Summary:
As is KWin only had 1 Cursor which was a singleton. This made it impossible for
us to properly implement the tablet (as in drawing tablets) support and show where
we're drawing.
This patch makes it possible to have different Cursors in KWin, it makes all the
current code still follow the mouse but the tablet can still render a cursor.
Test Plan: Tests pass, been using it and works as well as before but with beautiful tablet cursors.
Reviewers: #kwin, cblack, davidedmundson
Reviewed By: #kwin, cblack, davidedmundson
Subscribers: davidedmundson, cblack, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D28155
Summary: No need to keep them around for no reason.
Test Plan: Tested the plugins I thought could be affected. Have been using it for a couple of days without problems
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D28062
Summary:
QDateTime::fromMSecSinceEpoch uses Qt::LocalTime by default. This involves an
expensive localtime conversion. So instead force things to use UTC, as there
is no need for timezone information when tracking durations.
This is especially noticeable on Bedrock Linux, which uses a Fuse mounted
/etc, which is slower than a plain /etc and causes quite some slowdown there.
See https://github.com/bedrocklinux/bedrocklinux-userland/issues/140 for
details.
Test Plan: The screenedge unit test still passes.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: zzag, anthonyfieroni, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D27114
Summary:
The GLX backend might need a combination of swap and composite timer events for
continous painting.
The reason for that is that if the buffer age extension is not available we
fall back to copies in case not the whole screen is repainted.
The timer logic is adapted to make this possible in a lean way what cleans up
the Compositor class in several ways.
Test Plan: Tested on X11 (with/without swap events, buffer age enabled) and Wayland.
Reviewers: #kwin
Subscribers: hurikhan77, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26216
Summary:
Activate intel swap events by default if available. They were hidden behind an
environmental variable because of some critical release blocking issue years
ago.
Manual testing indicates that there are no issues anymore with this extension.
Since it allows us to use swap events with MESA drivers for optimized repaints
enable swap events by default again.
For now leave a modified environment variable to switch back to using no swap
events easily.
CCBUG: 342582
Test Plan: i915
Reviewers: #kwin
Subscribers: zzag, broulik, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D25300
Summary:
Add a small getter to query information internally if the backend supports
swap events. Defaults to true as it is the default in the GBM Wayland backend.
Test Plan: i915
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D25298
Summary:
KDE is known for having a strong view on the client-side decorations vs
server-side decorations issue. The main argument raised against CSD is
that desktop will look less consistent when clients start drawing window
decorations by themselves, which is somewhat true. It all ties to how
well each toolkit is integrated with the desktop environment.
KDE doesn't control the desktop market on Linux. Another big "player"
is GNOME. Both KDE and GNOME have very polarized views on in which
direction desktop should move forward. The KDE community is pushing more
toward server-side decorations while the GNOME community is pushing
more toward client-side decorations. Both communities have developed
great applications and it's not rare to see a GNOME application being
used in KDE Plasma. The only problem is that these different views are
not left behind the curtain and our users pay the price. Resizing GTK
clients in Plasma became practically impossible due to resize borders
having small hit area.
When a client draws its window decoration, it's more likely that it also
draws the drop-shadow around the decoration. The compositor must know
the extents of the shadow so things like snapping and so on work as
expected. And here lies the problem... While the xdg-shell protocol has
a way to specify such things, the NetWM spec doesn't have anything like
that. There's _GTK_FRAME_EXTENTS in the wild, however the problem with
it is that it's a proprietary atom, which is specific only to GTK apps.
Due to that, _GTK_FRAME_EXTENTS wasn't implemented because implementing
anything like that would require major changes in how we think about
geometry.
Recent xdg-shell window geometry patches adjusted geometry abstractions
in kwin to such a degree that it's very easy to add support for client
side decorated clients on X11. We just have to make sure that the
X11Client class provides correct buffer geometry and frame geometry when
the gtk frame extents are set.
Even though the X11 code is feature frozen, I still think it's worth
to have _GTK_FRAME_EXTENTS support in kwin because it will fix the resize
issues. Also, because KWin/Wayland is unfortunately far from becoming
default, it will help us with testing some implementation bits of the
window geometry from xdg-shell.
BUG: 390550
FIXED-IN: 5.18.0
Test Plan:
Things like quick tiling, maximizing, tiling scripts and so on work as
expected with GTK clients.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: cblack, trmdi, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24660
Summary:
Effects::checkInputWindowEvent(QWheelEvent *e) existed but it was not
hooked up to anything and would never be called.
This patch adds the relevant handling in the wayland filter, X filter so
the existing method gets called.
EffectQuickView is updated to handle wheel events.
Test Plan:
Used a ListView via an EffectQuickView in an effect.
I can now scroll with the mouse.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25292
Summary:
Compositing in X11 was done time shifted, meaning that we paint first, then
wait one vblank interval length and present on prepareRenderingFrame the
previous paint result. This is supposed to make sure we don't miss the vblank
and in case of block till retrace be able to continue issuing commands and
only shortly before next vblank present.
This is counter-intuitiv, not how we do it on Wayland or even on MESA with X.
The reason seems to be that the GLX backend was in the beginning written
against Nvidia proprietary driver which needed this but nowadays even this
driver defaults to non-blocking behavior on buffer swap.
Therefore remove this legacy anomaly fully and directly present after paint.
We then wait one refresh cycle and in the future can optimize this by delaying
the paint and present till shortly before vsync.
Test Plan: kwin_x11 tested on i915 and Nvidia proprietary driver.
Reviewers: #kwin
Subscribers: zzag, alexeymin, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D23514
Summary:
Selecting not to vsync does not make sense for an X11 compositor. In the end
we want clients to be able to present async if they want to but the compositor
is supposed to send swaps with vsync to the XServer in order to not generate
tearing artifacts.
There was also a detection logic which did some questionable things in case
vsync was not available. I don't think this is necessary at all since we can
just always run a timer to present with or without vsync.
Test Plan: kwin_x11 tested on i915.
Reviewers: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D23511
Summary:
Current hardware should suppport either GLX_EXT_swap_control or
GLX_MESA_swap_control. To simplify code remove the usage of SGI extensions.
Test Plan: kwin_x11 tested on i915.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: davidedmundson, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D23510
Summary:
It is not clear what the advantage of triple buffering is for KWin. An X11
compositor is meant to swap buffers once every monitor cycle. For that triple
buffering is not necessary.
The functionality is not maintained, does not reliably work as displayed by
the existence of an environment variable to force some behavior, pollutes
our code and every compositing-related problem that might be mitigated with
triple buffering should find a simpler and more fitting solution with other
means.
There is one caveat which is if we shall block for retrace. We set it
currently according to the result of the swap profiler and in the most common
case with double buffering it is set to true. But on Nvidia systems this might
be actual the wrong behavior. Instead of trying to work around this ignore
the issue for now and move the overall architecture to something less complex
by presenting after paint how we do it in the Wayland DRM backend and with
double buffering on GLX (although this is at the moment also borken because
we actually present then twice).
Test Plan: kwin_x11 tested on i915.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, fredrik, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D23504
Summary:
This is necessary to keep openQA working, which uses LLVMpipe as a
renderer on a Cirrus device that operates in depth 16.
LLVMpipe advertises 24/32 bit sRGB configurations on this setup, but
they cannot be presented.
CCBUG: 408594
Test Plan: Compile tested only.
Reviewers: fvogt, #kwin, zzag
Reviewed By: fvogt, #kwin, zzag
Subscribers: romangg, sbergeron, fvogt, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22203
Summary:
EffectQuickView/Scene is a convenient class to render a QtQuick
scenegraph into an effect.
Current methods (such as present windows) involve creating an underlying
platform window which is expensive, causes a headache to filter out
again in the rest of the code, and only works as an overlay.
The new class exposes things more natively to an effect where we don't
mess with real windows, we can perform the painting anywhere in the view
and we don't have issues with hiding/closing.
QtQuick has both software and hardware accelerated modes, and kwin also
has 3 render backends. Every combination is supported.
* When used in OpenGL mode for both, we render into an FBO export the
texture ID then it's up to the effect to render that into a scene.
* When using software QtQuick rendering we blit into an image, upload
that into a KWinGLTexture which serves as an abstraction layer and
render that into the scene.
* When using GL for QtQuick and XRender/QPainter in kwin everything is
rendered into the internal FBO, blit and exported as an image.
* When using software rendering for both an image gets passed directly.
Mouse and keyboard events can be forwarded, only if the effect
intercepts them.
The class is meant to be generic enough that we can remove all the
QtQuick code from Aurorae.
The intention is also to replace EffectFrameImpl using this backend and
we can kill all of the EffectFrame code throughout the scenes.
The close button in present windows will also be ported to this,
simplifiying that code base.
Classes that handle the rendering and handling QML are intentionally
split so that in the future we can have a declarative effects API create
overlays from within the same context. Similar to how one can
instantiate windows from a typical QML scene.
Notes:
I don't like how I pass the kwin GL context from the backends into the
effect, but I need something that works with the library separation. It
also currently has wayland problem if I create a QOpenGLContext before
the QPA is set up with a scene - but I don't have anything better?
I know for the EffectFrame we need an API to push things through the
effects stack to handle blur/invert etc. Will deal with that when we
port the EffectFrame.
Test Plan: Used in an effect
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24215
Summary:
Currently each managed X11 client is represented with an instance of
Client class, however the name of that class is very generic and the
only reason why it's called that way is because historically kwin
was created as an x11 window manager, so "Client" was a sensible choice.
With introduction of wayland support, things had changed and therefore
Client needs to be renamed to X11Client in order to better reflect what
that class stands for.
Renaming of Client to X11Client was agreed upon during the last KWin
sprint.
Test Plan: Compiles, the test suite is still green.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24184
Summary:
Because KWin is a very old project, we use three kinds of null pointer
literals: 0, NULL, and nullptr. Since C++11, it's recommended to use
nullptr keyword.
This change converts all usages of 0 and NULL literal to nullptr. Even
though it breaks git history, we need to do it in order to have consistent
code as well to ease code reviews (it's very tempting for some people to
add unrelated changes to their patches, e.g. converting NULL to nullptr).
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson, romangg
Reviewed By: #kwin, davidedmundson, romangg
Subscribers: romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23618
We have lots of inconsistency at the moment in CMakeLists.txt files. Most
of it is due to kwin being a very old project. This change hopefully fixes
all of it.
Summary:
Switch to Q_ASSERT in order to make code a bit more consistent. We have
places where both assert and Q_ASSERT are used next to each other. Also,
distributions like Ubuntu don't strip away assert(), let's hope that
things are a bit different with Q_ASSERT.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: romangg, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23605
Summary:
With 1a11abc821 X11 standalone plugin uses the AbstractOutput interface for
managing its outputs. In there the refresh rate is stored in 1/μs.
Test Plan: currentRefreshRate() provides correct rate.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23265
Summary:
This patch is a first take at splitting up of the Compositor class into
Wayland and X11 child classes.
In this first patch we mostly deal with setup and teardown procedures.
A future goal is to further differentiate the compositing part itself too.
Test Plan: Manually X from VT and Wayland nested. Autotests pass.
Reviewers: #kwin
Subscribers: sbergeron, anthonyfieroni, zzag, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D22195
Summary:
So far we were following a bit unique and rare doxygen comment style:
/**
* Contents of the comment.
**/
Doxygen comments with this style look balanced and neat, but many people
that contribute to KWin don't follow this style. Instead, they prefer
more traditional doxygen comment style, i.e.
/**
* Contents of the comment.
*/
Reviewing such changes has been a bit frustrating for me (so selfish!)
and for other contributors.
This change switches doxygen comment style in KWin to a more traditional
style. The main reason for doing this is to make code review process easier
for new contributors as well us.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22812
Summary:
kwin(28512) QPainter::begin|QPainter::QPainter|KWin::Decoration::Renderer::renderToImage QPainter::begin: Paint device returned engine == 0, type: 3
kwin(28512) QPainter::setRenderHints|QPainter::setRenderHint|KWin::Decoration::Renderer::renderToImage QPainter::setRenderHint: Painter must be active to set rendering hints
kwin(28512) QPainter::setWindow|KWin::Decoration::Renderer::renderToImage|?KWinX11Platform.so? QPainter::setWindow: Painter not active
kwin(28512) QPainter::setClipRect|KWin::Decoration::Renderer::renderToImage|?KWinX11Platform.so? QPainter::setClipRect: Painter not active
Test Plan: seems to happen on startup, at least (when restarting kwin)
Reviewers: graesslin, zzag
Reviewed By: zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D9014
Summary:
Currently code base of kwin can be viewed as two pieces. One is very
ancient, and the other one is more modern, which uses new C++ features.
The main problem with the ancient code is that it was written before
C++11 era. So, no override or final keywords, lambdas, etc.
Quite recently, KDE compiler settings were changed to show a warning if
a virtual method has missing override keyword. As you might have already
guessed, this fired back at us because of that ancient code. We had
about 500 new compiler warnings.
A "solution" was proposed to that problem - disable -Wno-suggest-override
and the other similar warning for clang. It's hard to call a solution
because those warnings are disabled not only for the old code, but also
for new. This is not what we want!
The main argument for not actually fixing the problem was that git
history will be screwed as well because of human factor. While good git
history is a very important thing, we should not go crazy about it and
block every change that somehow alters git history. git blame allows to
specify starting revision for a reason.
The other argument (human factor) can be easily solved by using tools
such as clang-tidy. clang-tidy is a clang-based linter for C++. It can
be used for various things, e.g. fixing coding style(e.g. add missing
braces to if statements, readability-braces-around-statements check),
or in our case add missing override keywords.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, apol, romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22371
Summary:
QImage::byteCount() was deprecated in Qt 5.10. It is advised to use
QImage::sizeInBytes() method instead.
Reviewers: #kwin, apol
Reviewed By: apol
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22355
Summary:
QRegion::rects was deprecated in Qt 5.11. It is advised to use begin()
and end() methods instead.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22353
Summary:
To streamline Compositor code more remove the composite reset timer. The two
times it was used we can either use a singleshot timer instead or connect the
call to a different signal in the X11 backend.
Long term goal is to have a well structured init of the Compositor such that
we can call directly instead.
Test Plan: Manually in X and Wayland nested session.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D22270
Summary:
The color correction manager doesn't make any specific assumptions about
underlying platform, e.g. whether it's x11, etc. The platform just
has to be capable of setting gamma ramps. Given that, there are no any
significant technical blockers for making this feature work on x.
Reviewers: #kwin, davidedmundson, romangg
Reviewed By: #kwin, davidedmundson, romangg
Subscribers: romangg, neobrain, GB_2, filipf, davidedmundson, ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D21345
Summary:
Represent outputs in the X11 session via AbstractOutput. For that we
move all Wayland specific parts of AbstractOutput into a new subclass
AbstractWaylandOutput and let the outputs of our Wayland backends inherit
from there.
This should allow us to get rid of the Screens class later on.
Test Plan: Manually in X session.
Reviewers: #kwin, zzag, davidedmundson
Reviewed By: #kwin, zzag, davidedmundson
Subscribers: ngraham, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19208
Summary:
The NVIDIA implementation of glXSwapBuffers will, by default, queue up
to two frames for presentation before blocking. KWin's compositor,
however, assumes that calls to glXSwapBuffers will always block until
the next vblank when rendering double buffered. This assumption isn't
valid, as glXSwapBuffers is specified as being an implicit glFlush,
not an implicit glFinish, and so it isn't required to block. When this
assumption is violated, KWin's frame timing logic will
break. Specifically, there will be extraneous calls to
setCompositeTimer with a waitTime of 0 after the non-blocking buffer
swaps, dramatically reducing desktop responsiveness. To remedy this,
a call to glXWaitGL was added by Thomas Luebking after glXSwapBuffers
in 2015 (see bug 346275, commit
8bea96d701). That glXWaitGL call is
equivalent to a glFinish call in direct rendering, so it was a good
way to make glXSwapBuffers behave as though it implied a glFinish
call.
However, the NVIDIA driver will by default do a busy wait in glFinish,
for reduced latency. Therefore that change dramatically increased CPU
usage. GL_YIELD can be set to USLEEP (case insensitive) to change
the behavior and use usleep instead. When using the NVIDIA driver,
KWin will disable vsync entirely if GL_YIELD isn't set to USLEEP
(case sensitive, a bug in KWin).
However, the NVIDIA driver supports another environment variable,
__GL_MaxFramesAllowed, which can be used to control how many frames
may be queued by glXSwapBuffers. If this is set to 1 the function
will always block until retrace, in line with KWin's expectations.
This allows the now-unnecessary call to glXWaitGL to be removed along
with the logic to conditionally disable vsync, providing a better
experience on NVIDIA hardware.
Reviewers: #kwin, davidedmundson, zzag
Reviewed By: #kwin, davidedmundson, zzag
Subscribers: kwin, davidedmundson, zzag
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19867
Summary:
When Compositor finishes compositing, it destroys EffectsHandlerImpl,
which in its turn tries to unload all effects. But there is a problem...
EffectsHandlerImpl has platform-specific hooks to ungrab keyboard and
also stop mouse interception. Given that any call made to a virtual function
in the destructor of a base class(EffectsHandlerImpl) won't go to a derived
class(EffectsHandlerImplX11), keyboard won't be ungrabbed even if effect
that grabbed it is already gone.
BUG: 399572
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19178
Summary:
We have a mix of different doxygen comment styles, e.g.
/*!
Foo bar.
*/
/**
* Foo bar.
*/
/** Foo bar.
*/
/**
* Foo bar.
*/
/**
* Foo bar.
**/
To make the code more consistent, this change updates the style of all
doxygen comments to the last one.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18683
Summary:
Mesa requires XESetWireToEvent xlib callbacks to be called
when DRI2 is used. This is done by the GLX integration in
the Qt's xcb plugin, but Qt 5.12 initializes the GLX integration
only when required, e.g. when a window with OpenGL support is
created or when availability of OpenGL is checked.
So force initialization of the GLX integration by calling
QOpenGLContext::supportsThreadedOpenGL().
https://codereview.qt-project.org/#/c/6557/https://bugzilla.opensuse.org/show_bug.cgi?id=1120090
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: davidedmundson, graesslin, fvogt, filipf, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18366
Summary:
This ensures that KWin gets the same keyboard layout config as is
configured in the session and not a default config.
BUG: 402764
FIXED-IN: 5.14.5
Test Plan:
Xephyr to verify the config is applied, otherwise completely
untested. I don't have an X session.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17967
Summary:
This change inits XInput extension, listens for touch events and
forwards them to our platform API. Thus touch events are forwarded on a
nested wayland session on X11.
Please note that I only tested this change on Xwayland.
Test Plan: Run nested kwin_wayland with two outputs and looked into debug console
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17369
Summary:
This brings KWin a step closer to be run from build dir without having
to install at all. The integration tests are adjusted so that the
virtual platform is still found which makes the code be closer to what
is used in normal kwin_wayland.
Test Plan: ctest passes, manually verified correct plugin is loaded
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17388
Summary:
Instead of seeing the cursor <--> on the left edge you now see an icon
that looks like |<- .
This brings kwin decorations in line with GTK CSD icons.
In theory this is also useful to tell which window will resize in the
case of side-by-side windows (regardless of whether borders are on or
not). In practice with the adwaita icon theme I tested with it's not
very intuitive to realise which is which till you learn the icon.
Change is more involved than it should be as Qt::CursorShape doesn't
have these entries, and I don't want to shadow that enum internally or
have
to change kwin effect code.
Specifics depend on cursor icon theme if they are not present it will
fallback to the <--> icon. (Breeze does not have them currently)
Test Plan:
Resized some windows (on X and on Wayland)
Correct icon appeared on Adwaita
Existing icon appeared on Breeze
Reviewers: #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13396
Summary:
The support for interactive point selection was missing. This results in
the ColorPicker dbus API always returning an error on X11. We either need
to disable the ColorPicker on X11 or add support for this functionality.
As the X11 platform basically supports selecting a point in the
interactive window selection it makes more sense to add this missing
method in the platform than to disable support of color picker effect.
BUG: 387720
FIXED-IN: 5.12.1
Test Plan:
Run KWin/X11 on Xephyr and was able to pick a color and
kill a window
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D10302
Mesa's glXChooseFBConfig will not return any sRGB capable fbconfig when it
is not explicitly asked for. On some systems, the only ARGB32 visual is
paired with an sRGB capable fbconfig, so application windows using ARGB32
visuals would fail to display.
BUG: 387159
FIXED-IN: 5.11.4
Summary:
This is meant to address Bug 372114. The problem here is that the KConfig
object (and its derivatives), that the freeze detection thread needs to
record the freeze, are not thread safe. When it happens that the main
thread is in fact not frozen, it is possible that the two stomp on each
other's KConfig object.
The solution applied here is to use the KSharedConfig::openConfig
function, which is thread safe, on the freeze detection thread. As was
mentioned by Martin Flöser in the discussion, the thread needs to obey
the name of the main config file of KWin, which can change in the future.
As a secondary issue, this patch also turns off KCrash reporting for
aborts due to a freeze being detected. IMO it is not very user friendly
to still show a crash report to the user, even after this bug is fixed,
for the deliberate SIGABRT. Maybe a less intrusive notification could be
used to tell the user why effects are suddenly disabled?
I've been using kwin with this change for several weeks now and it makes
the restarts of kwin due to freezes unobtrusive. However, most (I would
say almost all) of these freezes are actually instances where the system
is being slow after eg. screen resolution is changed.
BUG: 372114
FIXED-IN: 5.11.3
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: ngraham, graesslin, anthonyfieroni, cfeck, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8356
Summary:
On Wayland we have the sync disabled as it doesn't work properly. This
allows us to also move the sync event handling into the X11 standalone
platform.
The code is slightly refactored: instead of passing the event to each
Client, we search for the matching Client. For that the SyncAlaram struct
is added to public section of Client. The method to handle the sync
doesn't need the event any more and is moved from events.cpp to
client.cpp.
Test Plan:
Run Xephyr+kwin_x11, resized a window and verified through
gdb breakpoint that the sync still works
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D7942
Summary:
So far KWin does not know which Compositors the platform actually
supports. This results in KWin happily trying to use the OpenGL
compositor on fbdev or the QPainter compositor on hwcomposer although
that is obviously going to fail as the platform doesn't support this.
By adding a pure virtual method all Platforms can define what they
support. In a later step the Compositor can use this to create an
appropriate scene and also perform proper fallback handling in case the
scene creation fails.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8316
Summary:
The Platform API is extended by a call to create the EffectsHandler. In
X11 standalone Platform a new EffectsHandlerImplX11 is added which
contains the X11 only parts of the EffectsHandler, such as grabbing the
X keyboard and the X11 mouse interception window.
The EffectsHandlerImpl gains some virtual methods for the parts which
are now done in the X11 specific implementation. In return we get rid of
lots of if-else structures checking for the operation mode.
Test Plan: Only compile tested.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7955
Summary:
Unfortunately a rather large change which required more refactoring than
initially expected. The main problem was that some parts needed to go
into platformsupport so that the platform plugins can link them. Due to
the rather monolithic nature of scene_opengl.h a few changes were
required:
* SceneOpenGL::Texture -> SceneOpenGLTexture
* SceneOpenGL::TexturePrivate -> SceneOpenGLTexturePrivate
* texture based code into dedicated files
* SwapProfiler code into dedicated files
* SwapProfiler only used in x11 variants
* Safety checks for OpenGL scene moved into the new plugin
* signal declared in SceneOpenGL moved to Scene, so that we don't need
to include SceneOpenGL in composite
Test Plan: Nested OpenGL compositor works
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7740
Summary:
A dedicated X11EventFilter is added and created from the X11Cursor in
case we have XFixes. This means some more X11 specific code is now only
on X11.
Test Plan: Only compile tested.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7843
Summary:
Only needed for kwin_x11 variant (required for the non-composited
Outline). As that's nowadays in the x11 platform, we can move the
complete XRenderUtils support into the platform. Thus KWin core does
no longer require to link it.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7760
No idea why the code compiles on my system. This change is based on the
output on build.kde.org.
CMakeFiles/testXRandRScreens.dir/__/plugins/platforms/x11/standalone/screens_xrandr.cpp.o:
In function `KWin::XRandRScreens::event(xcb_generic_event_t*)':
/home/jenkins/workspace/Plasma kwin kf5-qt5 SUSEQt5.9/plugins/platforms/x11/standalone/screens_xrandr.cpp:210:
undefined reference to `KWin::Options::currentRefreshRate()'
...
Summary:
The code in events.cpp was problematic as it was called in a Wayland
session. So KWin changed outputs, this gets mirrored to XWayland and
then KWin reacted on the XRandR event and might have even changed the
refresh rate due to that - bad idea.
This change moves the code into the already existing X11EventFilter for
XRandR events in XRandRScreens.
Test Plan: Run kwin_x11 in gdb on Xephyr, breakpoint in new code and triggered XRandR event
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7654
Summary:
By moving the functionality into the Platform API we can also implement
support on other platforms which support this in general (e.g. DRM once
Roman's color adjustment patches landed).
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D7447
Summary:
Not needed except for X11/non-composited usage, so should be in the
plugin instead of core.
Platform API is extended to create a decoration renderer.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7444
Summary:
KWin::displayWidth and KWin::displayHeight are bound to X11 which
doesn't make much sense on X11. In addition KWin internally knows
the overall display dimensions through the Screens singleton class.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D1798
Summary:
Creating the OutlineVisual is moved into the Platform API. The default
implementation creates the composited OutlineVisual. The X11 standalone
platform overrides it and creates the non composited outline in case no
compositing is used.
Test Plan:
Run kwin_x11 with KWIN_COMPOSE=N and KWIN_COMPOSE=X,
non composited outline and composited outline loaded
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7450
Summary:
This change splits out the X11 specific event filtering into a dedicated
X11EventFilter. It is created in the x11 standalone platform plugin when
the first Edge is being created.
Some of the X11 specific code is removed from ScreenEdges, though more
refactoring is possible in ScreenEdges to share more code between X11
specific and generic implementation.
Test Plan: Run KWin on Xephyr, screen edge approach effect still shows
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7406
Summary:
KWin::updateXTime only delegates into the platform API where the method
is a no-op. The actual implementation is moved into the X11 standalone
platform as it uses QX11Info which is non functional except on the X11
standalone platform.
This change exposes a problem with timestamp handling: on Wayland the
X11 timestamp does not get updated at all, causing e.g. window sync not
work correctly (c.f. bug 374881). We cannot implement the updating in the
same way as QX11Info/Qt xcb platform does it as that would introduce a
blocking roundtrip to XWayland which is dangerous.
As a side-effect this change removes linking to Qt5::X11Extras in kwin
core as it's no longer needed.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7515
Summary:
Based on the work of 3f4995fb9b this change
introduces a GlxContextAttributeBuilder to make the requesting of context
attributes cleaner, more verbose and less error prone copy and paste.
Test Plan:
Switched between Core and legacy and verified the output;
extended auto test
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D6411
Summary:
The OverlayWindowX11 also inherits from X11EventFilter and performs
the filtering itself.
Test Plan: Compiles, not yet tested as I'm on Wayland
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D7197
Summary:
The overlay window is only needed for the X11 based compositors. Given
that it is better suited in the X11 platform. Unfortunately it is not
possible to completely move it into the platform plugin as it is still
referenced in KWin core (e.g. SceneXRender). Due to that the
OverlayWindow in KWin core is turned into a pure virtual class with the
implementation being moved into the plugin.
The platform API gains a new virtual factory method which is only
implemented in the X11 platform.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7193
Summary:
KWin already used C++14 constructs in a conditional way. This doesn't
make much sense today, it's better to just require C++14.
For KWin only gcc and clang are currently compilers of relevance. Gcc
supports C++14 since version 5 and defaults to C++14 since 6.1 [1].
Clang supports C++14 since version 3.4 [2].
An overview of compiler support in various distributions:
* Debian stable (stretch): gcc 6.3, clang 3.8
* Debian oldstable (jessie): 4.9, clang 3.5
* Ubuntu 17.04: gcc 6.1, clang 3.8
* Ubuntu 16.04: gcc 5.3, clang 3.8
* openSUSE Tumbleweed: gcc 7.1, clang 4.0
* openSUSE Leap 42.3: gcc ?, clang ? [3]
* FreeBSD: clang >= 34 in ports
* Slackware 14.2: gcc 5.3
This overview shows that every distro out there has at least one
supported compiler which can still compile KWin with this change.
[1] https://gcc.gnu.org/projects/cxx-status.html#cxx14
[2] https://clang.llvm.org/cxx_status
[3] Sorry I fail to understand openSUSE's package repository.
It seems that there is gcc 7 available, but gcc package is 4.8
Test Plan: Compiles on my neon system
Reviewers: #plasma
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6634
Summary:
Weird NVIDIA behavior fixup part 2. Now that we do no longer freeze when
NVIDIA decides to create an OpenGL error on startup
(aefb5f4dd9), we experience a new issue.
KWin is terminating (no idea why, [1]) and at the same time the OpenGL freeze
protection thread is still running. So far we did not terminate the
thread on shutdown and thus we hit an abort in Qt.
This change ensures that we properly terminate the thread on shutdown.
[1] My current theory is that games terminate KWin, common pattern of
bug reports is "steam".
BUG: 382283
FIXED-IN: 5.10.4
Test Plan:
Tortured KWin by making sure I go through the code path,
saw the abort without the patch, no more abort with the patch
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6735