Commit graph

27 commits

Author SHA1 Message Date
Vlad Zagorodniy
77966a09f2 [effects/sheet] Modernize code
Summary:
* Use new connect syntax
* Fix coding style
* Port to TimeLine
* Delete unused includes
* Use interpolate helper
* Drop WindowInfo class

Behavior of this effect hasn't been changed.

Test Plan: Opened/closed an "Open File" dialog, it still flies in/out.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, anthonyfieroni, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D14685
2018-08-12 11:18:37 +03:00
Vlad Zagorodniy
fb4dc9a9cf [effects/sheet] Fix undesired perspective distortion
Summary:
If a modal window is near some of screen edges, it will be distorted
in undesired way when it's being animated.

In order to keep perspective distortions invariant, no matter where
the modal window is on the screen, we have to move that modal window
to the origin, scale it, rotate it, translate it, apply perspective projection,
and then move it back.

Test Plan:
* Opened Kate
* Opened "Open File" dialog (during the in animation, it was distorted as expected)
* Closed that dialog (during the out animation, it was distorted as expected)

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D14687
2018-08-08 17:46:18 +03:00
Vlad Zagorodniy
10e99f64c1 [effects/sheet] Grab modal windows
Summary:
If both the Glide effect and the Sheet effect are enabled,
they will conflict. Expected behavior would be:

* the Sheet effect animates only modal windows;
* the Glide effect animates the rest of normal windows.

In order to resolve the conflict, the Sheet effect has to grab
modal windows. Because it's quite specialized effect, we have
to ignore whether modal windows have been grabbed by the
Glide effect.

Test Plan:
* Enabled both the Glide effect and the Sheet effect;
* Opened Kate;
* Opened "Open file" dialog;
* Closed the dialog.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: abetts, davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D14560
2018-08-08 11:04:49 +03:00
Vlad Zagorodniy
59e3e21c47 [effects/sheet] Drop IsSheetWindow hack
Summary:
When the Sheet effect was written, isModal worked only for Client
windows, not Deleted windows:

    bool EffectWindowImpl::isModal() const
        {
        if( Client* c = dynamic_cast< Client* >( toplevel ))
            return c->isModal();
        return false;
        }

so the Sheet effect had to track windows by using WindowInfo class, e.g.

    class WindowInfo
        {
        public:
            bool deleted;
            bool added;
            bool closed;
        };

the biggest drawback of that method is that WindowInfo for each modal kept around
as long as those modals existed. It also was adding little overhead, e.g.

    void SheetEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
        {
        if( windows.contains( w ) && ( windows[ w ].added || windows[ w ].closed ) )

Things changed with a8160b3c31afa1db24084147ad4ce50cf3c0314a. With that
commit, WindowInfo kept only for modals that are currently being
animated, but isModal still worked only with Client windows, so
IsSheetWindow hack had been introduced.

Long story short: we don't need IsSheetWindow hack anymore because
isModal now works with Deleted windows.

Test Plan: Pressed Ctrl+O in Kate.

Reviewers: #kwin, graesslin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D14246
2018-07-21 10:44:18 +03:00
Martin Gräßlin
2132b1e0c8 [effects] Use arg="true" in the kcfg files
Summary:
By changing all kcfg to have arg="true" we can pass in the same
KSharedConfigPtr into all effects. This allows to have fake config in
the tests and in the planned effect demo mode.

Also it means that we don't have to hardcode the name kwinrc into the
files. In the configs - where we cannot access the effectshandler - we
use the define KWIN_CONFIG which gets generated based on the compile
time arguments.

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3571
2017-04-15 10:03:34 +02:00
Martin Gräßlin
142aab2e24 Introduce an EffectsHandler::animationsSupported -> bool
Summary:
A new method to tell the effects system whether the compositor scene
is able to drive animations. E.g. on software emulation (llvmpipe) it's
better to not do any animations at all.

This information can be used by effects to adjust their behavior, e.g.
PresentWindows could skip transitions or effects can use it in their
supported check to completely disable themselves.

As a first step all scripted effects are considered to be unsupported
if animations are not supported. They inherit AnimationEffect and are
all about driving animations.

The information whether animations are supported comes from the Scene.
It's implemented in the following way:
 * XRender: animations are always supported
 * QPainter: animations are never supported
 * OpenGL: animations are supported, except for software emulation

In addition - for easier testing - there is a new env variable
KWIN_EFFECTS_FORCE_ANIMATIONS to overwrite the selection.

Reviewers: #kwin, #plasma

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D2386
2016-08-15 17:38:33 +02:00
Martin Gräßlin
77fff7af6a [kwin] Port away from deprected KCoreConfigSkeleton::readConfig
Most is just switched to the ::read(). That should be enough for all the
Effects which have a KSharedConfig::Ptr underneath. If not we just need
to find a good place to put the reload.
2014-03-25 16:29:03 +01:00
Martin Gräßlin
76efe517a7 Turn built-in effects into a library kwin links against
As all effects have always been compiled into the same .so file it's
questionable whether resolving the effects through a library is useful
at all. By linking against the built-in effects we gain the following
advantages:
* don't have to load/unload the KLibrary
* don't have to resolve the create, supported and enabled functions
* no version check required
* no dependency resolving (effects don't use it)
* remove the KWIN_EFFECT macros from the effects

All the effects are now registered in an effects_builtins file which
maps the name to a factory method and supported or enabled by default
methods.

During loading the effects we first check whether there is a built-in
effect by the given name and make a shortcut to create it through that.
If that's not possible the normal plugin loading is used.

Completely unscientific testing [1] showed an improvement of almost 10
msec during loading all the effects I use.

[1] QElapsedTimer around the loading code, start kwin five times, take
average.

REVIEW: 115073
2014-01-24 14:13:59 +01:00
Martin Gräßlin
b4c8311ace Port Sheet effect to KConfigXT
REVIEW: 109220
2013-03-22 10:34:56 +01:00
Martin Gräßlin
98a04893a6 Use mgraesslin@kde.org for my mail address in Copyright and AboutData 2013-03-12 13:17:53 +01:00
Martin Gräßlin
32b6ef42b9 Strip module path from all Qt #include <>
Done with:
fixqt4headers.pl --strip-modules

REVIEW: 109176
2013-03-06 10:26:56 +01:00
Martin Gräßlin
b01f5684c5 Remove not needed includes from kwineffect header files
Only include what's actually needed in the headers. This causes of course
some additional needed includes in some implementation files.
2013-03-06 10:23:09 +01:00
Martin Gräßlin
6d2dfe06e7 Introduce dedicated OpenGL1 and OpenGL2 compositing types
The CompositingType enum turns into flags and two new values are
introduced: OpenGL1Compositing and OpenGL2Compositing.

Those new values are or-ed to OpenGLCompositing so that a simple check
for the flag OpenGLCompositing works in case of one of those two new
values. To make the generic check for OpenGL compositing easier a method
in EffectsHandler is introduced to just check for this.

The scenes now return either OpenGL1Compositing or OpenGL2Compositing
depending on which Scene implementation. None returns OpenGLCompositing.
2012-09-29 15:33:57 +02:00
Martin Gräßlin
dd067b075b Split out common part of ScreenPaintData and WindowPaintData
New common d-pointered class PaintData is added which cannot
be instantiated.
2012-07-19 18:25:03 +02:00
Martin Gräßlin
a2b0d42916 Replace translation by QVector3D in Screen/Window PaintData 2012-07-19 18:25:03 +02:00
Martin Gräßlin
0eff12eb92 Use QGraphicsScale for scale information in ScreenPaintData 2012-07-19 18:25:03 +02:00
Martin Gräßlin
966047ccd2 Replace custom RotationData with QGraphicsRotation 2012-07-19 18:25:03 +02:00
Martin Gräßlin
2007a7eab8 Use namespaced parameters in signals
Required to get scripting bindings working.
2012-03-12 21:37:40 +01:00
Martin Gräßlin
fe4329a252 Only call active effects in the effect chain
Each effect is able to declare itself as currently being active,
that is transforming windows or painting or screen or doing anything
during the current rendered frame.

This change eliminates the hottest path inside KWin identified by
callgrind.

REVIEW: 102449
2011-08-29 07:06:58 +02:00
Martin Gräßlin
f213b7da70 Drop KWin::TimeLine from kwineffects
The KWin::TimeLine class was only a small wrapper around QTimeLine
without adding anything to QTimeLine what is not present in QTimeLine.
The initial idea was to make it possible to provide more curve shapes.
This is now obsoleted by Qt shipping more useful curves with QTimeLine.

So let's clean up a little bit and use QTimeLine directly instead of
the small wrapper.

All effects are adjusted to use QTimeLine directly.
2011-03-14 22:50:05 +01:00
Martin Gräßlin
e355700e6e EffectsHandler emits windowDeleted signal
Workspace emits a deletedRemoved signal which the EffectsHandlerImpl translates
into a windowDeleted signal.
2011-02-27 10:47:42 +01:00
Martin Gräßlin
0b85768ec5 EffectsHandler emits windowClosed signal
Client and Unmanaged use a signal to notify that they are about to be closed.
The EffectsHandlerImpl is connected to those signals and emits the appropriate
windowClosed signal to which the effects are connected.
2011-02-27 09:25:45 +01:00
Martin Gräßlin
ab6f2ba1fd EffectsHandler emits windowAdded signal
All previously existing windowAdded methods are renamed to slotWindowAdded.
EffectsHandlerImpl is connected to Workspace's clientAdded signal, which is
emitted a little bit earlier than the previous direct method call. This might
change behavior.
Another signal is added to Workspace to signal that an unmanaged is added.
2011-02-25 22:06:02 +01:00
Martin Gräßlin
0a7e48f7aa KWin uses kdelibs coding style. 2011-01-31 20:07:03 +01:00
Laurent Montel
0500de6788 Fix compile with strict iterator
svn path=/trunk/KDE/kdebase/workspace/; revision=1192456
2010-11-03 08:34:01 +00:00
Thomas Lübking
cbe8b6fb93 * replace qhash by qmap and avoid side-effect prone QHash::operator[]
* use TimeLine data memeber instead pointer to prevent leaking
* only setTransformed() if there's really a current animation, not if "a window we know is mapped"
* therefore use a poperty to know whether the effect manages a deleted window
* set the TRANSFORMED flag in prePaintWindow as it should be

CCBUG: 242693


svn path=/trunk/KDE/kdebase/workspace/; revision=1192388
2010-11-02 20:35:28 +00:00
Martin Gräßlin
5fe0ef985d Add new "sheet" effect based on fade. This effect animates appearing and disappearing of modal dialogs. Inspired by a Compiz Fusion effect (http://smspillaz.wordpress.com/2008/12/23/they-say-when-you-start-something/) and seems to be a Mac OS X animation as well.
FEATURE: 178945

svn path=/trunk/KDE/kdebase/workspace/; revision=927566
2009-02-17 21:13:00 +00:00