Summary:
The Dim Inactive effect expects that the windowClosed signal always
proceeds the windowDeleted signal. But in some cases that's not the case.
If a window gets destroyed before becoming ready for painting, only
the windowDeleted signal will be emitted. In addition to that, KWin will
activate that window, which means we'll probably start a transition for
it.
Because this effect cannot terminate active transitions for such
windows, KWin can crash in postPaintScreen.
This change addresses the crash in postPaintScreen by adding extra clean
up stuff in the windowDeleted slot to make sure that there are no
transitions for deleted windows.
The proper fix would be to not emit windowActivated signal for windows
that are not ready for painting.
BUG: 399612
FIXED-IN: 5.14.1
Test Plan:
Ran
```
x <- seq(5, 15, length=1000)
y <- dnorm(x, mean=10, sd=3)
plot(x, y, type="l", lwd=1)
```
in RKWard multiple times.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16130
Summary:
If one wants to drag a maximized window while he or she has enabled both
the Wobbly Windows and the Maximize effect, visual artifacts can be
shown.
When the Maximize effect animates transition from maximize to restore,
some parts of the window can overshoot repaint regions(because of
wobbliness), leaving us with the visual artifacts.
To fix that, we have to take into account current scale and translation
when calculating dirty region in the Wobbly Windows effect.
BUG: 370612
FIXED-IN: 5.14.1
Test Plan: When dragging maximized windows, there are no visual artifacts anymore.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15961
Summary:
With the Oxygen cursor theme, a visual glitch can appear in the
bottom-left corner of the cursor when the screen is zoomed in.
The reason for that is we're using GL_REPEAT for GL_TEXTURE_WRAP_S
and GL_TEXTURE_WRAP_T. So, when the linear filter samples neighboring
texels in the bottom, it can sample some texels from the top (because of
GL_REPEAT).
To fix that, we have to set the wrap mode to GL_CLAMP_TO_EDGE.
BUG: 338254
FIXED-IN: 5.14.0
Test Plan:
Before:
{F6303912}
After:
{F6303913}
Tried other cursor themes(Breeze and Adwaita), everything looks okay.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15949
Summary:
The Track Mouse effect can be toggled either by pressing modifier keys
and moving mouse or by pressing a shortcut. It's not possible to use
the latter and then the former without changing config.
But there is one caveat, in order to use shortcut, you have to uncheck
all modifier keys. This seems to be not very intuitive.
In addition to that, the KCM allows to change shortcut even if there is
some checked modifier.
As the title says, this change makes possible to use both modifier keys
and shortcut to activate this effect without changing config.
KCM:
{F6237308, layout=center, size=full}
BUG: 398124
FIXED-IN: 5.14.0
Reviewers: #kwin, #plasma, #vdg, davidedmundson
Reviewed By: #kwin, #plasma, #vdg, davidedmundson
Subscribers: broulik, abetts, ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15272
Summary:
Summary of changes:
* Use QVector to store colors
* Add Q_OBJECT macro
* Port away from QRegion::rects
* Fix coding style
* Use default member initialization
* Use nullptr
* Reserve rects in paintXrender
The behavior of this effect haven't been changed, it still acts as before.
Test Plan: Compiles, and the Show Paint effect is still a psychedelic thing.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15424
Summary:
The desktop file parser supports only QString, QStringList, Int, Double,
and Bool. QUrl is not a supported type for some reason.
Thus, let's use QString for X-KWin-Video-Url.
Reviewers: #kwin, broulik
Reviewed By: broulik
Subscribers: Zren, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15373
Summary:
Modification of undeclared variables is illegal in the strict mode, e.g.
```lang=js
mainWindows = window.mainWindows();
```
is illegal.
Test Plan: The Dialog Parent effect works with both QScriptEngine and QJSEngine.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15413
Summary:
The x-coordinate of the area's left edge and y-coordinate of the area's
top edge are adjusted by 1px leading to a gap between the frame and
magnified area. Because area has type of QRect, we have to adjust only
coordinates of the right and bottom edge by 1 px.
Because QRectF::right() == QRectF::x() + QRectF::width(), we can use
QRectF, which leads to more cleaner code because we don't need to do 1px
adjustments.
Test Plan:
Before:
{F6235388, layout=center, size=full}
After:
{F6235439, layout=center, size=full}
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15275
Summary:
* effects.h includes client.h and forward declares Client, both at the
same time. Thus, delete the include;
* the blur effect includes effects.h. That, most likely, is a leftover
after 3f5bf65a9e.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15191
Summary:
The Dim Inactive effect sees the world a little bit differently.
m_activeWindow is currently active window that can be dimmed later on.
In most cases, it's the same as effects->activeWindow(). In rare cases,
it can be nullptr, even when effects->activeWindow() is not equal to nullptr
(e.g. when active window is a context menu popup).
canDimWindow is a helper that returns true if a given window should be
dimmed, otherwise it returns false. It has one special case: if a given
window is equal to m_activeWindow, return false. I.e. don't dim active
windows.
Currently, if user changes config of this effect, active window becomes
dimmed.
The reason for that is we hit that special case when deciding whether
effects->activeWindow() should be m_activeWindow.
This change addresses that problem by resetting m_activeWindow so we
don't hit that special case.
Test Plan:
* Opened KCM of this effect;
* Changed strength;
* (the KCM window stayed bright after I clicked "Apply" button).
(everything else works as expected)
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14973
Summary:
The Dim Inactive effect was rewritten mostly to fix most of issues with
it, e.g. after leaving a full screen effect(e.g. Desktop Grid) windows
sometimes are not dimmed back, or when a window becomes inactive there
is no smooth transition, etc.
{F5956124}
//Before: the window is not smoothly dimmed.//
{F5956127}
//After: the window is smoothly dimmed.//
In combination with an effect that animates the disappearing of windows,
e.g. Glide, the rewritten Dim Inactive effect doesn't "flash" windows.
If an active window has been closed, it will stay bright. If an inactive
window has been closed, it will stay dimmed.
Among other changes, the KCM has been re-designed to follow common KCM
design in Plasma:
{F5956128, layout=center, size=full}
The way the rewritten Dim Inactive effect handles flashing/flickering problem can be
reused in the Dialog Parent effect.
### Demo
{F5959885}
//Before: dimming of a window group.//
{F5959886}
//After: Dimming of a window group.//
Depends on D13740
CCBUG: 359251
Test Plan:
Test plan #1
* Activated the Desktop Grid effect
* Dimmed windows smoothly brightened
* Left desktop grid
* Windows dimmed back
Test plan #2
* Opened Dolphin and its Preferences window
* Clicked on desktop, both Dolphin and the Preferences window dimmed
* Clicked on Dolphin, both windows smoothly brightened back
Reviewers: #kwin, #plasma, #vdg, davidedmundson
Reviewed By: #kwin, #plasma, #vdg, davidedmundson
Subscribers: davidedmundson, abetts, ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13720
Summary:
* Slightly improve readability;
* Check that offset and location have been passed;
* Sanitize slide in/out duration (if any of those is equal to 0, KWin
will crash).
Test Plan:
* Launched Yakuake;
* Pressed F12 several times (Yakuake still slides in/out).
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14862
Summary:
Comments like "// Call the next effect." are sort of
// Add 1 to foo.
foo += 1
they don't give any useful information and it would be better without
them.
Test Plan: Still compiles.
Reviewers: #kwin
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14728
Test Plan: Compiles and the Application Launcher is still sliding.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14823
Summary:
The existing Data struct has some serious problems:
(a) naming is not intuitive, SlideInterface uses more cleaner terminology
so let's use that (and because Wayland is the future);
(b) fadeInTime and fadeOutTime should be slideInDuration and slideOutDuration
respectively. The Sliding popups effect doesn't fade windows, it slides
them;
(c) mWindowsData should be m_animationsData because other parts of this
effect refer to it as "anim data"(e.g. setupAnimData).
This effect uses its own Location enum class instead of KWayland::
Server::SlideInterface::Location because it would be better to not
depend on platform specific data structures.
As a side effect, this change also fixes QHash abuse. The Sliding popups
effect is still hashing windows twice in prePaintWindow and paintWindow.
But I think that's acceptable because usually there would be only one
active sliding window.
CCBUG: 331118
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14301
Summary:
Slided popups are clipped twice:
* first, when filtering window quads in prePaintWindow;
* then, when doing scissor test (the opengl scene plugin does scissor
test for transformed windows).
Because of that, we don't need to filter window quads. Filtering window
quads only adds overhead.
This change simplifies code and "fixes" incorrect clipping when a slided
popup has shadows.
Test Plan:
* Put Plasma panel on the left screen edge;
* Open and close the Application Launcher.
(repeat for top/right/bottom screen edge)
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14450
Summary:
* Use new connect syntax
* Fix coding style
* Port to TimeLine
* Delete unused includes
* Use interpolate helper
* Drop WindowInfo class
Behavior of this effect hasn't been changed.
Test Plan: Opened/closed an "Open File" dialog, it still flies in/out.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, anthonyfieroni, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14685
Summary:
It's superseded by the new scale effect(D13461).
Existing users of this effect will be migrated to the new scale effect.
Depends on D13461
Reviewers: #kwin, #plasma, #vdg, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13462
Summary:
The new effect scales windows as they appear and disappear.
As the the most of window animation effects, it is a monolithic effect,
i.e., if you enable scale effect, it will animate *both* the appearing and
disappearing.
The main difference between the Scale effect and the Scale in effect is
that the Scale in effect only animates windows as they appear. There is
no corresponding "the Scale out" effect, which is odd. Other points that
differentiate the Scale effect from the Scale in effect:
* it is more subtle;
* it doesn't animate the log out screen;
* it doesn't conflict with the Fade effect, etc.
... and overall, the Scale effect supersedes the Scale in effect.
{F5904947}
//Window open animation.//
{F5904948}
//Window close animation.//
{F5905283, layout=center, size=full}
//KCM.//
Test Plan:
* Enabled this effect
* Opened/closed System Settings
Reviewers: #kwin, #plasma, #vdg, davidedmundson
Reviewed By: #kwin, #plasma, #vdg, davidedmundson
Subscribers: ngraham, davidedmundson, fvogt, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13461
Summary:
The Glide effect should not animate the Application Dashboard because
it's not an ordinary application or a dialog. Same applies to Kickoff,
panel popups, etc.
The most obvious solution would be to add "plasmashell plasmashell"
window class to the blacklist, but we still would like to animate some
of plasmashell's windows, for example, Empty Trash Bin confirmation
dialog (if the trash bin icon is on the desktop).
One could notice that the Empty Trash Bin confirmation dialog, Task
Manager Settings window, and other plasmashell's windows that we want
to animate have decorations. So, we can use that as a heuristic.
Test Plan: Opened/closed the Application Dashboard.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14367
Summary:
If a modal window is near some of screen edges, it will be distorted
in undesired way when it's being animated.
In order to keep perspective distortions invariant, no matter where
the modal window is on the screen, we have to move that modal window
to the origin, scale it, rotate it, translate it, apply perspective projection,
and then move it back.
Test Plan:
* Opened Kate
* Opened "Open File" dialog (during the in animation, it was distorted as expected)
* Closed that dialog (during the out animation, it was distorted as expected)
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14687