The DBusCall is exported as a QObject to the QML environment. It is
intended as a declarative replacement for the callDBus method which used
to be exported on global scope in the QtQuick 1 world.
Example usage:
DBusCall {
id: dbus
service: "org.kde.KWin"
path: "/KWin"
method: "setCurrentDesktop"
arguments: [1]
Component.onCompleted: dbus.call()
}
Getting all functionality from old solution into new one is not really
possible. Main problems are that QtScript provided more functionality
than the QJSEngine. For example it's no longer possible to just export
functions to the engine. We need to have a Qt wrapper object. At the
moment this wrapper object doesn't export all functions as the callbacks
are tricky. A solution might be to create specific QML types
encapsulating functionality which used to be exported on the functions.
Nevertheless a basic QML script loads and works and the ported readConfig
function works, too.
Straight forward port. Note: this is currently crashing deep down in
QtQuick. To circumvent the crashes it helps to disable the property
highlightFollowsCurrentItem in the listviews. This solves the problem
that QtQuick crashes on first loading. Unfortunately it still crashes
if one tries to invoke TabBox for the second time.
AbstractThumbnailItem inherits from QQuickPaintedItem using QPainter to
do the fallback painting of icons.
The scene is adjusted to get the information from QQuickItem instead of
QDeclarativeItem. Clipping got a little bit more complex as the clip
path does not exist any more. To get it right the ThumbnailItem needs to
specify the parent it wants to be clipped to with the clipTo property.
E.g.:
clipTo: listView
The scene uses this clipTo parent item to correctly calculate the clip
region. Also the ThumbnailItem needs to have clipping enabled.
Note: this commit currently breaks TabBox as the qml and view are not
yet adjusted. In scripting the export of the item is disabled, but any
qml script using a ThumbnailItem would obviously also fail.
required until there's a dynamic poll rate, because 10Hz is too
low for magnifiers (lag), mousemark (paints too edgy), mouseclick
(often fails because it's easy to cycle the button state within 100ms)
- and the bouncing icon lags behind the mouse as well ;-)
REVIEW: 111909
required until there's a dynamic poll rate, because 10Hz is too
low for magnifiers (lag), mousemark (paints too edgy), mouseclick
(often fails because it's easy to cycle the button state within 100ms)
- and the bouncing icon lags behind the mouse as well ;-)
REVIEW: 111909
Incorrect porting by merging ButtonPress and ButtonRelease into one
function.
This fixes the broken mouse button event handling in e.g. DesktopGrid
effect.
Using a QTimer to move the resize/move related code to the end of the
event queue. In case there is another motion event in the queue it will
cancel the timer.
largely reverts b164e9912c9b5f9c9ae619bbd79355d317174115
which prevented the crash but due to early screen updating
causes issues with scene/overlay update on at least intel chips
BUG: 322970
FIXED-IN: 4.11
CCBUG: 322156
REVIEW: https://git.reviewboard.kde.org/r/111811/
This happens because some distros ship broken installations
of KWin and KWinActive, but could also appear to QML hacking users
BUG: 322830
FIXED-IN: 4.11
REVIEW: 111732
Not correct crossfading
Purpose of the hotfix is to manipulate opacities of the "semi-crossfaded™"
pixmaps so that on a quick animation and sloppy check it looks somehow
believable (instead of bumping the window to full opacity)
REVIEW: 111888
With the fixed KPluginFactory macro, the KWIN_EFFECT_CONFIG_* macros
seem to break. I'm looking for a solution to fix up the macro in
kwineffects.h, or otherwise the usage in the plugins.
The problem is that the macros of each plugin export the exact same
class name, which is going to clash.
Until I've found a solution, disable build of the config files, so it's
not too disruptive for others.
CCMAIL:kwin@kde.org
Not sure why kdeclarative gets its own subdir, nor why
there is no CMake module to to add it to the include dirs
on find_package, but this matches what plasma-framework
does at the moment.