* 611cb09

REVIEW: 105141
BUG: 303314
FIXED-IN: 4.10
2012-07-19 18:25:48 +02:00
Martin Gräßlin
f723f132ca Drop support for explicit contents opacity from WindowPaintData
No effect has ever made use of contents opacity. Which means it
is not needed. Removing means faster effects as we used to
multiply the value (always 1.0) with the opacity in each frame
for each window.
2012-07-19 18:25:03 +02:00
Martin Gräßlin
dd067b075b Split out common part of ScreenPaintData and WindowPaintData
New common d-pointered class PaintData is added which cannot
be instantiated.
2012-07-19 18:25:03 +02:00
Martin Gräßlin
a2b0d42916 Replace translation by QVector3D in Screen/Window PaintData 2012-07-19 18:25:03 +02:00
Martin Gräßlin
0eff12eb92 Use QGraphicsScale for scale information in ScreenPaintData 2012-07-19 18:25:03 +02:00
Martin Gräßlin
966047ccd2 Replace custom RotationData with QGraphicsRotation 2012-07-19 18:25:03 +02:00
Martin Gräßlin
3125333f76 Fix logout effect including port to OpenGL 2
The logout effect was rather broken. First of all it was
excluded from build if OpenGL ES is present at build time. The
reason for this is that the effect did not work with GLES.

In order to fix that the vignetting is ported over to OpenGL 2
by using a dedicated shader. As well the lod based blur is
added through a dedicated shader and uses framebuffer blit to
get the current rendered buffer before rendering the logout
window into a texture.

Last but not least the isActive method was broken and is fixed
by checking whether the logout window is around.

BUG: 303096
FIXED-IN: 4.9.0
REVIEW: 105459
2012-07-09 21:02:57 +02:00
Thomas Lübking
34ba9411c9 use proper onCurrentDesktop instead of isOnCurrentDesktop
BUG: 302784
FIXED-IN: 4.9
REVIEW: 105394
2012-07-05 19:43:46 +02:00
Thomas Lübking
9c1b7f823c use window role to detect dashboard
BUG: 302523
FIXED-IN: 4.9
REVIEW: 105382
2012-07-05 19:43:45 +02:00
Thomas Lübking
adce67d1d7 fix startup effect repaints
REVIEW: 105376
2012-07-05 19:43:45 +02:00
Thomas Lübking
3ef69476e7 don't fade/out in windows on other desktops
BUG: 302101
FIXED-IN: 4.9
REVIEW: 105297
2012-06-18 22:12:04 +02:00
Script Kiddy
953d088b6a SVN_SILENT made messages (.desktop file) 2012-06-12 17:07:51 +02:00
Script Kiddy
071fa7053b SVN_SILENT made messages (.desktop file) 2012-06-11 10:15:37 +02:00
Script Kiddy
08a8ecaaa5 SVN_SILENT made messages (.desktop file) 2012-06-04 10:36:37 +02:00
Script Kiddy
62211420c7 SVN_SILENT made messages (.desktop file) 2012-05-28 11:08:19 +02:00
Martin Gräßlin
1de1204ecd Drop KWIN_HAVE_OPENGL defines in effects
OpenGL is nowadays a build dependency which obsoletes the define.

REVIEW: 105023
2012-05-27 16:37:26 +02:00
Martin Gräßlin
d0d274b855 Don't compare uint with int
Explicitly cast uint to int to fix a warning.
2012-05-27 16:35:04 +02:00
Martin Gräßlin
812c310dcf Fix unused variable warnings
SVN_SILENT
2012-05-27 16:35:04 +02:00
Thomas Lübking
57ce41d966 move a variable to correct context
BUG: 297757
FIXED-IN: 4.9
REVIEW: 105058
2012-05-26 13:24:46 +02:00
Martin Gräßlin
f6a0c6907a Fix compilation of screenshot effect without XRender 2012-05-26 10:24:11 +02:00
Martin Gräßlin
aebc322a74 Fix compilation of snaphelper effect without XRender 2012-05-26 09:31:04 +02:00
Martin Gräßlin
b40f27f54c Fix compilation of magnifier effect without XRender 2012-05-26 09:05:05 +02:00
Martin Gräßlin
f24103481e Ensure ScreenTransformation matrix is reset after rendering cube
Cube effect modifies the ScreenTransformation matrix. While each
window resets the matrix on a global level it's not reset. That
means if the last rendered window had the screen rotated the
ScreenTransformation keeps the rotation even after the cube
ended. This causes a rotated window in e.g. TaskbarThumbnails.

REVIEW: 104918
CCBUG: 299869
2012-05-22 18:34:11 +02:00
Martin Gräßlin
1379bbaa83 Use enum based setUniform in cube effect
A little bit more safety when setting a uniform value.

REVIEW: 104923
2012-05-22 18:31:14 +02:00
Martin Gräßlin
d14cf2da92 Show detailed information why an effect cannot be loaded
Effects can specify their minimum requirements in their
desktop file:
* OpenGL
* OpenGL 2 (GLSL required)
* Shaders (either ARB or OpenGL 2)

The configuration module uses this information in combination
with which backend KWin is currently using. So if e.g. OpenGL
is used and an effect requires OpenGL 2 a detailed error
message can be showed that OpenGL 2 is required.

BUG: 209213
FIXED-IN: 4.9.0
REVIEW: 104847
2012-05-15 18:02:57 +02:00
Martin Gräßlin
f3443a6b07 Add CMake variable to rename kwin binaries
A CMake variable is used to specify the name of the binary.
By default this is "kwin" but building for PA changes the
name to "kwinactive". The variable adjusts all names, e.g.
kwinnvidiahack becomes kwinactivenvidiahack.

The remaining usage of kwinrc in core and libs is replaced
by a cmakedefine for the configuration name and all data
installations are moved to the defined name. Dynamic loading
for scripts & co is adjusted for loading based on defined name.

This change allows the side-by-side installation of both kwin
for desktop and kwin for Plasma Desktop without the known
issues like conflicts in config files or missing build options
if kwin desktop is used for Plasma Active.

Likewise the KCMs are not adjusted as they are not intended to
be used for kwinactive.

REVIEW: 104299
BUG: 296084
FIXED-IN: 4.9.0
CCMAIL: active@kde.org
2012-05-10 10:25:15 +02:00
Ghislain MARY
c66c78f1d2 Key Bindings for Switching between Windows of current Application
Additional TabBox Mode which allows to switch between all open
windows of the current selected application. By default Alt+tilde
is used which is on qwerty just one key above tab. For non-qwerty
layouts the shortcut is unfortunately not convenient.

REVIEW: 104730
FEATURE: 299308
FIXED-IN: 4.9.0
2012-05-10 09:53:10 +02:00
Script Kiddy
ee92a35f39 SVN_SILENT made messages (.desktop file) 2012-05-10 09:48:44 +02:00
Martin Gräßlin
8dd05b6cb2 Fix error introduced with 0950f4
CCBUG: 299429
2012-05-06 20:27:47 +02:00
Martin Gräßlin
b3a813ffa7 Exclude minimized and windows not on current desktop from fade desktop
BUG: 299429
FIXED-IN: 4.9.0
2012-05-06 19:51:56 +02:00
Martin Gräßlin
151b8835f5 Resolve ambiguous connect in fade desktop scripted effect
Scripts cannot connect to a generic desktopChanged signal, but
need to explicitly state which one to use.
2012-05-06 19:46:14 +02:00
Martin Gräßlin
a79eacaed7 Properly detect effects which need OpenGL 2
Effects that need GLSL require that OpenGL 2 is active.
It does not matter whether the GPU would support it if
OpenGL 2 is not used.

Cherry-picked from db42152

CCBUG: 299426
2012-05-05 10:27:19 +02:00
Thomas Lübking
766bc27940 tag window being moved before dropping out of QuickTile/Max and omit wobble if window being moved during maximization change
BUG: 222102
REVIEW: 104841
FIXED-IN: 4.9
2012-05-03 18:54:30 +02:00
Thomas Lübking
cd8e84f5f2 activate dragged window if not using present windows in desktop grid
BUG: 254044
REVIEW: 104247
FIXED-IN: 4.9
2012-05-03 17:50:43 +02:00
Thomas Lübking
494ffbdfd4 swap desktops in desktopgrid w/o swapping traversed desktops
BUG: 252699
REVIEW: 104247
FIXED-IN: 4.9
2012-05-03 17:49:43 +02:00
Thomas Lübking
8b175b7044 don't exit desktop grid when clicking into empty space
BUG: 244216
REVIEW: 104247
FIXED-IN: 4.9
2012-05-03 17:48:44 +02:00