Commit graph

347 commits

Author SHA1 Message Date
Xaver Hugl
f02a6fd128 backends/drm: add fallback for missing gbm modifier support
It can happen that a gbm implementation does not support modifiers, while
the drm driver does. To prevent that from breaking KWin, fall back to creating
a gbm surface without modifiers when creating one with modifiers fails.

BUG: 453320
2022-05-10 19:42:32 +02:00
Xaver Hugl
f07d6bd400 backends/drm: port the cursor to use output layers
CCBUG: 447797
2022-05-10 07:06:53 +00:00
Xaver Hugl
12515b4656 backends/drm: fix qpainter 2022-05-10 06:09:34 +00:00
Méven Car
1dd12a064a Fix a couple unused warnings
GIT_SILENT
NO_CHANGELOG
2022-05-10 07:33:30 +02:00
Xaver Hugl
e4695325a6 backends/drm: store gbm buffer for screen recording 2022-05-09 14:06:55 +00:00
Xaver Hugl
a110aabbcc backends/drm: consider escaped separators KWIN_DRM_DEVICES
':' conflicts with the file names in /dev/dri/by-path, so allow it to be
escaped with '\'

CCBUG: 453386
2022-05-09 08:16:47 +00:00
Erik Kurzinger
e6d2bc153f platforms/drm: set read buffer in GbmSurface::makeContextCurrent
The first time the GBM backend's EGL context is made current after
creation, both the read and draw surfaces are set to EGL_NO_SURFACE.
This will set the GL read and draw buffers to GL_NONE in accordance with
the EGL spec.

When a real surface is later made current, however, the spec is arguably
unclear on whether the read and draw buffers should remain set to
GL_NONE or whether they should be restored to the default GL_BACK.  The
Mesa driver does the latter, the NVIDIA driver does the former.

To work around this difference, Kwin has an explicit call to
glDrawBuffer in GbmSurface::makeContextCurrent. It does not have a
corresponding call to glReadBuffer, though, which can cause some desktop
effects such as background contrast to render incorrectly with the
NVIDIA driver. This change adds that missing call.
2022-05-08 12:58:10 -07:00
Xaver Hugl
9ef882f3fb backends/drm: use addfb2modifier again when supported
Otherwise the kernel might fail our request because the modifier doesn't
match the buffer
2022-05-07 13:28:47 +00:00
Xaver Hugl
788ae5891a backends/drm: zero metadata for unused planes
The kernel may fail requests if data for unused planes is non-zero.
2022-05-07 10:09:30 +00:00
Xaver Hugl
04509aaeb7 backends/drm: when creating a fd fails, reset all fds to -1 2022-05-06 18:31:03 +00:00
Vlad Zahorodnii
bc57e89b75 backends/drm: Fix file descriptor check 2022-05-06 17:24:47 +00:00
Vlad Zahorodnii
ad45deaf80 backends/drm: Add missing file descriptor initializer
We need to initialize file descriptors to -1 explicitly.

BUG: 453470
2022-05-06 17:24:47 +00:00
Xaver Hugl
d5dad1b471 backends/drm: properly release all buffers on render backend destruction
Releasing the buffers is necessary for example in the case of a GPU reset,
to make sure that the gbm surface is still properly destroyed and all buffers
with invalid content freed.
2022-05-06 12:39:15 +00:00
Xaver Hugl
c65c822392 backends/drm: refactor buffer management
Instead of buffers being both drm framebuffers and gbm / dumb buffers, these
responsibilities are now split, which makes it possible to do zero copy
screen casting in the future.

Both framebuffers and gbm / dumb buffers also now always hold a valid underlying
resource, which simplifies code a bit.
2022-05-06 12:39:15 +00:00
Xaver Hugl
46bbe4ff0c backends/drm: don't rely on test commits producing a buffer
When DrmPipeline::commitPipelines returns false without creating a test
buffer, we'd crash.

CCBUG: 453320
2022-05-03 08:14:53 +00:00
Xaver Hugl
8d3de947af backends/drm: re-create gamma ramps if necessary when switching crtcs
The gamma ramp size of different crtcs is not guaranteed to be the same,
so the gamma blob may need to be re-created
2022-05-02 17:40:25 +02:00
Xaver Hugl
b5aebc83ee backends/drm: fix gamma ramps with legacy
With legacy, gamma ramps wouldn't be calculated from the color transformation,
which made them not be applied.

BUG: 453070
2022-05-02 17:39:19 +02:00
Xaver Hugl
3c9d209344 backends/drm: fix mode updates with generated modes
DrmOutput::updateModes was called unnecessarily every time, because the
mode list the driver modes was compared against contained generated modes
2022-04-30 11:10:06 +00:00
Xaver Hugl
d50c9b8cb6 backends/drm: initialize layers earlier
With how layers are initialized before this commit, the atomic commit in
DrmOutput::updateModes can cause segfaults.
2022-04-30 10:46:14 +00:00
Aleix Pol
9a31b0d727 x11: trigger shortcuts when releasing rather than pressing
This way we can issue a keyboard grab without problems
2022-04-30 07:24:50 +00:00
Vlad Zahorodnii
066ac3200a backends/libinput: Rework Device getter
libinput_device_get_user_data() can be used to get the associated Device
object with libinput_device. That way, we won't need to maintain a
private list of all input devices.
2022-04-29 12:47:34 +00:00
Xaver Hugl
05877a8321 backends/drm: reduce "max bpc" to what is actually used
This prevents triggering a bug in the BenQ GW2765 monitor, and should
in theory have no downsides.

BUG: 449906
FIXED-IN: 5.24.5
2022-04-28 02:32:11 +02:00
Xaver Hugl
b522bbc8fc backends/drm: fix build with HAVE_GBM_BO_GET_FD_FOR_PLANE=0 2022-04-27 15:33:04 +00:00
Vlad Zahorodnii
fd453537c5 Drop Platform::screenSize()
It's effectively unused.
2022-04-27 06:49:26 +00:00
Xaver Hugl
14e7afcb4e color management: refactor and move to its own directory
The pipeline stages are also now properly managed, which should prevent
use-after-free errors.

BUG: 453026
2022-04-26 16:20:47 +00:00
Xaver Hugl
68a54a67b8 backends/drm: enable format modifiers by default
Format modifiers enable the graphics hardware to be much more efficient,
especially when it comes to multi-gpu transfers. With the issues regarding
bandwidth limits now solved, enable them by default to make all supported
systems benefit from them.

CCBUG: 452397
CCBUG: 452219
2022-04-26 17:03:19 +02:00
Xaver Hugl
916f1f4ea8 backends/drm: prune format modifiers when tests fail
When explicit modifiers are used, it can happen that Mesa chooses modifiers that make
the display hardware hit bandwidth limits. In that case, atomic tests fail and the
outputs don't work, or KWin may even crash.
In order to work around that, DrmGpu now removes the used modifier whenever an atomic
test fails, and tries to find a working combination of outputs and modifiers.
2022-04-26 17:03:02 +02:00
Xaver Hugl
e7959b9693 backends/drm: don't expose DrmPipeline state as a public member
While having all state be public is great for avoiding the boilerplate that
comes with setters and getters, it also exposes more state than necessary
to the rest of the backend and makes it more error-prone if more than one
part of the state needs to be changed at the same time.
2022-04-26 07:43:37 +00:00
Vlad Zahorodnii
175037d9d1 Prefer the term "window" over "client" in Workspace 2022-04-25 11:33:55 +00:00
Xaver Hugl
9ed87a4e23 backends/drm: support common display modes
BUG: 448398
2022-04-23 23:29:57 +02:00
Xaver Hugl
a343af674b backends/drm: fix damage tracking for virtual outputs 2022-04-23 10:51:09 +00:00
Vlad Zahorodnii
a21aa839b1 Rename X11Client to X11Window
The word "client" means different things in wayland and kwin. Use a
better word to refer to windows.
2022-04-23 07:55:51 +00:00
Nils Fenner
b491aeb9ae Rename AbstractClient to Window 2022-04-22 17:39:12 +00:00
Xaver Hugl
99761901ee backends/drm: don't check the test buffer if we don't need one
BUG: 452572
2022-04-22 15:17:01 +00:00
Xaver Hugl
941bae2810 backends/drm: fail atomic tests gracefully when buffer allocations fail
This should fix the crash. However, it's still unclear to me why allocations
fail in the first place

CCBUG: 452572
2022-04-22 15:17:01 +00:00
Vlad Zahorodnii
2b7fa206e8 Refactor Output information initialization
Instead of passing all possible field values to the initialize()
function, pass all relevant data in a struct. With designated
initializers, it's more readable and makes code more comprehensible.

The general goal is to split Output's data in two categories - general
information about the output (e.g. edid) and mutable state (position,
mode, etc).
2022-04-22 14:36:41 +00:00
Vlad Zahorodnii
a4a2ee0428 Refactor output mode abstractions
With this, the drm backend will be able to associate drmModeModeInfo
with Output's modes, which can be useful if there are several modes with
the same resolution and refresh rate but different flags.
2022-04-22 11:17:11 +00:00
Vlad Zahorodnii
b64f95b703 Integrate kwaylandserver
This makes KWin switch to in-tree copy of KWaylandServer codebase.

KWaylandServer namespace has been left as is. It will be addressed later
by renaming classes in order to fit in the KWin namespace.
2022-04-22 12:27:33 +03:00
Xaver Hugl
de73dfae35 backends/drm: rename transformation variables to be more intuitive 2022-04-20 15:57:51 +02:00
Xaver Hugl
d2d0049213 backends/drm: fix some problems with rotation
source and buffer rotation / sizes were used wrongly in a few places
2022-04-20 15:46:05 +02:00
Xaver Hugl
c3954eab8f Port gamma ramp code to generic color transformations
Instead of creating a gammaramp object with a fixed size, make the color
device create a color transformation object that can be used to construct
arbitrary LUTs. This is needed in order to support tiled displays well
and is useful for further color management work.
2022-04-20 12:29:26 +02:00
Xaver Hugl
7aad5df7d9 backends/drm: fix rebase mistake 2022-04-19 20:00:45 +02:00
Xaver Hugl
cc6b549112 backends/drm: drop QPainterLayer class
It's unused
2022-04-18 17:35:28 +02:00
Xaver Hugl
c43eb6ec42 backends/drm: extract dmabuf feedback into its own class
This should reduce code duplication with overlay planes
2022-04-18 17:34:04 +02:00
Xaver Hugl
5df65e4be5 backends/drm: refactor egl/gbm render surface into its own class
This allows sharing most code with overlay plane layers
2022-04-18 17:34:04 +02:00
Xaver Hugl
c30339cc82 backends/drm: move texture creation for gbm buffers into GbmBuffer 2022-04-18 17:34:04 +02:00
Nils Fenner
aaa429ee0a Merge Toplevel into AbstractClient
References issue #81
2022-04-18 07:42:11 +00:00
Xaver Hugl
3d556bba83 backends/drm: drop DrmGpu test mode
It's unused
2022-04-16 21:23:57 +00:00
Xaver Hugl
8cb8d2f627 backends/drm: drop DrmPipeline format helpers 2022-04-16 21:23:57 +00:00
Vlad Zahorodnii
e6f08665fe Drop Output::updateTransform()
If the backend needs to apply custom logic when changing the transform,
it should override Platform::applyOutputChanges(); otherwise just update
the Output's internal transform state.
2022-04-15 19:22:41 +03:00
Vlad Zahorodnii
8e7a8c5a11 Rename AbstractOutput to Output
AbstractOutput is not so Abstract and it's common to avoid the word
"Abstract" in class names as it doesn't contribute any new information.
It also significantly reduces the line width in some places.
2022-04-15 17:49:49 +03:00
Vlad Zahorodnii
b376865f52 Rename WaylandOutputConfig to OutputConfiguration 2022-04-15 14:49:02 +00:00
Vlad Zahorodnii
d43dac8f8d Merge AbstractWaylandOutput with AbstractOutput 2022-04-15 14:49:02 +00:00
Vlad Zahorodnii
3534b6afee Remove input processing functions in Platform
Input event flow has been refactored so all input events originate from
input devices.

The X11 backend uses InputRedirection so make it forward events to
relevant input device handlers.
2022-04-14 17:29:51 +03:00
Vlad Zahorodnii
4790408423 Run clang-format again
Some people either don't have clang-format installed or disable the
commit hook.
2022-04-14 13:58:03 +03:00
Xaver Hugl
432fb52788 backends/drm: refactor format choosing and prefer alpha formats
Prefering alpha is needed for some interactions with video underlays; more
directly choosing formats with an alpha channel will be needed for overlay
planes, too.
2022-04-13 20:48:28 +00:00
Vlad Zahorodnii
efd43f97e6 Drop Scene::qpainterRenderBuffer() 2022-04-13 10:16:16 +00:00
Vlad Zahorodnii
bfb60e3610 Add RenderTarget type
The main motivation behind this change is to unify render target
representation across opengl and software renderers and avoid accessing
the render backend directory in order to get the render target.
2022-04-13 10:16:16 +00:00
Xaver Hugl
adb46cbfa3 backends/drm: disable added outputs if finding a working setup fails
If the non-working outputs stay enabled, that may cause problems.
2022-04-12 16:32:16 +00:00
Xaver Hugl
255e9882b6 backends/drm: add some warnings for failing atomic tests 2022-04-12 16:32:16 +00:00
Xaver Hugl
661fbec244 backends/drm: create surfaces for new pipelines before doing tests
It's more efficient and avoids code paths where KWin can crash if all
tests fail
2022-04-12 16:32:16 +00:00
Xaver Hugl
08324f0924 backends/drm: apply changes after setting initial mode
If the changed mode isn't applied, it might be reverted if an atomic commit
fails
2022-04-12 16:32:16 +00:00
Vlad Zahorodnii
992753c24a Rename GLRenderTarget to GLFramebuffer
GLRenderTarget doesn't provide a generic abstraction for framebuffer
objects, so let's call GLRenderTarget what it is - a framebuffer.

Renaming the GLRenderTarget class allows us to use the term "render
target" which abstracts fbos or shm images without creating confusion.
2022-04-12 13:41:19 +03:00
Xaver Hugl
7358daa92c renderbackend: move render methods to OutputLayer
This is in preparation to using multiple outputlayers per output
2022-04-12 09:31:58 +00:00
Xaver Hugl
8e998a7cfa renderbackend: split presentation out of endFrame
With these two actions being separate, RenderLoop can record the time spent
in endFrame (for example for multi-gpu transfers) without risking also recording
blocking swapbuffer calls, and endFrame can later be moved to output layer
2022-04-12 09:31:58 +00:00
Xaver Hugl
2ef6215a51 backends/drm: don't permanently disable VRR when the test commit fails
In 5.24, the same code path is used for testing direct scanout, so that
causes false negatives. Generally though, the user setting shouldn't be
touched, it's not really proper feedback for the driver or KWin having
problems.
2022-04-08 17:10:12 +00:00
Vlad Zahorodnii
b495faf98d backends/drm: Fix mode comparison
Some modes can have the exact frame timings but different flags.
Currently, the mode comparison function doesn't take that into account
which can result in the drm backend setting the current mode flag
incorrectly.
2022-04-08 16:21:12 +00:00
Xaver Hugl
52c1155b26 backends/drm: prevent calling frameFailed multiple times per present 2022-04-08 17:37:48 +02:00
Xaver Hugl
34616520c2 backends/drm: fetch immutable blobs in DrmProperty
If the blob is fetched while there is no kernel-visible reference to it,
the driver may re-use the blob ID. When DrmProperty is created or updated,
KWin holds a reference on the blob via drmModeObjectProperties, so this
should prevent any possible issues.

CCBUG: 449285
2022-04-07 12:53:34 +00:00
Vlad Zahorodnii
d6af43763c Add convenience AbstractOutput::rect() function
Foobar::rect() is a common Qt API convention which is very handy when
you need a rect that looks like rect(0, 0, w, h).
2022-04-07 09:38:16 +00:00
Vlad Zahorodnii
809f383d44 Take layer-local damage regions
Using the global coordinate system when specifying output layer damage
regions would be very confusing. In order to make the coordinate system
comprehensible, use the layer-local coordinate system.

The infinite region is used to tell the Compositor when it needs to
repaint the entire layer.
2022-04-07 09:38:16 +00:00
l10n daemon script
9de79c62c7 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-04-05 01:49:22 +00:00
Xaver Hugl
a23d23593b backends/drm: check egl config before creating gbm surface 2022-04-03 15:25:54 +00:00
Xaver Hugl
658457df5f backends/drm: attempt a modeset on output disabling
When modesets are necessary, they are attempted when an output on the given
GPU gets presented. With multi-gpu setups however, the situation can arise
where there is only one disabled output on a GPU; in that case KWin eternally
waits and never properly turns off the display.
In order to work around this, explicitly call DrmGpu::maybeModeset when
an output gets disabled.

BUG: 449878
FIXED-IN: 5.24.4
2022-03-29 09:19:57 +00:00
Vlad Zahorodnii
e293972eaa Run clang-tidy with -checks=readability-braces-around-statements fixit
This fixes style issues in old code.
2022-03-28 10:54:11 +00:00
Vlad Zahorodnii
7096e3ead8 Run clang-format
The .clang-format file is based on the one in ECM except the following
style options:

 - AlwaysBreakBeforeMultilineStrings
 - BinPackArguments
 - BinPackParameters
 - ColumnLimit
 - BreakBeforeBraces
 - KeepEmptyLinesAtTheStartOfBlocks
2022-03-25 13:25:15 +02:00
Xaver Hugl
4a7007cd93 backends/drm: fall back to legacy mode in virtual machines
Virtual machines aren't properly supporting atomic mode setting yet, which
causes the cursor to be offset, and will cause more issues with overlay
planes. In order to prevent that from impacting users, fall back to legacy,
unless KWIN_DRM_NO_AMS is set.

BUG: 427060
FIXED-IN: 5.24.4
2022-03-21 21:28:18 +01:00
Xaver Hugl
7384405add backends/drm: set max bpc in DrmPipeline
If it's only set in DrmConnector it may be reverted if a test commit fails

CCBUG: 448220
2022-03-21 13:33:14 +00:00
l10n daemon script
cdc85e95dc SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-03-20 02:11:23 +00:00
Volker Krause
c8b67b9120 Fix Qt6 build regressions introduced by 0cd453690b
Hard to avoid as long as we don't have CI coverage yet, but that will take
a bit more time, we need KWin (and all its dependencies) to fully build
first.
2022-03-19 10:00:12 +00:00
Xaver Hugl
f31b4b36d7 backends/drm: only allow ARGB8888 as the cursor format
The raspberry pi exposes opaque formats for the cursor plane, and interprets
them as being opaque as well... Considering that we effectively don't support
anything else with the QPainter anyways, just hardcode ARGB8888 until we paint
the cursor with OpenGl.
2022-03-18 21:29:35 +00:00
Vlad Zahorodnii
994c5c24ae Drop fbdev backend
fbdev has been deprecated and unmaintained for a while. With Linux 5.14
including SimpleDRM driver, we can drop it. (at the time of writing this
commit message, the latest Linux version is 5.16).
2022-03-17 09:13:21 +00:00
Julius Zint
3134198a30 Move VirtualInputDevice to autotests
[1/6] Make autotests create fake input devices

The goal of this patch set is simulating user input in unit tests via
InputDevices and no longer use the Platform to fake input. This matches
more closely with how input is processed when running a full plasma
wayland session, i.e. with the DRM and libinput backends.
2022-03-17 08:35:40 +00:00
Volker Krause
4b810833b5 Use new nativeInterface() API to get EGL/GLX contexts with Qt6 2022-03-17 07:54:26 +00:00
Xaver Hugl
6012e409a6 backends/drm: fix multi-gpu
The import code was added but not actually used
2022-03-16 16:32:08 +00:00
Xaver Hugl
36088cc82c backends/drm: fix crash in aboutToStartPainting
m_gbmSurface may still be nullptr
2022-03-16 16:32:08 +00:00
Xaver Hugl
0cd453690b backends/drm: split out layers for lease outputs and remove DrmDisplayDevice 2022-03-16 16:32:08 +00:00
Xaver Hugl
aac7f50d8b backends/drm: remove some unnecessary redirection 2022-03-16 16:32:08 +00:00
Xaver Hugl
0ba5916fe6 backends/drm: remove retry-logic for atomic commits
While it can make KWin work even when the driver changes properties
behind its back, it can also mask bugs in KWin.
2022-03-16 15:18:47 +00:00
Volker Krause
57e0119d23 Adapt to Qt6's removal of Qt::X11Extras 2022-03-16 06:45:42 +00:00
Volker Krause
2139e2abab Port away from deprecated QWheelEvent constructors
The additional arguments are based on what the deprecated ctors did
internally.
2022-03-15 18:46:10 +00:00
Volker Krause
f6f2c28aa6 Add additional includes needed by Qt6 2022-03-14 16:41:10 +00:00
Volker Krause
9d9e89fb84 Don't rely on implicit QScopedPointer to bool conversion
No longer available in Qt6.
2022-03-14 13:58:55 +00:00
Volker Krause
fe56f36dd0 Port to QRecursiveMutex
Recursive and non-recursive mutexes are distinct types in Qt6.
2022-03-11 15:39:09 +00:00
Volker Krause
0143b63527 Use version-less Qt macros, targets and variables
Prepares for building against Qt6.
2022-03-11 14:37:24 +00:00
Aleix Pol
badf492941 drm: Properly specify the yInversion of the shadow buffer
Otherwise when we render it, we do so upside down and screen sharing
looks broken.
This only happens when the shadow buffer is in use, so it's not all that
common.
2022-03-09 00:47:04 +01:00
Xaver Hugl
8b3a6c3eb0 backends/drm: don't change the configuration while KWin is terminating 2022-03-07 15:13:04 +00:00
Xaver Hugl
83d797785b backends/drm: wait for pending pageflips before doing a modeset
If we don't, KWin may get a pageflip event for an output that is already
considered as being turned off
2022-03-07 15:13:04 +00:00
Xaver Hugl
1247a7b698 output changes: handle to-be-enabled outputs first
This prevents situations where we have no enabled outputs
2022-03-07 15:13:04 +00:00
Aleix Pol
4c814590fe Fix textureForOutput for the EglWaylandBackend
Ensure we get our texture from the right output
2022-03-04 02:56:35 +01:00
Xaver Hugl
dea33cb311 backends/drm: consider zero modes as failure
If there's no modes, we can't use the output
2022-02-28 17:26:29 +00:00
Xaver Hugl
6bd6ad9d59 backends/drm: let DrmGpu handle mode changes
Doing a test is not sufficient for mode changes

BUG: 450804
2022-02-28 17:26:29 +00:00
Xaver Hugl
907cf72bb0 backends/drm: only update modes if actually necessary
This prevents some unneeded modesets
2022-02-28 17:26:29 +00:00
Xaver Hugl
72d9711e5d backends/drm: fix recording with direct scanout
BUG: 450943
2022-02-28 17:27:44 +01:00
Xaver Hugl
b530a5b66d backends/drm: fix layer destruction
Layers need to release their resources whenever the render backend gets
replaced.
2022-02-22 14:52:52 +01:00
Xaver Hugl
a04bdf2355 backends/drm: port DrmPipeline and DrmGpu to use layers
Instead of having the render backends manage layers, have DrmGpu and DrmPipeline
do it. This makes it possible to unify code paths for leased and normal
outputs, remove some redirection and have more freedom with assigning layers
to screens.
2022-02-22 14:52:52 +01:00
Xaver Hugl
cdac2690d1 backends/drm: port layers to DrmDisplayDevice 2022-02-22 14:52:52 +01:00
Xaver Hugl
dd198461ea backends/drm: introduce DrmDisplayDevice
DrmDisplayDevice is a new parent class for both normal and lease outputs,
which makes it possible to simplify a few things
2022-02-22 14:52:52 +01:00
Xaver Hugl
ddb6dadfc2 backends/drm: port qpainter to layers 2022-02-22 14:52:52 +01:00
Xaver Hugl
b063031313 backends/drm: block input with the placeholder output
This is to prevent the user from accidentally changing application state
while they don't have an output connected
2022-02-21 20:11:38 +00:00
Vlad Zahorodnii
e27ecfe88d Remove excessive damage region clipping
We already try to ensure that the surface damage is within render target
bounds. Avoid clipping surface damage in render backend, which is a bit
excessive task and perhaps it should be done an abstraction level above.
2022-02-21 15:30:30 +00:00
Alex Richardson
24eee2df7c Cast via uintptr_t when converting between integers and pointers
When casting from integer to pointer, promoting the integer to (u)intptr_t
will ensure that the resulting type can be converted to a pointer without
problems. These two casts changed in this commit trigger a warning when
building for CHERI-enabled architectures such as Arm Morello. This is not
just limited to CHERI, the cast from xcb_pixmap_t (uint32_t) to void*
should also be flagged by -Wint-to-void-pointer-cast when using Clang,
however, it appears that warning only handles C-style casts, and not
reinterpret_cast (https://github.com/llvm/llvm-project/issues/53964).
2022-02-21 13:27:29 +00:00
Vlad Zahorodnii
8739258f2f Drop Platform::isPerScreenRenderingEnabled()
At this point, it's safe to assume that only X11 has weird rendering
model, which stands in the way of making rendering abstractions nice and
intuitive, so let's check operation mode. If OperationModeX11 is
dropped, this will also simplify finding X11-specific code in kwin.
2022-02-21 09:33:59 +00:00
Vlad Zahorodnii
203d7b3b8a Move direct scanout management to Compositor
The responsibilities of the Scene must be reduced to painting only so we
can move forward with the layer-based compositing.

This change moves direct scanout logic from the opengl scene to the base
scene class and the compositor. It makes the opengl scene less
overloaded and allows to share direct scanout logic.
2022-02-21 09:33:59 +00:00
Xaver Hugl
e9db27d05d backends/drm: ignore enabled state of outputs for the lifetime of layers
A buffer is needed for atomic tests before the output is actually enabled

BUG: 450501
CCBUG: 450358
2022-02-18 18:13:48 +01:00
Xaver Hugl
7faa2587de backends/drm: fix overscan
Somehow its use got lost in the 5.24 development cycle
2022-02-17 19:41:52 +00:00
Vlad Zahorodnii
a3b5266175 Drop Platform::renderLoop()
Having a render loop in the Platform has always been awkward. Another
way to interpret the platform not supporting per screen rendering would
be that all outputs share the same render loop.

On X11, Scene::painted_screen is going to correspond to the primary
screen, we should not rely on this assumption though!
2022-02-15 18:23:52 +02:00
Vlad Zahorodnii
7a06ae733c kwinglutils: Drop GLRenderTarget::isRenderTargetBound()
Check whether GLRenderTarget::currentRenderTarget() returns non-null
value instead.
2022-02-15 13:31:10 +02:00
Vlad Zahorodnii
f4f83848b0 kwinglutils: Make GLRenderTarget not store GLTexture reference
This allows us to make the GLRenderTarget a bit nicer when using it to
wrap the default fbo as we don't know what the color attachment texture
is besides its size.

This means that the responsibility of ensuring that the color attachment
outlives the fbo is now up to the caller. However, most of kwin code
has been written that way, so it's not an issue.
2022-02-15 13:30:39 +02:00
Vlad Zahorodnii
52beb213e7 kwineffects: Make GLRenderTarget and GLVertexBuffer work without global coords and scale
Because the GLRenderTarget and the GLVertexBuffer use the global
coordinate system, they are not ergonomic in render layers.

Assigning the device pixel ratio to GLRenderTarget and GLVertexBuffer is
an interesting api design choice too. Scaling is a window system
abstraction, which is absent in OpenGL or Vulkan. For example, it's not
possible to create an OpenGL texture with a scale factor of 2. It only
works with device pixels.

This change makes the GLRenderTarget and the GLVertexBuffer more
ergonomic for usages other than rendering the workspace by removing all
the global coordinate system and scaling stuff. That's the
responsibility of the users of those two classes.
2022-02-15 12:17:56 +02:00
Vlad Zahorodnii
eea94660dc utils: Extract DamageJournal in its own file 2022-02-15 11:38:51 +02:00
Xaver Hugl
dece547a75 backends/drm: refactor surface handling
In order to support layered rendering and tiled outputs KWin needs to be
able to split rendering of outputs into multiple surfaces. This commit
prepares the drm backend for that, by moving most of the code in EglGbmBackend
out to a EglGbmSurface class, which will later be used for overlay surfaces
and rendering to multiple connectors side by side.

In doing that, this commit also cleans up the code a bit, removes a lot of
now unnecessary multi-gpu stuff and potentially makes modesets a little
bit more efficient by re-using resources more often.
2022-02-15 09:12:23 +00:00
Xaver Hugl
9dc4c7309e backends/drm: move damage tracking into DumbSwapchain 2022-02-15 09:12:23 +00:00
Xaver Hugl
5d317641a4 backends/drm: move damage tracking into GbmSurface 2022-02-15 09:12:23 +00:00
Xaver Hugl
cfdb303012 backends/drm: inline renderFramebufferToSurface
And also remove an unnecessary makeContextCurrent
2022-02-15 09:12:23 +00:00
Xaver Hugl
c498d31aa7 backends/drm: move makeContextCurrent into GbmSurface 2022-02-15 09:12:23 +00:00
Xaver Hugl
4d0998cfed backends/drm: fix legacy dpms 2022-02-15 08:17:17 +00:00
Vlad Zahorodnii
3da9e017a0 cmake: Use target-based ecm_qt_declare_logging_category()
This makes CMakeLists.txt code depend less on variables.
2022-02-14 07:29:15 +00:00
Tobias C. Berner
feffa184fb Add missing errno.h include 2022-02-10 10:14:02 +01:00
Vlad Zahorodnii
0ad239a92d Fix mouse pointer disappearing after using zoom effect on X11
Currently, the Cursors::currentCursorChanged signal is wired to the
updateCursor() function which calls xcb_xfixes_hide_cursor() or
xcb_xfixes_show_cursor() depending if the cursor is hidden. However, the
currentCursorChanged signal can be emitted if the cursor changed, e.g. a
new pixmap attached, or its visibility status changes.

The zoom effect hides the pointer, but when user hovers ui elements, it
will most likely change and result in more than one xcb_xfixes_hide_cursor()
calls.

It appears like xcb_xfixes_hide_cursor() is implemented as a reference
counter, i.e. if xcb_xfixes_hide_cursor() is called two times, then you
must call xcb_xfixes_show_cursor() two times as well.

This change adds a dedicated signal to indicate whether the cursor is
hidden to avoid calling xcb_xfixes_hide_cursor() multiple times while
the screen is scaled.

BUG: 448537
2022-02-10 07:07:03 +00:00
Xaver Hugl
d0c12ac54d backends/drm: ignore modifier env var if modifiers are not supported
Otherwise we might crash
2022-02-08 20:09:08 +01:00
Xaver Hugl
569a994644 backends/drm: don't log addFB failure for direct scanout
It can spam the log and isn't really useful

BUG: 449556
FIXED-IN: 5.24
2022-02-06 00:10:14 +00:00
Xaver Hugl
e8eb55ad2e backends/drm: port away from mode indices
They're error prone and don't really work for changing modes. Having
a current mode in DrmConnector also doesn't work well together with
the transactional style of how DrmPipeline operates
2022-02-05 14:16:18 +00:00
Xaver Hugl
e6fb6ff5d3 backends/x11/standalone: only use sRGB configurations with depth 24
Credit goes to Mario Kleiner, who bisected this issue.

BUG: 423014
2022-01-31 16:23:16 +00:00
Vlad Zahorodnii
aebe1ab3a4 backends/drm: Detect more connector types 2022-01-28 14:41:16 +00:00
Xaver Hugl
bbc5952f19 backends/drm: don't assume we shouldn't use modifiers without IN_FORMATS
Instead, use a linear modifier
2022-01-27 20:46:30 +00:00
Xaver Hugl
216d0d6c45 backends/drm: only accept xrgb with legacy
xrgb is effectively universally supported, other formats may not be.
In order to make sure things work everywhere, assume only xrgb is supported.
2022-01-27 20:46:30 +00:00
Xaver Hugl
83275c3f31 backends/drm: add warning if no matching mode can be found 2022-01-27 18:40:00 +00:00
Xaver Hugl
74b1fb0ab5 backends/drm: round refresh rate values from KScreen configs
The implicit cast effectively rounds the value down, which make the
refresh rate be different from what KScreen actually wrote.
A better fix would be to use integers instead of floating point numbers
but that needs to happen in KScreen.

BUG: 448778
2022-01-27 18:40:00 +00:00
Xaver Hugl
b0173c236c backends/drm: don't read configuration of zero outputs
Doesn't make any sense and can cause crashes
2022-01-27 18:40:00 +00:00
Xaver Hugl
d67a0b006a backends/drm: guard against wrong KScreen configs 2022-01-27 18:40:00 +00:00
Vlad Zahorodnii
e2a393ce2d Move utils.h file to utils directory 2022-01-25 16:56:33 +00:00
Vlad Zahorodnii
0e1d65d5a2 Move opengl context attribute builders to utils directory 2022-01-25 16:56:33 +00:00
Vlad Zahorodnii
293b2244ac Move xcbutils to utils directory 2022-01-25 16:56:33 +00:00
Xaver Hugl
db1f7414b7 backends/drm: add additional check for direct scanout buffers
While in principle Mesa should already check if the buffer can be scanned
out, this may not always work. If we can't create a framebuffer object for
the buffer, fall back to compositing.

CCBUG: 448818
2022-01-24 21:23:05 +01:00
Xaver Hugl
c952c3a3ae backends/drm: add environment variable KWIN_DRM_NO_DIRECT_SCANOUT
Can be useful for debugging
2022-01-24 21:23:03 +01:00
Xaver Hugl
b5d2b0fb3b backends/drm: do current crtc check without detachments 2022-01-24 09:13:08 +00:00
Xaver Hugl
ca6fcbb2a1 backends/drm: make finding connector<->crtc combinations more efficient
Encoders are not really relevant for the test result, except that one of
the encoders for the connector must be compatible with the crtc.
The kernel usually exposes only a single encoder per connector for this
reason, but if a driver exposes multiple then that means KWin will do a
lot more tests than is necessary.
In order to prevent that from happening, do fewer syscalls and simplify
code, only check supported encoders once per connector.
2022-01-24 09:13:08 +00:00
Vlad Zahorodnii
59b21a0130 Fix -Wreorder-ctor 2022-01-21 11:33:42 +00:00
Weng Xuetian
e64f60ce08
Fix force xrgb 8888
19c471405e7eb4b6026db24d776d205125dbc013 introduced a regression if
there are two gbm backend and the backend fail to choose drm format.

This fix does two things:
1. Current buffer format should not be reset after create new buffer,
   otherwise current.format may just be empty after resetOutput.
2. force xrgb 8888 need to be set on the primary backend.

BUG: 448790
2022-01-19 15:46:38 -08:00