First a signal is emitted when the user starts a move/resize operation.
During the move/resize operation each geometry change emits an update signal.
Last but not least a finish signal is emitted.
This eliminates the specific method for geometry updates in drawbound resize
mode.
Since the EffectFrames have been moved into KWin core nothing in the
Effects lib actually used Plasma. The only remaining method is moved
to core as it's not used in the Effects. The Effects itself still
link against Plasma, so nothing changes for them.
The Plasma includes in the kwineffects header seemed to pull in
quite some additional headers, so the includes in some effects have
to be adjusted (most often KConfigGroup). This should speed up the
compilation of the library and the effects.
The vertex buffer implementation uses the shader manager to decide
whether core painting should be used or not. Shader manager is only
used by shaders using vertex attributes instead of gl_Vertex etc.
This provides a good resizing performance for users having problems with the live-updating resize.
Patch by Thomas Lübking.
svn path=/trunk/KDE/kdebase/workspace/; revision=1118714
Perhaps we should not display the totally ugly drawbound when we have an active resize effect.
CCBUG: 208770
CCBUG: 152638
svn path=/trunk/KDE/kdebase/workspace/; revision=1042711
It requires some more adjustments so that the rubber band is also shown when window content is not shown during resize.
svn path=/trunk/KDE/kdebase/workspace/; revision=987091