Martin Gräßlin
e1c04b7c3e
Add shortcuts for new quick tile modes.
...
Shortcuts for quick tile to the quarters of the screen
added in 4.6.
Thanks to Arthur Arlt for implementing this feature.
FEATURE: 265461
FIXED-IN: 4.7.0
CCMAIL: arre2000@gmx.de
2011-02-07 19:19:51 +01:00
Script Kiddy
95c8ba2035
SVN_SILENT made messages (.desktop file)
2011-02-07 07:07:14 +01:00
Thomas Lübking
b65f05f42b
sanitize GL version stringlist
...
BUG: 265131
2011-02-06 17:21:56 +01:00
Thomas Lübking
c513099354
logout effect: remove deleted windows from list
...
fwd port of 04831d049f73bb38694d7cecc4ea170b2a26a149
2011-02-06 16:54:20 +01:00
Thomas Lübking
7b5683f74b
explicitly trigger repaint on highlight window property changes
...
forward port of 17934f79fa691a52efc4df142e5e8712634ad21a
2011-02-06 16:50:47 +01:00
Thomas Lübking
eba4392272
Update deco buttons when allowed actions change
...
BUG: 246442
2011-02-06 16:42:45 +01:00
Thomas Lübking
51ee04837f
whitespace: da3a0ad39be3cd5529b3d8b259065cd26e631a0b
...
the other whitespace...
2011-02-06 16:39:41 +01:00
Thomas Lübking
a3328bd449
export WindowGeometry config symbols
...
BUG: 265272
2011-02-06 16:36:16 +01:00
Martin Gräßlin
fc54bdfe89
Unbind shader before copying pixels to back buffer.
...
This solves the regression with NVIDIA drivers resulting in a black screen.
Apparently NVIDIA does not support glXCopySubBuffer and the copying of pixels
fails with a shader bound.
So unbinding the shader before copying the pixels and rebinding the shader
afterwards resolves the issue.
This allows to remove the temporary hack to make NVIDIA work, again.
2011-02-06 09:30:04 +01:00
Thomas Lübking
17dacb2290
strip qhash::operator[] from boxswitch
...
possibly prevents leaking ItemInfos
secure some accesses (selected_window), not sure whether this caused the unreproducable crash when used as proxy in coverswitch
manual fwd port of 84384efb52367e720ad82ace04ac8da668afc5ec
CCBUG: 253079
2011-02-06 00:53:22 +01:00
Martin Gräßlin
154e3e61b0
Temporarily workaround regression with NVIDIA.
...
KWin's new shaders fail with NVIDIA and present just a black screen
for the ortho shader (generic shader seems to work). Temporarily
disabling the shaders to force a fallback to old rendering code.
Of course the bug in the shader needs to be fixed.
2011-02-05 12:06:32 +01:00
Martin Gräßlin
e1ecce3da7
Readd the hack for Xgl in findTarget.
...
Apparently glXQueryDrawable does not work in NVIDIA blob for binding
a texture from an icon. This fixes an abort, but the root cause should
be found and fixed properly.
2011-02-05 11:56:48 +01:00
Martin Gräßlin
42f4e65543
Fix a merge regression in Texture::release.
...
Seems to be a lost change caused by rebasing moved code.
2011-02-05 11:55:10 +01:00
Marco Martin
ad0c869c7f
Merge branch 'plasma/keyboard_applet_svgtext/mart'
2011-02-04 23:54:34 +01:00
Marco Martin
783cde7bbd
Merge remote branch 'origin/master' into plasma/keyboard_applet_svgtext/mart
2011-02-04 22:40:07 +01:00
Fredrik Höglund
2a6a4e9667
kwin: Fix the glBlendFunc() in the shader case.
...
The RGB values were being multiplied by the alpha value twice.
2011-02-04 21:44:50 +01:00
Fredrik Höglund
03ba96420a
kwin: Add overloads for setUniform() that take a location.
2011-02-04 21:23:29 +01:00
Martin Gräßlin
9bfef5d4ca
Drop addQuadVertices from kwinglutils.
...
KWin does not use GL_QUADS anymore for rendering windows.
This makes this method rather useless and isn't used anywhere either.
2011-02-04 21:23:29 +01:00
Martin Gräßlin
9814a8e81b
Remove renderGLGeometry from kwinglutils.
...
Not used anymore - completely replaced by VBO.
2011-02-04 21:23:29 +01:00
Fredrik Höglund
5cbd1d458b
kwin: Static member variables shouldn't have the m prefix.
2011-02-04 21:23:29 +01:00
Fredrik Höglund
cf58a57cf4
kwin: Fix a compiler warning about initialization order.
2011-02-04 21:23:29 +01:00
Fredrik Höglund
4dd9ef3327
kwin: Clean up the shader compilation code a bit.
2011-02-04 21:23:29 +01:00
Fredrik Höglund
ca8857a4d9
kwin: Change the shader source code parameters from QStrings to QByteArrays.
...
This eliminates the QByteArray -> QString -> QByteArray conversions.
2011-02-04 21:23:28 +01:00
Fredrik Höglund
8bc586e613
kwin: Add overloads for setUniform() that take a location.
2011-02-04 19:57:19 +01:00
Martin Gräßlin
859dadffd8
Drop addQuadVertices from kwinglutils.
...
KWin does not use GL_QUADS anymore for rendering windows.
This makes this method rather useless and isn't used anywhere either.
2011-02-04 19:46:20 +01:00
Martin Gräßlin
2e2a7948fb
Remove renderGLGeometry from kwinglutils.
...
Not used anymore - completely replaced by VBO.
2011-02-04 19:38:27 +01:00
Fredrik Höglund
f7633fff23
kwin: Static member variables shouldn't have the m prefix.
2011-02-04 17:32:13 +01:00
Fredrik Höglund
9dfc0332c6
kwin: Fix a compiler warning about initialization order.
2011-02-04 17:06:28 +01:00
Fredrik Höglund
f21ccf028a
kwin: Clean up the shader compilation code a bit.
2011-02-04 17:03:56 +01:00
Fredrik Höglund
9f41472085
kwin: Change the shader source code parameters from QStrings to QByteArrays.
...
This eliminates the QByteArray -> QString -> QByteArray conversions.
2011-02-04 16:41:55 +01:00
Christoph Thielecke
f95b82a907
define missing macros for systems which have only EXT defines.
...
these are:
- GL_FRAMEBUFFER
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
- GL_FRAMEBUFFER_UNSUPPORTED
- GL_COLOR_ATTACHMENT0
- GL_FRAMEBUFFER_COMPLETE
2011-02-04 08:34:19 +01:00
Script Kiddy
b90312c031
SVN_SILENT made messages (.desktop file)
2011-02-04 06:46:03 +01:00
Martin Gräßlin
d9dc5afae4
Only link against GLES if building for GLES.
...
It took me two hours to figure out that kwineffects linked the GLES libraries
and that was causing my kwin not to work :-(
2011-02-03 22:30:14 +01:00
Script Kiddy
15155326e2
SVN_SILENT made messages (.desktop file)
2011-02-03 07:25:47 +01:00
Hugo Pereira Da Costa
488b3644d5
Changed handling of shadow overlap with window content
...
Oxygen::ShadowCache::shadowSize() now returns the shadow extend outside of the window body (the extend)
Overlab between the actual shadow pixmap and the window body is dealt with internally (by creating larger pixmaps)
This allows notably Oxygen::Client to not attempt to draw shadow when shadowSize == 0 (which was never the case
before)
2011-02-02 17:23:08 +01:00
Hugo Pereira Da Costa
c1ff9525e3
Removed obsolete ShadowCache::Key::useOxygenShadows flag
...
The flag has been made obsolete by the fact that window corners are not part of the shadow anymore.
Configuration::useOxygenShadows is now dealt with by setting the active flag directly.
2011-02-02 17:21:12 +01:00
Script Kiddy
b637e9d7ca
SVN_SILENT made messages (.desktop file)
2011-02-02 08:26:11 +01:00
Martin Gräßlin
27c2b599b7
Bump the effects API version for 4.7.
...
Better late than never. As always keeping a buffer for API breaks in stable branch.
2011-02-01 23:05:21 +01:00
Martin Gräßlin
54c0a913b9
Fixing broken Invert effect build.
...
Forgot to remove the header file for shadereffect, though
it was not used anymore in the effect.
CCMAIL: hein@kde.org
2011-02-01 20:13:26 +01:00
Eike Hein
39f57a472f
Disable the invert effect to unbreak the workspace build.
...
invert.cpp refers to the apparently removed kwinshadereffect.h,
so it's probably missing out on some sort of porting activity.
CCMAIL:kde@martin-graesslin.com
2011-02-01 19:52:03 +01:00
Fredrik Höglund
09dc033e8c
kwin: Use QDateTime::currentMSecsSinceEpoch() instead of QTime::currentTime().
2011-02-01 16:38:06 +01:00
Fredrik Höglund
2d81d28e7a
kwin: Use QBasicTimer instead of managing the timer ID manually.
2011-02-01 16:35:51 +01:00
Montel Laurent
91bf3ab073
Fix ui files
2011-02-01 13:16:06 +01:00
Martin Gräßlin
bf8c67c156
Merge branch 'kwin-coding-style'
2011-01-31 22:08:08 +01:00
Martin Gräßlin
c0c7255751
Merge branch 'kwin-cleanup'
2011-01-31 22:07:53 +01:00
Martin Gräßlin
7132f5cdbc
Merge branch 'kwin-gles'
2011-01-31 22:07:39 +01:00
Martin Gräßlin
0a7e48f7aa
KWin uses kdelibs coding style.
2011-01-31 20:07:03 +01:00
Kevin Ottens
de2c5b91f1
The demo needs to find the lib oxygen headers.
2011-01-30 17:34:15 +01:00
Fredrik Höglund
1a5b3b4bea
Disable and delete the fragment program if it fails to compile.
...
svn path=/branches/KDE/4.6/kdebase/workspace/; revision=1215777
2011-01-30 15:25:01 +01:00
Fredrik Höglund
8bc99e68c0
Don't specify the texture target explicitly with r300g.
...
This is reported to cause a performance regression.
FIXED-IN: 4.6.0
BUG: 256654
svn path=/branches/KDE/4.6/kdebase/workspace/; revision=1215519
2011-01-30 15:24:31 +01:00