Commit graph

2020 commits

Author SHA1 Message Date
Vlad Zahorodnii
00c95afcc1 effects: Move WindowHeap in a qml module
The WindowHeap can be useful not only to the Overview effect, but also
other effects, e.g. a desktop grid replacement, etc.
2022-04-13 19:06:11 +00:00
Aleix Pol
e3fe69041f Centralise window filtering around a new SceneWindowFilter class
This way WaylandServer can implement its own filter with its own set of
rules without having Scene be too involved in it.
2022-04-13 11:17:34 +00:00
Aleix Pol
d3259fe945 Fix unlocking wayland sessions
We were never issuing a repaint which confused thoroughly the
compositor.

BUG: 447705
2022-04-13 11:17:34 +00:00
Vlad Zahorodnii
efd43f97e6 Drop Scene::qpainterRenderBuffer() 2022-04-13 10:16:16 +00:00
Vlad Zahorodnii
bd689ef76c Simplify software cursor implementation
With RenderTarget, CursorView and CursorDelegate can be merged.
2022-04-13 10:16:16 +00:00
Vlad Zahorodnii
bfb60e3610 Add RenderTarget type
The main motivation behind this change is to unify render target
representation across opengl and software renderers and avoid accessing
the render backend directory in order to get the render target.
2022-04-13 10:16:16 +00:00
Xaver Hugl
db3f27336f effects/kscreen: don't use xcb on Wayland
BUG: 450564
FIXED-IN: 5.24.5
2022-04-12 18:28:18 +00:00
Xaver Hugl
adb46cbfa3 backends/drm: disable added outputs if finding a working setup fails
If the non-working outputs stay enabled, that may cause problems.
2022-04-12 16:32:16 +00:00
Xaver Hugl
255e9882b6 backends/drm: add some warnings for failing atomic tests 2022-04-12 16:32:16 +00:00
Xaver Hugl
661fbec244 backends/drm: create surfaces for new pipelines before doing tests
It's more efficient and avoids code paths where KWin can crash if all
tests fail
2022-04-12 16:32:16 +00:00
Xaver Hugl
08324f0924 backends/drm: apply changes after setting initial mode
If the changed mode isn't applied, it might be reverted if an atomic commit
fails
2022-04-12 16:32:16 +00:00
Aleix Pol
4b9fc5f9ce readability: Do not close ifdef only to open it again 2022-04-12 13:14:52 +00:00
Aleix Pol
1ada1c0652 tabbox: Do not leak QKeyEvents
Allocate in the stack so it gets cleaned up after using
2022-04-12 13:14:52 +00:00
Vlad Zahorodnii
992753c24a Rename GLRenderTarget to GLFramebuffer
GLRenderTarget doesn't provide a generic abstraction for framebuffer
objects, so let's call GLRenderTarget what it is - a framebuffer.

Renaming the GLRenderTarget class allows us to use the term "render
target" which abstracts fbos or shm images without creating confusion.
2022-04-12 13:41:19 +03:00
Xaver Hugl
7358daa92c renderbackend: move render methods to OutputLayer
This is in preparation to using multiple outputlayers per output
2022-04-12 09:31:58 +00:00
Xaver Hugl
8e998a7cfa renderbackend: split presentation out of endFrame
With these two actions being separate, RenderLoop can record the time spent
in endFrame (for example for multi-gpu transfers) without risking also recording
blocking swapbuffer calls, and endFrame can later be moved to output layer
2022-04-12 09:31:58 +00:00
l10n daemon script
9dc5e5310e SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-12 01:44:17 +00:00
Kishore Gopalakrishnan
1e0b0c881e effects/desktopgrid: only swap windows on current activity
In the desktop grid effect, dragging an empty area of a desktop to
another desktop swaps all windows on the two desktops. This change makes
sure that this matches only windows in the current activity.

BUG: 386769
FIXED-IN: 5.24.5
2022-04-11 20:57:32 +00:00
Bharadwaj Raju
1d6aee85e2 plugins/nightcolor: Add a DBus method to preview a given color temperature for a short time
This is needed for a proposed live preview feature in the Night Color KCM in
https://invent.kde.org/plasma/plasma-workspace/-/merge_requests/1393.
2022-04-11 20:32:24 +00:00
Ismael Asensio
4c8711f121 AbstractClient: Fix the current VD being always added to the plasma interface
When setting-up the plasma window interface we need to call
`setOnAllDesktops()` after the actual virtual desktops have
been set.

Otherwise, the current desktop would be always added to the
interface (as if the user were unsetting the "onAllDesktops"
flag) and the plasma interface and KWin can get un-synced,
specially if there are specific window rules.

BUG: 452171
FIXED-IN: 5.24.5
2022-04-11 16:50:56 +00:00
Weng Xuetian
374e949182 Do not send overlay geometry to text input. 2022-04-11 13:40:22 +00:00
Marco Martin
8947ece98f Fix a crash on x11 on closing laptop lid
On x11 when multiscreen is enabled often kwin crashes on
laptop lid close, for two reasons:
* m_outputLayer going dangling in RenderLayer: fixed by using a QPointer
* m_activeOutput going dangling in Workspace

For the latter, the output disabling was done correctly, but x11client did set the old deleted output
again in X11Client::moveResizeInternal
This is fixed by moving desktopResized() at the bottom of
Workspace::slotOutputDisabled() after the reassign of outputs to
the toplevels
2022-04-11 11:18:30 +00:00
l10n daemon script
9b4fb802a9 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-11 01:45:29 +00:00
l10n daemon script
2de51770de SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-10 01:47:26 +00:00
Nicolas Fella
c1a895effa Pass resource name to Plasma window management protocol 2022-04-09 14:43:09 +00:00
l10n daemon script
35c0aca980 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-09 01:49:59 +00:00
Xaver Hugl
2ef6215a51 backends/drm: don't permanently disable VRR when the test commit fails
In 5.24, the same code path is used for testing direct scanout, so that
causes false negatives. Generally though, the user setting shouldn't be
touched, it's not really proper feedback for the driver or KWin having
problems.
2022-04-08 17:10:12 +00:00
Vlad Zahorodnii
b495faf98d backends/drm: Fix mode comparison
Some modes can have the exact frame timings but different flags.
Currently, the mode comparison function doesn't take that into account
which can result in the drm backend setting the current mode flag
incorrectly.
2022-04-08 16:21:12 +00:00
Xaver Hugl
52c1155b26 backends/drm: prevent calling frameFailed multiple times per present 2022-04-08 17:37:48 +02:00
Volker Krause
972534eb3c Adapt to changes in the Qt6 QPA API
As a pleasant surprise this turned out much easier than anticipated,
all the API is still there, just moved to Qt::GuiPrivate.
2022-04-08 14:19:56 +00:00
Marco Martin
170b0e9aa0 effects/overview: Support touchpad realtime activation
Now it follows your fingers when you do a four-finger swipe up to activate it.

CCBUG: 401479
2022-04-08 14:17:21 +00:00
Vlad Zahorodnii
08d18503e3 Use output property in Workspace::clientArea()
Since the Toplevel.output property is properly synchronized with the
frame geometry, Workspace::clientArea() can use the output property
instead of looking up the screen. It makes code intuitive and removes
unnecessary lookups.
2022-04-08 09:53:13 +00:00
Vlad Zahorodnii
510a41eeb8 Ensure that Toplevel::output() stays always in sync with geometry
Currently, if geometry updates are blocked, the Toplevel.output property
won't be updated. On the other hand, it's reasonable to use the output
property instead of manually looking up the output in window management
code, e.g. Workspace::clientArea().

In other words, using the Toplevel.output property is like walking on a
mine field, things can blow up. You can't use Toplevel.output even if it
makes perfect sense.

This change ensures that Toplevel.output property is always kept in sync
with the frame geometry. Unfortunately, this means that the output
property no longer can be updated when the frameGeometryChanged() signal
is emitted. It has to be done in moveResizeInternal() method.
2022-04-08 09:53:13 +00:00
l10n daemon script
6d56fa9820 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-08 01:46:46 +00:00
Martin Seher
3521631bbb Add activeOutputName to DBus interface
Provide the name of the active output via the DBus interface, so it can
be used by other components, like KRunner (see bug 427069).

CCBUG: 427069
2022-04-07 21:26:47 +00:00
Kai Uwe Broulik
121004ebfd debug_console: Swap KTitleWidget for a bold QLabel
It's the only user of KWidgetsAddons API outside of effects and kcms.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2022-04-07 15:57:26 +02:00
Xaver Hugl
34616520c2 backends/drm: fetch immutable blobs in DrmProperty
If the blob is fetched while there is no kernel-visible reference to it,
the driver may re-use the blob ID. When DrmProperty is created or updated,
KWin holds a reference on the blob via drmModeObjectProperties, so this
should prevent any possible issues.

CCBUG: 449285
2022-04-07 12:53:34 +00:00
Vlad Zahorodnii
d6af43763c Add convenience AbstractOutput::rect() function
Foobar::rect() is a common Qt API convention which is very handy when
you need a rect that looks like rect(0, 0, w, h).
2022-04-07 09:38:16 +00:00
Vlad Zahorodnii
809f383d44 Take layer-local damage regions
Using the global coordinate system when specifying output layer damage
regions would be very confusing. In order to make the coordinate system
comprehensible, use the layer-local coordinate system.

The infinite region is used to tell the Compositor when it needs to
repaint the entire layer.
2022-04-07 09:38:16 +00:00
l10n daemon script
1cf3804f60 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-07 01:44:22 +00:00
Volker Krause
5eef3cde22 Adapt to QKeySequence changes in Qt6 2022-04-06 15:13:20 +00:00
Aleix Pol
52035f43b9 xdgactivation: Demand attention when a process fails to resolve its token
In xdg_activation_v1, if a process fails to negotiate activation, at
least decorate it as demanding attention.
This will give apps ways to indicate attention is required. It can can also
help detect clients doing weird things.
2022-04-06 13:56:57 +00:00
l10n daemon script
1762a59fb4 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-06 01:45:45 +00:00
David Edmundson
abec252042 Rename member variables to convention 2022-04-05 09:37:53 +00:00
David Edmundson
6d33612967 Move session management to SessionManagement class
Right now Workspace and SessionManagement were entangled with
SessionManager being a dumb class that just signalled to Workspace to do
the work.

The code, however, lived in sm.cpp despite being part of workspace.

This commit is an initial cleanup to strip some X11 specific features
from Workspace and move towards having the right code in the right
files. It should hopefully help get us in the right direction we get
some wayland session management.

Behaviour should be unchanged.
2022-04-05 09:37:53 +00:00
l10n daemon script
9de79c62c7 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-05 01:49:22 +00:00
Gustavo Silvera
41526bd8dd effects/showfps: add new options
- added option to remove the frametime graph
- added option to remove the "this is a benchmark" message
- location of the fps counter is now on the "active" monitor by default
- removed the hard-limit of 100 for the FPS counter
- added option to color the text based off the FPS value
2022-04-04 16:05:56 +00:00
David Edmundson
9de9b93325 Add new blend effect
When changing global settings like switching between light and dark
themes the result is currently quite messy. Apps update in a scattered
order and a jarring change.

The solution is heavily inspired from Gnome, we cache the window for X
milliseconds, then perform a crossfade between the cache and current
contents.

It does mean any video is paused for half a second, but pragmatically
it's not really bothersome.

On receipt of an explicit DBus method call we create a cache and start
animating. The explicit method call is needed so that we can guarantee
kwin has a fully copy before a client might change.

Use of an offscreen texture is used so that we include any window
decorations. The DeformEffect effect is repurposed as it has most the
relevnat logic if we remove the live updating.
2022-04-04 13:40:41 +00:00
Xaver Hugl
a23d23593b backends/drm: check egl config before creating gbm surface 2022-04-03 15:25:54 +00:00
l10n daemon script
9d3f77f6f4 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-03 01:56:40 +00:00
Xaver Hugl
a4919786c6 gestures: prevent deciding on a direction too eary
Doing that breaks when the input device has a very high resolution, which
is the case with touchscreens for example. The minimum delta of 5 is an
arbitrarily chosen value that can be changed if needed
2022-04-02 15:59:02 +02:00
l10n daemon script
cba443dbe3 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-01 02:01:13 +00:00
Xaver Hugl
63c7f523b0 overview: register touchscreen gestures
This was meant to be done in 8914a6c50e,
a mistake must've sneaked in while rebasing
2022-03-30 16:31:10 +00:00
Xaver Hugl
c16a8e09d7 waylandserver: only signal lockScreenShown once it has actually been shown
When the system goes to suspend and screen locking for suspend is enabled,
suspend is inhibited until ScreenLocker::KSldApp::self()->lockScreenShown()
gets called, in order to make sure that the lockscreen is shown before the
system goes to standby, and thus also when the system wakes (instead of
potentially sensitive user information).
However, signalling that when the lockscreen gets mapped can't work reliably,
as it's then a matter of timing whether or not KWin actually presents an
image with the lockscreen before suspending. To fix that, this commit replaces
that logic with only calling lockScreenShown once every output actually got a
lockscreen presented.
2022-03-30 15:57:29 +02:00
Marco Martin
8e77cc497c Touch friendly changes for the Overview effect
* Makes the close button on thumbnails always visible: besides making it usable on touch, makes it more usable with mouse as well
* add a drag down gesture to close windows, moving opacity to zero while dragigng down to signal the window will be destroyed
* restore behavior animations: animate changes in thumbnails size or positions when not in drag mode or drag gesture to not make jarring sudden changes after closing a window or at end of drag mode
2022-03-30 08:33:30 +00:00
Vlad Zahorodnii
cc1bd42f16 Drop Screens::number() 2022-03-29 17:34:41 +00:00
Vlad Zahorodnii
66850e62a0 scripting: Provide clientArea() overloads that take VirtualDesktop objects 2022-03-29 17:34:41 +00:00
Vlad Zahorodnii
601ef328df Drop more legacy Workspace.clientArea() overloads
With this change, the Workspace would provide clientArea() overloads
that take only AbstractOutput and VirtualDesktop. integer ids are
obsolete as they are unstable.
2022-03-29 17:34:41 +00:00
Vlad Zahorodnii
3ebe480976 scene: Simplify optimized screen prepare pass 2022-03-29 14:38:18 +00:00
Xaver Hugl
658457df5f backends/drm: attempt a modeset on output disabling
When modesets are necessary, they are attempted when an output on the given
GPU gets presented. With multi-gpu setups however, the situation can arise
where there is only one disabled output on a GPU; in that case KWin eternally
waits and never properly turns off the display.
In order to work around this, explicitly call DrmGpu::maybeModeset when
an output gets disabled.

BUG: 449878
FIXED-IN: 5.24.4
2022-03-29 09:19:57 +00:00
Fushan Wen
5427b4d4da tabbox: Don't play "Show Desktop Animation" when activating from tabbox
We already show the desktop preview when the "Show Desktop" item is focused,
so the animation should be considered redundant.
2022-03-29 03:46:31 +00:00
Fushan Wen
0ded63c464 effects: Don't emit showingDesktopChanged when animated is false 2022-03-29 03:46:31 +00:00
Fushan Wen
c85bb35c98 workspace: Add animated in setShowingDesktop
When `animated` is false, "Show Desktop Animation" should not be played.
2022-03-29 03:46:31 +00:00
l10n daemon script
1a6ebab865 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-03-29 02:16:07 +00:00
Volker Krause
95505eb044 Adapt to OpenGL related Qt6 QQuickWindow API changes 2022-03-28 14:57:27 +00:00
Aleix Pol
4009345e10 Remove unnecessary Scene::addRepaint(QRect)
We can implicitly convert QRect into QRegion.
2022-03-28 12:52:09 +00:00
Aleix Pol
fd1dd4f915 --warning: Remove unused local variable 2022-03-28 12:52:09 +00:00
Vlad Zahorodnii
e293972eaa Run clang-tidy with -checks=readability-braces-around-statements fixit
This fixes style issues in old code.
2022-03-28 10:54:11 +00:00
Kai Uwe Broulik
0d223742ab kwineffects: Add OffscreenQuickScene::setSource with initial properties
Signed-off-by: Eike Hein <eike.hein@mbition.io>
2022-03-28 09:47:48 +00:00
Vlad Zahorodnii
19a18e4b5d Clean up QPalette handling in DecorationPalette
When using a "legacy" colorscheme, the QPalette will be loaded twice.
With this change, the QPalette is going to be created only once. It also
cleans up variable naming.
2022-03-28 09:17:25 +00:00
l10n daemon script
e14d31a11a SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-03-28 01:44:20 +00:00
Xaver Hugl
8914a6c50e add global touchscreen gestures
Swipe with three fingers
- left to switch to the previous virtual desktop
- right to switch to the next virtual desktop
- up and down to toggle the overview

CCBUG: 439925
2022-03-27 19:09:04 +02:00
l10n daemon script
0aab6e3ee5 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-03-27 01:50:57 +00:00
Volker Krause
648640f9ad Include KF headers properly
With the recent KWayland changes we can build without 4 era legacy include
paths now, which makes this visible.
2022-03-25 16:15:10 +01:00
Vlad Zahorodnii
7096e3ead8 Run clang-format
The .clang-format file is based on the one in ECM except the following
style options:

 - AlwaysBreakBeforeMultilineStrings
 - BinPackArguments
 - BinPackParameters
 - ColumnLimit
 - BreakBeforeBraces
 - KeepEmptyLinesAtTheStartOfBlocks
2022-03-25 13:25:15 +02:00
Volker Krause
68a8fa6034 Adapt to QQuickWindow graphics backend API changes in Qt6 2022-03-25 08:45:07 +00:00
Volker Krause
2a171e5fa8 Adapt build system to also support building against Qt6 2022-03-25 08:26:49 +00:00
l10n daemon script
fca6ffac7b SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-03-25 01:47:05 +00:00
Volker Krause
5aae8c768a Port to qmlRegisterAnonymousType()
The anonymous variant of qmlRegisterType() is deprecated in Qt5 and
gone in Qt6.

This however now requires us to specify a module URI and major version
number. I used the names and (lowest) versions used already for other
types nearby where available, and fell back to "org.kde.kwin" and 0
otherwise.
2022-03-24 16:18:19 +00:00
Kai Uwe Broulik
3733abab2c scenes/opengl: Paint background with alpha 0
In conjunction with a buffer format with alpha channel this allows
to have KWin's backdrop transparent to see through to a display
layer below.

Signed-off-by: Eike Hein <eike.hein@mbition.io>
2022-03-24 14:49:40 +00:00
Arjen Hiemstra
cb47df4fc4 Add a way to ignore devices for tablet mode
The tablet mode code checks whether we are currently in tablet mode
based on whether or not we have a touch screen and a pointer. For some
devices, a touch screen or pointer device may be detected but we would
like to ignore it, since it incorrectly influences the tablet mode.

This reads the udev tag "kwin_ignore_tabletmode" from libinput devices
and will skip devices with that tag when trying to determine whether we
are in tablet mode or not.
2022-03-24 14:59:04 +01:00
Kai Uwe Broulik
5f4a71904d Remove unused KColorScheme include
Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2022-03-24 11:14:30 +00:00
David Edmundson
d1493295df Simplify ScreenLockerWatcher
ScreenLockerWatcher was written whislt overthinking DBus.

An interface does not have to have the same lifespan as the service the
other end. DBus connections works in terms of established "match rules",
these can be set up before a service is created the other side and they
remain if a service closes. The only part that needs doing is re-fetch
any cached properties.

There's also need to check the intial service names at startup. We can
just let our call to GetActive fail. It's far faster.

This class was getting convoluted in both ifdefs and Qt6 porting all to
solve something that isn't real.

There should be no behavioural differences.
2022-03-23 22:19:44 +00:00
Volker Krause
8feeda5c86 Adapt touch event code to Qt6 API changes
This is uglier with Qt6, as the setter methods for touch points are only
available as private API now.
2022-03-23 16:15:09 +00:00
Eric Edlund
1f8a65c434 Rename DEFAULT_MINIMUM_SCALE_DELTA in GestureRecognizer
This constant is now DEFAULT_UNIT_SCALE_DELTA.
This makes more sense now that we're using realtime gestures.
2022-03-23 09:49:35 +00:00
Vlad Zahorodnii
4854296b27 xwayland: Make launcher not force EGL_PLATFORM
It was added to work around Xwayland crashing at startup due to a mesa
issue, see commit 58fa92e40b.

It's been almost 6 years since that change. No other major wayland
compositor forces EGL_PLATFORM, so lets remove the workaround.

The main motivation behind this change is to get rid of code that's not
straightforward and should be unnecessary in general.
2022-03-23 08:41:11 +00:00
l10n daemon script
149f756ce8 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-03-23 02:09:06 +00:00
David Edmundson
2a6746a921 XWayland:split connection and process spawning
These are two conceptually different tasks that were intertwined.
On it's own it doesn't accomplish anything but is an important refactor
for longer term goals, namely:

- moving xwayland into kwin_wayland_wrapper with our wayland restart
handling support
- having multiple X connections

Behaviour should be the same.
2022-03-22 16:25:12 +00:00
Marco Martin
2b6f8a3141 support realtime activation for screen edges gestures
support realtime activation for screenedges gestures, making it possible
for effects to show half-triggered states while dragging from
the edge with a finger, making them much more usable
2022-03-22 20:28:02 +05:30
Vlad Zahorodnii
f26c6ad5be plugins/screencast: Fix a glitch in cursor bitmap
In 52bc46069e, some code was shuffled
around to improve code readability. However, it was overlooked that
spa_meta_bitmap->offset is initialized too late, after QImage dest is
constructed. That's the reason why the left edge of the cursor is
wrapped around horizontally.

This change fixes the cursor glitch by ensuring that
spa_meta_bitmap->offset is initialized to proper value before getting
pointer to bitmap data. While on this, this change also moves
spa_meta_bitmap initialization code around to make spa_meta_bitmap setup
look less like a bowl of spaghetti, i.e. spa_meta_bitmap is initialized
first, and QImage dest is created with spa_meta_bitmap's values.
2022-03-22 10:36:32 +00:00
l10n daemon script
8e19f3149e SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-03-22 01:41:07 +00:00
Xaver Hugl
4a7007cd93 backends/drm: fall back to legacy mode in virtual machines
Virtual machines aren't properly supporting atomic mode setting yet, which
causes the cursor to be offset, and will cause more issues with overlay
planes. In order to prevent that from impacting users, fall back to legacy,
unless KWIN_DRM_NO_AMS is set.

BUG: 427060
FIXED-IN: 5.24.4
2022-03-21 21:28:18 +01:00
Alexander Lohnau
504e0e01cc Remove call to KQuickAddons::QtQuickSettings::init
This is now done as part of the plasma integration plugin.

Task: https://phabricator.kde.org/T12135
2022-03-21 16:49:22 +00:00
Xaver Hugl
7384405add backends/drm: set max bpc in DrmPipeline
If it's only set in DrmConnector it may be reverted if a test commit fails

CCBUG: 448220
2022-03-21 13:33:14 +00:00
Vlad Zahorodnii
6ea8463ce6 kwineffects: Rename WindowPrePaintData::clip to opaque
"opaque" is more readable than "clip" and it precisely communicates
what that region actually is.
2022-03-21 09:32:41 +02:00
Vlad Zahorodnii
842e46f86f scene: Work around some effects using optimized render path
Some effects (AnimationEffect) transform windows without setting
PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS flag. Make the scene disable
render optimizations if that's the case.

Whether AnimationEffect does a right thing is up to debate.
2022-03-21 09:32:41 +02:00
Vlad Zahorodnii
c65523382d scene: Simplify the management of opaque regions
Window painting is no longer split in two phases - PAINT_WINDOW_OPAQUE
and PAINT_WINDOW_TRANSLUCENT.

PAINT_WINDOW_TRANSLUCENT is used as a hint to the occlusion culling
logic to ignore the opaque region.

Given that, the handling of the opaque region can be simplified. If no
effect sets the PAINT_WINDOW_TRANSLUCENT flag, then the opaque region
can be used as is.
2022-03-21 09:32:41 +02:00
Vlad Zahorodnii
253b0ed808 scene: Rename Phase2Data::clip to Phase2Data::opaque
It makes code easier to understand.
2022-03-21 09:32:41 +02:00
Vlad Zahorodnii
aac0609bb9 scene: Rework surface damage tracking
It's not possible to get the surface damage before calling
Scene::paint(), which is a big problem because it blocks proper surface
damage and buffer damage calculation when walking render layer tree.

This change reworks the scene compositing stages to allow getting the
next surface damage before calling Scene::paint().

The main challenge is that the effects can expand the surface damage. We
have to call prePaintWindow() and prePaintScreen() before actually
starting painting. However, prePaintWindow() is called after starting
rendering.

This change makes Scene call prePaintWindow() and prePaintScreen() so
it's possible to know the surface damage beforehand. Unfortunately, it's
also a breaking change. Some fullscreen effects will have to adapt to
the new Scene paint order. Paint hooks will be invoked in the following
order:

* prePaintScreen() once per frame
* prePaintWindow() once per frame
* paintScreen() can be called multiple times
* paintWindow() can be called as many times as paintScreen()
* postPaintWindow() once per frame
* postPaintScreen() once per frame

After walking the render layer tree, the Compositor will poke the render
backend for the back buffer repair region and combine it with the
surface damage to get the buffer damage, which can be passed to the
render backend (in order to optimize performance with tiled gpus) and
Scene::paint(), which will determine what parts of the scene have to
repainted based on the buffer damage.
2022-03-21 09:32:41 +02:00
Vlad Zahorodnii
d4c44220b4 effects/desktopgrid: Make the desktop grid not depend on nested prePaintWindow()
This is needed to allow the Compositor get the surface damage before
calling Scene::paint().
2022-03-21 09:32:41 +02:00