Dragging a fullscreen window to another screen and then disabling
fullscreen keeps the window at the new screen.
BUG:261704
FIXED-IN:4.7.1
REVIEW:102103
(cherry picked from commit d35ec6d18377fd872207b88dd39f560a483bcc14)
Additionally:
- hide the GLTexture implementation using dpointers
- drop the unused function SceneOpenGL::Texture::optimizeBindDamage()
- Texture::load now loads a new texture and does not update the existing one
REVIEW: 101999
Due to changes in build system we have always either OpenGL or OpenGL ES.
This allows to remove the KWIN_HAVE_OPENGL_COMPOSITING define. In the
effects the define is kept as KWIN_HAVE_OPENGL which can be used in
future to build also an XRender only effect system.
Building the workspaces requires to have all the build dependencies
which were required for KWIN_HAVE_COMPOSITING to be set. This allows
us to remove all the ifdefs for this and gives us a cleaner code.
Also to catch inner split for sure the calculation needs to be accurate.
BUG: 279774
REVIEW: 102292
(cherry picked from commit 561dac0ae1bd158563e4aa6d0f25268fbc5a97af)
BUG: 262543
pint desktop as background when including desktop in switcher
BUG: 262137
zoom windows as hover/selection indicaton (1/8 of the screen or 105%)
BUG: 215348
CCBUG: 175521
no closer on "show desktop" desktop
show closer immediately but have it disabled for a short time to allow the user realize it
REVIEW: 101318
if both the GLES and EGL libs and headers are found.
Fold all the includes and libraries into 1 varaible each and use those.
in other words, you need to have both OpenGLES and EGL to do a successful build.
Fixes a major regression which allowed OpenGL
compositing to be used with software rasterizer, which
either did not work or crashed directly.
Cherry-picked from cf2f572 in branch KDE/4.7.
If we have OpenGL ES but not OpenGL the KWIN_HAVE_OPENGL is set
causing the first compile pass to fail as it tries to build
against OpenGL. As a solution the first pass links against
OpenGL ES if OpenGL is not found.
This means both kwin and kwin_gles are built against GLES.
Nuno has to decide whether the new option will become default or not, for now it is disabled by default.
You can enable it in effects kcm, now Login effect has a configuration dialog.
It does not (yet) however check for non-fullscreen effects, so they might look weird when this is enabled.
REVIEW: 101812
CCMAIL: nuno@oxygen-icons.org
The advanced compositing option "direct rendering" could only
correctly be honored in the case of proprietary NVIDIA drivers.
In all other cases playing with the setting was most likely
harmful as it could result in inconsistent states and the
option not to be honored at all.
This patch resolves this issue by moving the detection whether
to use a direct rendering context completely into the hands of
the set environment variables or the helper program:
* if LIBGL_ALWAYS_INDIRECT is set, we use an indirect context
* if KWIN_DIRECT_GL is set, we use a direct context
* if none of the two are set, we use the helper program, if it
returns 0 we create a direct context, otherwise we set
LIBGL_ALWAYS_INDIRECT and create an indirect context
If a user really wants to influence the behavior the
environment variables can be used.
REVIEW: 102074
The desktop layout (number of rows) should be
controlled by the window manager as it is also
responsible for the number of desktops and the
names of them.
The setting for the rows is moved from the pager
UI to the virtual desktops KCM. The desktop layout
is set when KWin starts and updated by the KCM.
With this change there is no process claiming the
manager selection for pager any more. This means
the KDE Plasma Workspaces are no longer compliant
to the complete section of _NET_DESKTOP_LAYOUT in
the EWMH.
REVIEW: 102073
BUG: 277965
FEATURE: 105779
FEATURE: 213353
FIXED-IN: 4.8.0
Since there was a crash caused by calling a function of
the not yet initialized class Tiling, the creation was
just moved some lines up. The problem does not occur anymore.
BUG: 278740