Summary:
If updating a shadow means that there should be no shadow, shadow ends
up deleting itself midway through the method.
It's cleaner and safer to leave that to the caller.
This new change matches the existing documentation for
Shadow::updateShadow which states
> In case the Property has been withdrawn the method returns @c false.
> In that case the owner should delete the Shadow.
Test Plan:
Created an ASAN of kwin
Relevant testMaximised no longer fails
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17380
Summary:
For supporting Wayland windows in the kwin_rules_dialog we need a way to
pass a window id for Wayland windows to the dialog. This id needs to be
sent to the dbus interface to query window information just like the
interactive query. For Wayland windows we don't really have a window id
and it would require to also pass the windowing system to
kwin_rules_dialog and back through the dbus interface.
To not complicate things this change introduces a windowing system
independent id based on UUID. This could in future also be used
internally for areas where it's window id based and used in both
windowing systems.
Test Plan: Adjusted test cases to verify the uuid is generated and passed to Deleted
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16986
Summary:
Under wayland we support high DPI putting by putting a separation
between the logical co-ordinate system and the resolution of rendered
assets.
When a window is on a high DPI screen, we should render at the higher
resolution.
Like the window scaling this handles any combination of a 2x scaled
decoration being rendered on a 1x screen or vice versa.
---
This patch is a bit different from the other scaling stuff. We have to
generate the quads *before* we have an updated texture with the new
scale. This means the scale isn't attached to the buffer like elsewhere.
That's why I added a property in TopLevel so there's still one canonical
source and things can't get out of sync.
BUG: 384765
Test Plan:
Crystal clear breeze and oxygen decos on my @2x display
Drag windows to attached @1x display, things still look OK when across 2
screens
Changing the scale of a screen updated the decos instantly
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: graesslin, plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8600
Summary:
This change adds support for resizing outside the window decoration
(e.g. setting borders to NoSide or None).
To support this a new Toplevel::inputGeometry() -> QRect method is
added which exposes the geometry adjusted by the margins provided by
the decoration. This is checked in InputRedirection when finding a
Toplevel at a given position. The logic for figuring out whether the
event should go to the decoration or the window already handled the
situation correctly, so no further changes are needed.
BUG: 364607
FIXED-IN: 5.8.1
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2787
Summary:
So far this connect was only in ShellClient, but it's needed for all
Toplevels. Also when a XWayland window has it's surface size changed,
the pixmap needs to be discarded. Otherwise KWin might hit an assert
in AbstractEGLTexture due to the buffer having a different size than
the texture had previously.
Test Plan:
Firefox, click download on bugreports.qt.io used to trigger
this for me. With this change no longer able to reproduce.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2583
Summary:
Rational: unredirect fullscreen windows is a weird beast. It's intended
to make fullscreen windows "faster" by not compositing that screen. But
that doesn't really work as KWin jumps out of that condition pretty
quickly. E.g. whenever a tooltip window is shown. KWin itself has a
better functionality by supporting to block compositing completely.
The complete code was full of hacks around it to try to ensure that
things don't break.
Overall unredirect fullscreen has always been the odd one. We had it
because a compositor needs to have it, but it never got truly integrated.
E.g. effects don't interact with it properly so that some things randomly
work, others don't. Will it trigger the screenedge, probably yes, but
will it show the highlight: properly no.
By removing the functionality we finally acknowledge that this mode is
not maintained and has not been maintained for years and that we do not
intend to support it better in future. Over the years we tried to make
it more and more hidden: it's disabled for Intel GPUs, because it used
to crash KWin. It's marked as an "expert" option, etc.
It's clearly something we tried to hide from the user that it exists.
For Wayland the whole unredirect infrastructure doesn't make sense
either. There is no such thing as "unredirecting". We might make use
of passing buffers directly to the underlying stack, but that will be
done automatically when we know it can be done, not by some magic is
this a window of specific size.
Test Plan:
Compiles, cannot really test as I am an Intel user who never
had that working.
Reviewers: #kwin, #plasma, #vdg
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D2180
Summary:
For XWayland windows the window might be activated before the Wayland
Surface is set for it. Thus the keyboard focus is not passed to the
window. Only on the next activate after the window got created the
window got keyboard focus.
This change addresses this problem by emitting a signal from Toplevel
when the surface changes. The KeyboardInput listens to this signal
for the active client and updates keyboard focus again if the surface
changes. Thus keyboard focus is properly passed to XWayland windows.
Test Plan:
Test case which creates an X11 window is adjusted to verify
the condition.
Reviewers: #plasma_on_wayland, #kwin
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2009
Summary:
Toplevel::window() is the actual X11 window. This makes it difficult
to use as the generic identifier for both X11 and Wayland. The Wayland
ShellClient already had a windowId() which is now added to Toplevel as
a virtual method. On X11 (Toplevel default) it returns the window().
The method window() now returns XCB_WINDOW_NONE for classes without
the Toplevel::m_client, such as ShellClient. Thus it allows to properly
check whether we are on Wayland or X11.
The code is adjusted to use windowId where a generic id is needed and
to properly check whether the window is valid before using it where
a window() is used.
This also fixes at least one additional unknown issue in
Workspace::setActiveClient
where the windowId of a Wayland client was passed to X11.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1527
The damage event of the Surface does not consider the offset through
the server side decoration. Due to that we need to have a different
repaint and damage area. As Toplevel::addDamage(QRegion) is only used
in the Wayland case the repaint adjustment is removed from the generic
implementation and moved into the specific implementations. While it
wouldn't hurt to have the repaint adjustment in Toplevel, it would
trigger a repaint of an unchanged area.
For Client I'm not sure whether it's correct without considering the
clientPos. My testing shows it's working, but that might also just be
do to Xwayland using OpenGL buffers. Needs further testing.
This legacy session management scheme using the WM_COMMAND property
seems to be called XSM. It is very, very legacy because it was
superseded by XSMP in 1993(!).
By inspecting ~/.config/session/kwin_[...] I could see that Firefox
still sets WM_COMMAND, but nothing else in a regular session with
some applications.
As one of the last applications to switch to XSMP session management,
I guess Firefox keeps doing that because it still needs to work on,
say, Solaris, anyway, so why not set WM_COMMAND on Linux as well.
The WM_COMMAND set by Firefox looks like "wmCommand8=firefox\s" in
the kwin session file. It doesn't actually contain a session
identifier. But then, Firefox only has one session per user anyway.
This goes together with commit 5f0ca1305db4a925 in plasma-workspace /
ksmserver to remove legacy session management support.
I've talked about my plan to do this on IRC with Martin so hopefully
it's okay to just do this now.
InputRedirection uses the inputTransformation() to pass to SeatInterface
for focused pointer surface. This prepares for proper input
transformation including scaling and rotation.
This change introduces a mechanism for internal windows to be rendered
to a QOpenGLFramebufferObject to be composited using the texture bound
to the FBO. This is useful for in-process rendering (e.g. QtQuick) and
at the same time bypassing the windowing system.
The OpenGL context of the QOpenGLFramebufferObject needs to be sharing
with the compositing OpenGL context.
For the appId we use:
* wl_shell windowClass for Wayland clients
* resourceName from window class for X11 clients
This is implemented by sharing the window class implementation in
Toplevel.
CCMAIL: hein@kde.org
This is a temporary workaround for bug 349992 which causes freezes
during startup as kwin and kamd dead lock each other on DBus.
To workaround we don't call Activities::create and check in every
usage of Activities::self() whether the pointer is valid.
As a result kwin_wayland now starts pretty fast.
CCBUG: 349992
Toplevel provides the input shape forwarded from SurfaceInterface. The
shape is evaluated in InputRedirection when finding the Toplevel at a
given position.
When minimizing an Xwayland client the Xwayland server destroys the
Surface causing our next access to the Surface to crash KWin. So for
safety we connect to the destroyed signal and reset the pointer.
The disadvantage is that a minimized Xwayland window doesn't have a
preview any more.
We need to set the depth in order to properly determine whether the
Surface has an alpha channel and whether blending needs to be enabled
for rendering.
For this a new method is introduced in Toplevel to set the depth. If
the depth changed in a way that the Toplevel gained or lost the alpha
channel a signal is emitted which implies that the hasAlpha property of
Toplevel is no longer constant.
Toplevel::windowRole accesses WinInfo unconditionally causing crashes
if we have a Toplevel subclass which doesn't use WinInfo. So let's
make it virtual and copy to Deleted.
On Wayland we get the damage from the SurfaceInterface instead of
using a damage handle. This change ensures that the damage handle
interaction is only used on platform X11, while on Wayland we get
the damage from the SurfaceInterface directly.
First part (fetch) just creates the Xcb::Property while the
second part (read) reads the property. This allows to better
schedule the commands in Client::manage to reduce the number of
roundtrips. This reduces the time spent for fetching the client
leader property by about half a millisecond on my system.
The Xcb::Property can wrap the xcb_get_property call and provides
convenient access methods to read the value of the reply with checks
applied. For this it provides a templated ::value method for reading a
single value or reading an array. There's also a ::toBool and
::toByteArray which performs the conversion directly with default values
for the type and format checks.
Xcb::TransientFor is changed to be derived from Property instead of
Wrapper directly, so that the reading of the property value can be
shared.
Xcb::StringProperty is a convenient wrapper derived from Property to
handle the reading of a string property providing a cast to QByteArray
operator. This replaces the ::getStringProperty from utils. Though the
separator functionality from ::getStringProperty is not provided as that
is only used in one function and handled there.
All the custom usages of xcb_get_property or getStringProperty are
replaced to use this new wrapper. That simplifies the code and ensures
that all properties are read in the same way.
REVIEW: 117574
It's provided by the NETWinInfo, no need to keep an own implementation.
To keep compatibility with existing KWin code using the window class or
resource it's always converted to lower.
In addition a notify signal Toplevel::windowClassChanged is added and
emitted from the event handler whenever the WM2WindowClass property is
set.
REVIEW: 117496
The methods Toplevel::staticWmCommand and Toplevel::staticSessionId were
both only used from one method and just wrapping an invocation to
getStringProperty.
REVIEW: 117474
NETWinInfo provides windowRole if NET::WM2WindowRole is added to the
properties2. Thus KWin doesn't need to monitor and fetch itself, but
can just wrap the data provided by NETWinInfo.
In addition a signal is added to Toplevel whenever the window role
changes.
REVIEW: 117470
Major new functionality is xkbcommon support. InputRedirection holds an
instance to a small wrapper class which has the xkb context, keymap and
state. The keymap is initialied from the file descriptor we get from the
Wayland backend.
InputRedirection uses this to translate the keycodes into keysymbols and
to QString and to track the modifiers as provided by the
Qt::KeybordModifiers flags.
This provides us enough information for internal usage (e.g. pass through
effects if they have "grabbed" the keyboard).
If KWin doesn't filter out the key events, it passes them on to the
currently active Client respectively an unmanaged on top of the stack.
This needs still some improvement (not each unmanaged should get the
event). The Client/Unmnaged still uses xtest extension to send the key
events to the window. So keylogging is still possible.
InputRedirection keeps track of the Toplevel which is currently the one
which should get pointer events. This is determined by checking whether
there is an Unmanaged or a Client at the pointer position. At the moment
this is still slightly incorrect, e.g. pointer grabs are ignored,
unmanaged are not checked whether they are output only and input shapes
are not yet tracked.
The pointer events are delivered to the Toplevel as:
* enter
* leave
* move
* button press
* axis event
Nevertheless move events are still generated in InputRedirection through
xcb test for simplicity. They are still send to the root window, so all
windows get mouse move.
Button press and axis are generated only in the implementations of the
event handlers and delivered directly to the window, so other windows
won't see it.
By setting the X property _KDE_NET_WM_SKIP_CLOSE_ANIMATION to 1 a window
can request to be excluded from any close animation. This property is
read in Toplevel, so that it is available to both Client and Unmanaged.
If the window has this property set the Scene suppresses the paintWindow
loop of the Deleted. Thus no effect needs to be adjusted. But an effect
using drawWindow directly would still be able to render the Deleted as
there is no suppression.
Furthermore the property is passed to the EffectWindow so that an
Effect can make use of this functionality and not start the animation
in the first place.
REVIEW: 115288
The frameId only makes sense for a Client, in case of Unmanaged the
same window id is used as for the window() handle. Client creates the
frame and destroys it.
Given that it makes sense to let Client manage the frame properly.
The ::frameId() is therefore virtual and as base implementation it
returns the client id. Client reimplements it and returns the proper
frame id.
Method is also implemented in Deleted as it used to be passed to
deleted.
The behavior for creating a pixmap for a window is moved from Toplevel
into a dedicated class WindowPixmap. Scene::Window holds a reference to
this class and creates a new WindowPixmap whenever the pixmap needs to be
discarded. In addition it also keeps the old WindowPixmap around for the
case that creating the new pixmap fails. The compositor can in that case
use the previous pixmap which reduces possible flickering. Also this
referencing can be used to improve transition effects like the maximize
windows effect which would benefit from starting with the old pixmap.
For XRender and OpenGL a dedicated sub-class of the WindowPixmap is
created which provides the additional mapping to an XRender picture and
OpenGL texture respectively.
BUG: 319563
FIXED-IN: 4.11
REVIEW: 110577
required because Screens::changed is emitted queued in case of timer shortcut
since a direct signal would cause problems on screen resizes (or rotations,
for that matter) since at that time QDesktopWidget::screenGeometry(int) -xrandr-
is updated, but QDesktopWidget::screen(int)->geometry() (root window) is NOT,
resulting in an invalid value in geometry.cpp/Workspace::desktopResiized(),
thus a "capped" overlay window
However, w/o the count updated we re-encounter what RR 110119 was supposed to fixed
in the first place ...
REVIEW: 110385
BUG: 319848
FIXED-IN: 4.11
There is no Const(Toplevel|Unmanaged|Deleted|Group)List used anywhere.
For ConstToplevelList there was a debug helper which was also unused.
REVIEW: 110196
Following the approaches of other split out functionality Screens is a
singleton class created by Workspace.
The class takes over the responsibility for:
* screenChanged signal delayed by timer
* number of screens
* geometry of given screen
* active screen
* config option for active screen follows mouse
The class contains a small abstraction layer and has a concrete subclass
wrapping around QDesktopWidget, but the idea is to go more low level and
interact with XRandR directly to get more detailed information.
All over KWin the usage from QDesktopWidget is ported over to the new
Screens class.
REVIEW: 109839
All activities related code moves into new singleton class Activities.
This class gets only included into the build if the build option is
enabled which means there are less ifdefs all over the code and it also
handles better the moc doesn't like ifdef case.
The class holds the list of open and all activites, the current and the
previous activity and the KActivities::Controller. It also emits the
signals for any activities related changes.
Workspace still contains some activities related code. That is the
adjustment on change of current activity. Nevertheless the code looks
much cleaner now and does not contain the confusing naming conflict with
takeActivity() which existed before.
In all the places where Activities got used the code got adjusted and
quite often the ifdef got added with a fallback for the disabled case.
Instead of calculating the screen number each time screen() is invoked,
the screen number gets stored in a private member variable and evaluated
whenever either the screen count changes or the Toplevel's geometry
changes. During move/resize the screen property doesn't get updated. The
update is delayed till the end of the move/resize operation.
REVIEW: 109715
The extension handling is removed from kwinglobals and moved into the
xcbutils in KWin core in namespace KWin::Xcb. The motivation for this
change is that the Extensions are only used in KWin core and are marked
as internal. So there is no need to have them in the library.
What remains in Extensions are the non-native pixmaps. This will be
removed once we are on Qt 5 as QPixmap can no longer reference an XPixmap.
The remaining code in kwinglobals also still initialize the XLib versions
of extensions emitting events. It seems like there are no XEvents emitted
if not done so even if the extension is correctly initialized with xcb.
This needs to be removed once the event handling is ported over to xcb.
REVIEW: 107832
Most windows use the hostname in WM_CLIENT_MACHINE, but there are windows
using the FQDN (for example libreoffice). So instead of "foo" it is
"foo.local.net" or similar. The logic so far has been unable to properly
determine whether windows with FQDN are on the local system.
In order to solve this problem the handling is split out into an own
class which stores the information of hostname and whether it is a local
machine. This is to not query multiple times. To determine whether the
Client is on the local system getaddrinfo is used for the own hostname
and the FQDN provided in WM_CLIENT_MACHINE. If one of the queried
names matches, we know that it is on the local machine. The old logic to
compare the hostname is still used and getaddrinfo is only a fallback in
case hostname does not match.
The problem with getaddrinfo is, that it accesses the network and by that
could block. To circumvent this problem the calls are moved into threads
by using QtConcurrent::run.
Obviously this brings disadvantages. When trying to resolve whether a
Client is on the local machine and a FQDN is used, the information is
initially wrong. The new ClientMachine class emits a signal when the
information that the system is local becomes available, but for some
things this is just too late:
* window rules are already gathered
* Session Management has already taken place
In both cases this is an acceptable loss. For window rules it just needs
a proper matching of the machine in case of localhost (remote hosts are
not affected). And the case of session management is very academic as it
is unlikely that a restoring session contains remote windows.
BUG: 308391
FIXED-IN: 4.11
REVIEW: 108235
Use XDamageReportNonEmpty instead of XDamageReportRawRectangles.
In XDamageReportNonEmpty mode the server generates a single damage
event when the damage state transitions from not-damaged to damaged.
When the compositor is ready to paint the screen, it requests the
damage region for each window and resets the state to not-damaged.
With XCB we can request the damage regions for all windows in a
single roundtrip, making this the preferred mode.
This should reduce the number of wakeups and the time spent
processing damage events between repaints.
The method windowType needs actually two implementations:
* one for Clients
* one for Unmanaged
as for Clients also the window rules are checked and hacks are applied
which is both not needed for Unmanaged windows.
To have the Client specific behavior in windowType the function used to
perform two dynamic_casts which made this method one of the most
expensive during compositing, e.g. for ~1000 frames
* called ~43000 times
* ~85000 dynamic casts
* incl. cost of method: 0.24
* self cost of method: 0.05
* incl. cost of the casts: 0.12
After the change to remove the dynamic casts we have for ~1500 frames
in Client::windowType:
* called ~31000 times
* incl. cost of 0.06
* self cost of 0.02
Calls on Unmanaged and Deleted are so low that we do not need to consider
them.
BUG: 306384
FIXED-IN: 4.10
REVIEW: 106349
The oo.o related hack can be removed for several reasons:
1. The dialog in question from bug 66065 is nowadays a utility
2. The window class name changed to libreoffice
3. It's not the task of the window manager to workaround bugs in Clients
CCBUG: 66065
BUG: 306383
FIXED-IN: 4.9.2
KDE has not supported the TopMenu in any 4.x release and most of the
TopMenu related code has already been dropped from KWin. It is extremely
unlikely that there is still a window around which would need this
specific check. And even if there were such a check it would be broken.
So let's just remove this hack which means less checks in one of the
hottest code pathes of KWin.
CCBUG: 306383
For most actions where the compositor needs to perform an action
(e.g. scheduling another repaint) signals were already emitted.
So it's easier to just connect the signals to the Compositor
which in turn makes the code much more readable.
All signals are connected from the Workspace when either the
Compositor gets constructed or a Toplevel gets created.
resetting is no longer needed with philip layer changes and actually
breaks damages on simultaneous resizes
also use addLayerRepaint for the shadow update
REVIEW: 104306
Behavior is now like all xinerama related options are enabled.
There seems to be no valid reasons to run multi screen without
xinerama support and even if a user would wish to do so she can
just disable xinerama in xorg.conf.
Furhtermore thanks to KWin scripting it is possible to achieve the
behavior as it used to be with the options disabled. E.g. it is
possible to span a window in fullscreen mode over all screens.
This change is in accordance to the discussion on kwin and plasma
mailinglists:
http://mail.kde.org/pipermail/plasma-devel/2012-January/018542.html
Property invokes virtual methods returning false by default. Deleted
reimplements the isDeleted and returns true. Client returns true for
isClient. Method is not called isManaged as this is already used
inside Client.
This patch implements an XProperty named _KDE_NET_WM_OPAQUE_REGION
which gives the compositor the information which part of a window
is opaque although it is an ARGB visual. The basic ideas are from
http://www.mail-archive.com/wm-spec-list@gnome.org/msg00715.html
Additionally the patch makes kwin use this information to do a better
clipping in Scene::paintSimpleScreen which should result in a higher
performance.
REVIEW: 102933
The method windowOpacityChanged is now a protected slot in class Scene. The implementations in the subclasses SceneOpenGL and SceneXRender are the same. The slots are connected to the singal opacityChanged() from Toplevel. The connection is done in the method windowAdded() in both SceneOpenGL and SceneXRender.
The Shadow is clearly an aspect of the compositor. Therefore the
Shadow has to be owned and controlled by the Scene::Window.
Nevertheless Toplevel needs to know about the Shadow cause of reading
the property.
Unmanaged needs to repaint the complete geometry including shadow
when it ends compositing. Therefore we need to track the shadow
passing to deleted correctly. Disadvantage: when turning off
compositing the shadow is kept. Need to solve in a better way!
For a complete documentation of new functionality refer to:
http://community.kde.org/KWin/Shadow
The current implementation includes a new Shadow class and Toplevel
holds a pointer to an instance of this class. The Shadow class reads
the data from the X11 Property. There is one extended class located
in SceneOpenGL to render the shadow.
Compositor is adjusted to include the shadow region into the painting
passes.
Implementation for XRender still missing and Shadow needs to respond
to size changes of the Toplevel to update cached shadow region and
WindowQuads.
Workspace::activeScreen() when the center of the active client is
offscreen and was not previously on the active screen.
svn path=/trunk/KDE/kdebase/workspace/; revision=925362