Commit graph

579 commits

Author SHA1 Message Date
Martin Gräßlin
03231942bb Bind building of glx support on whether epoxy has a glx header
So far it was bound to whether we build for GLES. But this is
semantically wrong. It might be possible that even on desktop gl
epoxy is built without GLX support, thus we need to reflect this.

This change ensures that epoxy/glx.h is only included if available,
that relevant code is bound to it and that checks are in place to
enforce EGL if not build with glx support.

In addtion the glxbackend.cpp is now only included in the build set
if available.
2015-11-03 09:29:31 +01:00
Martin Gräßlin
9919627106 [kwineffects] Runtime checks for GLES in ColorCorrection 2015-11-03 09:29:31 +01:00
Martin Gräßlin
49d8502567 [kwineffects] Runtime depend on gles in GLPlatform 2015-11-03 09:29:31 +01:00
Martin Gräßlin
fc2805d218 Turn compile time checks to runtime check in kwinglutils.cpp
Only those which truly are different are kept as compile time checks.
In addition the index buffer is made available to GLES as in principle
all required functionality is available on gles.

REVIEW: 125865
2015-11-03 09:29:31 +01:00
Martin Gräßlin
99ddcfbac0 [glplatform] Ensure glsl is supported with OpenGLES
No matter what our checks say on OpenGLES we have shaders.
2015-11-03 09:29:31 +01:00
Martin Gräßlin
1170303fc6 [kwineffects] Runtime detect whether we are on GLES in GLPlatform
We detect from OpenGL version string whether we are on OpenGL ES
instead of using a compile time check.
2015-11-03 09:29:31 +01:00
Martin Gräßlin
5d37ccfce0 Drop PreventScreenLocking electric border
It was broken on so many ways, it's unbelievable:
* action was read but did nothing
* config was saved into a different file than read from

REVIEW: 125701
CCBUG: 331841
2015-10-21 08:14:50 +02:00
Martin Gräßlin
c408e9ccec Drop remaning code for ShowDashboard
Removes the ElectricAction for ShowDashboard and the relevant code
in screenedges and the KCM.

Also a leftover in the glide effect.

REVIEW: 125700
BUG: 353928
2015-10-21 08:12:01 +02:00
Martin Gräßlin
0c448f2ed2 Merge branch 'Plasma/5.4' 2015-09-14 16:52:06 +02:00
Marco Martin
5a55727056 support the slide protocol
take and apply thhe informations from the wayland slide
protocol in the sliding popups effect

REVIEW:125120
2015-09-14 16:39:39 +02:00
Martin Gräßlin
5fb67414d2 [libkwineffects] Proper no-size check in WindowQuadList::splitAt(X|Y)
A quad might have a null size in case it has a null width or null height.
Not just one dimension.

BUG: 236353
BUG: 210467
FIXED-IN: 5.4.2
REVIEW: 125131
2015-09-10 10:43:06 +02:00
Marco Martin
3f5bf65a9e Use the kwayland blur protocol in the blur effect
use the new blur protocol to fetch information about the
region of blur behind to apply to windows like Plasma::Dialog
REVIEW:125017
2015-09-02 14:43:44 +02:00
Martin Gräßlin
c24e315a9b Drop build option KWIN_BUILD_EGL
It doesn't make much sense any more as we do no longer link EGL since the
switch to epoxy. And epoxy pulls it in at runtime if needed.
Even more on Wayland it's just plain stupid to have EGL disabled. So
removing the option just simplifies our code base without any
disadvantages.

REVIEW: 124695
2015-08-11 11:15:25 +02:00
Martin Gräßlin
57c521c214 [libkwineffects] Introduce logging categories for libkwineffects 2015-07-31 12:16:15 +02:00
Aleix Pol
6f345f4915 Clean debug output
Removes endl in the end of qDebug.
Removes the \n in the end of opengl output.

REVIEW: 124320
2015-07-20 13:36:27 +02:00
Martin Gräßlin
c31bb6d46f Drop KF5::Service dependency where it's no longer needed 2015-07-07 09:53:48 +02:00
Nerdopolis Turfwalker
924b66c4d5 Check whether it's platform xcb before calling QX11Info::display()
Internally QX11Info::display() calls into QPA native interface and
tries to resolve the nativeResourceForIntegration for "display".
Unfortunately this key also exists in other QPA plugins, e.g. in
QtWayland.

Calling without a check on platform results on wayland qpa in
wl_display* being casted into Display*.

REVIEW: 124203
2015-06-29 13:56:56 +02:00
Martin Gräßlin
59a6c9ddf9 [libkwineffects] OpenGL ES 3.0 supports glBlitFramebuffer 2015-06-24 09:39:02 +02:00
David Edmundson
42768d515a Add missing include
Reviewed-by: Martin G
2015-05-12 14:26:48 +01:00
Martin Gräßlin
4bf479aca2 [libkwineffects] GL_NONE instead of None in GLTexture
It's about GL not about Xlib, so use GL_NONE instead of None.
Additional bonus: it compiles if the file does not include Xlib.
2015-05-11 16:25:00 +02:00
Martin Gräßlin
713c6b25dc [kwinglutils] Init glVersion on gles
The glVersion was not set at all for gles causing any code doing a
hasGLVersion check to fail which means that the compositor doesn't
start at all, because it has a hasGLVersion(2, 0) check.

The complete ifdef is no longer needed. The used additional glGetStringi
is also available in gles 3.0, thus epoxy can handle it quite well
without a need for ifdef.

Unfortunately the version string can be "strange" on GLES. On desktop
it looks like: "3.0 some driver foo", on GLES it could also be:
"OpenGL ES 3.0 some driver bar". Thus to make the logic work we are
first removing any leading "OpenGL ES " and hope that then the version
is encoded just like on GL.
2015-05-08 08:53:34 +02:00
Thomas Lübking
c5bb84469d make window elevation scriptable 2015-04-07 23:59:17 +02:00
Thomas Lübking
4a9b56d950 forward showingDesktop signal to effects 2015-04-07 23:59:17 +02:00
Martin Gräßlin
f1f87c7a7d Guard access to Display in GLPlatform::getXServerVersion
On wayland OpenGL might get initialized before we have a connection
to the XServer and we might only have an xcb connection. So let's
guard the access.
2015-03-17 10:20:19 +01:00
Martin Gräßlin
8c15da99ae Use property for x11AppScreen in KWin::Application
Already provided by KWin::Application so let's use it instead of
QX11Info::appScreen.

REVIEW: 122683
2015-03-17 09:44:53 +01:00
Martin Gräßlin
0d51952d78 Provide x11Connection as a property on the KWin::Application
KWin::connection() uses the property to resolve the value instead of
using QX11Info. In practice this doesn't change anything at the moment,
but allows kwin_wayland to provide an xcb connection without depending
on QX11Info.

As we cannot make xcb_connection_t* available as a metatype, the
property's type is set to void*.
2015-03-17 09:44:53 +01:00
Martin Gräßlin
fe9873e4b1 Provide x11RootWindow as a property on the KWin::Application
KWin::rootWindow() uses the property to resolve the value instead of
using QX11Info. In practice this doesn't change anything at the moment,
but allows kwin_wayland to provide a root window without depending on
QX11Info.
2015-03-17 09:44:53 +01:00
Martin Gräßlin
d95ab94f0a Migrate away from QX11Info::appTime
The porting to Qt5 broke the timestamp handling in many areas. A deeper
look into Qt's xcb plugin shows that the appTime handling is not
sufficient for KWin's need. E.g. the time is only updated in response to
a property notify event if it's for a Qt created window, which is hardly
ever the case in KWin. Another example is that key press/release events
never updated the appTime.

As the functionality in Qt is rather trivial we can do the timestamp
handling ourselves. We filter all events anyway and it is slightly faster
as we don't have to go through the QPA interface any more.

REVIEW: 122636
2015-02-23 11:02:59 +01:00
Martin Gräßlin
caf99f83d5 Require Qt 5.4
REVIEW: 122617
2015-02-19 10:56:50 +01:00
Martin Gräßlin
230f8dea24 Merge branch 'Plasma/5.2' 2015-02-19 10:56:37 +01:00
Martin Gräßlin
7bbb68aad6 Check GL version and/or extension for using texture format GL_R8
BUG: 344301
FIXED-IN: 5.2.1
REVIEW: 122615
2015-02-18 09:09:50 +01:00
Martin Gräßlin
5c4f1dffa3 Merge branch 'Plasma/5.2' 2015-02-11 15:32:28 +01:00
Martin Gräßlin
d344b6cc3d Fix glPixelStore in GLTexture::update
Resetting glPixelStore is bound to the variable useUnpack, but setting
was only bound to a subset of the checks going into useUnpack variable.
This could cause an assert if one updated with a QImage not in format
ARGB32_Premultiplied.

REVIEW: 122521
2015-02-11 15:31:51 +01:00
Thomas Lübking
31cfd02756 forward cursorshape changes to effectshandler
CCBUG: 322088
REVIEW: 122468
2015-02-10 21:41:39 +01:00
Kai Uwe Broulik
e814a60045 Add isOnScreenDisplay to EffectWindow 2015-01-31 19:45:47 +01:00
Tobias C. Berner
ef3f0f753b Add <array> include where needed, to make it build on FreeBSD.
REVIEW: 122090
2015-01-17 15:22:11 +02:00
Martin Gräßlin
6b0ae95b80 Increase so-version for kwineffect libraries
Known ABI changes in at least GLTexture, probably more places.
2015-01-09 16:03:23 +01:00
Thomas Lübking
f61d3ade84 shortcut rendering textures for empty an rect
it makes no sense and there's a good chance
that in this case m_vbo is still nullptr and
it will not be created since d->m_cachedSize
will be an empty size as well
-> nullptr access -> crash

BUG: 337090
FIXED-IN: 5.2
2015-01-08 00:29:04 +01:00
Fredrik Höglund
35110d72c6 Avoid converting images in GLTexture when possible
Don't convert the QImage when the image format can be specified as
a format/type combination to glTex(Sub)Image().
2014-12-30 21:22:00 +01:00
Fredrik Höglund
7fd4cf0227 Add GLTexture::setSwizzle()
This method allows the caller to specify which component of a texel
is placed in each respective component of the vector returned to the
shader.
2014-12-30 21:19:49 +01:00
Fredrik Höglund
4d738b86ea Add an internalFormat parameter to the GLTexture ctor
This parameter is ignored on GLES.
2014-12-30 21:19:49 +01:00
Fredrik Höglund
74b65fcd00 Add support for GL_ARB_texture_storage
Use glTexStorage2D() to allocate storage for the texture. The structure
of the resulting texture becomes immutable and the texture is always
mipmap complete.  This allows the driver to skip the mipmap consistency
checks when validating the texture at draw time.
2014-12-14 18:33:52 +01:00
Fredrik Höglund
450be6a378 Add a levels parameter to the GLTexture ctor
Prior to this commit we didn't know if mipmaps were going to be used
when we created the GL texture, which meant that we couldn't tell the
driver whether to allocate storage for mipmaps or not.

This resulted in one of two things happening depending on the driver;
either it would allocate storage for mipmaps that in most cases would
never be used, or it wouldn't and would later be forced to reallocate
the texture when mipmaps were added.

By adding this parameter we can now explicitly tell the driver how
many mipmap levels will be used.

The parameter is only added to the non-image constructor for now. The
image constructor is changed to only allocate a single level, which
matches how textures created from images are used in kwin. This may
need to be revisited in the future.
2014-12-14 18:33:52 +01:00
Fredrik Höglund
ccf1bad426 Make mipmap filters other than GL_LINEAR_MIPMAP_LINEAR work
GLTexture would set both the minification and magnification filters
to GL_NEAREST if the texture filter was set to any mipmap filter other
than GL_LINEAR_MIPMAP_LINEAR.
2014-12-14 18:33:52 +01:00
Fredrik Höglund
aefadfaa6a Don't generate mipmaps in GLTexture::bind()
This code is broken in a number of different ways; firstly by assuming
that the mipmaps need to be regenerated when the texture filter has
changed. Secondly by preventing mipmaps from being specified by other
means.

This commit removes the code from bind() and adds a generateMipmaps()
method instead.
2014-12-14 18:33:52 +01:00
Fredrik Höglund
f8d1a0868a Test the generated shaders on startup
Compile and bind each shader in turn and render a textured quad.
2014-12-04 19:19:30 +01:00
Fredrik Höglund
d2cb9f9bf6 Add a model-view and a projection matrix in WindowPaintData
Effects currently modify the matrices by reading back the uniform
values from the shader they assume will be used to paint the window,
set new values for the uniforms, call paintWindow(), and then restore
the uniforms to their previous values.

This is both slow and unreliable, and will not work with dynamically
generated shaders.

This patch solves the problem by putting the matrices in
WindowPaintData and making it the responsibility of the paintWindow()
implementation to set the uniforms.
2014-12-04 19:19:30 +01:00
Fredrik Höglund
05c309da67 Add a ModelViewProjectionMatrix uniform 2014-12-04 19:19:29 +01:00
Fredrik Höglund
afcc8337de Add support for generating shaders at runtime
This adds new API in ShaderManager that makes it possible to request a
shader based on a set of traits. ShaderManager generates these shaders
on demand and caches them in a hash table.
2014-12-04 19:19:22 +01:00
Fredrik Höglund
90dfb3ca8b Grow the persistently mapped VBO as needed
Reallocate the buffer when the average frame size is greater than half
the size of the buffer.
2014-12-03 19:50:59 +01:00
Fredrik Höglund
4b3fabbfc9 Add support for GL_ARB_buffer_storage
Use a persistently mapped buffer object for the vertex streaming buffer
when GL_ARB_buffer_storage is supported.
2014-12-03 19:50:59 +01:00
Martin Gräßlin
bf4ba54647 Remove displayWidth and displayHeight from the compositor
Instead of getting size from displayWidth() and displayHeight() use
the information we have from Screens. This means there is only one
place to have the information and by that we can ensure that all
components use the same data to rely on. displayWidth/displayHeight
seem to provide the wrong information when unplugging an output
without disabling the output. This results in rendering artefacts.
But KWin::Screens has the correct information available.
2014-11-27 09:00:19 +01:00
Fredrik Höglund
9d01ed16be Remove GLTexturePrivate::bind()/unbind()
These virtual methods are not reimplemented anywhere.
2014-11-26 22:01:54 +01:00
Fredrik Höglund
4b9448db5e Inline GLTexture::load(QImage) in the constructor
This is the only place where it is called.

There was also no need for this function to be virtual since it's not
reimplemented anywhere.

This also fixes the GLTexturePrivate being created only to be
immediately deleted and replaced by a new GLTexturePrivate when the
GLTexture(QImage) constructor was used.

With this change the structure of the GLTexture effectively becomes
immutable to the outside world; the contents of the texture images can
change, but the texture images themselves cannot be reallocated.
2014-11-26 22:01:54 +01:00
Fredrik Höglund
9c7720abca Remove GLTexture::load(QPixmap) and load(QString)
These methods are only called from the GLTexture constructors,
so inline them there.
2014-11-26 22:01:54 +01:00
Fredrik Höglund
383a5ac319 Remove GLTexturePrivate::convertToGLFormat()
QImage::Format_RGBA8888_Premultiplied is the equivalent of
GL_RGBA/GL_UNSIGNED_BYTE, so use QImage::convertToFormat()
instead.

This commit also makes the texture upload code work correctly
on big-endian systems.
2014-11-26 22:01:23 +01:00
Fredrik Höglund
6ac7371113 Remove most calls to checkGLError()
...and rely on KHR_debug/GL_ARB_debug_output instead.
2014-11-25 21:57:57 +01:00
Fredrik Höglund
cb39eb0cc5 Use consistent names for the static members in GLTexturePrivate 2014-11-23 20:20:16 +01:00
Fredrik Höglund
854f66c164 Make s_supportsUnpack a static member of GLTexturePrivate 2014-11-23 20:16:02 +01:00
Fredrik Höglund
edb0751cba Remove the NPOT texture support checks
We require OpenGL 2.0 which always supports NPOT textures.
2014-11-22 15:53:15 +01:00
Fredrik Höglund
181afc85fe Remove the saturation support checks
We no longer use texture environment parameters to control saturation.
2014-11-22 15:14:07 +01:00
Fredrik Höglund
978a5e10f3 Remove the #ifdefs for GLES in GLTexture
...and replace them with runtime checks.

Reviewed-by: Jeremy Whiting <jpwhiting@kde.org>
2014-11-22 15:11:47 +01:00
Volker Krause
5db2d5a556 Make constants const, saves a few symbols in the .data section. 2014-09-27 20:30:49 +02:00
Fredrik Höglund
3a47b1c1c0 Add XRenderUtils::findPictFormat() and findPictFormatInfo()
These methods look up the render pictformat that correspond to an
X visual, and the format description respectively.
2014-09-01 17:45:58 +02:00
Fredrik Höglund
0aff9830df Remove the decoration opacity property
It has been broken since cross-fading was introduced, and no one has
filed any bug reports about it.
2014-08-25 17:25:04 +02:00
Jonathan Riddell
dc554ed256 use standard way to version applications in Plasma 2014-08-20 15:43:27 +02:00
Martin Gräßlin
f9a7b94ee7 Create dedicated kwin_x11 and kwin_wayland binaries
All of kwin except the main function goes into a new (private) library
called kwin. Two new kdeinit_executables are created:
* kwin_x11
* kwin_wayland

Both only use a dedicated main_x11.cpp and main_wayland.cpp with the
main function and a KWin::Application subclass and linking the new
kwin library.

The main idea behind this is to be able to perform more sane sanity
checks. E.g. on Wayland we don't need to first test whether we can
create an X11 connection. Instead we should abort if we cannot connect
to the Wayland display. Also the multi-head checks are not needed on
Wayland, etc. etc. As most of that code is in the main function to
simplify it's better to split.

This will also make it easier to diverge more easily in future. The
Wayland variant can introduce more suited command line arguments for
example. This already started by having the --replace option only
available in X11 variant. The Wayland backend is still a window manager,
but doesn't claim the manager selection.
2014-08-18 08:50:44 +02:00
Martin Gräßlin
1e9b02411e Merge branch 'Plasma/5.0' 2014-07-22 13:22:48 +02:00
Martin Gräßlin
7f3b349ab3 Recommend OpenGL2 compositor for virtualbox and vmware
This ensures that those compositors are not forced to XRender.

BUG: 337560
FIXED-IN: 5.0.1
2014-07-22 13:21:23 +02:00
Fredrik Höglund
aa7f9f26f6 Fix the GLES build 2014-07-22 13:07:48 +02:00
Fredrik Höglund
b1586daab4 Remove the GL_QUADS_KWIN definition
GL_QUADS is always defined now that we're using libepoxy.
2014-07-22 12:56:32 +02:00
Fredrik Höglund
aae08b16e9 Add a WindowQuadShadow
And use this type for all the shadow quads in the OpenGL scene.
2014-07-22 12:28:20 +02:00
Fredrik Höglund
6ad4c775d7 Use a single texture atlas for the decoration
The left and right border images are rotated 90° before they are
uploaded into the atlas texture. The images are separated by a row
of transparent texels to minimize artifacts from oversampling.

With this change kwin renders the whole decoration with a single
call to glDrawArrays().
2014-07-17 09:39:17 +02:00
Fredrik Höglund
b7592ec6f0 Add a uvAxisSwapped property in WindowQuad
When this property is true, it indicates that the +U axis corresponds
to the +Y axis, and the +V axis corresponds to the +X axis.

This property is taken into account in WindowQuad::makeSubQuad().
2014-07-17 09:17:31 +02:00
Fredrik Höglund
d9c4b77f0f Make the GL extension list a QList<QByteArray>
It doesn't make sense to convert the extension names to QStrings.

This also replaces the QString parameter in hasGLExtension() with
a QByteArray and adjusts all callers.
2014-07-14 12:04:37 +02:00
Fredrik Höglund
3b8b1455a6 Use libepoxy to resolve GL functions
Remove the manually written GL dispatch code, and use libepoxy
to resolve functions.

The only exceptions are GLX_MESA_swap_control, which is not in
the XML API registry, and GL_ARB_robustness/GL_EXT_robustness.
For the latter we want to resolve the functions to the same names
on both GLES and desktop GL, and plug in our own implementations
when the extension is not supported.
2014-07-14 12:04:37 +02:00
Martin Gräßlin
e8241313fc [libkwineffects] Require strict binding for intel driver
According to driver devs it's a "buggy micro-optimisation", see
https://bugs.freedesktop.org/show_bug.cgi?id=80349#c1

BUG: 336589
REVIEW: 118893
2014-06-24 09:26:46 +02:00
Martin Gräßlin
b09dd0d7f1 [kwinglutils] Add ::platformInterface() to GLPlatform
The used platform interface is passed to the ::detect method as an
argument. The value is now cached in the GLPlatform instance so that
there is an easy way to figure out which platform interface is currently
used.
2014-05-13 09:23:03 +02:00
Martin Gräßlin
a3ca68ddbe [libkwineffects] Add proper version and soversion to libs
Uses ecm to generate version information.

REVIEW: 118034
2014-05-08 14:41:03 +02:00
Martin Gräßlin
88d55997f7 Port away from DefaultScreen(display())
The screen number is provided through QX11Info.
2014-05-05 08:09:09 +02:00
Martin Gräßlin
f247a41396 [glutils] Forward declare void KWin::cleanupGL() in kwinglplatform.h
Fixes build with clang.
2014-04-17 08:04:53 +02:00
Martin Gräßlin
4230a0d331 [effects] Get xcb_connection_t* and rootWindow through EffectsHandler API
So far the effects could just use the connection() and rootWindow()
provided by kwinglobals. Thus an internal detail from KWin core is
accessed directly.

To be more consistent with the rest of the API it's wrapped through the
EffectsHandler and with a convenient method in Effect.

The connection() is provided as xcbConnection() to free the very generic
name connection which could create confusion once we provide a wayland
connection to the Effects.

The rootWindow() is provided as x11RootWindow() to indicate that it is
for the X11 world.

REVIEW: 117597
2014-04-16 16:05:05 +02:00
Martin Gräßlin
b8cc10ffab [kwinglutils] Improve cleanup handling
* add static cleanup handlers to GLTexturePrivate and GLRenderTarget
* revert the runtime resolved features (e.g. RenderTargets are not
  supported once we run the cleanup code)
* clear the extension lists
* reset the version variables

REVIEW: 117484
2014-04-14 08:33:19 +02:00
Martin Gräßlin
c837ffddf4 Add a cleanup() method to GLPlatform
Adds a cleanup() method to GLPLatform which deletes the static instance.
It gets invoked from cleanupGL() in kwinglutils on tear-down of the
OpenGL backend. Thus the backend doesn't leave incorrect GL info around.

E.g. if KWin starts with llvmpipe the recommended compositor is XRender.
So the backend and the platform is created. Now KWin starts the XRender
Compositor and the GLPlatform is still valid and when trying to load the
Blur or Contrast effect this will succeed as the GLPlatform data would
allow it. But on first try to use the Effect it will fail due to no
valid OpenGL context and even crash.

REVIEW: 117480
2014-04-14 08:31:39 +02:00
Alex Merry
4d88fcdff6 [kwin] Adapt to KPluginFactory change
KPluginFactory's constructor no longer takes arguments, since plugin
root objects are not passed any arguments.
2014-03-28 19:50:46 +00:00
Martin Gräßlin
b0e892e359 [kwin] Add a new EffectLoader
The EffectLoader is a subclass of AbstractEffectLoader delegating all
methods to instances of:
* BuiltInEffectLoader
* ScriptedEffectLoader
* PluginEffectLoader

It's used by the EffectsHandlerImpl and replaces the complete Effect
loading mechanism we so far found in it. This also means that KLibrary
is no longer needed to load the Effects as the PluginEffectLoader uses
the KPluginTrader, which removes lots of deprecated functionality.

REVIEW: 117054
2014-03-28 14:04:55 +01:00
Martin Gräßlin
e68d5c6315 [kwin] Add a KPluginFactory subclass for loading binary Effects
A KWin::EffectPluginFactory is introduced which provides a specialized
create method and methods for the supported and enabledByDefault checks.

A set of KWIN_EFFECT_FACTORY macros are added which create a subclass
of this EffectPluginFactory following the approach from the
KPluginFactory macros. The macros only support json metadata thus the
QPluginTrader needs to be used.

The KWIN_EFFECT macros are removed as they are no longer needed.

KWin Core's loader is not yet adjusted to this change. This is a
preparation step for introducing a PluginEffectLoader.
2014-03-28 14:04:54 +01:00
Martin Gräßlin
3bbc9436db [kwin] Add a virtual Effect::requestedEffectChainPosition
This method replaces the X-KDE-ORDERING property in the Effect's desktop
files. This change is a preparation step for integrating the new Effect
Loader which doesn't read the ordering information. Thus it needs to be
provided by the Effect itself so that the EffectsHandler can properly
insert it into the chain.

Also for the built-in Effects on the long run it doesn't make much sense
to install the desktop files. And binary plugin effects will migrate to
json metadata which also doesn't have the KService::Ptr. Thus overall it
simplifies to read this information directly from the Effect.
2014-03-28 14:04:54 +01:00
Bhushan Shah
27deaa2d46 Try using OpenGL2 compositor on the Intel i915 and newer chipsets.
If it causes problem it can be still reverted

REVIEW: 117053
2014-03-28 22:25:10 +05:30
Martin Gräßlin
dcfc5582ec [kwin] Generate export header for kwinxrenderutils 2014-03-26 14:02:16 +01:00
Martin Gräßlin
e3179841f3 [kwin] Create an own library for kwinxrenderutils
XRenderUtils are split out of kwineffects and are an own library just
like kwinglutils is an own library.

The library gets always build and is linked in KWin core unconditionally
(as it's used in outline) and conditionally in kwineffects (PaintClipper)
and the built in effects depending on XRender build option.
2014-03-26 14:02:16 +01:00
Martin Gräßlin
6c1bad551b [kwin] Remove dependency on kwinglobals in kwinxrenderutils
XRenderUtils used connection() and rootWindow() provided by kwinglobals.
Those are now kept as static variables in the implementation set through
an init() method from Workspace prior to the first possible usage of any
functionality provided by XRenderUtils.

In order to make the xcb_connection_t* and the root window completely
internal the inline methods which used those are moved to the
implementation.
2014-03-26 14:01:08 +01:00
Martin Gräßlin
a2aab537d6 [kwin/effects] Use generated dbus interface to reconfigure effects
Instead of using EffectsHandler::sendReloadMessage we generate the dbus
interface in each plugin and call the reconfigure slot directly. That way
it's more type safe and we don't need to link kwineffects from the
configs.

REVIEW: 116875
2014-03-25 15:49:19 +01:00
Martin Gräßlin
f9e0a8b597 [kwin] Create one plugin per effect configuration
There are no advantages for the effects KCM to have all the effect
config modules in one plugin.

By having a plugin per effect we can use the KPluginTrader to easily
find the configuration plugin for a given effect and load it.

To make this possible the following changes are done:
* config_builtins.cpp is deleted
* add_subdirectory is used for all effects which have a config module
* toplevel CMakeLists.txt contains the sources again for the effects
  which have a config module, but effects which don't have a config
  module are still included and thus the macro is still used
* plugin created for the config module, name pattern is:
   kwin_effectname_config
* plugin installed to ${PLUGIN_INSTALL_DIR}/kwin/effects/configs
* desktop file adjusted to new plugin name and keyword removed
* desktop file converted to json as meta data and no longer installed
* Uses K_PLUGIN_FACTORY_WITH_JSON
* Macros for config are dropped from kwineffects.h

REVIEW: 116854
2014-03-25 15:37:35 +01:00
Martin Gräßlin
2d4d14b1b7 Export Pointer Axis shortcuts to the effect system 2014-03-19 14:14:57 +01:00
Martin Gräßlin
89c2f2bf02 Support for global pointer axis activation
Just as pointer buttons...
2014-03-19 14:14:56 +01:00
Martin Gräßlin
5ea990a740 Export global pointer shortcuts to effect system and use it for cube
Used in cube effect as an example with hard coded ctrl+alt+left click.

BUG: 163121
2014-03-19 14:14:56 +01:00
Martin Gräßlin
b57885a1bf Add registerGlobalShortcut method to kwineffects
Implemented in KWin core to forward to new global shortcut system. This
method should be extended/changed once we go to Qt5/KF5 to make the usage
easier (no more KAction).

Each global shortcut in the effects makes use of this new method.
2014-03-19 14:14:56 +01:00
Aleix Pol
df58c38b7c Stop including KDE4_INCLUDES globally
Depend on libraries specifically instead.
2014-03-18 18:02:03 +01:00
Aleix Pol
e5bffd744b Stop using deprecated headers
Most things were already ported away, only that nobody realized they
weren't used.
2014-03-18 18:02:02 +01:00