Summary:
Every time a display gets connected/disconnected, every output will be
reinitialized. We don't really need to reset the scaling to 1 every time
we don't know, especially since the setting has been set voluntarily.
Test Plan: When I disconnect the external display, my laptop doesn't fallback to scale=1.
Reviewers: #plasma, apol
Reviewed By: apol
Subscribers: davidedmundson, ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D20521
Summary:
This is the initial implementation of a DRM backend based on the EGLDevice,
EGLOutput, and EGLStream extensions, supporting NVIDIA graphics hardware using
their proprietary driver. The new backend will be used if the environment
variable KWIN_DRM_USE_EGL_STREAMS is set. On initialization, it will attempt to
create an EGLDevice based on the DRM device currently in use and create
EGLOutputs and EGLStreams for any attached displays. These are used to control
presentation of the final composited frame. Additionally, it will register the
wl_eglstream_controller Wayland interface so that native EGL windows created by
clients can be attached to an EGLStream allowing buffer contents to be shared
with the compositor as a GL texture.
At this time there are two known bugs in the NVIDIA driver's EGL implementation
affecting desktop functionality. The first can result in tooltip windows drawn
by plasmashell to contain incorrect contents. The second prevents KWayland from
being able to query the format of EGLStream-backed buffers which interferes
with the blur effect. Fixes for both of these are currently in development and
should appear in an upcoming NVIDIA driver release.
Additionally, hardware cursors are currently not supported with this backend.
Enabling them causes the desktop to intermittently hang for several seconds.
This is also likely a bug in the NVIDIA DRM-KMS implementation but the root
cause is still under investigation.
Test Plan:
On a system with an NVIDIA graphics card running a recent release of their
proprietary driver
* Ensure the nvidia_drm kernel module is loaded with the option "modeset=1"
("# cat /sys/module/nvidia_drm/parameters/modeset" should print "Y")
* Ensure EGL external platform support is installed
https://github.com/NVIDIA/eglexternalplatform
* Ensure KWin was build with the CMake option
KWIN_BUILD_EGL_STREAM_BACKEND=ON (this is the default)
* Start a plasma wayland session with the environment variable
KWIN_DRM_USE_EGL_STREAMS set
* Ensure output from KWin OpenGL initialization indicates the NVIDIA EGL
driver is in use (as opposed to Mesa / llvmpipe).
* Desktop should be fully functional and perform smoothly.
Reviewers: #kwin, romangg, davidedmundson
Reviewed By: #kwin, romangg, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18570
Summary:
Since QPA only performs off-screen rendering, it does not require an EGLConfig
that supports any particular surface type. Currently it requests a config
supporting window surfaces, however the EGLDeviceEXT platform, which is the
basis of the EGLStream back-end used with the proprietary NVIDIA driver, does
not support such surfaces resulting in eglChooseConfig not returning any valid
configs when that back-end is in use. Since QPA doesn't actually create any
window surfaces, it should be fine to remove this restriction to allow it to
initialize properly with the EGLStream back-end.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin, davidedmundson
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D20455
Summary:
Currently there is no any good reason for keeping ScopedDrmPointer;
providing our own deleter for QScopedPointer would make more sense.
Given that we already have type that acts as a scoped pointer for drm
objects we can improve it a bit and make simpler, e.g.
DrmScopedPointer<drmModeConnector> connector;
is much simpler than
ScopedDrmPointer<_drmModeConnector, &drmModeFreeConnector> connector;
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: apol, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19905
Summary:
Otherwise it thinks outputs couldn't be created and it leaves.
Problem is that after this fix it crashes when it actually does things with:
kwin_wayland: /home/apol/devel/frameworks/kwin/composite.cpp:646: void KWin::Compositor::aboutToSwapBuffers(): Assertion `!m_bufferSwapPending' failed.
Test Plan: As said, it proceeds correctly and crashes elsewhere
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19921
Summary:
The NVIDIA implementation of glXSwapBuffers will, by default, queue up
to two frames for presentation before blocking. KWin's compositor,
however, assumes that calls to glXSwapBuffers will always block until
the next vblank when rendering double buffered. This assumption isn't
valid, as glXSwapBuffers is specified as being an implicit glFlush,
not an implicit glFinish, and so it isn't required to block. When this
assumption is violated, KWin's frame timing logic will
break. Specifically, there will be extraneous calls to
setCompositeTimer with a waitTime of 0 after the non-blocking buffer
swaps, dramatically reducing desktop responsiveness. To remedy this,
a call to glXWaitGL was added by Thomas Luebking after glXSwapBuffers
in 2015 (see bug 346275, commit
8bea96d701). That glXWaitGL call is
equivalent to a glFinish call in direct rendering, so it was a good
way to make glXSwapBuffers behave as though it implied a glFinish
call.
However, the NVIDIA driver will by default do a busy wait in glFinish,
for reduced latency. Therefore that change dramatically increased CPU
usage. GL_YIELD can be set to USLEEP (case insensitive) to change
the behavior and use usleep instead. When using the NVIDIA driver,
KWin will disable vsync entirely if GL_YIELD isn't set to USLEEP
(case sensitive, a bug in KWin).
However, the NVIDIA driver supports another environment variable,
__GL_MaxFramesAllowed, which can be used to control how many frames
may be queued by glXSwapBuffers. If this is set to 1 the function
will always block until retrace, in line with KWin's expectations.
This allows the now-unnecessary call to glXWaitGL to be removed along
with the logic to conditionally disable vsync, providing a better
experience on NVIDIA hardware.
Reviewers: #kwin, davidedmundson, zzag
Reviewed By: #kwin, davidedmundson, zzag
Subscribers: kwin, davidedmundson, zzag
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19867
Summary:
This patch rewrites large parts of the Wayland platform plugin, in order to
facilitate the testing of multi output behavior in nested KWin sessions.
For that a new class WaylandOutput is introduced, which is based on
AbstractOutput and by that shares functionality with our virtual and DRM
platform plugins.
The EGL/GBM and QPainter backends have been remodelled after the DRM one,
sharing similiarities there as well now.
Pointer grabbing has been rewritten to support multiple outputs, now using
pointer locking instead of confining and drawing in this case onto a sub-
surface, which get dynamically recreated in between the different output
surfaces while the cursor is being moved.
Window resizing is possible if host supports xdg-shell, but currently the
mode size does not yet fill the new window size.
The number of outputs can be set by command line argument `--output-count`,
scaling is also supported by setting the argument `--scale`.
Further steps could be:
* Enabling automatic fill of resized windows via Wayland mode change
* Multiple diverging initial sizes and scale factors for mulitple outputs
**Watch it in action:** https://youtu.be/FYItn1jvkbI
Test Plan: Tested it in live session.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18465
Summary:
If hardware cursor support is not available when using the drm backend for
Wayland compositing, the software cursor texture will not be updated when the
cursor image changes, and it will still be drawn when no cursor image is set
(such as when running a full-screen game). Furthermore, the drmModeSetCursor
and drmModeMoveCursor functions will still be unnecessarily called when the
cursor is moved or hidden.
To correct this, SceneOpenGL should connect Platform::cursorChanged as opposed
to Cursor::cursorChanged to its texture update function, as only the former
will be emitted when the cursor is updated and the compositor should check if
the cursor is hidden and the software cursor image is not null before rendering
it. DrmBackend::moveCursor and DrmBackend::hideCursor should also return
immediately if using a software cursor.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18376
Summary: Like we do on inverted mode
Test Plan: Not much, because we don't support portrait mode on intel hardware just yet. I can see the cursor properly rotated before drm tells us to fall back to the previous configuration.
Reviewers: #kwin, #plasma, graesslin
Reviewed By: #kwin, #plasma, graesslin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19710
Summary:
My change in 304528e80b has been reported to
cause issues for PostMarketOS https://gitlab.com/postmarketOS/pmaports/issues/204
I originally submitted the change to activate Framebuffer devices
as secondary framebuffer devices are not on by default, (such as a
secondary DisplayLink device). Changing attributes usually forced
some framebuffer devices to turn on, however I have found a more
accurate way to turn on framebuffer devices, without messing with
the color layout.
Reviewers: #kwin, davidedmundson, graesslin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19663
Summary:
Package structure plugins are not that special so move them to
the corresponding directory.
Test Plan: Compiles.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18685
Summary:
When Compositor finishes compositing, it destroys EffectsHandlerImpl,
which in its turn tries to unload all effects. But there is a problem...
EffectsHandlerImpl has platform-specific hooks to ungrab keyboard and
also stop mouse interception. Given that any call made to a virtual function
in the destructor of a base class(EffectsHandlerImpl) won't go to a derived
class(EffectsHandlerImplX11), keyboard won't be ungrabbed even if effect
that grabbed it is already gone.
BUG: 399572
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19178
Summary:
Deleted has lifetime bounded to effects and scene.
We can't discard Deleted before EffectsHandler is destroyed because
effects that referenced it may call unrefWindow.
On the other hand, the fact that Deleted may outlive scene doesn't
make sense because Deleted exist purely for animation purposes and
nothing more.
This change arranges lifetime of Deleted so it's more reasonable.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18914
Summary:
On Wayland we cannot switch from OpenGL to QPainter compositor as this
would break any running OpenGL application. KWin registers it's
EGLDisplay to Wayland and without OpenGL this doesn't make sense any
more. We are not able to render OpenGL buffers in the QPainter
compositor.
While it's theoretically possible to switch from QPainter to OpenGL it
doesn't make any sense for the same reason. Any running OpenGL
application would be using llvmpipe and could not be switched to proper
OpenGL.
This change stores the selected compositing type in Platform and the
implementations can use it to restrict the supported compositors. On X11
we don't need this, all other Platforms implement the restriction. Thus
it's no longer possible to switch the backends at runtime.
Test Plan:
Adjusted tests run, no runtime test as gui doesn't support
switching to QPainter anyway.
Reviewers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19084
Summary:
Using the Wayland protocol for OpenGL is no longer used or useful. KWin
internal windows only use OpenGL through QtQuick. We either have the
sharing context (KWin uses OpenGL for compositing) or we have the
QPainter compositor which also turns QtQuick to use software renderer.
Thus a situation where the Wayland platform context is useful doesn't
exist any more. Removing it helps getting the QPA plugin Wayland free.
Test Plan:
Run nested KWin triggering Outline once with OpenGL and once
with QPainter compositor.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19012
Summary:
Despite plasma frameworks doing it's own scaling with fonts, it's been
requested to use kwin/wayland scaling.
Like DRM, when kscreen is not used, scale value is loaded from a config
file.
Config format is
[HWComposerOutputs][0]
Scale=N
The 0 is to map similarly to DRM and support multi-screen, but with a
screen index
rather than a UUID based on EDID.
Because we don't support multi screen this is always 0 for now.
Test Plan: Ran with the config value unset and with the config value at
Scale=3.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: bshah, romangg, nicolasfella, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18810
Summary:
The virtual platform did not actually present content and spin the
compositor. Let's do this from now on , first for the EGL GBM backend.
Test Plan: All tests pass according to Vlad
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: graesslin, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18436
Summary:
This gives us XdgOutput support a requirement now that wayland server
reports that we support it and Qt5.12 then expects it to be sent.
It also provides an easy starting point for supporting wayland scaling
and a slight step towards multi-output.
Test Plan:
Ran on phone. Got output. Turning screen on and off works.
The double tap doesn't work great, but that was true before
(via bshah's hack to build on the current state)
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, nicolasfella, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18808
Summary: Required for kwin_wayland to find it's own plugin.
Test Plan: My kwin_wayland was crashing and gdb showed wrong plugin being loaded
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19010
Summary:
We have a mix of different doxygen comment styles, e.g.
/*!
Foo bar.
*/
/**
* Foo bar.
*/
/** Foo bar.
*/
/**
* Foo bar.
*/
/**
* Foo bar.
**/
To make the code more consistent, this change updates the style of all
doxygen comments to the last one.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18683
Summary:
Lanczos filter shouldn't be in KWin core because it's quite specific about
rendering backend.
Test Plan: Windows in the desktop grid look normal.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: mart, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18774
Summary:
KWindowSystem provides a plugin interface to have platform specific
implementations. So far KWin relied on the implementation in
KWayland-integration repository.
This is something I find unsuited, for the following reasons:
* any test in KWin for functionality set through the plugin would fail
* it's not clear what's going on where
* in worst case some code could deadlock
* KWin shouldn't use KWindowSystem and only a small subset is allowed
to be used
The last point needs some further explanation. KWin internally does not
and cannot use KWindowSystem. KWindowSystem (especially KWindowInfo) is
exposing information which KWin sets. It's more than weird if KWin asks
KWindowSystem for the state of a window it set itself. On X11 it's just
slow, on Wayland it can result in roundtrips to KWin itself which is
dangerous.
But due to using Plasma components we have a few areas where we use
KWindowSystem. E.g. a Plasma::Dialog sets a window type, the slide in
direction, blur and background contrast. This we want to support and
need to support. Other API elements we do not want, like for examples
the available windows. KWin internal windows either have direct access
to KWin or a scripting interface exposed providing (limited) access -
there is just no need to have this in KWindowSystem.
To make it more clear what KWin supports as API of KWindowSystem for
internal windows this change implements a stripped down version of the
kwayland-integration plugin. The main difference is that it does not use
KWayland at all, but a QWindow internal side channel.
To support this EffectWindow provides an accessor for internalWindow and
the three already mentioned effects are adjusted to read from the
internal QWindow and it's dynamic properties.
This change is a first step for a further refactoring. I plan to split
the internal window out of ShellClient into a dedicated class. I think
there are nowadays too many special cases. If it moves out there is the
question whether we really want to use Wayland for the internal windows
or whether this is just historic ballast (after all we used to use
qwayland for that in the beginning).
As the change could introduce regressions I'm targetting 5.16.
Test Plan:
new test case for window type, manual testing using Alt+Tab
for the effects integration. Sliding popups, blur and contrast worked fine.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18228
Summary:
Mesa requires XESetWireToEvent xlib callbacks to be called
when DRI2 is used. This is done by the GLX integration in
the Qt's xcb plugin, but Qt 5.12 initializes the GLX integration
only when required, e.g. when a window with OpenGL support is
created or when availability of OpenGL is checked.
So force initialization of the GLX integration by calling
QOpenGLContext::supportsThreadedOpenGL().
https://codereview.qt-project.org/#/c/6557/https://bugzilla.opensuse.org/show_bug.cgi?id=1120090
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: davidedmundson, graesslin, fvogt, filipf, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18366
Summary:
Currently, when the lanczos filter attempts to release acquired resources,
the backend is already gone. To fix that we have to destroy the filter
together with SceneOpenGL2. At that moment the backend is still alive.
BUG: 403370
FIXED-IN: 5.15.0
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18367
Summary:
So far we didn't try to do high DPI on kwin internal windows, such as
the user context menu and tab bars and whatever.
Due to wayland scaling they were the correct phyiscal size but upscaled.
This patch fixes our QPA to enable Qt's high-dpi support.
BUG: 402853
Note icons are still low res. This is because the global
QGuiApplication::devicePixelRatio which is the max of all connected
screens is static for the duration of the app. QIcon uses this when
determining the DPR to use. This will require a Qt change.
Test Plan:
Ran at 2x on my normal DPI screen (as that's easier to see anything)
* User action menu is high DPI
* Window deco tooltips are still fine
* Tab switcher is high DPI
* Overlay in present windows Desktop grid are still ok
Reviewers: #kwin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18042
Summary:
Instead we depend on the surfaceless platform for which we recently
added support. Thus the plugin does not need to use gbm and udev
anymore. So simplifies a lot.
Test Plan: ctest (prior to breaking change) passes
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18160
Summary:
Even though the buffer is passed through a side channel some properties
we might use are double-buffered on the surface commit.
Test Plan: Used by unit test InternalWindowTest::testScale in linked commit
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18085
Summary: For unit test purposes
Test Plan: Used by unit test InternalWindowTest::testScale in linked commit
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18086
Summary:
Thus we don't require vgem any more which fails with latest mesa.
Kepping the vgem variant as fallback for older systems. See T10245
Test Plan:
SceneOpenGL Test passes without init vgem, not tested with
latest mesa
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17980
Summary:
This ensures that KWin gets the same keyboard layout config as is
configured in the session and not a default config.
BUG: 402764
FIXED-IN: 5.14.5
Test Plan:
Xephyr to verify the config is applied, otherwise completely
untested. I don't have an X session.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17967
Summary:
This change inits XInput extension, listens for touch events and
forwards them to our platform API. Thus touch events are forwarded on a
nested wayland session on X11.
Please note that I only tested this change on Xwayland.
Test Plan: Run nested kwin_wayland with two outputs and looked into debug console
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17369
Summary:
This is a preparation step to move this to ECM (or possibly CMake),
which makes sense now that qtbase is using this too (for Qt6).
Reviewers: #build_system, cgiboudeaux
Reviewed By: cgiboudeaux
Subscribers: cgiboudeaux, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17547
Summary:
This brings KWin a step closer to be run from build dir without having
to install at all. The integration tests are adjusted so that the
virtual platform is still found which makes the code be closer to what
is used in normal kwin_wayland.
Test Plan: ctest passes, manually verified correct plugin is loaded
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17388
Summary:
When suspending compositing, SceneOpenGLShadow cannot cleanup cached
decoration shadow textures because the effects handler is already gone.
This sometimes can result in a crash when running kwin_x11 --replace
(we're hitting an assert statement).
To fix that, let's use the scene instead of the effects handler for
making the OpenGL context current.
Test Plan:
No longer hit the assert statement:
ASSERT: "m_cache.isEmpty()" in file /home/vlad/Workspace/KDE/src/kde/workspace/kwin/plugins/scenes/opengl/scene_opengl.cpp, line 2025
Application::crashHandler() called with signal 6; recent crashes: 1
QCoreApplication::applicationFilePath: Please instantiate the QApplication object first
KCrash: crashing... crashRecursionCounter = 2
KCrash: Application Name = kwin_x11 path = /home/vlad/Workspace/KDE/usr/bin pid = 5407
KCrash: Arguments: /home/vlad/Workspace/KDE/usr/bin/kwin_x11 --replace
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17306
Summary:
The idea of opening the compositing kcm was to show a warning. But that
broke quite some time ago without noticing. We had two ways:
* pass through --args command line argument
* use dbus call to already open kcm
Neither of the two ways is working. The kwincompositing doesn't parse
the arguments and the dbus interface doesn't exist any more.
Following the advice to remove functionality nobody noticed that it is
broken, this is removed with this change. This probably broke with
introducing the new KCM which happened IIRC for Plasma 5.0.
BUG: 393845
FIXED-IN: 5.14.0
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13235
Summary:
The current refresh rate is stored in OutputInterface. Move the getter
therefore in the AbstractOutput class.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16793
Summary: Removes unneeded includes and reorders the code in a sensible way.
Reviewers: #kwin
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16792
Summary:
Set the mode in AbstractOutput and call into the plugin
for final change on hardware.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Maniphest Tasks: T10016
Differential Revision: https://phabricator.kde.org/D16786
Summary:
Wayland output is on protocol level and not dependent on the hardware
platform. Next steps are to do the same for output device and then let
the virtual output call into these initializing functions as well.
Test Plan: Manually and auto test.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16783
Summary: Ensures that we can load the plugin when running only from build dir.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16762
Summary:
Look there, another plugin I didn't remember. The other qml files are
not needed for the aurorae autotest as it's for the svg based themes
instead of qml themes like Plastik.
Test Plan: Further destroyed my system, test failed, with this change passed.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16761
Summary:
So far we didn't know why plastik wasn't loaded. Now we get the error
messages.
Test Plan: Saw error messages while investigating failing KWin test
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16753
Summary: The tests running Aurorae need to be able to pick up the plastik plugin.
Test Plan: Removed system install of plastik plugin, now test passes
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16752
Summary:
This ensures that DontCrashAuroraeDestroyDecoTest can load the plastik
window decoration when run from build directory as it happens on
build.kde.org.
Test Plan: Test passes now when manipulating XDG_DATA_DIRS to hide system install
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16745
Summary:
Ideally KWin would not depend on private headers... but at least we can
remove unused ones.
Test Plan: still builds, I don't see anything requiring the header.
Reviewers: zzag
Reviewed By: zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16655
Summary: This file was required for Qt 5.8. We require 5.11 as minimum version.
Test Plan: Grepped for the file being used in other cmake code, rebuilt KWin without it.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin, zzag
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16654
Summary:
Qt does not like having no screens. Both Qt XCB and Wayland QPAs have
systems pretend there's always at least 1 screen
present.
Kwin already uses a dummy screen on startup, this patch reinserts the
dummy screen if the platform states that all real screens are removed.
BUG: 399564
Test Plan:
Logged in, everything still worked
Did not reproduce the original bug
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16096
Summary:
QOpenGLContext was changed to call platform->makeCurrent before it
called setCurrentContext.
Because we bind window FBO and ultimately that calls
QOpenGlContext::format we need Qt to know which context is current so it
can tell us the format.
This matches the QtWayland EGL code.
BUG: 399392
Test Plan:
Switched virtual desktop with the OSD (previously reliably crashed)
Now it doesn't
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15957
Summary:
If the corner shadow tiles(top-left, top-right, and so on) tiles are missing,
then the left/top/right/bottom shadow tiles will overlap.
This diff addresses that problem by changing how the shadow texture
atlas is rendered:
* corner tiles will be drawn in the corners of the atlas(buildQuads
method expects them to be at the corners);
* top, right, bottom, and left tile will be aligned to the top-left
corner of the inner shadow rect.
For majority of desktop themes, the shadow texture atlas looks the same.
For example, here's for Aether:
Before:
{F6190484, layout=center, size=full}
After:
{F6190488, layout=center, size=full}
Depends on D14783
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14784
Summary:
Current implementation of buildQuads assumes that corner shadow tiles
are always present:
const QRectF leftRect(
topLeftRect.bottomLeft(),
bottomLeftRect.topRight());
but that assumption is wrong. For example, if the default panel is on
the bottom screen edge, then the calendar popup won't have the
bottom-left shadow tile(at least on Wayland). Which means that the left
shadow tile won't be visible because
topLeftRect.left() == bottomLeftRect.right().
Corner rectangles only have to influence height of the left/right tile
and width of the top/bottom tile. Width of the left/right tile and
height of the top/bottom tile should not be controlled by corner tiles.
Overall, this is how shadow quads are computed:
* Compute the outer rectangle;
* Compute target rectangle for each corner tile. If some corner tile is
missing, move the target rectangle to the corresponding corner of the
inner shadow rect and set its width and height to 0. We need to do
that to prevent top/right/bottom/left tiles from spanning over
corners:
{F6190219, layout=center, size=full}
We would rather prefer something like this if the top-left tile is
missing:
{F6190233, layout=center, size=full}
* Fix overlaps between corner tiles;
* Compute target rectangles for top, right, bottom, and left tiles;
* Fix overlaps between left/right and top/bottom shadow tiles.
Test Plan:
* Ran tests;
* Resized Konsole to its minimimum size(on X11 and Wayland);
* Opened the calendar popup(on X11 and Wayland):
Before:
{F6190344, layout=center, size=full}
After:
{F6190346, layout=center, size=full}
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: abetts, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14783
Summary: At least one test requires the physical size to be set.
Test Plan:
Lock screen screen edges test is passing again. Without the change the corner
offset in the ScreenEdges class is not calculated correctly via the
physicalDpiX() and physicalDpiY() values of an auxilliary QWidget.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15183
Summary:
With the new Output class we can set the gamma directly here. This is also
a stepping stone to adjust individual output gamma adjustment later on.
This means any future backend, which aims to support the color correction
frontend needs to use the Output class.
Test Plan: Night Color test still passes.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11803
Summary:
Let VirtualOutput be a child class of the new generic class Output.
This allows code sharing and a very similar behavior of the Virtual backend
in comparision to the Drm backend.
Test Plan:
Autotests succesful with two exceptions: The decoration input test fails on
testDoubleTap, row topLeft. This is to be expected because now the
ScreenEdgeInputFilter captures the event at position (0,0) before the
DecorationEventFilter can capture it. The autotest was adapted to take this
special case into account.
Also the lockscreen test fails, because the virtual output is currently missing
the physical size yet.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11789
Summary:
Lift high-level properties into new Screens child class for platform plugins
using the Output class.
Directly make DrmScreens a child class of OutputScreens.
Test Plan: Manually and auto tests with 94%.
Reviewers: #kwin
Differential Revision: https://phabricator.kde.org/D11782
Summary:
In order to separate high-level properties of individual outputs from
hardware-specific ones and access these, introduce a new generic class Output.
Also make the DrmOutput class directly a child class of this generic class.
The long-term goal is to get rid of the Screens global object on Wayland and
instead directly work with Output objects on compositing level.
This should enable us long-term to do direct scanout to hardware planes, what
I predict needs this generic output representation at one point.
Test Plan: Manually.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11781
Summary:
Weston does something similar
https://cgit.freedesktop.org/wayland/weston/tree/libweston/compositor-fbdev.c#n315
...and it seems that the non-primary framebuffer devices start completely off. (the screen is off on my Displayport device, and the window for the second vga card in qemu is much smaller than the primary one, and all black for my qemu vm) .
In my testing, sending the ioctl FBIOPUT_VSCREENINFO with a *changed* &varinfo allows it to wake up, and turns on the screen.
doing FBIOGET_VSCREENINFO and then FBIOPUT_VSCREENINFO in my testing does not work.
I think really the values that end up getting changed are varinfo.transp.offset and varinfo.transp.length. at least on the qemu system, but in this patch I am aligning all of them for completeness, because the drivers might do it differently for qemu
Test Plan: This causes the window for /dev/fb1 (remote-viewer, and a qemu vm with two "VGA" (bochsdrm) cards) to resize from the smaller size when specifying it as the --fb-device on seat0, and kwin draws on the device.
Reviewers: #kwin, davidedmundson, graesslin
Reviewed By: #kwin, graesslin
Subscribers: zzag, davidedmundson, rkflx, graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D9572
Summary:
The kwin code was written to treat scale as non integers, we just need
to switch to the relevant float version of methods.
Test Plan:
Used kscreen-doctor to change this
Konsole resized as appropriate
Plasmashell was all broken, but that's expected until QScreen::size is based on the
xdg-output virtual size
Reviewers: #kwin, mart, graesslin, romangg
Reviewed By: #kwin, mart, graesslin
Subscribers: romangg, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13616
Summary:
To do so leaves a dangling pointer on our pageFlipHandler
BUG: 396272
Test Plan: Wobbled a window whilst plugging a monitor in and out
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14210
Summary:
We pass the buffer scale of the cursor through QImage::devicePixelRatio.
When copying the cursor with QPainter use Qt's in-built functionality to
handle resizing the cursor pixmap as necessary to match the screen.
As we're now resizing the cursor, the hotspot needs translating from
logical to device co-ordinates.
Test Plan: Used with associated patches
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13605
Test Plan:
Ran kwin_wayland --windowed --scale2
Hovered over deco. Got massive and detailed cursor
Hovered over a wayland client (Qt 5.11 not dev)
Got a massive, but slightly blocky cursor
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13642
Summary:
Workaround QtBug-68997
Deleting of a RenderControl/render controlled window triggers deletion
of other queued deleted items, putting KWin in a corrupt state. See Qt
bug report.
Deleting this queued means we know we don't have anything else going on
in the stack which should make this somewhat safe.
BUG: 395346
Test Plan:
Couldn't reproduce original crash. Based purely on the incomplete backtrace and code reading
Set an Aurorae theme. Closed some windows. Things still worked as before
Reviewers: #kwin, #plasma, mart
Reviewed By: #kwin, #plasma, mart
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13614
Summary:
Instead of seeing the cursor <--> on the left edge you now see an icon
that looks like |<- .
This brings kwin decorations in line with GTK CSD icons.
In theory this is also useful to tell which window will resize in the
case of side-by-side windows (regardless of whether borders are on or
not). In practice with the adwaita icon theme I tested with it's not
very intuitive to realise which is which till you learn the icon.
Change is more involved than it should be as Qt::CursorShape doesn't
have these entries, and I don't want to shadow that enum internally or
have
to change kwin effect code.
Specifics depend on cursor icon theme if they are not present it will
fallback to the <--> icon. (Breeze does not have them currently)
Test Plan:
Resized some windows (on X and on Wayland)
Correct icon appeared on Adwaita
Existing icon appeared on Breeze
Reviewers: #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13396
Summary:
QPainter doesn't render decoration shadows. It renders only
shadows provided through ShadowInterface.
With this change, painting of shadows is done in similar way OpenGL backend is
currently doing.
Before
{F5734867, layout=center, size=full}
After
{F5734870, layout=center, size=full}
Depends on D10811 (dummy decoration with shadows in autotests)
Test Plan:
* start kwin with QPainter backend enabled:
```
KWIN_COMPOSE=Q kwin_wayland --xwayland --windowed
```
* open konsole and kate:
```
DISPLAY=:1 konsole
DISPLAY=:1 kate
```
Reviewers: #kwin, graesslin, davidedmundson
Reviewed By: davidedmundson
Subscribers: abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D10943
Summary:
This problem appears if shadow corner tiles are too big and
some window has size smaller than 2 * shadowTileSize.
This change tries to address the problem above by exclusing
overlapping tile parts. If there are any two overlapping corners
then tile between them(top/right/bottom/left) is not rendered.
Also, because some corner tile parts can be excluded, corner tiles
are expected to be symmetrical(i.e. if we remove right half from
the top-left tile and left half from the top-right tile and
stick them together, they still look fine, there are no misalignments, etc).
Most shadows(e.g. shadows from Breeze) have such behaviour.
No tiles are overlapping
{F5728514, layout=center, size=full}
Overlapping tiles
{F5728516, layout=center, size=full}
And this is how it supposed to be
{F5728517, layout=center, size=full}
Test Plan:
* apply D11069 to Breeze
* in System Settings/Application Style/Window Decorations, choose "Very Large" shadow size
* open Konsole
* resize it to a minimum possible size
Reviewers: #kwin, graesslin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, ngraham, anemeth, abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D10811
Summary:
The drm platform has a special handling for touch events while the
screen is in dpms. All touch events are filtered out, but a double
tap wakes up the screen.
Due to the filtering out of the events the idle timers were not reset.
So if you only double tapped, the screen turned on, but not off again.
This change updates the timestamp after double tap, so that the idle
timers are restarted. All other events are still filtered out, to not
have "fake" events (e.g. smart phone in pocket) wake up the device.
BUG: 392754
FIXED-IN: 5.12.6
Test Plan: only compile tested
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D12668
Summary:
Changing the creation of the nested window from unstable v5 to v6 in
order to be supported on more compositors and to use KWin's better
supported platform.
Targeting 5.12 as this will help to remove support for unstable v5
from KWayland.
Test Plan: Run a nested KWin/Wayland on KWin/Wayland, everything looked fine
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11806
Test Plan:
Very minimal expansion of unit tests which uses WaylandScreens
Wrote mini app to debug actual output of xdg-output for testing the DRM code
Main relevant user of this is xwayland > 1.20 which I don't have, so that
part remains untested
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: romangg, graesslin, bshah, kwin
Tags: #kwin
Maniphest Tasks: T8501
Differential Revision: https://phabricator.kde.org/D12243
Summary: TTYs are only available for seat0, so when starting a framebuffer kwin on seat1, it never draws, because drawing is always suspended, because it is being treated as not active
Test Plan: The framebuffer backend draws on seat1, and /dev/fb1 and when I switch back to my Weston greeter, (when it's also using the frame buffer,) it doesn't try to draw on top of it.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: davidedmundson, rkflx, graesslin, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D9574
Summary: The warning that the format is unknown was being logged unconditionally
Reviewers: #kwin, bshah
Reviewed By: #kwin, bshah
Subscribers: rkflx, graesslin, cfeck, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D9567
Summary:
Qt objects are treated as identities so remove the copy constructor and
an assignment operator. See, http://doc.qt.io/qt-5/object.html#identity-vs-value
IIRC some Qt objects(like QImage) have copy constructor for implicit data sharing,
but VirtualOutput doesn't have anything to share.
Also, it [this patch] fixes a compiler warning:
```
/home/vlad/KDE/src/kde/workspace/kwin/plugins/platforms/virtual/virtual_output.cpp: In copy constructor ‘KWin::VirtualOutput::VirtualOutput(const KWin::VirtualOutput&)’:
/home/vlad/KDE/src/kde/workspace/kwin/plugins/platforms/virtual/virtual_output.cpp:30:1: warning: base class ‘class QObject’ should be explicitly initialized in the copy constructor [-Wextra]
VirtualOutput::VirtualOutput(const VirtualOutput &o)
^~~~~~~~~~~~~
```
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: michaelh, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D12214
Do not blindly select first EGL config from returned list, but choose the one that matches GBM surfaces, that will be created later.
GBM surfaces are created with GBM_FORMAT_XRGB8888 format, so choose the config that matches it.
With wrong format EglGbmBackend::resetOutput() will later fail with error EGL_BAD_MATCH.
Test Plan: Compile, run startplasmacompositor. Verify that OpenGL compositing is used, either by kwin debug console, or by kwin support information.
Reviewers: graesslin, davidedmundson, #kwin, #plasma_on_wayland, bshah
Reviewed By: davidedmundson
Subscribers: zzag, kwin, #kwin
Tags: #kwin, #plasma_on_wayland
Differential Revision: https://phabricator.kde.org/D11758
Summary:
Do not blindly select first EGL config from returned list, but choose the one that matches GBM surfaces, that will be created later.
GBM surfaces are created with GBM_FORMAT_XRGB8888 format, so choose the config that matches it.
With wrong format EglGbmBackend::resetOutput() will later fail with error EGL_BAD_MATCH.
Test Plan: Compile, run startplasmacompositor. Verify that OpenGL compositing is used, either by kwin debug console, or by kwin support information.
Reviewers: graesslin, davidedmundson, #kwin, #plasma_on_wayland, bshah
Reviewed By: davidedmundson
Subscribers: zzag, kwin, #kwin
Tags: #kwin, #plasma_on_wayland
Differential Revision: https://phabricator.kde.org/D11758
Summary:
This patch implements using EGL_IMG_context_priority to request
high-priority rendering contexts if the extension is available.
EGL_IMG_context_priority is currently used in this fashion by
e.g. Android's SurfaceFlinger (RenderEngine.cpp) and libweston
(gl-renderer.c) and seems promising given this widespread
acceptance.
Reviewers: #kwin, graesslin, romangg, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11572
Summary:
Implements a KWayland protocol to pass GBM fd from KWin to KRfb and
addictions to relevant projects from both sides.
Note that this patch does not affect default behaviour of mentioned projects. It can be used
only with KWIN_REMOTE=1 in env from KWin side and with preferredFrameBufferPlugin=gbm in krfbrc from
KRfb side. In all other aspects app behaviour remains unchanged.
Test Plan: Launched KWin in Wayland mode, launched KRfb in it, launched KRDC on a laptop, connected in read-only mode, observed a correctly retrieved desktop with Krfb window
Reviewers: graesslin, davidedmundson, romangg, #kwin
Reviewed By: davidedmundson, romangg, #kwin
Subscribers: kossebau, jgrulich, romangg, ngraham, alexeymin, aacid, kwin, #kwin, davidedmundson, plasma-devel
Tags: #plasma_on_wayland, #kwin
Maniphest Tasks: T5653, T7785
Differential Revision: https://phabricator.kde.org/D1230
Summary:
Since VirtualOutput is a QObject, store it per reference and not per value.
Also fix some compilation warnings.
Test Plan: Before and after 92% tests passed.
Reviewers: #kwin, davidedmundson
Reviewed By: davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11581
Summary:
This matches the DRM backend more closely and allows mid-test removal and
addition of virtual outputs with different properties in the future.
Test Plan: Before and after 93% tests passed.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11351
Summary:
some drivers, like Mali have EGL_KHR_platform_gbm
but not EGL_MESA_platform_gbm
Test Plan: pending a test on rock64 board
Reviewers: #kwin, #plasma, davidedmundson, graesslin
Reviewed By: #kwin, #plasma, graesslin
Subscribers: graesslin, garg, davidedmundson, plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D10346
Summary:
The support for interactive point selection was missing. This results in
the ColorPicker dbus API always returning an error on X11. We either need
to disable the ColorPicker on X11 or add support for this functionality.
As the X11 platform basically supports selecting a point in the
interactive window selection it makes more sense to add this missing
method in the platform than to disable support of color picker effect.
BUG: 387720
FIXED-IN: 5.12.1
Test Plan:
Run KWin/X11 on Xephyr and was able to pick a color and
kill a window
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D10302
Summary:
The main reason for not having it as a mandatory dependency was that BSD
doesn't support it. But as I learned recently it is available on our CI
system. So BSDs have support now.
Even more it showed that the code doesn't compile if the dependency is
missing. And there's one thing I hate: broken build configuration
options.
So let's make UDEV and libinput a required dependency and get rid of the
problems.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D10057
Summary:
While investigating BUG 387313 I noticed that blending might be disabled
for subsurfaces. Blending was disabled before rendering the subsurfaces
and it is not checked whether the surfaces have an alpha channel or not.
This change addresses this problem by disabling blending after all
subsurfaces have been rendered and enabling blending if a subsurface has
an alpha channel.
Unfortunately this does not fix the investigated bug.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D10060