Commit graph

452 commits

Author SHA1 Message Date
Martin Gräßlin
2afaa60dc5 [wayland] A backend can mark whether it is ready
Replaces the functionality of the WaylandBackend and makes it available
to all backends by providing the functionality directly in
AbstractBackend. By default a backend is not ready and the implementation
must call setReady(true) to indicate that setup has finished
successfully. The compositor won't start till the backend indicates that
it is ready.
2015-05-05 19:05:31 +02:00
Martin Gräßlin
72db1e63a3 [wayland] Move backend implementations into a backends/<name> directory
The aim is to be able to create a plugin for each of the backends.
The following directories are created:
* backends/drm
* backends/fbdev
* backends/wayland
* backends/x11
2015-05-05 13:05:37 +02:00
Martin Gräßlin
49f58059c6 [wayland] Backends are no longer singletons
They are installed in the WaylandServer, thus we don't need an explicit
singleton accessor. If we need to differentiate we can cast.
2015-03-23 14:29:07 +01:00
Martin Gräßlin
6bf44b7db4 [wayland] Add an X11 output backend
This new backend allows to start a kwin_wayland server nested on an
X-Server by using a normal X11 window as output. This allows testing
kwin_wayland without needing to start another Wayland server first.

The behavior is triggered by using new command line arguments:
--windowed
--x11-display=<:0>

With optional --width and --height arguments.

In this mode the WaylandBackend is not created at all.

So far the backend is not fully integrated yet and only the QPainter
backend supports this mode.
2015-03-20 14:08:53 +01:00
Martin Gräßlin
862bb95ffb [wayland] Do not start composite timer if Workspace is not ready yet
Could cause a race during startup resulting in crash.
2015-03-18 16:27:22 +01:00
Martin Gräßlin
fafa22d0c6 [wayland] Invoke frame rendered callback on damaged windows
Introduces a new time counter on Compositor to indicate the elapsed
time sine the compositor started.
2015-03-17 10:20:19 +01:00
Martin Gräßlin
659c416879 [wayland] Handle damage events from SurfaceInterface
On Wayland we get the damage from the SurfaceInterface instead of
using a damage handle. This change ensures that the damage handle
interaction is only used on platform X11, while on Wayland we get
the damage from the SurfaceInterface directly.
2015-03-17 10:20:19 +01:00
Martin Gräßlin
50ef02fa1b [wayland] Start Compositor and Scene before Workspace
For Xwayland we need to have the Scene (and EglDisplay) created prior
to starting Xwayland and having X11. This requires creating the
Compositor before creating Workspace and starting Xwayland.

To support this the startup of Compositor is split into two parts:
prior and after Workspace creation.

The change might also be interesting for the kwin_x11 case as it could
result in the compositor being up in a quicker way.
2015-03-17 10:20:19 +01:00
Martin Gräßlin
659ff1c732 [wayland] Don't check whether GLX is available
We won't use it, so let's not check for it.
2015-03-17 10:20:19 +01:00
Martin Gräßlin
58d79e2da4 Compositor: connect to configChanged emitted by Options instead of Workspace
Removes dependency to Workspace in ctor.
2015-03-17 10:20:19 +01:00
Martin Gräßlin
147af71f8a Drop Workspace dependency from Scene
Only used for one connect which can also be done outside of Scene.
Subclasses got the singleton pointer and just passed to the parent.
2015-03-17 10:20:19 +01:00
Martin Gräßlin
7c3197b1eb Use new ctors for KXMessages and KSelectionOwner
Allows to pass the connection and rootWindow and doesn't depend on
QX11Info.
2015-03-17 10:20:19 +01:00
Martin Gräßlin
c383d6074c Replace QX11Info::appScreen() with KWin::Application::x11ScreenNumber()
No need to go through QX11Info for information we have.
2015-03-17 09:44:53 +01:00
Fredrik Höglund
38f1945c6c Use swap events to drive repaints
Don't start the composite timer at the end of performPaint() when a
buffer swap is pending and vsync is enabled.  Instead set
m_composeAtSwapCompletion to true so performPaint() gets called again
as soon as the swap completes.

This makes the repaint cycle look like this:

    scene->paint()
    SwapBuffers()
    Process events
          ·
          ·
    Swap completes
    Fetch and reset damage (if applicable)
    scene->paint()
    SwapBuffers()
    Process events
          ·
          ·
    Swap completes
    ...

This results in a noticeable improvement in animation smoothness with
drivers that support GLX_INTEL_swap_event, since we're now able to
consistently render at the monitor refresh rate.
2015-01-06 07:51:50 +01:00
Daniel Pastushchak
0d997b1093 Introduce categorized logging for kwin core
Done by Daniel Pastushchak for KDE during GCI-2014.
2014-12-05 14:27:15 +01:00
Martin Gräßlin
f78ff8eaa5 Do not emit DecorationSettings::alphaChannelSupportedChanged on tear down
The Compositor is destroyed before the Client and Decorations are
destroyed on shutdown. This meant the Decorations reacted needlessly
on the alpha channel supported. E.g. Aurorae recreated the Decoration
and most likely crashed in Qt.

With this change the signal gets disconnected and the Decorations
just don't do anything.
2014-12-03 13:10:35 +01:00
Martin Gräßlin
c2e53b9a2f Merge branch 'kdecorations2'
Conflicts:
	effects.cpp
	paintredirector.cpp
2014-12-02 08:38:10 +01:00
Martin Gräßlin
bf4ba54647 Remove displayWidth and displayHeight from the compositor
Instead of getting size from displayWidth() and displayHeight() use
the information we have from Screens. This means there is only one
place to have the information and by that we can ensure that all
components use the same data to rely on. displayWidth/displayHeight
seem to provide the wrong information when unplugging an output
without disabling the output. This results in rendering artefacts.
But KWin::Screens has the correct information available.
2014-11-27 09:00:19 +01:00
Martin Gräßlin
21dca7ac14 Keep a QPointer<DecoratedClientImpl> in Client
This allows to remove the internal access to the DecoratedClientPrivate
in the KDecoration API.
2014-10-21 07:46:44 +02:00
Martin Gräßlin
e32da9d9e0 Merge branch 'master' into kdecorations2
Conflicts:
	CMakeLists.txt
	paintredirector.cpp
	scene_opengl.h
	scene_qpainter.h
	scene_xrender.h
2014-10-20 16:04:52 +02:00
Fredrik Höglund
32e9de1e23 Refactor the swap completion interface
Move the buffer-swap-pending state from the compositing backends to
the Compositor class. The Compositor is the only class that needs to
access the state, and this way it to do it without calling through
a chain of virtual functions. This commit adds two new functions to
Compositor; aboutToSwapBuffers() and bufferSwapComplete(). The
backends call these functions to set and reset the buffer-swap-pending
state.

This commit also renames a number of functions and variables to make
their meaning clear.

The act of promoting the contents of the back buffer to become the
contents of the front buffer is referred to as posting the buffer,
presenting the buffer, or swapping the buffers; rendering the buffer
is what paintScreen() does.
2014-09-18 20:21:20 +02:00
Fredrik Höglund
3b4907d060 Add support for explicit command stream synchronization
Create and import X sync fences into GL and use them to synchronize
the kwin command stream with the X command stream.

This prevents damaged windows from being composited by kwin before
the rendering that triggered the damage events have finished on
the GPU.

Requires GL_EXT_x11_sync_object.

Tested-by: Marco Martin <notmart@gmail.com>
2014-09-12 14:50:12 +02:00
Martin Gräßlin
3185530ed6 [kwin-wayland] Create dedicated thread for wayland connection
The Wayland event queue is moved into a dedicated thread and a
new class is created for just creating the connection and listening
for events. The WaylandBackend creates the thread and uses an event
queue for the main thread.

REVIEW: 119761
2014-08-18 08:51:24 +02:00
Martin Gräßlin
c8c0bace31 Destroy DecorationRenderer in setup/finish compositing
So far the DecorationRenderer got destroyed and recreated after
the signal compositing toggled was emitted. But that's too late for
e.g. the OpenGL Textures to be destroyed. So lets trigger the destroy
directly in setup/finish compositing. The new renderer will still be
created after the compositing toggled is emitted - we don't want to
have it recreated for the still active compositer type.
2014-07-25 14:02:27 +02:00
Martin Gräßlin
0030eb7f84 Initial import of support for new KDecoration2 based decorations
NOTE: this is not working completely yet, lots of code is still ifdefed
other parts are still broken.

The main difference for the new decoration API is that it is neither
QWidget nor QWindow based. It's just a QObject which processes input
events and has a paint method to render the decoration. This means all
the workarounds for the QWidget interception are removed. Also the paint
redirector is removed. Instead each compositor has now its own renderer
which can be optimized for the specific case. E.g. the OpenGL compositor
renders to a scratch image which gets copied into the combined texture,
the XRender compositor copies into the XPixmaps.

Input events are also changed. The events are composed into QMouseEvents
and passed through the decoration, which might accept them. If they are
not accpted we assume that it's a press on the decoration area allowing
us to resize/move the window. Input events are not completely working
yet, e.g. wheel events are not yet processed and double click on deco
is not yet working.

Overall KDecoration2 is way more stateful and KWin core needs more
adjustments for it. E.g. borders are allowed to be disabled at any time.
2014-07-25 14:02:26 +02:00
Martin Gräßlin
a290209b3d Create dedicated class for CompositorDBusInterface
Similar to the already existing DBusInterface wrapper for the
org.kde.KWin interface a new CompositorDBusInterface is introduced for
org.kde.kwin.Compositing.

That way the DBus interface is split from the implementation and DBus
specific methods are no longer required in the Compositor class.

The deprecated DBus methods
* toggleCompositing(bool)
* setCompositing(bool)

are removed.

REVIEW: 118463
2014-06-10 10:52:25 +02:00
Martin Gräßlin
4c241f0920 Only connect the Scene::resetCompositing signal when Scene got constructed
SceneOpenGL::createScene() might return a null pointer and in this case
we should not try to connect to it.

REVIEW: 118462
2014-06-02 10:46:34 +02:00
Martin Gräßlin
f70951ef76 [Compositor] Improve debug output for compositing suspended
Map the flags to a user readable name.

BUG: 334558
REVIEW: 118140
2014-05-15 10:59:53 +02:00
Martin Gräßlin
bef0bf8a4f Do not register dbus service org.kde.kwin.Compositing
Just use org.kde.KWin - there's object and interface to differentiate.
2014-05-15 10:55:29 +02:00
Martin Gräßlin
8005aa8b5a Export supported openGLPlatformInterfaces to the DBus interface
Allows the KCM to know which platforms are supported (e.g. glx and egl or
just egl).
2014-05-13 09:23:03 +02:00
Martin Gräßlin
88d55997f7 Port away from DefaultScreen(display())
The screen number is provided through QX11Info.
2014-05-05 08:09:09 +02:00
Martin Gräßlin
8e63102855 Discard all deleted before constructing the Scene
The Scene connects to the deletedRemoved signal and tries to remove the
Deleted from it's list of Windows, which will fail because a SceneWindow
doesn't get created for an existing Deleted in the Scene setup.

It doesn't make sense to create a SceneWindow for a Deleted as there is
no pixmap around anyway. Thus the best approach is to ensure that there
are no Deleted by just discarding all prior to creating the Scene.

BUG: 333275
REVIEW: 117557
2014-04-23 15:05:27 +02:00
Martin Gräßlin
93e5ebac63 Try to wait for DESTROY_NOTIFY before releasing an Unmanaged
So far the Unmanaged got released after an XCB_UNMAP_NOTIFY. This event
gets created after xcb_unmap_window or after xcb_destroy_window. In the
latter case the window is already distroyed and any of KWin's cleanup
calls will cause a BadWindow (or similar) error.

The idea to circumvent these errors is to try to wait for the
DESTROY_NOTIFY event. To do so the processing of the release is slightly
delayed. If KWin gets the destroy notify before the delay times out the
Unamanged gets released immediately but with a Destroy flag. For this a
new enum ReleaseToplevel is introduced and Unmanage::release takes this
as an argument instead of the bool which indicated OnShutdown. Also this
enum is added to Toplevel::finishCompositing so that it can ignore the
destroyed case and not generate an error.

REVIEW: 117422
2014-04-16 13:32:11 +02:00
Martin Gräßlin
ca9642b80f Watch whether the Wayland socket goes away
The Wayland Backend watches the socket it uses for communicating with the
Wayland compositor. If the socket is removed we have to perform a kind of
emergency stop. The backend tears down all data structures created from
the Wayland display and emits a signal that the system compositor died.

In addition the Wayland Backend starts to monitor the XDG_RUNTIME_DIR for
the socket to be added again. If the socket is created again the backend
reinitializes the Wayland connection.

This also requires the Compositor to restart. Therefore it connects to
the new signals emitted by the Wayland Backend to stop and start
compositing.
2014-03-19 09:30:17 +01:00
Martin Gräßlin
3346e04769 [kwin] Remove config-X11.h includes
None of the defines is used.
2014-03-18 10:00:49 +01:00
Aleix Pol
c72e519d9c Remove KDE/ prefix in include directories
It's unneeded and deprecated since KF5.
2014-03-17 16:24:10 +01:00
Martin Gräßlin
abecbf2369 [kwin] Port away from deprecated functionality in KWindowSystem
Less warnings and more type safety.
2014-03-17 10:22:20 +01:00
Martin Gräßlin
c7d986c7fe [kwin] Remove the legacy OpenGL 1 compositing backend
KWin already has a de facto OpenGL 2 dependency through QML. Combined
with the fact that the OpenGL 1 backend is basically unmaintained and
also unused, it's better to remove it for the new major release.

This change includes:
 * Removal of cmake option KWIN_BUILD_OPENGL_1_COMPOSITING
 * Removal of KWIN_HAVE_OPENGL_1 compile option and all code
   ifdef'ed with it (partially removal of if-else constructs)
 * Removal of CompositingType::OpenGL1Compositing (flags are kept
   as a core flag should get introduced)
 * Driver recommendation for OpenGL1Compositing changed to XRender
   (should be evaluated whether the drivers can provide GL2)
 * Removal of configuration option "GLLegacy"
 * Removal of fooMatrix function in kwinglutils
 * Removal of ARBBlurShader
 * Removal of legacy code path in GLVertexBuffer
 * Removal of GLShaderManager::disable
 * if-blocks with ShaderManager::instance()->isValid() removed

REVIEW: 116042
2014-03-10 08:59:11 +01:00
Martin Gräßlin
b9e894bc4b Remove link to 4.0 release notes
http://techbase.kde.org/Projects/KWin/4.0-release-notes#Setting_up
is not really up to date any more and it's strange having 5.0 link to
the 4.0 release notes.

REVIEW: 116637
2014-03-07 07:46:15 +01:00
Martin Gräßlin
b65d54f4d2 Enforce compositing if required
In the Wayland world we need to have a compositor. This means we have to
enforce that the compositor is running. If the setup fails we have to
quit, because it doesn't make any sense any more to be running.

A new method requiresCompositing() is added to the Application. If it
returns true the useCompositing option will always return true and the
unredirect fullscreen option will always return false. That way
compositing is enforced at startup and cannot end by unredirecting.

In addition this method is checked if actions are performed which would
suspend compositing. E.g. the shortcut to toggle compositing. Restarting
the compositor is still possible in order to change the selected
compositing backend without a restart. But if it fails KWin will quit.
2014-01-09 15:16:42 +01:00
Martin Gräßlin
0c559c163d New QPainter based compositor called SceneQPainter
This compositor uses only the QPainter API to perform rendering. The
window's X Pixmap is mapped to a QImage using XShm. As rendering backend
a QImage is used.

The new compositing type "QPainterCompositing" is introduced. Effects
need to be adjusted to explicitly check the compositing type and no
longer assume the compositing type is XRender if it's not OpenGL.

This compositor can be selected with using "Q" as the value for
KWIN_COMPOSE env variable or setting the config value to "QPainter".
The GUI is not yet adjusted to select this compositor.

The QPainter scene provides currently the following features:
* 2D transformations (translation and scalation)
* opacity modifications
* rendering of decorations (new PaintRedirector sub class)
* rendering of shadows
* rendering of effect frames
* rendering to a Wayland surface

The following features are currently not provided:
* saturation changes
* brightness changes
* 3D transformations
* rendering to X Overlay window
* offscreen rendering (e.g. needed for screen shot effect)
* custom rendering in the effects to the current back buffer
2014-01-09 13:29:40 +01:00
Martin Gräßlin
b28effff23 A Scene doesn't need to use an X11 Overlay Window
Only the X based Scenes need an overlay window, so the Compositor doesn't
need to check for it in the Wayland case.

OverlayWindow is moved from OpenGLBackend to the sub classes which need
to provide it.
2014-01-08 09:22:40 +01:00
Martin Gräßlin
c9779825d1 Support frame callback in Wayland backend
The egl wayland backend registers for the callback for a rendered frame.
This allows to throttle KWin's compositor so that we don't render frames
which wouldn't end up on the screen.

For this the Scene provides a method to query whether the last frame got
rendered. By default this returns true in all backends. The Egl Wayland
backend returns true or false depending on whether the callback for the
last frame was recieved.

In case the last frame has not been renderd when performCompositing is
tried to be called, the method returns just like in the case when the
overlay window is not visible. Once the frame callback has been recieved
performCompositing is invoked again.
2014-01-08 09:22:40 +01:00
Martin Gräßlin
cfa1ead9e1 Introduce an XRenderBackend similar to OpenGLBackend
An abstract backend is split out of SceneXRender which takes care of
managing the render pictures and swapping them after a frame is rendered.

Having this abstract allows to implement further backends for XRender
which do not use the Overlay Window for compositing.

To have it consistant the SceneXRender is now also created by a factory
method.
2014-01-08 09:22:40 +01:00
Martin Gräßlin
08a09d27f8 [kwin] Remove the KActionCollection for the client keys
Not needed as we can also find the action as a child of Workspace.
2013-12-10 10:15:23 +01:00
Martin Gräßlin
a6f32bf3e8 [kwin] Do not use a KActionCollection for Workspace's global shortcut actions
The ActionCollection was only used for two features:
* setting the object name
* finding the action for retrieving it's shortcut

This can also be achieved by just setting the object name and searching
for the children of the Workspace singleton.
2013-12-10 10:01:13 +01:00
Martin Gräßlin
d90be88446 [kwin] Connect the Compositor to a reinit signal
Allows to force a reinit from the config module again.
2013-12-03 07:11:30 +01:00
Martin Gräßlin
ba66fd9ef6 [kwin] NETWinInfo2 becomes NETWinInfo
And takes a xcb_connection_t instead of Display. Also our own class
is adjusted to no longer need the connection being passed in.
2013-11-18 13:56:28 +01:00
Martin Gräßlin
324aae916a [kwin] Drop testapp for detecting whether direct rendering works on glx
The main purpose of the opengl testapp was to set the environment
variable LIBGL_ALWAYS_INDIRECT if direct rendering is not supported
before glx gets initialized.

With Qt5 we may no longer set this environment variable. QtQuick
requires direct rendering. On IvyBridge QtQuick is crashing if the
variable is set. Thus we are no longer allowed to set it and thus the
complete test becomes pointless.

The test app basically whitelisted most drivers anyway, the only
drivers which were problematic are the proprietary Catalyst drivers.
It that's still a problem we can also disable OpenGL compositing on
those drivers through the recommendation in the GLPlatform.

This also means that the KWIN_DIRECT_GL variable is no longer useful.
2013-11-05 14:48:40 +01:00
Thomas Lübking
3594550b14 Merge branch 'KDE/4.11'
Conflicts:
	kwin/eglonxbackend.cpp
	kwin/glxbackend.cpp
2013-09-25 23:21:36 +02:00
Thomas Lübking
e63e5f5712 fix scheduling the repaints
repaints caused by effects so far polluted the timing calculations
since they started the timer on the old vsync offset
This (together with undercut timing) lead to multiple frames in
the buffer queue, and ultimately to a blocking swap

For unsynced painting, it simply caused wrong timings - leading to
"well, kinda around 60Hz - could be 75 as just well".

REVIEW: 112368
CCBUG: 322060
that part is fixed in 4.11.2
2013-09-25 23:09:18 +02:00
Martin Gräßlin
969e6b85e7 Merge branch 'master' into frameworks-scratch
Conflicts:
	CMakeLists.txt
	kwin/client.cpp
	kwin/effects/highlightwindow/highlightwindow.cpp
	kwin/libkwineffects/kwingltexture.cpp
	kwin/libkwineffects/kwinxrenderutils.cpp
	kwin/scene_opengl.cpp
	kwin/workspace.cpp
	plasma/desktop/applets/kickoff/CMakeLists.txt
	plasma/desktop/applets/taskmanager/package/contents/code/tools.js
	plasma/desktop/applets/taskmanager/package/contents/ui/Task.qml
	plasma/desktop/applets/taskmanager/package/contents/ui/main.qml
	plasma/desktop/applets/taskmanager/package/metadata.desktop
	plasma/desktop/applets/taskmanager/plugin/textlabel.h
	plasma/desktop/applets/tasks/CMakeLists.txt
	plasma/desktop/applets/tasks/package/metadata.desktop
	plasma/desktop/applets/tasks/tasks.cpp
	plasma/desktop/toolboxes/plasma-toolbox-desktoptoolbox.desktop
	plasma/generic/applets/activitybar/activitybar.cpp
	plasma/generic/wallpapers/color/plasma-wallpaper-color.desktop
	plasma/generic/wallpapers/image/plasma-wallpaper-image.desktop
2013-09-24 11:28:38 +02:00
Thomas Lübking
67cb571f86 fix two damage artifact causes
1. when adding a full damange, that must not replace existing (larger) repaints
2. emit geometryChanged before invoking and to update shadowGeometry through addRepaintFull

BUG: 324560
FIXED-IN: 4.11.2
2013-09-24 00:50:54 +02:00
Martin Gräßlin
592ea89b01 Port all remaining XDeleteProperty calls to XCB 2013-09-10 15:30:10 +02:00
Martin Gräßlin
1c8233ad6d Use KGlobalAccel to get the shortcut for Suspend Compositing
Ported away from KAction and KShortcut to show our notification
on suspend compositing via DBus.
2013-09-09 06:03:35 +02:00
Martin Gräßlin
139201a2e2 KGlobal::config() -> KSharedConfig::openConfig()
KWin Core says good bye to KGlobal. We will not miss the threading
issues.
2013-09-04 16:11:40 +02:00
Martin Gräßlin
57905c0cc2 And we got rid of KDebug
Usages of kBacktrace got dropped.
2013-09-02 13:14:39 +02:00
Martin Gräßlin
9291b18cee Merge branch 'master' into frameworks-scratch
Conflicts:
	CMakeLists.txt
	kwin/effects.cpp
	kwin/effects/logout/logout.cpp
	kwin/effects/presentwindows/main.qml
	kwin/effects/presentwindows/presentwindows.cpp
	kwin/effects/presentwindows/presentwindows.h
	kwin/effects/zoom/zoom_config.cpp
	kwin/libkwineffects/kwinglutils_funcs.cpp
	kwin/libkwineffects/kwinxrenderutils.cpp
	kwin/nvidiahack.cpp
	kwin/xcbutils.h
	plasma/desktop/containments/desktop/plasma-containment-desktop.desktop
	plasma/generic/wallpapers/image/image.cpp
	plasma/generic/wallpapers/image/plasma-wallpaper-image.desktop
2013-08-07 10:10:06 +02:00
Thomas Lübking
37279504cb bind unredirection change to unredirection update
when the option changes, the compositor needs to update
the state as it will later not act (in the disabled case)
and should to reflect the option change.

REVIEW: 111867
BUG: 322633
FIXED-IN: 4.11
2013-08-05 20:43:28 +02:00
Martin Gräßlin
94e4a31370 Port from XLib XSync to xcb sync 2013-07-31 14:05:24 +02:00
Martin Gräßlin
330d40f425 Fix no cast to/from ASCII intrduced issues
* "" needs to be wrapped in QStringLiteral
* QString::fromUtf8 needed for const char* and QByteArray
* QByteArray::constData() needed to get to the const char*
2013-07-24 09:58:33 +02:00
Martin Gräßlin
7d25f2a858 Drop Compositor::restartKWin
No longer needed as we don't need to switch the graphics system any more.
2013-07-24 09:46:54 +02:00
Martin Gräßlin
2f9ff5591c Drop support for native graphics system
Qt 5 only supports raster which means our pixmaps are always non native,
so we don't need the Extension information any more and can drop all
special code handling for mapping a native QPixmap to an X11 pixmap.
2013-07-24 09:46:54 +02:00
Martin Gräßlin
e7ab3adafd New class to encapsulate a Window's Pixmap
The behavior for creating a pixmap for a window is moved from Toplevel
into a dedicated class WindowPixmap. Scene::Window holds a reference to
this class and creates a new WindowPixmap whenever the pixmap needs to be
discarded. In addition it also keeps the old WindowPixmap around for the
case that creating the new pixmap fails. The compositor can in that case
use the previous pixmap which reduces possible flickering. Also this
referencing can be used to improve transition effects like the maximize
windows effect which would benefit from starting with the old pixmap.

For XRender and OpenGL a dedicated sub-class of the WindowPixmap is
created which provides the additional mapping to an XRender picture and
OpenGL texture respectively.

BUG: 319563
FIXED-IN: 4.11
REVIEW: 110577
2013-06-05 08:18:11 +02:00
Martin Gräßlin
bd01bfefb4 Improve multi-head detection for OpenGLIsUnsafe
This was currently basically broken:
* Screen number got always attached
* openGLIsBroken did not check for screen number
-> KCM reported "everything is fine" while it wasn't

Now changed to:
* only attach screen number if it is a multi-head setup
* use same logic in both Composite and CompositingPrefs

Still problematic:
* kcm is not multi-head aware so it will report everything is fine in
  case of a broken multi-head setup

REVIEW: 110631
2013-05-27 08:16:21 +02:00
Fredrik Höglund
041be646b5 kwin: Detect and handle graphics resets
Reset compositing when the GL context state has been lost as a result
of a graphics reset.
2013-05-22 23:38:51 +02:00
Thomas Lübking
69ef2f9c16 tidy up
REVIEW: 109785
2013-05-20 16:09:27 +02:00
Thomas Lübking
b7e6a334da rebase measuring to nano res + fix vsync padding
REVIEW: 109784
2013-05-20 16:09:27 +02:00
Thomas Lübking
9446abc696 hasWaitSync -> blocksForRetrace and syncsToVBlank
since that's not the same.
also autodetect triple buffering

REVIEW: 109783
2013-05-20 16:09:27 +02:00
Martin Gräßlin
76d96506dc Remove damage argument in Toplevel::resetDamage
We always reset with the complete window geometry, so the subtracting
doesn't make any sense. We can just always set the damage to an empty
region.

REVIEW: 110438
2013-05-17 10:07:45 +02:00
Thomas Lübking
7efc42774f delay withdraw of support props
The CM selecton withdraw delay was introduced to mostly unburden
plasma from recreating the theme on temporary changes, but since
plasma also watches some properties hinting supported features
and acts in consequence, this isn't sufficient and actually causes
two theme changes instead of one in the case of a regular suspend

REVIEW: 110232
CCBUG: 179042
2013-05-15 22:18:29 +02:00
Thomas Lübking
dc1a489f91 don't RE-claim CM selection
stealing it from ourself is reported to be able
to confuse KWindowSystem about the state.
Also it causes minor but unnecessary overhead.

REVIEW: 110231
CCBUG: 179042
2013-05-15 22:18:28 +02:00
Martin Gräßlin
1276eb044f Move KWinSelectionOwner to main.(h|cpp)
KWinSelectionOwner is only used in KWin::Application which means that
utils is the wrong place for it.

REVIEW: 110245
2013-05-01 19:15:19 +02:00
Martin Gräßlin
94470f1ea2 Change Toplevel::damage_handle to xcb_damage_damage_t
Damage handling has already been ported to XCB - no need to keep it on an
XLib datatype.
2013-04-26 12:32:08 +02:00
Martin Gräßlin
eb6ce2b7c4 Remove XDamageNotifyEvent* argument from Toplevel::damageNotifyEvent
It's not used...

REVIEW: 110201
2013-04-26 12:31:07 +02:00
Martin Gräßlin
89c2fd5598 Remove YesIKnowWhatImDoing from internal API
No need to have Allowed everywhere.

REVIEW: 110197
2013-04-26 12:29:42 +02:00
Martin Gräßlin
6d0d9cfe43 Remove KWin::Notifications
Overall all notifications except compositing suspended by DBus were
configured by default to not have any action. This means all the time we
emit a notification we keep DBus and KDED busy for nothing.

All the cases when a notification is triggered ire also exported to
KWin scripting, so if one really needs to handle something in case a
window is moved, it could be done through a KWin script with much more
context about the event.

REVIEW: 110113
BUG: 258097
FIXED-IN: 4.11
2013-04-23 16:23:55 +02:00
Martin Gräßlin
a836612a92 Move Composite suspended by dbus notification directly to where it's used 2013-04-23 16:21:30 +02:00
Martin Gräßlin
0fb27fd12e Defines to create the boilerplate code for KWin's singleton classes
The define KWIN_SINGLETON adds to a class definition:

public:
    static Foo *create(QObject *parent = 0);
    static Foo *self() { return s_self; }
protected:
    explicit Foo(QObject *parent = 0);
private:
    static Foo *s_self;

There is an additional define KWIN_SINGLETON_VARIABLE to set a different
name than s_self.

The define KWIN_SINGLETON_FACTORY can be used to generate the create
method. It expands to:

Foo *Foo::s_self = 0;
Foo *Foo::create(QObject *parent)
{
    Q_ASSERT(!s_self);
    s_self = new Foo(parent);
    return s_self;
}

In addition there are defines to again set a different variable name and
to create an object of another inheriting class.

All the classes currently using this pattern are adjusted to use these
new defines. In a few places the name was adjusted. E.g. in Compositor
the factory method was called createCompositor instead of create.

REVIEW: 109865
2013-04-15 09:57:25 +02:00
Alexander Mezin
8741789fd2 Don't redirect/unredirect windows too frequent
REVIEW: 109795
2013-04-02 08:15:57 +02:00
Martin Gräßlin
0ccc060218 Include KGlobal were needed
With KF5 some includes which used to include KGlobal, e.g. KStandardDirs
do no longer include KGlobal. So if we use KGlobal we should include it.
2013-03-07 13:59:15 +01:00
Martin Gräßlin
60c42b7a34 s/KLocale/KLocalizedString/g
Many headers included KLocale to use i18n and co. But those methods are
defined in KLocalizedString and not in KLocale.

With KF5 klocale.h does no longer include KLocalizedString causing lots
of compile errors.
2013-03-07 13:59:15 +01:00
Martin Gräßlin
32b6ef42b9 Strip module path from all Qt #include <>
Done with:
fixqt4headers.pl --strip-modules

REVIEW: 109176
2013-03-06 10:26:56 +01:00
Thomas Lübking
9aef5b85a0 support a permanent glSwapBuffer
either by
- forcing fullrepaints unconditionally
- turning a repaint to a full one beyond a threshhold
- completing the the backbuffer from the frontbuffer after the paint

BUG: 307965
FIXED-IN: 4.10
REVIEW: 107198
2013-03-05 19:24:30 +01:00
Martin Gräßlin
f12cf0efba Replacement class for QCursor
With Qt5 QCursor does no longer provide ::handle() which was used to
set a cursor on a native XWindow for which we do not have a QWidget.

Also KWin has had for quite some time an optimized version to get the
cursor position without doing XQueryPointer each time ::pos() is called.

These two features are merged into a new class Cursor providing more or
less the same API as QCursor.

In addition the new class provides a facility to perform mouse polling
replacing the implementations in Compositor and ScreenEdges.

For more information about the new class see the documentation for the
new class in cursor.h.
2013-02-25 13:35:14 +01:00
Thomas Lübking
48128f268c improve multihead situation
prevents the focus being passed to the other head
manages OpenGLIsUnsafe setting per head

CCBUG: 256242
BUG: 282677
REVIEW: 107853
FIXED-IN: 4.11
2013-02-18 21:55:13 +01:00
Martin Gräßlin
6ade1f3ca5 Do not update screen edges when compositing settings changes
The comment says it all: update all settings which can be done through
the compositing KCM. Years ago screen edges was in the composite KCM, but
it no longer is. So there is no need to update the edges when the
compositing settings changes.
2013-02-07 09:46:51 +01:00
Martin Gräßlin
6c213d4392 Make use of new Xcb Wrapper classes
Use WindowAttributes and WindowGeometry everywhere where the xcb commands
had already been used.

Introduces another wrapper for overlay window and a subclass for query
tree which also wrapps the children command.
2013-01-25 08:51:38 +01:00
Thomas Lübking
c8e2b61f48 32 bit compositing suspension
REVIEW: 108304
BUG: 308438
2013-01-23 21:27:46 +01:00
Martin Gräßlin
5f4935fc66 Merge branch 'KDE/4.10'
Conflicts:
	kwin/workspace.cpp
2013-01-14 15:43:01 +01:00
Martin Gräßlin
412afa3dcd Remove asserts from Compositor and wrap Toplevel::compositing() around Workspace::compositing()
BUG: 312712
FIXED-IN: 4.10
REVIEW: 108321
2013-01-14 15:41:08 +01:00
Martin Gräßlin
334b4bf622 Move handling of Virtual Desktops into a VirtualDesktopManager
The ownership for virtual desktops is moved from Workspace into a new
VirtualDesktopManager. The manager is responsible for providing the count
of virtual desktops and keeping track of the currently used virtual
desktop.

All methods related to moving between desktops are also moved from
Workspace to the new manager, though all methods related to Clients on
Virtual Desktops remain in Workspace for the time being. This is to have
the new manager as independent from KWin core as possible.

An rather important change for the handling of virtual desktops is that
the count and the id of a desktop is now an unsinged integer instead of
an integer. The reason for that is that we cannot have a negative count
of desktops as well as it is not possible to be on a desktop with a
negative identifier.

In that regard it is important to remember that a Client can be on a
desktop with a negative identifier. The special value for a Client being
on all desktops is handled by using -1 as a desktop. For the time being
this is not adjusted but instead of comparing the virtual desktop ids one
should prefer to use the convenient methods like isOnDesktop and
isOnAllDesktops. This would allow in future to internally change the
representation for on all desktops.
2013-01-07 09:47:51 +01:00
Thomas Lübking
708df9b564 NULL Compositor global static on deletion
what moc can do any time for the Workspace deconstructor
BUG: 308040
FIXED-IN: 4.10
REVIEW: 108007
2013-01-02 19:05:10 +01:00
Thomas Lübking
cfda9e240d collect shadows of existing clients when toggling the compositor
REVIEW: 107965
2013-01-02 18:43:14 +01:00
Martin Gräßlin
71d5acca00 Fix spelling 2013-01-02 18:35:46 +01:00
Thomas Lübking
8239c686f6 NULL Compositor global static on deletion
what moc can do any time for the Workspace deconstructor
BUG: 308040
FIXED-IN: 4.10
REVIEW: 108007
2013-01-02 18:25:09 +01:00
Thomas Lübking
b61f7c7cc2 collect shadows of existing clients when toggling the compositor
REVIEW: 107965
2013-01-02 18:24:15 +01:00
Martin Gräßlin
67174bbf69 Remove outdated and not very useful comment sections
If a section of comments consists of a list of links and all are broken
it's a sign that nobody has used these comments for a long time...

REVIEW: 107933
2012-12-30 09:52:42 +01:00
Martin Gräßlin
aa34e8ec18 Port (un)redirecting (sub)windows to XCB 2012-12-20 16:30:39 +01:00
Martin Gräßlin
a798a2d3d6 Port create/discardWindowPixmap to XCB 2012-12-20 16:30:39 +01:00
Martin Gräßlin
0ffc8cefc7 Remove not-needed cast to int
The compared values are uint, so there's no need to cast and it is
incorrect in this case.

REVIEW: 107469
2012-11-26 16:37:30 +01:00
Fredrik Höglund
bb9f59a89c kwin: Use xcb to optimize damage event handling
Use XDamageReportNonEmpty instead of XDamageReportRawRectangles.

In XDamageReportNonEmpty mode the server generates a single damage
event when the damage state transitions from not-damaged to damaged.
When the compositor is ready to paint the screen, it requests the
damage region for each window and resets the state to not-damaged.

With XCB we can request the damage regions for all windows in a
single roundtrip, making this the preferred mode.

This should reduce the number of wakeups and the time spent
processing damage events between repaints.
2012-11-07 22:17:14 +01:00
Fredrik Höglund
5f220bef2e Revert "delay unsynced window ready_for_painting state"
The next commit will solve this problem in a different way.

This reverts commit e617f176d1e293abcaafbb14d0afcf8aee24f054.
2012-11-07 22:16:49 +01:00
Martin Gräßlin
986d9e5613 Delay releasing the compositor selection
When turning off the compositor do not release the compositor selection
directly but delay it through a timer. The idea is that the internal
change when e.g. restarting the compositor or switching from XRender to
OpenGL should not be visible to the outside world.

This hopefully makes restarting the compositor more robust in Plasma due
to the SelectionWatcher sometimes reporting incorrect results.

When restarting KWin the change does not matter as the selection gets
force claimed by the new instance anyway.

CCBUG: 179042
REVIEW: 106844
2012-10-25 11:23:34 +02:00
Martin Gräßlin
6d2dfe06e7 Introduce dedicated OpenGL1 and OpenGL2 compositing types
The CompositingType enum turns into flags and two new values are
introduced: OpenGL1Compositing and OpenGL2Compositing.

Those new values are or-ed to OpenGLCompositing so that a simple check
for the flag OpenGLCompositing works in case of one of those two new
values. To make the generic check for OpenGL compositing easier a method
in EffectsHandler is introduced to just check for this.

The scenes now return either OpenGL1Compositing or OpenGL2Compositing
depending on which Scene implementation. None returns OpenGLCompositing.
2012-09-29 15:33:57 +02:00
Martin Gräßlin
5a6d9400b2 Split SceneOpenGL into a concrete SceneOpenGL1 and SceneOpenGL2
SceneOpenGL turns into an abstract class with two concrete subclasses:
* SceneOpenGL1
* SceneOpenGL2

It provides a factory method which first creates either the GLX or EGL
backend which is passed to a static supported() method in the concrete
sub classes. These method can test whether the backend is sufficient to
be used for the OpenGL version in question. E.g. the OpenGL 2 scene
checks whether the context is direct.

The actual rendering is moved into the subclasses with specific OpenGL 1
and OpenGL 2 code. This should make the code more readable and requires
less checks whether a Shader is bound. This is now known through the
Scene: the OpenGL1 scene will never have a shader bound, the OpenGL2 scene
will always have a shader bound.

To make this more reliable the ShaderManager is extended by a disable
method used by SceneOpenGL1 to ensure that the ShaderManager will never
be used. This also obsoletes the need to read the KWin configuration
whether legacy GL is enabled. The check is moved into the supported
method of the OpenGL2 scene.

REVIEW: 106357
2012-09-16 21:28:11 +02:00
Martin Gräßlin
9820e4daf6 Introduce dedicated suspend and resume methods on Compositing interface
The new methods suspend and resume are meant to provide a better way to
influence the current compositing state than toggleCompositing. In
addition an overload setCompositing(bool) is added. The resume method is
implemented in a way that it can be used to try to start the compositor
again in case it failed.

Internally the method suspendResume is dropped as it does the same as
setCompositing just with inverted binary logic and worse name. The
compositingToggled signal is now emitted from within setup and finish to
ensure that especially the compositingToggled(true) signal is only
emitted if the Compositor could start.

Also the updateCompositingBlocking is adjusted to use the new dedicated
suspend and resume methods instead of the toggle method.

REVIEW: 106273
2012-09-06 09:59:20 +02:00
Martin Gräßlin
35237aadcb Splitting up of KWin's global D-Bus interface
Two new interfaces are introduced:
* org.kde.kwin.Compositing
* org.kde.kwin.Effects

The Compositing interface is generated from scriptable elements on the
KWin::Compositor class and the Compositor is exported as /Compositor.
It provides the general Compositing related D-Bus methods like whether
the compositor is active and toggling and so on.

The Effects interface is generated from scriptable elements on the
KWin::EffectsHandlerImpl class and the instance is exported as /Effects.
It provides all the effects related D-Bus methods like loading an effect
or the list of all effects.

This removes the need to have all these methods provided on the global
org.kde.KWin interface. For backwards compatibility they are kept, but
no longer provided by the Workspace class. Instead a new DBusInterface
is generated which wrapps the calls and delegates it to one of our three
related Singleton objects:
* Workspace
* Compositor
* EffectsHandlerImpl
2012-09-06 09:58:12 +02:00
Martin Gräßlin
7497ef9148 Make the Compositor a proper Singleton
The Compositor class actually behaves like a Singleton so it should be
one. Therefore four static methods are added:
* self() to access the Singleton
* createCompositor() to be used by Workspace to create the instance
* isCreated() to have a simple check whether the Singleton is already
  created
* compositing() as a shortcut to test whether the compositor has been
  created and is active

The isCreated() check is actually required as especially Clients might
be created and trying to access the Compositor before it is setup.
2012-09-06 09:55:22 +02:00
Thomas Lübking
ad2059bdbe fix flicker with fullscreen effects
BUG: 304375
FIXED-IN: 4.9.1
REVIEW: 106142
2012-08-28 21:29:12 +02:00
Thomas Lübking
976037717b delay unsynced window ready_for_painting state
by at max 50ms (and thus trigger a full repaint with the state change)

BUG: 295254
REVIEW: 106173
FIXED-IN: 4.9.1
2012-08-28 21:08:02 +02:00
Martin Gräßlin
7a1fe42be0 Fix uninitialized memory and logic error in PaintRedirector
The refactoring of Compositor starting with b1739c3 caused some
regressions due to variables in Workspace and Compositor not
being initialized. Furthermore there was a boolean logic error
in PaintRedirector causing the decorations not to paint.

BUG: 305875
2012-08-27 19:45:01 +02:00
Martin Gräßlin
8e5b2ae1aa Pass Compositor to EffectsHandlerImpl
Obsoletes the need to go through the Workspace object to get to
the Compositor.

TODO for future: make the Compositor being the parent object for
the EffectsHandlerImpl.

Closing Review and bug from this commit, which is the top most
of the patch series.

REVIEW: 106060
BUG: 299277
FIXED-IN: 4.10
2012-08-26 20:49:08 +02:00
Martin Gräßlin
62c4d449f5 Use signals'n'slots instead of deep function call into Compositor
For most actions where the compositor needs to perform an action
(e.g. scheduling another repaint) signals were already emitted.
So it's easier to just connect the signals to the Compositor
which in turn makes the code much more readable.

All signals are connected from the Workspace when either the
Compositor gets constructed or a Toplevel gets created.
2012-08-26 20:44:46 +02:00
Martin Gräßlin
0f2e5e61a8 Move reinitializeCompositing and restartKWin into the Compositor
The DBus signal which causes KWin to reinitialize the Compositor
is moved into the Compositor as everything can be handled from
there as well. This comes together with moving the restartKWin
functionality into the Compositor as it is only relevant there.
Restart will only happen if the wrong Qt graphicssystem is used
for the chosen compositing backend.
2012-08-26 20:44:46 +02:00
Martin Gräßlin
df6c423962 Connect the lost CM Ownership directly to finish slot
All the custom slot did was printing a debug statement and
calling finish. We do not need this debug statement. The times
of Compositors not part of Window Managers are over, so it is
extremely unlikely that we lose the ownership without KWin
going down anyway.
2012-08-26 20:43:57 +02:00
Martin Gräßlin
28a5487d4d Drop compositing prefixes from methods and variables in Compositor
Yes everything in the Compositor is related to compositing, no
need to state it everywhere.
2012-08-26 20:43:57 +02:00
Martin Gräßlin
2d954a6bf3 Make the Scene owned by the Compositor
The Scene has always been created and destroyed inside what is
now the split out compositor. Which means it is actually owned
by the Compositor. The static pointer has never been needed
inside KWin core. Access to the Scene is not required for the
Window Manager. The only real usage is in the EffectsHandlerImpl
and in utils.h to provide a convenient way to figure out whether
compositing is currently active (scene != NULL).

The EffectsHandlerImpl gets also created by the Compositor after
the Scene is created and gets deleted just before the Scene gets
deleted. This allows to inject the Scene into the EffectsHandlerImpl
to resolve the static access in this class.

The convenient way to access the compositing() in utils.h had
to go. To provide the same feature the Compositor provides a
hasScene() access which has the same behavior as the old method.
In order to keep the code changes small in Workspace and Toplevel
a new method compositing() is defined which properly resolves
the state. A disadvantage is that this can no longer be inlined
and consists of several method calls and pointer checks.
2012-08-26 20:43:57 +02:00
Martin Gräßlin
523b537962 Use singleton accessor for Workspace in Compositor
Replaces the member variable which is actually not needed as a
pointer to the Workspace can always be retrieved through the
singleton accessor of Workspace.
2012-08-26 20:43:56 +02:00
Arthur Arlt
f3739469a2 Move Workspace's compositing functions to own class Compositor
All Workspace functions which were implemented in the file composite.cpp
were moved to an own class Compositor. The header entries were moved as well.
All functions calls are updated.
2012-08-26 20:43:56 +02:00
Martin Gräßlin
ab6e4a41da Do not discard popup when compositing state changes
Not needed any more as the menu does no longer contains any
compositing related functionality.
2012-08-26 20:38:45 +02:00
Martin Gräßlin
46996d318e Split the User Actions Menu out of Workspace
All methods and variables related to the User Actions Menu
(rmb window deco, Alt+F3) is moved out of the Workspace class
into an own UserActionsMenu class.

The class needs only a very small public interface containing
methods to show the menu for a Client, closing the menu and
discarding the menu. Everything else is actually private to the
implementation which is one of the reasons why it makes sense
to split the functionality out of the Workspace class.

As a result the methods and variables have more sane names and
the variable names are standardized.

REVIEW: 106085
BUG: 305832
FIXED-IN: 4.10
2012-08-26 20:32:31 +02:00
Martin Gräßlin
2c23c6e864 Spellchecking
SVN_SILENT
2012-08-16 08:03:07 +02:00
Thomas Lübking
86c22ff9ca fix conditional glXSwapInterval usage
and cleanup profiling relics

REVIEW: 105632
BUG: 303397
2012-07-21 19:59:09 +02:00
Thomas Lübking
fc665106c9 Swap vsync order, trade in 1frame lag
REVIEW: 103058
2012-05-17 11:41:26 +02:00
Martin Gräßlin
d14cf2da92 Show detailed information why an effect cannot be loaded
Effects can specify their minimum requirements in their
desktop file:
* OpenGL
* OpenGL 2 (GLSL required)
* Shaders (either ARB or OpenGL 2)

The configuration module uses this information in combination
with which backend KWin is currently using. So if e.g. OpenGL
is used and an effect requires OpenGL 2 a detailed error
message can be showed that OpenGL 2 is required.

BUG: 209213
FIXED-IN: 4.9.0
REVIEW: 104847
2012-05-15 18:02:57 +02:00
Thomas Lübking
ee53114054 erase vector instead of clearing it to preserve the pre-allocated memory
CCBUG: 299594
REVIEW: 104897
2012-05-10 19:33:40 +02:00
Martin Gräßlin
f1a50e0fb5 Only create decoration once during Client::manage
Client::manage calls setupCompositing on the not
yet fully managed client before it wants to create
the window decoration. This means the decoration is
created twice and maybe even if not needed (noBorder
not yet set).

If the Client is not yet managed setupCompositing
will not update the decoration - it will be handled
by manage later on.

Furthermore if compositing is not active, setup
compositing does not have to perform any action.

REVIEW: 104758
2012-05-01 08:49:20 +02:00
Martin Gräßlin
de5003299b Don't recreate the decoration on release window
When a window is going to be closed there is no
need to recreate the window decoration from
finishCompositing.

REVIEW: 104759
2012-05-01 08:49:20 +02:00
Martin Gräßlin
e3f2dd7612 Move KServiceTypeTrader query for Effects into a thread
By moving the query for effects into an own thread the
startup does not have to wait till all effects are loaded.
The thread moves the loading of the effects after the
Window Manager and Compositor has been fully initialized.
This is possible as EffectsHandler is fully functional even
without any effects.

The compositor ensures that at least one frame is rendered
before the started thread returns which makes the complete
startup more responsive.

REVIEW: 104583
2012-05-01 08:49:20 +02:00
Martin Gräßlin
bb5dce0e3b Use KGlobal::config() instead of specifying kwinrc
Inside KWin we can just use the global configuration
instead of manually opening kwinrc which is just the
same.

REVIEW: 104754
2012-04-29 21:55:45 +02:00
Martin Gräßlin
6919b4dc94 Drop CompositingPrefs from Compositing KCM
Instead of getting the information from CompositingPrefs
the running KWin instance is queried through D-Bus.
In general the running KWin should have more information
about whether Compositing will work or not.

This means the kcm no longer has to link OpenGL.

REVIEW: 104753
2012-04-29 21:50:09 +02:00
Martin Gräßlin
704902720b Perform detection of CompositingPrefs async
Detecting CompositingPrefs invokes an external program. Waiting
for this can be moved in a second thread.

Due to the introduction of the thread the initialization order
of KWin is changed: the WindowManager is initialized before the
Compositor. Interestingly this makes KWin felt more responsive
as the screen is not frozen for several seconds.

REVIEW: 104579
2012-04-29 21:47:04 +02:00
Martin Gräßlin
b49356bc33 Do not perform setupCompositing on Client if Toplevel is not setup
Toplevel::setupCompositing returns a boolean value and returns
false in the cases where it has not setup compositing.

This is used by the specialization on Client to not perform the
Client specific setup if Toplevel has not setup.

REVIEW: 104767
2012-04-28 09:42:26 +02:00
Thomas Lübking
1070bf895b split decorationRect / visibleRect usage
REVIEW: 104215

cherry-picked from 0f3380f3b10e57416f81a1288dc10b8dfe11d87e
Conflicts:

	kwin/geometry.cpp
	kwin/scene.cpp
2012-03-21 00:36:50 +01:00
Martin Gräßlin
212908ee88 Refactoring of KWin::Options: getter methods instead of public variables 2012-02-27 19:31:58 +01:00
Martin Gräßlin
7f0770f99d Properly ifdef everything requiering HAVE_XSYNC
REVIEW: 104080
2012-02-26 17:22:38 +01:00
Philipp Knechtges
239d5757f2 kwin: move/resize events shall not force a repaint of all layers
This patch adds a new function Toplevel::addLayerRepaint, that in contrast
to addWorkspaceRepaint does not invalidate every blur texture cache that
overlaps with that region. As the name suggests it rather invalidates the
to the window associated layer at that position. This is especially useful
in the case of move/resize events in combination with oxygen-transparent,
where the altered window is almost always the topmost window and the blur
texture cache of the windows underneath are unchanged.

For the case of fully opaque windows the behaviour of addLayerRepaint
and addWorkspaceRepaint should be same.

REVIEW: 103906
2012-02-12 16:57:12 +01:00
Martin Gräßlin
3c59983589 EffectWindow becomes a QObject 2012-01-27 08:21:52 +01:00
Martin Gräßlin
f5b93b0159 Remove scene basic
Was never used and it is unlikely that it would work at all after
all the changes over the last years.
2012-01-27 08:19:00 +01:00
Thomas Lübking
4d7161dd75 Delay added signal and other signal bindings for synced windows until the window is actually visually shown
Makes animations of showing windows run completely and thus appear smoother

REVIEW: 103742
2012-01-24 22:43:10 +01:00
Thomas Lübking
3b2476850e add dbus debug "activeEffects"
REVIEW: 103572
CCBUG: 288948
CCBUG: 290025
2012-01-02 18:54:12 +01:00
Thomas Lübking
0b23c516a7 add support for graphicssystem selection
REVIEW: 103430
CCBUG: 289904
2012-01-02 18:53:20 +01:00
Thomas Lübking
d73c46925d fix gravitation after compositor "polluted" it by updating the decoration _before_ placement
BUG: 278981
REVIEW: 103391
2011-12-18 19:51:25 +01:00
Martin Gräßlin
6c62fcd400 Make use of resize effect when resizing windows
Fixes a regression. When resize effect is available we can do a
fast resizing by only perform the resizing after the user ended
resizing the window.

REVIEW: 103363
2011-12-09 20:48:46 +01:00
Thomas Lübking
796c9d43ae "do NOT attempt to call suspendCompositing(true); from within the eventchain!" either...
sth. changed, possibly damage collection - dunno. however this now leads to undefined states as well
can't reproduce bug #280508 afterwards either - pot. implicitly fixing by bypassing pollution (BeFaded was
probably just resistent by different stacking order handling)

CCBUG: 280508
2011-11-24 20:17:20 +01:00
Thomas Lübking
bdc3cc5564 skip empty damages, reset damageRatio also when pixmaps are created 2011-11-09 21:24:07 +01:00
Marco Martin
69ad0fc5fc Merge branch 'master' into ksplash/ksplash-qml 2011-11-03 21:00:01 +01:00
Fredrik Höglund
ebd0d9303b kwin: Replace calls to QElapsedTimer::restart() with start()
It doesn't make sense to call restart() without using the return
value, or when the timer has never been started.
2011-10-29 17:41:16 +02:00
Andriy Rysin
4317ca8e88 Revert "Make kwin compile without OpenGL libs"
This reverts commit 940db4e348cf3ee016df04484616df7599504863.
2011-09-30 18:30:49 -04:00