* no more binding loops - yeah for anchoring
* properly update sizes when switching screens
* properly handle case layout indicator enabled/disabled
* connect to desktop changed and reset desktop model
* set a maximum width/height of 0.8 of screen
Most interesting change is the moving of
visible = true;
to the beginning of the block which updates the layout. Without that
all the changes are ignored resulting in the incorrect size on screen
change.
The disadvantage of that is that the OSD is shown before the layout is
adjusted. But it's considerable minor given that it should be just one
frame.
BUG: 312728
BUG: 312727
BUG: 305737
FIXED-IN: 4.10.1
REVIEW: 108945
In case the extension is not present eglQuerySurface returns EGL_FALSE
when querying for EGL_POST_SUB_BUFFER_SUPPORTED_NV and sets an
EGL_BAD_ATTRIBUTE error state. If this is the case it's not an error we
should abort on, but one we should ignore as it's the same as extension
not supported.
BUG: 315114
FIXED: 4.10.1
- don't cast Window's to pointers for no apparent reason
bug introduced with ac0f8bfb24403168199027a77bba0107bc6d42e1
- no stupid java style iterators, we've stl everywhere
- postfix in a for loop is a bug. period. ;-)
BUG: 313145
FIXED-IN: 4.10.1
X counts the middle button as 2 and right as 3, Qt as 4 and 2 resp. the flags
... we shall at least match our GUI ;-)
BUG: 314756
FIXED-IN: 4.10.1
REVIEW: 108883
happens when the polling misses the press when doing more
important things
also shortcut buttons == oldButtons
BUG: 314762
FIXED-IN: 4.10.1
REVIEW: 108883
and ensure to repaint labels for very tiny windows
Also move to LayerRepaints
BUG: 278137
FIXED-IN: 4.10.1
REVIEW: 108676
(cherry picked from commit 1365f04435f0bbbc74301988b778f7fdf1ad4fd8)
In effects it's obvious that compositing is enabled, so specifying the
translucent element is no problem.
In tabbox a context property "compositing" is injected which decides
whether "translucent" or "opaque" elements should be used. Here the
translucent elements are only used if the Blur effect is available - for
this a new Effect::Feature Blur is introduced and in addition it is
tested whether the theme provides the translucent element.
Also the masking is adjusted to ensure that only the shadow is not
blurred.
Reason for this change is that Plasma theme seems not always to pick up
whether compositing is used when used from inside KWin. It does not cover
the Desktop Change OSD which uses PlasmaCore.Dialog and there we cannot
(yet) inject that we use compositing.
Overall I'm quite unhappy with this patch and I do hope we can fix it in
the proper place in the lifetime of 4.10 and revert this patch.
CCBUG: 311995
REVIEW: 108438
Adds a section about screens to supportInformation containing:
* whether multi-head is used
* in case of multi-head the screen number
* the number of screens
* geometry per screen
That should hopefully end the two often asked questions about the user's
screen setup, especially if they say they use multi-head.
REVIEW: 108363