Commit graph

93 commits

Author SHA1 Message Date
Vlad Zahorodnii
c5d97ba04a cmake: Clean up CMakeLists.txt for QPA plugin 2021-01-07 09:49:54 +00:00
Vlad Zahorodnii
48728f3b8f Remove fixqopengl.h
Qt stopped defining GLdouble type on uncontrolled ES2 platforms since
version 5.4.
2020-12-10 12:00:20 +02:00
Vlad Zahorodnii
6b2e6cfd53 Prevent EGL headers from including Xlib headers
One of the annoying things about EGL headers is that they include
platform headers by default, e.g. on X11, it's Xlib.h, etc.

The problem with Xlib.h is that it uses the define compiler directive to
declare constants and those constants have very generic names, e.g.
'None', which typically conflict with enums, etc.

In order to work around bad things coming from Xlib.h, we include
fixx11.h file that contains some workarounds to redefine some Xlib's
types.

There's a flag or rather two flags (EGL_NO_PLATFORM_SPECIFIC_TYPES and
EGL_NO_X11) that are cross-vendor and they can be used to prevent EGL
headers from including platform specific headers, such as Xlib.h [1]

The benefit of setting those two flags is that you can simply include
EGL/egl.h or epoxy/egl.h and the world won't explode due to Xlib.h

MESA_EGL_NO_X11_HEADERS is set to support older versions of Mesa.

[1] https://github.com/KhronosGroup/EGL-Registry/pull/111
2020-12-10 11:15:06 +02:00
Vlad Zahorodnii
fb0bcff1c8 plugins/qpa: Improve handling of output addition and removal
With this change, the QPA will try to avoid re-creating all platform
screens if a single output has been connected or disconnected.
2020-12-09 17:44:00 +00:00
David Edmundson
5e60e64a5d Bundle QPA plugin directly
On wayland, we know we're always going to load our internal QPA. Instead
of shipping a plugin and loading it dynamically we can use Qt static
plugins.

This should result in slightly faster load times, but also reduce the
number of moving pieces for kwin.

This also prevents anyone outside kwin loading our QPA which wouldn't
have made any sense and just crashed.
2020-11-22 17:52:14 +00:00
Vlad Zahorodnii
fb5143d34d qpa: Query various properties of the platform OpenGL context
Qt checks OpenGL version to determine if some features can be enabled.
This change ensures that the format EGLPlatformContext returns has
properly initialized the OpenGL version, the context profile and the
format options (e.g. whether it's a debug context, etc).
2020-10-20 09:54:17 +00:00
Vlad Zahorodnii
292335beac Introduce persistent global share context
On Wayland, internal windows that use OpenGL are rendered into fbos,
which are later handed over to kwin. In order to achieve that, our QPA
creates OpenGL contexts that share resources with the scene's context.

The problems start when compositing has been restarted. If user changes
any compositing settings, the underlying render backend will be
reinitialized and with it, the scene's context will be destroyed. Thus,
we no longer can accept framebuffer objects from internal windows.

This change addresses the framebuffer object sharing problem by adding
a so called global share context. It persists throughout the lifetime of
kwin. It can never be made current. The scene context and all contexts
created in our QPA share resources with it.

Therefore we can destroy the scene OpenGL context without affecting
OpenGL contexts owned by internal windows, e.g. the outline visual or
tabbox.

It's worth noting that Qt provides a way to create a global share
context. But for our purposes it's not suitable since the share
context must be known when QGuiApplication attempts to instantiate a
QOpenGLContext object. At that moment, the backend is not initialized
and thus the EGLDisplay is not available yet.

BUG: 415798
2020-10-19 12:13:15 +03:00
Vlad Zahorodnii
cc8cb8db9d qpa: Create a pbuffer for internal windows
If the surfaceless context extension is unsupported by the underlying
platform, the QPA will use the EGLSurface of the first output to make
OpenGL contexts current.

If an internal window attempts to make an OpenGL context current while
compositing is being restarted, for example it's typically the case with
the composited outline visual, QPA will either try to make the context
current with a no longer valid EGLSurface for the first output or will
crash during the call to Platform::supportsSurfacelessContext(). The
latter needs more explanation. After the compositingToggled() signal has
been emitted, there is no scene and supportsSurfacelessContext() doesn't
handle this case.

In either case, we could return EGL_NO_SURFACE if compositing is being
restarted, but if the underlying platform doesn't support the surfaceless
context extension, then the composited outline will not be able to
delete used textures, framebuffer objects, etc.

This change addresses that problem by making sure that every platform
window has a pbuffer allocated in case the surfaceless context extension
is unsupported.
2020-10-19 06:12:13 +00:00
Vlad Zahorodnii
29fbe27ffc core: Use less confusing name for Platform::supportsQpaContext()
Platform::supportsQpaContext() indicates if the EGL display supports
surfaceless contexts, so reflect that in the method name.
2020-10-13 05:32:48 +00:00
Vlad Zahorodnii
9b89a3d967 qpa: Merge OpenGL platform context classes
This makes our QPlatformOpenGLContext private subclass simpler.

As a slightly unrelated change, this patch also fixes a bug where our
platform opengl context may return a wrong surface format if surfaceless
contexts are unsupported.
2020-10-13 05:32:48 +00:00
Vlad Zahorodnii
d3934be591 Prefer std::make_unique over std::unique_ptr(new T)
This way code is thinner and it is guaranteed that no memory leaks will
occur if an exception gets thrown for some reason.
2020-10-12 08:51:01 +03:00
Vlad Zahorodnii
90dce019ad qpa: Expose output names to QScreen
It can be useful for things such as effects.
2020-09-23 06:36:31 +00:00
Bhushan Shah
e900dc3b5e qpa: remove unused override for the inputcontext
Previously qtvirtualkeyboard was integrated weirdly so that it was
acting as the focus object and proxy for input methods, however now that
we support proper input methods, this code is totally unused in the QPA
and actually prevents the QT_IM_MODULE from working now that
qtvirtualkeyboard is dropped.

See: f26f2fe181 for the reference of the
code deleted.
2020-09-03 12:29:57 +00:00
Vlad Zahorodnii
b4b0b93188 qpa: Don't delete platform screens manually
According to the documentation, deleting a platform screen manually can
lead to a crash due to a call to a pure virtual method.
2020-08-18 16:12:43 +03:00
Aleix Pol
3733e3e77f Remove embedded implementation of the Virtual Keyboard 2020-08-18 10:55:21 +00:00
Aleix Pol
be22876348 Don't double-delete Window::handle
It also gets deleted when cleaning up the Workspace.

Found using ASAN.
2020-08-14 16:51:46 +02:00
Aleix Pol
71de41a570 Don't leak screens when cleaning up
Found using ASAN.
2020-08-14 16:50:39 +02:00
Vlad Zahorodnii
4ce853e8e4 Prettify license headers 2020-08-07 19:57:56 +00:00
Vlad Zahorodnii
1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00
Aleix Pol
02fc40fa4a Make sure we don't leak the QPlatformFontDatabase using smart pointers
Found it when running KWin on ASAN
2020-07-28 08:19:41 +00:00
Méven Car
464203c60e Clean #if version check blocks
Since 08a21ae7b6 we now depend on Qt 5.14
2020-05-28 11:43:29 +00:00
Aleix Pol
1b7fd0db3f Properly include private Qt5 targets
Summary: Qt is already providing the cmake files to load them, we just need to load them properly.

Test Plan: Builds and runs

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D29763
2020-05-15 12:24:23 +02:00
Laurent Montel
b54c57505d Fix warning about using 0 as nullptr 2020-05-01 13:02:20 +02:00
Aleix Pol
6abd23ed02 Make it possible to have a separate cursor for the tablet
Summary:
As is KWin only had 1 Cursor which was a singleton. This made it impossible for
us to properly implement the tablet (as in drawing tablets) support and show where
we're drawing.
This patch makes it possible to have different Cursors in KWin, it makes all the
current code still follow the mouse but the tablet can still render a cursor.

Test Plan: Tests pass, been using it and works as well as before but with beautiful tablet cursors.

Reviewers: #kwin, cblack, davidedmundson

Reviewed By: #kwin, cblack, davidedmundson

Subscribers: davidedmundson, cblack, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28155
2020-04-03 01:16:45 +02:00
Vlad Zahorodnii
55b4912004 Update my email address 2020-01-14 18:17:18 +02:00
Vlad Zahorodnii
e06f83717c Don't use MESA_EGL_NO_X11_HEADERS
Summary:
With recent Mesa updates (19.2.1), MESA_EGL_NO_X11_HEADERS doesn't have
any effect. So, let's include fixx11h.h instead.

Test Plan: I am able to build kwin once again.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D24840
2019-10-21 22:18:30 +03:00
Vlad Zahorodnii
f93875535c Update my last name 2019-09-29 17:03:25 +03:00
Vlad Zagorodniy
bebe81209c Port QPA away from Wayland
Summary:
So far wayland was used by internal clients to submit raster buffers
and position themselves on the screen. While we didn't have issues with
submitting raster buffers, there were some problems with positioning
task switchers. Mostly, because we had effectively two paths that may
alter geometry.

A better approach to deal with internal clients is to let our QPA use
kwin core api directly. This way we can eliminate unnecessary roundtrips
as well make geometry handling much easier and comprehensible.

The last missing piece is shadows. Both Plasma::Dialog and Breeze widget
style use platform-specific APIs to set and unset shadows. We need to
add shadows API to KWindowSystem. Even though some internal clients lack
drop-shadows at the moment, I don't consider it to be a blocker. We can
add shadows back later on.

CCBUG: 386304

Reviewers: #kwin, davidedmundson, romangg

Reviewed By: #kwin, romangg

Subscribers: romangg, kwin

Tags: #kwin

Maniphest Tasks: T9600

Differential Revision: https://phabricator.kde.org/D22810
2019-09-23 17:28:56 +03:00
Christophe Giboudeaux
265e6367f7 Fix a link error when building kwin. 2019-09-18 11:45:23 +02:00
Vlad Zahorodnii
dcf91d4321 Cleanup style in CMakeLists.txt files
We have lots of inconsistency at the moment in CMakeLists.txt files. Most
of it is due to kwin being a very old project. This change hopefully fixes
all of it.
2019-09-17 16:03:05 +03:00
Laurent Montel
42326f6ded GIT_SILENT: QLatin1Literal->QLatin1String 2019-09-08 21:18:29 +02:00
Vlad Zagorodniy
8af2fa73dc Run clang-tidy with modernize-use-override check
Summary:
Currently code base of kwin can be viewed as two pieces. One is very
ancient, and the other one is more modern, which uses new C++ features.

The main problem with the ancient code is that it was written before
C++11 era. So, no override or final keywords, lambdas, etc.

Quite recently, KDE compiler settings were changed to show a warning if
a virtual method has missing override keyword. As you might have already
guessed, this fired back at us because of that ancient code. We had
about 500 new compiler warnings.

A "solution" was proposed to that problem - disable -Wno-suggest-override
and the other similar warning for clang. It's hard to call a solution
because those warnings are disabled not only for the old code, but also
for new. This is not what we want!

The main argument for not actually fixing the problem was that git
history will be screwed as well because of human factor. While good git
history is a very important thing, we should not go crazy about it and
block every change that somehow alters git history. git blame allows to
specify starting revision for a reason.

The other argument (human factor) can be easily solved by using tools
such as clang-tidy. clang-tidy is a clang-based linter for C++. It can
be used for various things, e.g. fixing coding style(e.g. add missing
braces to if statements, readability-braces-around-statements check),
or in our case add missing override keywords.

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, apol, romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22371
2019-07-22 20:03:22 +03:00
Vlad Zagorodniy
bb6d1153f7 [plugins/qpa] Return a fixed value logicalDpi
Summary:
Font scaling is based on the screen scale factor so we can just return
dpi of 96.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22219
2019-07-02 22:32:39 +03:00
Vlad Zagorodniy
c8280963e5 [plugins/qpa] Code tidying
Summary: This change cleans up includes, fixes coding style issues, etc.

Test Plan: Compiles.

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22151
2019-07-01 22:04:45 +03:00
Vlad Zagorodniy
f5b66a583d [plugins/qpa] Implement native offscreen surface
Summary:
Depending on whether the underlying platform supports offscreen surfaces,
QOffscreenSurface may create an invisible QWindow. In our case that's the
case, for each offscreen surface a native window is created. This may
lead to some funky results related to window decorations, see bug 407612.

There are several ways to implement offscreen surfaces - either use pbuffers
or utilize a surfaceless context extension. For the sake of simplicity
this change sticks with pbuffers, but it's a good idea to support both
methods.

CCBUG: 407612

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: romangg, alexeymin, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22150
2019-07-01 22:04:40 +03:00
Vlad Zagorodniy
22d70d0c56 [plugins/qpa] Split out EGL helpers
Summary: This change is a prerequisite for adding offscreen surface support.

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22196
2019-07-01 21:42:18 +03:00
Erik Kurzinger
a1e8541b49 [qpa] Don't specify EGL_SURFACE_TYPE when choosing EGLConfig
Summary:
Since QPA only performs off-screen rendering, it does not require an EGLConfig
that supports any particular surface type.  Currently it requests a config
supporting window surfaces, however the EGLDeviceEXT platform, which is the
basis of the EGLStream back-end used with the proprietary NVIDIA driver, does
not support such surfaces resulting in eglChooseConfig not returning any valid
configs when that back-end is in use. Since QPA doesn't actually create any
window surfaces, it should be fine to remove this restriction to allow it to
initialize properly with the EGLStream back-end.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin, davidedmundson

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20455
2019-04-11 07:43:31 -07:00
Jimi Huotari
3cc39ba35e Fix plugins/qpa build with Qt 5.13
Summary:
Upstream moved screen maintenance functions from
QPlatformIntegration to QWSI.

BUG: 406056
See also: https://code.qt.io/cgit/qt/qtbase.git/commit/?h=5.13&id=01e1df90

Test Plan: Built fine with Qt 5.12.2 and Qt 5.13 stable branch.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, arojas, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20239
2019-04-04 01:17:59 +02:00
Martin Flöser
e48d9df14f [qpa] Drop PlatformContextWayland which uses wayland egl for OpenGL
Summary:
Using the Wayland protocol for OpenGL is no longer used or useful. KWin
internal windows only use OpenGL through QtQuick. We either have the
sharing context (KWin uses OpenGL for compositing) or we have the
QPainter compositor which also turns QtQuick to use software renderer.

Thus a situation where the Wayland platform context is useful doesn't
exist any more. Removing it helps getting the QPA plugin Wayland free.

Test Plan:
Run nested KWin triggering Outline once with OpenGL and once
with QPainter compositor.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19012
2019-02-22 16:57:29 +01:00
Martin Flöser
1d8d7bd9f7 [qpa] Set binary output path for QPA plugin
Summary: Required for kwin_wayland to find it's own plugin.

Test Plan: My kwin_wayland was crashing and gdb showed wrong plugin being loaded

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19010
2019-02-17 20:09:23 +01:00
David Edmundson
2df9d22a08 Add high DPI support to internal KWin windows
Summary:
So far we didn't try to do high DPI on kwin internal windows, such as
the user context menu and tab bars and whatever.

Due to wayland scaling they were the correct phyiscal size but upscaled.
This patch fixes our QPA to enable Qt's high-dpi support.

BUG: 402853

Note icons are still low res. This is because the global
QGuiApplication::devicePixelRatio which is the max of all connected
screens is static for the duration of the app. QIcon uses this when
determining the DPR to use. This will require a Qt change.

Test Plan:
Ran at 2x on my normal DPI screen (as that's easier to see anything)
* User action menu is high DPI
* Window deco tooltips are still fine
* Tab switcher is high DPI
* Overlay in present windows Desktop grid are still ok

Reviewers: #kwin

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18042
2019-01-14 13:59:05 +00:00
David Edmundson
bbb67f2675 [plugins/qpa] Commit wl_surface when flipping FBOs
Summary:
Even though the buffer is passed through a side channel some properties
we might use are double-buffered on the surface commit.

Test Plan: Used by unit test InternalWindowTest::testScale in linked commit

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18085
2019-01-08 15:51:47 +00:00
Volker Krause
3bb07ef12d Bring FindFontconfig.cmake up to ECM standards
Summary:
This is a preparation step to move this to ECM (or possibly CMake),
which makes sense now that qtbase is using this too (for Qt6).

Reviewers: #build_system, cgiboudeaux

Reviewed By: cgiboudeaux

Subscribers: cgiboudeaux, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D17547
2018-12-18 18:11:11 +01:00
Frederik Gladhorn
456cbb9bf7 Remove unused private Qt include
Summary:
Ideally KWin would not depend on private headers... but at least we can
remove unused ones.

Test Plan: still builds, I don't see anything requiring the header.

Reviewers: zzag

Reviewed By: zzag

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D16655
2018-11-04 17:02:19 +01:00
Frederik Gladhorn
503661579f Remove unused FindQt5PlatformSupport.cmake
Summary: This file was required for Qt 5.8. We require 5.11 as minimum version.

Test Plan: Grepped for the file being used in other cmake code, rebuilt KWin without it.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: kwin, zzag

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D16654
2018-11-04 17:01:49 +01:00
David Edmundson
6724955a76 [qpa] Always keep a at least one screen
Summary:
Qt does not like having no screens. Both Qt XCB and Wayland QPAs have
systems pretend there's always at least 1 screen
present.

Kwin already uses a dummy screen on startup, this patch reinserts the
dummy screen if the platform states that all real screens are removed.

BUG: 399564

Test Plan:
Logged in, everything still worked
Did not reproduce the original bug

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D16096
2018-10-10 11:14:13 +01:00
David Edmundson
0b7778f964 [plugins/qpa] Add explanatory comment 2018-10-05 14:38:55 +01:00
David Edmundson
6ebfa59331 [plugins/qpa] Don't crash on Qt5.12 OpengGL::makeCurrent
Summary:
QOpenGLContext was changed to call platform->makeCurrent before it
called setCurrentContext.

Because we bind window FBO and ultimately that calls
QOpenGlContext::format we need Qt to know which context is current so it
can tell us the format.

This matches the QtWayland EGL code.

BUG: 399392

Test Plan:
Switched virtual desktop with the OSD (previously reliably crashed)
Now it doesn't

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D15957
2018-10-05 14:04:09 +01:00
David Edmundson
a3cff85e7a Remove Qt module declarations in includes
Summary:
Test Plan: Compiles

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D13359
2018-06-05 18:07:23 +01:00
Eike Hein
2c26215d7e Request a high-priority EGL contexts
Summary:
This patch implements using EGL_IMG_context_priority to request
high-priority rendering contexts if the extension is available.

EGL_IMG_context_priority is currently used in this fashion by
e.g. Android's SurfaceFlinger (RenderEngine.cpp) and libweston
(gl-renderer.c) and seems promising given this widespread
acceptance.

Reviewers: #kwin, graesslin, romangg, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D11572
2018-03-29 20:34:22 +09:00