Commit graph

58 commits

Author SHA1 Message Date
Thomas Lübking
48447a3d26 avoid recreating effectframes/textures on setPosition; correct position after setAlignment
svn path=/trunk/KDE/kdebase/workspace/; revision=1203489
2010-12-04 10:01:57 +00:00
Martin Gräßlin
382d5b15d3 Ignore Paint Clipper when rendering to FBO.
See Review Request http://svn.reviewboard.kde.org/r/4329/

svn path=/trunk/KDE/kdebase/workspace/; revision=1191903
2010-11-01 12:09:53 +00:00
Christoph Thielecke
355bb28f70 include to better place moved
svn path=/trunk/KDE/kdebase/workspace/; revision=1184245
2010-10-09 15:14:21 +00:00
Christoph Thielecke
2175722fe9 added missing define if nessary (compile fix for lenny)
svn path=/trunk/KDE/kdebase/workspace/; revision=1184229
2010-10-09 13:53:50 +00:00
Martin Gräßlin
22bbd02a03 Forward port rev 1167908
Revert rev 1137490: it caused compositing not working with legacy NVIDIA drivers and might be responsible for freezes when changing config.
It can be reverted as there is already a better fix for buggy drivers present in 4.5.1.
Did I mention that I love drivers?
CCBUG: 243991
CCBUG: 241402

svn path=/trunk/KDE/kdebase/workspace/; revision=1167909
2010-08-25 17:00:36 +00:00
Martin Gräßlin
82febe84a6 Let's see if Krazy notices this change.
SVN_SILENT

svn path=/trunk/KDE/kdebase/workspace/; revision=1160049
2010-08-06 21:09:48 +00:00
Martin Gräßlin
a9e31c66bf Only generate VBO, if the glGenBuffers has been resolved
BUG: 246194

svn path=/trunk/KDE/kdebase/workspace/; revision=1157460
2010-07-31 05:48:27 +00:00
Martin Gräßlin
b9bdf83159 Drop some more unused code in kwinglutils.
svn path=/trunk/KDE/kdebase/workspace/; revision=1155061
2010-07-26 20:32:25 +00:00
Martin Gräßlin
6dfbd48488 This debug statement was never intended to be committed
svn path=/trunk/KDE/kdebase/workspace/; revision=1153933
2010-07-24 08:04:58 +00:00
Martin Gräßlin
6641ac5648 GLRenderBuffer supports legacy painting if VBOs are not available.
This gives us one API for both legacy and modern painting.
All glRenderGeometry* calls are deprecated as they use quads and
legacy painting.

svn path=/trunk/KDE/kdebase/workspace/; revision=1153911
2010-07-24 07:32:42 +00:00
Martin Gräßlin
b296b7a00c Generate correct tex coordinates for rendering a texture.
This way we can get rid of the texture matrix transformations when rendering a standard texture - no matter if it's inverted or not.

svn path=/trunk/KDE/kdebase/workspace/; revision=1152649
2010-07-21 16:36:26 +00:00
Martin Gräßlin
73d8041d5a We need normalized tex coords for vbo, too.
svn path=/trunk/KDE/kdebase/workspace/; revision=1152364
2010-07-20 20:51:44 +00:00
Martin Gräßlin
ee00a9f8f1 Restrict painting of texture to the current rendering region when using a VBO.
svn path=/trunk/KDE/kdebase/workspace/; revision=1152296
2010-07-20 16:45:13 +00:00
Martin Gräßlin
d732e2f56c On the road to more efficient painting: introducing new class GLVertexBuffer which encapsulates a vertex buffer object.
Used by GLTexture if GPU supports VBO.

svn path=/trunk/KDE/kdebase/workspace/; revision=1151906
2010-07-19 20:53:32 +00:00
Martin Gräßlin
63008bd807 Fix compile error with some OpenGL dev headers
svn path=/trunk/KDE/kdebase/workspace/; revision=1140417
2010-06-20 16:58:04 +00:00
Martin Gräßlin
cf3bcc6294 Try to get a FBO in the init method of GLRenderTarget. If the FBO is incomplete there is no need to claim that the driver supports FBO.
This is a workaround to the problem that some drivers do not return a complete FBO, but support the extension. Which caused the blur effect to get loaded without working and in consequence Plasma to use the blur-optimized and very translucent backgrounds.
CCBUG: 240956

svn path=/trunk/KDE/kdebase/workspace/; revision=1137490
2010-06-13 07:40:21 +00:00
Fredrik Höglund
6ab355a048 Add more detailed debug output in GLRenderTarget::initFBO().
CCBUG: 240956

svn path=/trunk/KDE/kdebase/workspace/; revision=1136053
2010-06-08 20:29:17 +00:00
Fredrik Höglund
7e68fc7c44 Use GL_BGRA instead of GL_RGBA when creating textures.
GL_BGRA is the native format, and should be faster since it doesn't
require any internal swizzling.

svn path=/trunk/KDE/kdebase/workspace/; revision=1102455
2010-03-12 15:17:01 +00:00
Fredrik Höglund
8d03842c05 Improve the debug output from checkGLError().
svn path=/trunk/KDE/kdebase/workspace/; revision=1102451
2010-03-12 14:55:34 +00:00
Fredrik Höglund
423ce5e170 Initialize mSize in the GLTexture(int width, int height) constructor.
svn path=/trunk/KDE/kdebase/workspace/; revision=1099475
2010-03-05 17:04:59 +00:00
Lucas Murray
8a8428e41c Less Krazy warnings please.
svn path=/trunk/KDE/kdebase/workspace/; revision=1042572
2009-10-30 06:51:59 +00:00
Lucas Murray
e251d9316f Detect when we receive an incomplete FBO and consider it invalid.
CCBUG: 210678

svn path=/trunk/KDE/kdebase/workspace/; revision=1036024
2009-10-16 10:36:17 +00:00
Lucas Murray
3db33763cf Shader optimizations. Patch provided by Robin Burchell.
svn path=/trunk/KDE/kdebase/workspace/; revision=1007918
2009-08-06 13:57:09 +00:00
Martin Gräßlin
d7665af4f0 Texture width and height is stored in GLShader and the uniform value is set during prepareShaderRenderStates in scene_opengl. So the effects do not have to set the uniform manually. This is useful as other effects can still set this uniform if something different is rendered with a different texture width/height (e.g. shadows or thumbnails). When the window is finally rendered the original value set by the effect is definatelly used.
First effect to use this new way to set texture width and height is invert effect.

svn path=/trunk/KDE/kdebase/workspace/; revision=959835
2009-04-27 11:07:15 +00:00
Lucas Murray
d69942d215 Reverted the text part of the previous commit, seems the bug is in Qt
(Premultiplied text painting on a non-premultiplied QImage). Fixed text
color of frameless and unstyled frames when using a Plasma theme that
has a non-white primary text color. Updated
GLTexture::convertToGLFormat() to use the latest version from Qt.

svn path=/trunk/KDE/kdebase/workspace/; revision=934008
2009-03-02 06:10:23 +00:00
Luboš Luňák
31e4e950b6 Handle Y inverting properly with normalized coordinates.
svn path=/trunk/KDE/kdebase/workspace/; revision=904306
2009-01-01 21:12:34 +00:00
Lucas Murray
6d41a1320e Moved all debug, warning and error messages into the KWin 1212 area.
Replaced deprecated kdDebug() with kDebug().
Removed empty debug messages.

svn path=/trunk/KDE/kdebase/workspace/; revision=885620
2008-11-17 15:04:52 +00:00
Luboš Luňák
8e5f95a9d6 Make a more explicit distinction between using normalized and non-normalized
texture coordinates - it cost me hours to find out why something was misdrawing :(.


svn path=/trunk/KDE/kdebase/workspace/; revision=854546
2008-08-29 18:54:28 +00:00
Luboš Luňák
f77561ce65 Don't discard window texture when only the shape changes but the window
geometry actually stays the same. Avoids large number of rebinds (with no
strict binding) with the launch feedback icon.


svn path=/trunk/KDE/kdebase/workspace/; revision=787948
2008-03-20 10:05:41 +00:00
Luboš Luňák
cff2b0e6cd Abstract paint clipping into PaintClipper helper class that allows
stacking of clipping regions.
(http://lists.kde.org/?l=kwin&m=120138051215450&w=2)
BUG: 156798


svn path=/trunk/KDE/kdebase/workspace/; revision=779045
2008-02-25 11:32:21 +00:00
Luboš Luňák
110f76ecd8 Change some of the debug messages to warnings, so compositing setup failures
show up also in release builds.


svn path=/trunk/KDE/kdebase/workspace/; revision=762175
2008-01-16 12:44:45 +00:00
Luboš Luňák
bb433ac40e No longer include config*.h files in installed headers.
Also slightly redo the #define's for effects, now it's:
- #ifdef KWIN_HAVE_COMPOSITING to check whether there's any compositing support at all
- #ifdef KWIN_HAVE_OPENGL_COMPOSITING to check for OpenGL-based compositing
- #ifdef KWIN_HAVE_XRENDER_COMPOSITING the same for XRender
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=749628
2007-12-17 14:14:53 +00:00
Luboš Luňák
01bf6cbb4c License cleanup - add headers where missing, be explicit about GPL
being v2+ (right now it says just GPL, which according to GPL itself
means any GPL). Decoration clients will come later.
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=742302
2007-11-27 19:40:25 +00:00
Rivo Laks
85e31c0010 Reserve 80 items instead of creating them.
svn path=/trunk/KDE/kdebase/workspace/; revision=741041
2007-11-24 16:51:48 +00:00
Rivo Laks
e0c50df7e3 Preallocate those vectors as well, just like mattr did with the ones in the shadow effect.
svn path=/trunk/KDE/kdebase/workspace/; revision=741018
2007-11-24 16:03:19 +00:00
Rivo Laks
cc2600100c Add a method to render round box with a dark edge and use it for alt-tab's frame.
Now the frame has a slight edge/border around it which makes it look much better IMHO.

svn path=/trunk/KDE/kdebase/workspace/; revision=704310
2007-08-24 15:44:52 +00:00
Thiago Macieira
d2aee14a35 Remove use of k_funcinfo
svn path=/trunk/KDE/kdebase/workspace/; revision=702583
2007-08-20 21:33:48 +00:00
Laurent Montel
994c800d79 Adapt to new KWarning/kFatal/kDebug api
svn path=/trunk/KDE/kdebase/workspace/; revision=695877
2007-08-03 06:59:24 +00:00
Rivo Laks
42a4d364c2 Add a generic function to render a box with rounded corners.
Algorithm is basically same as for shadow, perhaps even shadow will use it.

svn path=/trunk/KDE/kdebase/workspace/; revision=683514
2007-07-04 20:33:35 +00:00
Rivo Laks
65bc41c518 Argh.. fix typo
svn path=/trunk/KDE/kdebase/workspace/; revision=675479
2007-06-14 10:36:02 +00:00
Rivo Laks
424f906ab2 - Add optional color argument to renderGLGeometry() functions. If specified, it's used as vertex colors
array when rendering.
- Rearrange some renderGLGeometry() parameters.
- Don't use opengl arrays and glDrawArrays() when rendering a small number of vertices since in this
  case overhead of enabling/disabling the array is too big. Use immediate mode instead in such case.

svn path=/trunk/KDE/kdebase/workspace/; revision=675467
2007-06-14 10:05:51 +00:00
Pino Toscano
38267e8ac6 less qt3support
svn path=/trunk/KDE/kdebase/workspace/; revision=672194
2007-06-06 10:37:37 +00:00
Luboš Luňák
eb4fb38657 Have a separate list for glx extensions, to avoid mistakes - now initGL()
is called after initGLX(), so the glx extensions are reset.


svn path=/trunk/KDE/kdebase/workspace/; revision=669818
2007-05-30 13:55:29 +00:00
Luboš Luňák
6e8ca14379 Svnrevertlast, the file as a whole should be opengl-only.
svn path=/trunk/KDE/kdebase/workspace/; revision=661861
2007-05-06 20:39:09 +00:00
Aaron J. Seigo
da80cba35c compile fixes; and now to find out why it thinks i don't have gl installed ;)
svn path=/trunk/KDE/kdebase/workspace/; revision=661574
2007-05-06 00:17:21 +00:00
David Faure
38099ef7e5 Major config.h cleanup, moved much stuff to config-X11.h and to config-fish.h
svn path=/trunk/KDE/kdebase/workspace/; revision=661060
2007-05-04 13:51:35 +00:00
Luboš Luňák
f52b8e48cd branches/work/kwin_composite becomes new trunk kwin.
svn path=/trunk/KDE/kdebase/workspace/; revision=659202
2007-04-29 17:35:43 +00:00
Luboš Luňák
2b7e1f4993 Remove kwin, kwin_composite will become new trunk kwin, missing merges
from trunk will be merged in.


svn path=/trunk/KDE/kdebase/workspace/; revision=659200
2007-04-29 17:34:49 +00:00
Rivo Laks
a94aa904b0 Well, actually GLRenderTarget doesn't require NPOT textures (it works with rectangle textures as well).
That also means that those effects which do require NPOT have to check for it themselves.

svn path=/branches/work/kwin_composite/; revision=659155
2007-04-29 15:39:33 +00:00
Rivo Laks
f00d1745ed Add static GLRenderTarget::supported() and make effects use it instead of checking for FBO extension
themselves.
Fix memory leak in Test_FBO effect.

svn path=/branches/work/kwin_composite/; revision=658804
2007-04-28 14:38:06 +00:00