Commit graph

3170 commits

Author SHA1 Message Date
Aleix Pol
354857e9f1 mouseclick: Also decorate tablet events
BUG: 426584
2022-01-21 09:33:13 +00:00
Aleix Pol
324b172a26 Also redirect tablet events to the effects infrastructure 2022-01-21 09:33:13 +00:00
Mouse Zhang
184cddda4c effects/eyeonscreen: When there are multiple screens, all desktops will be zoomed. 2022-01-21 10:58:00 +02:00
David Edmundson
67205c9133 [Xwayland] Avoid syncing cursor shape during move resize operations
On wayland cursors are managed by kwin. During a move resize operation
kwin updates its own cursors  in pointer_input. There is no need to sync
any cursor changes back to the X server as we end up setting it twice.
2022-01-21 10:53:33 +02:00
Weng Xuetian
e64f60ce08
Fix force xrgb 8888
19c471405e7eb4b6026db24d776d205125dbc013 introduced a regression if
there are two gbm backend and the backend fail to choose drm format.

This fix does two things:
1. Current buffer format should not be reset after create new buffer,
   otherwise current.format may just be empty after resetOutput.
2. force xrgb 8888 need to be set on the primary backend.

BUG: 448790
2022-01-19 15:46:38 -08:00
Niklas Stephanblome
f81e84412e effects/presentwindows: Do not highlight windows based on mouse if user is currently typing
If the user is currently typing, do not highlight windows based on the mouse position. If the user types a window title before the effect opening animation is finished, he ends up in a situation where only one window is on the screen but it is deselected (because the mouse is not on the window) or another window is selected because of the mouse. With this change, the mouse input does not overwrite the window highlighting based on the search entered **if the user is currently typing.**
2022-01-19 14:45:41 +00:00
Xaver Hugl
5b86afa6f0 effecst: disable launch feedback effect if cursor is hidden
Gets annoying with touch
2022-01-19 12:36:29 +00:00
Xaver Hugl
50c167c94b backends/drm: fix reallocation check
When no modifiers are used at all, we shouldn't check them.

BUG: 448557
2022-01-19 10:31:33 +00:00
Xaver Hugl
e0a8fa778e backends/drm: fix output changes with the placeholder output
As the placeholder output gets added or removed in response to other outputs
getting enabled or disabled, the output list may change while iterating over
them and applying changes.

BUG: 448454
BUG: 448474
CCBUG: 448697
FIXED-IN: 5.24
2022-01-18 21:36:23 +00:00
Vlad Zahorodnii
2cf6fc82c4 Make AbstractOutput::sendToOutput() do nothing if the window is on the given new output
Currently, finishInteractiveMoveResize() relies on a hidden behavior
in the sendToOutput() function that makes it treat fullscreen windows
differently, which is confusing.

With this change, finishInteractiveMoveResize() will use the
checkWorkspacePosition() function to make sure that the geometry of the
fullscreen window is adjusted to the new monitor. It allows to make
sendToOutput() more straightforward.

It also fixes checkWorkspacePosition() using wrong geometry type in the
fullscreen window path.
2022-01-18 10:00:10 +02:00
Vlad Zahorodnii
17445d19d0 wayland: Delete X11 unix socket left after previous compositor
If the previous compositor has crashed, the unix socket will be kept
around and listen_helper() will fail.
2022-01-18 07:26:41 +00:00
Vlad Zahorodnii
fcb4df96e1 Avoid updating geometry restore after finishing move or resize
A while ago, geometryRestore() had to have a sane value even if the
window is not maximized because checkWorkspacePosition() used it.

Since checkWorkspacePosition() doesn't use geometryRestore() anymore, we
can stop updating the geometry restore.
2022-01-17 17:08:34 +02:00
Vlad Zahorodnii
ab824959f6 Fix geometryRestore() handling with maximize quick tile mode
geometryRestore() is no longer updated after mapping the window, so
setQuickTileMode() has to update geometryRestore() explicitly to the
correct value.

With this change, geometryRestore() will be updated as follows:

* if the window is tiled, geometryRestore() is valid, nothing to do
* the window has been dragged to the top edge, set geometryRestore() to
  the geometry that the window had when starting move
* otherwise, use the current move resize geometry
2022-01-17 13:02:48 +00:00
Vlad Zahorodnii
fce4b635fb wayland: Remove StackingUpdatesBlocker in XdgToplevelClient::changeMaximize()
The maximized state doesn't affect the window's stack layer.
2022-01-17 12:40:48 +00:00
Vlad Zahorodnii
df913bdc50 Remove some unintuitive code in AbstractClient::setQuickTileMode()
After calling setMaximize(), the window should cover the maximize area.
The commit message of 516ea86341 doesn't
explain why only the y coordinate is enforced or why the x coordinate is
not enforced.

In order to make some sense of the code, this change removes the semi-
random enforcement of the y coordinate.
2022-01-17 12:22:14 +02:00
Vlad Zahorodnii
3ba316e6bf wayland: Don't raise window when entering fullscreen mode
If the window is inactive and it enters fullscreen mode for some reason,
it can create a situation where keyboard goes to a window occluded by
the fullscreen window.

This change makes XdgToplevelClient::setFullScreen() not raise the
window. It's the responsibility of whoever requested the fullscreen mode
change.

If the configure event is acknowledged, the window's stack layer will be
invalidated and recomputed. If the window is active, it will be promoted
to the ActiveLayer, otherwise its stack position won't change.
2022-01-17 11:45:06 +02:00
Xaver Hugl
85cd40c49a backends/drm: remove unused variable 2022-01-17 08:56:41 +00:00
Xaver Hugl
090b687126 backends/drm: prevent some detachments 2022-01-17 08:56:41 +00:00
Vlad Zahorodnii
0c78da0e3a wayland: Make fullscreen and maximize mode not affect interactive resize
dontInteractiveMoveResize() was added to workaround kwin sending bad
configure events when double clicking mpv to make it fullscreen.

With async geometry updates fixed, dontInteractiveMoveResize() can be
finally removed.

Another reason to remove dontInteractiveMoveResize() is that it can make
kwin crash with a debug build. For example, if you enable resizing
maximized windows in breeze decoration settings and resize a maximized
window, kwin would eventually crash in
the AbstractClient::handleInteractiveMoveResize() function because neither
isInteractiveMove() nor isInteractiveResize() return true.
2022-01-17 08:38:03 +00:00
Xaver Hugl
b2d401cddb backends/drm: re-add KWIN_FORCE_SW_CURSOR
It was accidentally dropped
2022-01-16 18:19:04 +01:00
Weng Xuetian
791b0bb296 Do not remove WAYLAND_DISPLAY environment variable for input method.
Based on the implementation of wl_display_connect, WAYLAND_SOCKET is
always preferred over WAYLAND_DISPLAY, which means it is OK to have both
of them set. This allows subprocess of input method to have the correct
WAYLAND_DISPLAY variable set.
2022-01-15 19:36:40 +00:00
Xaver Hugl
de7b429528 backends/drm: remove the now unnecessary check for supported formats
As formats are per output and also checked on crtc changes, there
is no reason to restrict used formats to those that are supported
by all primary planes anymore.
2022-01-14 20:09:03 +01:00
Xaver Hugl
fe9a3f45c0 backends/drm: ensure correct format+modifiers pairs for surfaces
When the crtcs get switched around between outputs, their primary
planes and thus the supported formats also get switched around. In
order to make sure that doesn't cause any problems, always check
whether or not the format+modifiers used are supported.
2022-01-14 20:06:05 +01:00
Arjen Hiemstra
bd3dd7ce36 Export all scritable contents for VirtualKeyboardDBus
Instead of only the signals, which ends up not exporting the new
willShowOnActive method.
2022-01-14 16:28:58 +00:00
Xaver Hugl
fd3a7c3c99 linuxdmabuf: remove unnecessary fallback
DRM_FORMAT_MOD_INVALID is now explicitly included in KWin where needed
2022-01-14 17:07:07 +01:00
Xaver Hugl
0ecfbb0d1c backends/drm: if multi-gpu copy fails, disable deep color
The format XRGB8888 is effectively universally supported. If everything
else fails, try to fall back to that
2022-01-14 15:44:53 +00:00
Xaver Hugl
0a3922e29d backends/drm: use the correct format for CPU copy
BUG: 448376
2022-01-14 15:44:53 +00:00
Vlad Zahorodnii
f027b979bc Mark cursor as rendered after finishing compositing cycle
Otherwise animated cursors won't work. Hopefully, this will fix pointer
input test.

It would be great to refactor cursor handling so it's simpler, it can be
done later.
2022-01-14 12:08:57 +00:00
Xaver Hugl
802d855785 backends/drm: support link-status
Userspace is expected to do a modeset and set link-status to good again,
if link-status gets bad. This is needed to prevent some black screen situations.

BUG: 448177
2022-01-14 10:31:32 +00:00
Xaver Hugl
031bb305e3 egldmabuf: if modifiers are not supported, send DRM_FORMAT_MOD_INVALID
An empty modifier list will get ignored and does not mean implicit
modifiers are allowed

CCBUG: 448284
2022-01-14 09:27:16 +00:00
Vlad Zahorodnii
e20f09666b scenes/qpainter: Fix software cursor check in paintCursor()
Hopefully this will fix SceneQPainterTest.
2022-01-14 08:33:37 +00:00
Xaver Hugl
4b8b8b7652 egldmabuf: add some logging about supported formats
May help diagnose some bugs

CCBUG: 448284
2022-01-13 23:43:15 +00:00
Alexander Lohnau
ddf2c89206 Remove plugin loading using keywords
This was deprecated in during the 5.24 development period. All KDE
consumers are ported away from it. Third parties will get meaningful
runtime messages which instruct them to register the plugins without keywords.

The create overloads which take keywords were already deprecated in KPluginFactory.
2022-01-13 19:51:48 +00:00
Kai Uwe Broulik
b696bf7dec x11client: Consider _GTK_APPLICATION_ID for matching desktop files 2022-01-13 14:41:41 +00:00
Vlad Zahorodnii
b656a43c90 Remove service_utils.cpp
It's empty so remove it.
2022-01-13 14:44:56 +02:00
Vlad Zahorodnii
6494db75e9 scenes/opengl: Port lanczos filter to ShaderManager::generateShaderFromFile() 2022-01-13 12:04:37 +00:00
Vlad Zahorodnii
35e0abb089 kwineffects: Rename generateShaderFromResources() to generateShaderFromFile()
It works both with resource files and normal files.
2022-01-13 12:04:37 +00:00
Vlad Zahorodnii
754e0d8f6e effects: Fix resource file reading for builtin effects
Currently, the invert effect doesn't work because it can't load its
fragment shader because builtin effects are static libs. We need
Q_INIT_RESOURCE() before reading shader code.

This modularizes builtin effects more, which makes easier to add and
remove builtin effects, as well as allows to have per effect resources.

Technically, changing the inner workings of the ShaderManager is an
API incompatible change, but ShaderManager::generateShaderFromResources()
can be used only by builtin effects so it's okay.

ShaderManager::generateShaderFromResources() had to be changed because
two resource files can't share the same prefix. Appending "_core" was
inspired by QtQuick.
2022-01-13 12:04:37 +00:00
l10n daemon script
dcb04308ee SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-01-13 01:44:19 +00:00
Xaver Hugl
2564886f7f backends/drm: fix legacy crash
CCBUG: 447680
2022-01-12 21:23:37 +00:00
Alexander Lohnau
88b908a27e KWin decorations KCM: Fix broken AdoptionCommand for KNewStuff
We need CMAKE_INSTALL_FULL_LIBEXECDIR, otherwise `lib/x86_64-linux-gnu/libexec/kwin-applywindowdecoration`
will be the resulting path, which does not contains the cmake install prefix.
Consequently KNS would fail to find it at runtime.

BUG: 447284
FIXED-IN: 5.24.0
2022-01-12 20:29:13 +01:00
Vlad Zahorodnii
e8e15a72f4 Drop UrgencyHint helper
It's unused.
2022-01-12 16:00:21 +02:00
Vlad Zahorodnii
58081c5bf8 wayland: Fix resizing of windows with aspect ratio
After finishing interactive resize, the window needs to be gravitated.
However, it won't be gravitated because isInteractiveMoveResize() will
return false.

In order to fix that, every configure event needs to carry the gravity,
that way the window can be gravitated even after leaving interactive
resize.
2022-01-12 13:12:41 +00:00
Vlad Zahorodnii
907c440e22 Introduce concept of interactive resize gravity
The gravity concept is a generic way to describe how a window must be
positioned during interactive resize. It works both when resizing the
window using a pointer or touch.
2022-01-12 13:12:41 +00:00
Vlad Zahorodnii
b15681fd9c wayland: Port to XdgToplevelInterface::ResizeAnchor 2022-01-12 13:12:41 +00:00
Vlad Zahorodnii
f06e83f241 Replace resize edges flag with an enum
It's more typesafe.
2022-01-12 14:59:06 +02:00
Vlad Zahorodnii
9a4a960886 x11: Handle late sync request
X11Client implicitly relied on the finishInteractiveMoveResize() function
to call moveResize() to synchronize the move resize geometry with the
server geometry. However, after removing that moveResize(), X11Client
got slightly broken.

A resize sync request may arrive shortly after finishing resize. In
order to properly handle it, this change makes X11Client handle late
sync requests.

It also makes handling interactive resize on x11 similar to how it's
done on wayland.

The main problem with not letting X11Client finish interactive resize
is that the Toplevel::bufferGeometry() may end up with an outdated value
and SurfacePixmapX11 will fail to create due to a mismatch between
Toplevel::bufferGeometry() and the server side geometry of the frame
window.
2022-01-12 12:00:41 +00:00
Vlad Zahorodnii
b4f2bc3898 Use correct glGetGraphicsResetStatus()
KWin loads glGetGraphicsResetStatus() on its own to handle ARB and EXT
extensions. After moving graphics reset handling to the RenderBackend,
kwin doesn't use its own glGetGraphicsResetStatus() function, but instead
uses the one provided by libepoxy, which panics if
glGetGraphicsResetStatus() is not in core spec. This change makes the
OpenGLBackend use kwin's glGetGraphicsResetStatus() function instead of
the one provided by libepoxy to avoid a crash.
2022-01-12 09:39:02 +00:00
l10n daemon script
d6002c2631 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-01-12 01:48:09 +00:00
Arjen Hiemstra
352e92e32f Support global defaults for input devices
This adds support for reading values from a "Libinput/Defaults" group in
the input config file. This allows specifying global defaults for
devices, that are preferred over the libinput defaults. Because of the
cascading mechanisms of KConfig, this then allows distributions and
hardware vendors to supply system-wide defaults for devices.
2022-01-11 12:24:01 +00:00
Arjen Hiemstra
0319a66ead Refactor libinput::Device::ConfigData
Rather than an awkward combination of template functions, function
pointers and multiple calls to almost-the-same-but-not-entirely
functions, make ConfigData itself a template and use type erasure to
store them in the config map. This makes the data object aware of its
type and allows us to specialise the reading of config values through
template specialisation. It also removes the need for multiple
constructors and setters in the ConfigData object.
2022-01-11 12:24:01 +00:00
Vlad Zahorodnii
8e8f55b18a Drop Process helper
Direct session is long time gone and SIGUSR1 and SIGUSR2 are not used
anywhere so drop the Process helper.
2022-01-11 08:01:10 +00:00
Vlad Zahorodnii
2979a850fa Drop ClearablePoint
It's unused.
2022-01-11 08:01:10 +00:00
Fabian Vogt
677f5fcb6e wayland: Move m_layoutList assignment out of Xkb::applyEnvironmentRules
Xkb::applyEnvironmentRules is meant to do just that, move the unrelated
code outside.
2022-01-10 19:54:58 +00:00
Weng Xuetian
cfa463c0ef Also forward key to input method for popup surface.
Popup may also want to use input method. If there is a keygrab, it also
need to forward input method instead of directly passing to wayland server.
2022-01-10 17:16:14 +00:00
Jan Grulich
9f44013fb5 Screencast: update PW buffer with only mouse cursor metadata on cursor change
As of now, we update cursor metadata only when the screen content changes, but
this results into not having smooth cursor movement. We can update only mouse
cursor location when it changes and send an empty buffer with mouse cursor
metadata so clients can have update mouse location.
2022-01-10 12:41:19 +00:00
Vlad Zahorodnii
861eac9205 Clean up Workspace::activeOutput()
Having both "active_client" and "client" is leftover after the active
output property being in the Screens class.
2022-01-10 11:23:55 +00:00
Vlad Zahorodnii
ee1ea077ba Store surface object in tablet cursor using QPointer
The SurfaceInterface can get destroyed and TabletCursorV2 may return a
dangling pointer.

BUG: 446255
2022-01-10 13:17:32 +02:00
l10n daemon script
a2774e26a9 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-01-09 01:50:30 +00:00
Nicolas Fella
21212a71ec [kwin_rules_dialog] Add desktop file
This is needed for correct taskbar indentification
2022-01-08 20:16:34 +01:00
Vlad Zahorodnii
49aadee2a9 Use correct "natural" surface size when computing surface-to-buffer matrix
If the source rectangle is not set, we need to use the surface size
given by the attached buffer. It's computed as buffer size / scale, but
the buffer can also be transformed. In other words, we need to compute
the natural surface size as follows - buffer size / scale and transpose
the result if the buffer is rotated 90 or 270 degrees.
2022-01-08 15:15:14 +02:00
Ismael Asensio
72c0974a06 DesktopGridEffect: Fix crash when closing the effect
If the first condition would match (for instance after moving a window),
`windowMove` would be `nullptr`, triggering the crash later.

By the looks of it, it was maybe a typo.

BUG: 445335
FIXED-IN: 5.24

CC: @nicolasfella
2022-01-07 21:16:04 +00:00
Ismael Asensio
d13c39bec6 kcm/kwinrules: Fix header in properties list
This provides a better fix for the header positioning bug in
the properties list sheet, instead of the previous workaround
(which wasn't enough in some situations)

Upstream bugfix (in the Kirigami component) is not advisable as
it could cause unintended consequencies in other uses/apps

See also: https://bugs.kde.org/show_bug.cgi?id=422289

BUG: 421583
FIXED-IN: 5.24
2022-01-07 11:04:42 +00:00
Fabian Vogt
bd1fab3458 wayland: Honour default Xkb options
Currently KWin always uses the Options configured in kxkbrc because
QByteArray::constData() is never nullptr. This means that the system
default is ignored completely. Read ResetOldOptions to distinguish
between explicitly setting no options and using the system default.
2022-01-06 08:12:32 +00:00
Vlad Zahorodnii
81f9da17fd Drop resize effect
After recent refactor changes to improve resizing of xdg-toplevel
surfaces with an aspect ratio, the resize effect got really broken. The
resize effect has always been a problem child on wayland.

Unlike X11, geometry updates are performed asynchronously on Wayland.
It's not possible to have a smooth transition after finishing
interactive resize from the resized state to the normal state, geometry
will jump from last moveResizeGeometry() to the current frameGeometry()
and when the client repaints the window, the window size will jump back
to the move resize geometry size. There are no ways to fix that without
contradicting to how the effect is advertised to work, e.g. sending
configure events behind the back. Keeping the frame geometry out of sync
with the xdg_surface window geometry size is also not the option,
geometry updates are already too complex (due to being async).

Another wayland related issue with the resize effect is that the
compositor doesn't know about aspect ratio or any other size
constraints, except min and max size. The client can provide a smaller
buffer to account for various geometry constraints. It will be confusing
to have a mismatch between resize outline and the final real geometry.
Aspect ratio or other geometry constraints won't be exposed to the
compositor, it's a common decision of many wayland devs (including KDE).

To some extent, the wayland issues can be addressed by performing content
updates, with active feedback, the mismatch between outline and the
final geometry would become less severe, but it won't be any different
than resizing without the effect.

Given the wayland issues and in part maintenance costs, this change
drops the resize effect. Note that it can be still reimplemented without
kwin core changes, but it would still suffer from the aforementioned
issues.

BUG: 443434
2022-01-05 19:00:22 +02:00
Xaver Hugl
d18e631d47 backends/drm: hide cursor again
Before 6a99bfd2, the DrmBackend took care of checking this. Now it
needs to be explicitly checked in DrmOutput
2022-01-05 16:39:56 +01:00
Vlad Zahorodnii
dfe69a6784 effects: Enable the scale effect by default
It looks fancier than the fade effect.
2022-01-05 08:26:36 +00:00
Alexander Lohnau
1322b52b03 kwin scripts: No longer copy videowall metadata file in kservices folder
We load the KCM by path now and don't use KServiceTypeTrader
2022-01-05 08:13:09 +01:00
Alexander Lohnau
ab2ac07e2a Define X-KDE-ConfigModule for videowall KCM
This way we do not need to go through KServiceTypeTrader for the querying
2022-01-05 08:12:13 +01:00
Alexander Lohnau
a1340a9815 Rework determining of scripted effect config
Currently the plugin needs to set a property in oder to be considered configurable.

In kpackage we have the concept of optional and required files, based on the existence of those
optional files we can define different behavior. For example in Plasma the applets can optionally have a config ui.

Because here we don not use The KPackage:Package class, it is simpler to check the existence of the files on disk.
2022-01-05 08:12:13 +01:00
Alexander Lohnau
f2dd50e1f9 Clean up legacy configmodule querying
In KWin we are allowed to break compat and here all first party consumers
have already been ported for quite a while.

Also the querying is very inefficient, because for every plugin where the
X-KDE-ConfigModule property is not defined all available KCMs have to be opened and
their metadata parsed.

This way we also get rid of the deprecation warning for KPluginMetaData::readStringList.
2022-01-05 08:12:13 +01:00
Alexander Lohnau
32f9ba0caf Do not embed json metadata in KCMs that get loaded by path
Doe to 1a0031c08a3b41458eb5bf2097b4cd6452ba3d09 we no longer require json metadata to be embedded.
Also we did not use the metadata anywhere, except for finding the correct plugin.
2022-01-05 08:12:13 +01:00
Alexander Lohnau
728b449891 Effectsmodel: Load KCM by path instead of searching for plugin by id
This way we do not need to embed json metadata in the plugins
and can consequently drop the metadata files entirely.

The resulting metadata object might still be invalid, however KCoreAddons
can handle such cases. See https://phabricator.kde.org/T15094 regarding
create better KCoreAddons API for such cases.
2022-01-05 08:12:13 +01:00
Xaver Hugl
81905dbfaa backends/drm: properly handle pending transformations
AbstractWaylandOutput::pixelSize returns the size with already set transformation
applied but the render backends need the pending transformation
2022-01-04 22:22:57 +00:00
Xaver Hugl
b06ec13ead backends/drm: test crtc+connector combinations with hardware rotation
This should enable KWin to use hardware rotation in more situations. As
a fallback all hardware rotation is disabled and the test is done again
2022-01-04 22:22:57 +00:00
Xaver Hugl
dc5cddd33f backends/drm: ensure hardware transforms are properly applied and tested
Testing only the pipeline that this output uses is not enough and can
cause breakage on multi-monitor setups.
2022-01-04 22:22:57 +00:00
Xaver Hugl
2af3f46357 backends/drm: adjust logging verbosity 2022-01-04 22:22:57 +00:00
Ismael Asensio
088e870d54 TabBox: Add SwitcherItem to declarative API 3.0
Not sure if this was left out on purpose as a kind of deprecation.

It would be necessary to allow port the tabbox switchers to the newer 3.0 API and use their components (such as `Workspace`)

Probably for `Plasma/5.25` now.
2022-01-04 20:07:45 +00:00
Weng Xuetian
5475751c7b Fix testTextInputV3Interface
Put EnableEmitter in the anonymous namespace to avoid it to be linked to the
wrong implementation.
2022-01-04 11:24:45 -08:00
Vlad Zahorodnii
457e9faaa1 Avoid sending a configure event when starting interactive move
There's nothing to configure that needs an acknowledgement from the
client.
2022-01-04 18:28:54 +02:00
Vlad Zahorodnii
feaebcf81d Rename XdgToplevelClient::m_requestedStates to m_nextStates
It's consistent with m_nextDecoration and m_requestedStates contains
both requested and "not requested" states (i.e. the ones set by kwin
without waiting for acknowledged from the client, e.g. activated).
2022-01-04 18:28:54 +02:00
Vlad Zahorodnii
5420e11bd4 Make AbstractClient::titlebarPosition() return Qt::Edge
Conceptually, it's an edge, the titlebar can't be in a window corner.
2022-01-04 15:57:42 +00:00
Xaver Hugl
a011fe74b2 linuxdmabuf: fix sending default tranches
Only the first one was getting sent
2022-01-04 15:22:27 +00:00
Fabian Vogt
63a2a88e6c Allow starting kwin_wayland as root
Running a Plasma Wayland session as root is not insecure, it is in fact the
opposite. There is no way for other users to somehow influence this session
due to the user separation and the user is more likely to only use this for
administrative actions. This is in contrast to regular user sessions, which
most likely start a mix of unprivileged programs next to privileged windows
like some with authorized kauth helpers or even just sudo in a konsole tab.
2022-01-04 16:01:57 +01:00
Laurent Montel
9521ca1e56 Use const'ref here 2022-01-04 14:00:41 +01:00
Vlad Zahorodnii
5f83f2a781 Replace abort() with Q_ASSERT and Q_UNREACHABLE
This change replaces abort() with Q_ASSERT and Q_UNREACHABLE() macros to
make kwin code base consistent. Besides that, Q_UNREACHABLE may
potentially provide the compiler more info that can be used to generate
more efficient machine code.
2022-01-04 10:28:42 +02:00
Vlad Zahorodnii
dde3010353 Move X11-specific code from interactive move resize handler to X11Client
When moving or resizing a window on X11, the window based screen edges
won't receive pointer input, so handleInteractiveMoveResize() explicitly
pokes the ScreenEdges to check if there's any approached screen edge.

On Wayland, it's not an issue. This change moves X11-specific code to
X11Client to avoid checking screen edges twice.
2022-01-04 07:36:42 +00:00
Vlad Zahorodnii
d85ab218ee Avoid changing geometry when finishing interactive move resize
When finishing interactive resize operation, the move resize geometry is
already good and the client should have sent the corresponding configure
event. So, this moveResize() call is redundant.

This change moves code that is responsible for quitting maximized
horizontally or vertically mode to the start of the interactive resize
operation. It makes handling of MaximizeFull mode consistent, and it
kills one moveResize() call at the end of the interactive resize
operation, which is good because it makes simpler handling of resizing
aspect ratio aware windows on wayland.

However, in order to make resizing of aspect ratio aware windows good
for real, we will need to augment configure events with gravity info.
2022-01-04 07:36:42 +00:00
Vlad Zahorodnii
dbee0573c4 Lock clientStepUserMovedResized to move resize geometry changes
On Wayland, the move resize geometry and the frame geometry are
completely out of sync.

This change synchronizes emitting of the clientStepUserMovedResized
signal to the move resize geometry changes.

It simplifies code of InternalClient and XdgSurfaceClient, and makes
adding support for other shell surface protocols easier as there's less
boilerplate stuff that you would need to take care of.
2022-01-04 07:36:42 +00:00
Vlad Zahorodnii
dd7972ce46 wayland: Avoid repetitive move() and resize() calls during interactive move/resize
With internal clients and xdg-shell clients, geometry updates occur in
asynchronous fashion when interactively resizing the window.

As is, performInteractiveMoveResize() will call resize() if the move
resize geometry is different from the current frame geometry. This can
result in kwin sending excessive configure events.

With this change, kwin will send less configure events during
interactive resize.
2022-01-04 07:36:42 +00:00
Vlad Zahorodnii
fcf0b4796f Drop geometry tip
It's not practical, regular users don't care about window geometry. One
could argue that it can be useful for creating window rules, but window
rules kcm pulls relevant properties from kwin.

If needed, one can reimplement this feature as a QtQuick script that creates
an overlay window positioned above the window that is being interactively
moved or resized.
2022-01-04 07:36:42 +00:00
Weng Xuetian
6cc0c204fd
Fix tests by checking if InputMethod::self() is null.
Only integration test has InputMethod instance.
2022-01-03 18:34:53 -08:00
Méven Car
d81b106c15 Apply the rgbrange read from Kscreen configuration on startup
CCBUG: 442520
2022-01-03 15:40:52 +00:00
Xaver Hugl
93d5127014 backends/drm: improve dmabuf feedback
Instead of only allowing the current format, send the default tranches modified
to only contain formats and modifiers suitable for scanout.
In order to not fail when we can't do direct scanout with a given format
(because that may require a modeset, which we don't allow), keep a blacklist
of attempted formats and modifiers for the current client.
2022-01-03 10:45:44 +00:00
Xaver Hugl
0ba2c35e1a dmabuf feedback: limit modifiers to those supported by egl 2022-01-03 10:45:44 +00:00
Xaver Hugl
5a6f1e42c1 backends/drm: make the placeholder screen as big as the last screen
The fixed size of 1080p makes windows change their size and place. To
prevent that from happening, make the placeholder screen the same size
as the last disconnected screen.
This is not a bullet proof solution, only a fast one. Ideally KWin
should remember the window layout on a given monitor setup and restore
it when reconnected.

BUG: 447419
FIXED-IN: 5.24
2022-01-03 11:17:50 +01:00
Vlad Zahorodnii
bc3d80db2a Use default member initialization in Compositor consistently 2022-01-03 10:51:21 +02:00
Vlad Zahorodnii
e81a360194 Bump libepoxy to 1.3
1.3 has been released in 2015 which is sufficiently old enough.
2022-01-02 22:30:06 +02:00
Vlad Zahorodnii
9e97c06758 Move graphics reset handling to RenderBackend
This makes the Scene less overloaded and it's needed for things such as
render layers.

In hindsight, it would be great to merge checkGraphicsReset() and
beginFrame(), e.g. make beginFrame() return the status like in QRhi or
VkSwapchain. If it's OUT_OF_DATE or something, reinitialize the
compositor.
2022-01-02 22:29:36 +02:00
Weng Xuetian
ca7298a325 Ensure modifier change is forwarded after the key sending to input method.
Same as real hardware wl_keyboard, key should be sent before modifier
change. For example, Left Ctrl press and release should produce
key events in the order of Control_L and Control+Control_L.
2022-01-02 03:26:23 +00:00
l10n daemon script
db55e463f0 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-01-02 02:01:24 +00:00
Xaver Hugl
5e75d2a095 backends/drm: fix cursor crash 2022-01-01 13:22:20 +00:00
l10n daemon script
1d6de6a3a9 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-01-01 01:43:48 +00:00
l10n daemon script
5e5752b8c4 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-12-31 01:42:54 +00:00
Julius Zint
3b4d558371 Improve window decorations in OpenGL scene
When creating the texture containing the window decorations, the drawing
code now directly handles the rotation for the left and right
decoration, instead of rotating the image after it has been drawn.

The padding, to prevent texture bleeding, is now a fixed value instead
of being scaled. With this change, there are no longer visual artifacts
for window decorations with rounded corners, when the scaling value is
fractional.
2021-12-30 09:07:42 +00:00
Vlad Zahorodnii
84690a0de6 scenes/opengl: Move copying front buffer to back buffer to X11 specific code
On X11, if buffer age is unsupported, kwin can do some quirks like
copying parts of the front buffer to back buffer to avoid repainting the
whole screen.

Currently, the copying is performed in the opengl scene, which is not
perfect because it makes the scene responsible not only for painting the
scene but also some low level platform specific shenanigans.

This change moves the copying step to the glx and egl backends. It
simplifies the opengl scene, makes it less overloaded and more open to
changes, but it also duplicates code, which is not ideal. However, given
the de-facto deprecated state of the X11 platform, it's sort of acceptable
as the main focus is now on wayland session and the things that are
needed to make it fly as expected.
2021-12-29 15:11:40 +00:00
Weng Xuetian
afc2a1c0aa Clean up the focus handling for text input.
Usually, a client will only use text input v2/v3. Do not return the focused
surface for text input if it has no relevant text input resource.
If text-input object is created after surface get the focus, send
enter to this text input object. Ensure sendEnter and sendLeave always
appear in pair.

Also, use the same technique in text-input-v2 for text-input-v3 to
handle per resource's enable/disable state, and only send update to
enabled text-input-v3 object.
2021-12-29 00:38:48 +00:00
Aleix Pol
13b85d77fc inputmethod: Expose VirtualKeyboard.willShowOnActive on dbus
It can help clients predict how KWin will react. Sometimes, the noise of
seeing a virtual keyboard pop up is reason enough not to focus an input
field.
2021-12-28 23:53:08 +00:00
Xaver Hugl
6a99bfd2f4 make software cursors work per output 2021-12-28 18:42:29 +00:00
Weng Xuetian
8a2f64fbe1
Do not call setActive(true) when request input panel to show
Observed in kdevelop, that isEnabled() could be false when switching
between different tabs with Ctrl+Tab. But Qt may still call show()
if you click on the texteditor widget. This leads to isEnabled == false but
setActive(true) is called. This causes kdevelop in a usable state because
keyboard grab will be created and no key event will reach application
because isEnabled == false. Under normal circumstances, key will reach
widget first and triggers another text_input_v2 enable to make input
method work properly.
2021-12-27 21:34:06 -08:00
Weng Xuetian
c074e2eb42 Try our best to convert preedit styling to text-input-v3 cursor range.
text-input-v3 does not have preedit styling, instead, it can only
specify the range of cursor. Try to keep track of any
highlight/selection style range and combine them together. If it matches
the cursor position, use it as the cursor range.
2021-12-27 06:32:31 +00:00
Weng Xuetian
f50866d3f8 Fix different semantics of delete_surrounding_text between zwp_input_method_V1 and text_input_v{2,3} 2021-12-27 05:33:58 +00:00
Vlad Zahorodnii
e4ccf24cd9 effects/overview: Change default shortcut to Meta+W
Ctrl+Meta+D is already taken by the Minimize All script. "W" in Meta+W
stands for "window". Meta+O wasn't chosen because it's one of a
finger-stretcher.

BUG: 445800
2021-12-26 23:24:01 +00:00
Xaver Hugl
f2b29e3555 backends/drm: deep color support
This commit makes 10 bits per color channel the default color depth, which
should reduce banding on outputs that support color formats with more than
8 bits per color channel. In order to support this the commit also removes
the dependency of the EglGbmBackend on a specific format and EglConfig and
instead makes those per-Output properties.
2021-12-25 18:32:58 +00:00
Xaver Hugl
cfeeb817bf backends/drm: query min and max values for properties 2021-12-25 18:32:58 +00:00
Weng Xuetian
4f2c3a00c4 Change InputMethod::show() and InputMethod::hide() to not change active state.
Qt usually request InputMethod::hide() upon unfocus, but
InputMethod::show() is actually never called if focus transfer is done
by keyboard, which leads to a permanent disabled input method state.

It can be easily reproduced with a window with two text field, e.g.
QFileDialog, by pressing tab to switch the focused widget.

The semantics of hide/show should not deactivate the input method.
Instead, it should simply hide/show the input panel. Also it should not
be a hard request for input method to permanently hide the window. When
input method asked to show it again, the input panel window should be
shown.
2021-12-23 03:00:52 +00:00
Weng Xuetian
119f0d02be Do no send empty preedit string to text-input-v3.
zwp_input_method_v1 has some different semantics comparing to
text-input-v3. There is no way to indicate that "clear preedit" with
zwp_input_method_v1. In some client (Namely, Gtk), receiving an empty
preedit string will also trigger replace selection action. For example,
focus into address bar in firefox will automatically select the URL in
the address bar, and a following empty preedit string will clear the
selection which is not desirable.

To avoid such behavior, simply send an empty "done()" to clear text
input v3 preedit if preedit is empty.
2021-12-23 02:18:55 +00:00
l10n daemon script
42110d7a46 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-12-23 01:45:03 +00:00
Xaver Hugl
f2bf7fb1f8 linuxdmabuf: allow setting the default tranches 2021-12-23 00:24:48 +00:00
Nicolas Fella
f0cdc1c885 [effects/zoom] Don't allow to set non-global shortcuts
Only global shortcuts make sense here
2021-12-22 11:22:41 +00:00
Nicolas Fella
7fc8fbae63 [effects/mousemark] Don't allow to set non-global shortcuts
Only global shortcuts make sense here
2021-12-22 11:22:41 +00:00
Nicolas Fella
fa7e9323cd [effects/overview] Don't allow to set non-global shortcuts
Only global shortcuts make sense here
2021-12-22 11:22:41 +00:00
Xaver Hugl
3135f56576 backends/drm: don't reset damage with direct scanout 2021-12-21 16:07:36 +00:00
Weng Xuetian
6d6ce2981e Add preedit styling support for text-input-v2. 2021-12-20 19:18:45 +00:00
Weng Xuetian
a18ccb06e6 Use bufferGeometry as base point for input panel popup.
The cordinate from text-input protocol is based on original surface, instead
of the geometry based on any external protocol, e.g. xdg_surface.
2021-12-20 18:55:34 +00:00
Vlad Zahorodnii
defca98a1e effects: Declare logging category per effect
This allows us to decouple effects more and reduce the number of random
odd build failures on freebsd. Besides that, it provides more fine
grained control over logging, for example, one could select log output
from some concrete effect, etc.
2021-12-20 11:33:02 +00:00
Weng Xuetian
3ef4f994fa Implemnt preedit_styling for text input v2. 2021-12-19 04:09:48 -08:00
Weng Xuetian
0b1565c54c
Do not send reset to an already active input context.
This may be problematic for certain client, e.g. firefox, and cause
input always reset after any key press. Also, sending reset on an
activate also does not match the text input v3 semantics.
2021-12-19 00:15:20 -08:00
Weng Xuetian
bd40db7dd1
Fix text input v3 related protocol usage.
zwp_input_method_v1 does not support generic double buffered event.
deleteSurroundingText need to be followed with done().
zwp_input_method_v1 preedit event order is preeditCursor,
preeditStyling, preeditString. To align it with text-input-v3 semantices,
send done() after receiving preedit_string() from input method.
2021-12-19 00:12:31 -08:00
Weng Xuetian
c07d3ce7ea
Also fix the flipped case anchor for input panel overlay mode. 2021-12-19 00:10:56 -08:00
Weng Xuetian
8c54c5937a
Fix the input panel popup anchor position.
It should be bottom left instead of top left of the cursor rect.
2021-12-18 21:06:14 -08:00
l10n daemon script
5d99392d1e SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-12-19 01:42:01 +00:00
Vlad Zahorodnii
a711f90a69 Include linux/input.h without performing any checks
Currently drag-and-drop doesn't work on FreeBSD because relevant input
parts of kwayland-server are not compiled there.

HAVE_LINUX_INPUT_H is set to 0 on FreeBSD because linux/input.h is in
/usr/local/include and check_include_file() doesn't look there.

Regardless of that, as FreeBSD developers pointed out, including
linux/input.h is the recommended way to get input event codes so let's
make it a hard dependency.
2021-12-17 13:12:31 +02:00
Vlad Zahorodnii
4459463823 Make focused window and decoration mutually exclusive 2021-12-17 07:19:41 +00:00
Vlad Zahorodnii
41237ea30b Ignore decoration when updating focused window in PointerInput and TouchInput
Currently, it's possible to have the case where the pointer input device
handler or the touch input device handler thinks that there's a focused
window, but the corresponding focused surface in wayland seat is unset,
because the pointer hovers the server side decoration.

If the server side decoration is destroyed, the input device handler will
fail to update wayland seat's focused surface.

In order to make pointer input device handler and touch input device
handler code more intuitive, this change makes focusUpdate() functions
ignore the decoration.

BUG: 411884
BUG: 440380
2021-12-17 07:19:41 +00:00
Vlad Zahorodnii
6cdf056047 autotests: Remove unrelated client-side wrapper tests
They belong in KWayland::Client.
2021-12-17 06:56:41 +00:00
Tobias C. Berner
1bc7afe8aa Add helpers to read the executable path for a given PID 2021-12-17 06:54:53 +00:00
David Redondo
b1686fd472 Always keep focus on active client when switching activities
While finding this to be benficial when working on the activity
switcher I think it makes sense in general to keep focus on the
current client instead of potentially switching away.
2021-12-16 17:17:27 +00:00
Xaver Hugl
dde7a2efac backends/drm: fix crash with direct scanout
BUG: 447079
2021-12-16 16:44:01 +01:00
Fushan Wen
1d0e75bc5c x11client: Replace activityList with m_activityList
KWin does not update activity status when setting `_KDE_NET_WM_ACTIVITIES`
to nullUuid outside of KWin, which causes "All Activities" not working
as expected for KWindowSystem.

`X11Client::activityList` is not kept in sync with
`AbstractClient::m_activityList`. Move `m_activityList` from private to
protected, and use it in `X11Client::readActivities`

BUG: 440496
2021-12-16 09:59:23 +00:00
Vlad Zahorodnii
34a0813567 wayland: Avoid creating abstract socket for Xwayland on FreeBSD
FreeBSD does not support abstract sockets.
2021-12-16 09:17:28 +00:00
Weng Xuetian
e71fe9ba79 Support text-input-v3 cursor position and position the overlay mode input panel within the screen. 2021-12-16 03:29:00 +00:00
Weng Xuetian
7a270b5d78 Use QPointer to monitor input method server connection.
Input method may crash and leave a dangling pointer. DBus interface may
access the invalid pointer and crash kwin.
2021-12-16 03:29:00 +00:00
Weng Xuetian
d66be7b99f Forward xkb modifier changes to input method.
Since not all the key are forwarded to input method, any modifier
changes need to be forwarded to input method as long as keyboard grab
is active.
2021-12-16 03:29:00 +00:00
Weng Xuetian
11f6292cb5 Move input keyboard filter to be just before the key is sent to application.
Features like global shortcuts should be handled before the input
method.
2021-12-16 03:29:00 +00:00
Weng Xuetian
9e68357ce9 Do not unset DISPLAY and XAUTHORITY for input method.
Those variable are required for XIM to work for Xwayland application.
2021-12-15 17:49:48 +00:00
Vlad Zahorodnii
92317c5eff Remove XdgSurfaceClient::updateGeometryRestoreHack()
It's not defined anywhere.
2021-12-15 15:53:57 +02:00
Vlad Zahorodnii
be32a1b1f5 Move createDecoration() and destroyDecoration() from AbstractClient to InternalClient
They are used only by InternalClient. AbstractClient doesn't need to
handle the destruction of DecorationBridge because its lifetime matches
kwin's lifetime.
2021-12-15 12:47:27 +00:00
Vlad Zahorodnii
acb0683e0d wayland: Properly handle async xdg-decoration updates
Currently, if a window switches between SSD and CSD, it is possible to
encounter a "corrupted" state where the server-side decoration is wrapped
around the window while it still has the client-side decoration.

The xdg-decoration protocol fixes this problem by saying that decoration
updates are bound to xdg_surface configure events.

At the moment, kwin sort of applies decoration updates immediately. With
this change, decoration updates will be done according to the spec.

If the compositor wants to create a decoration, it will send a configure
event and apply the decoration when the configure event is acked by the
client. In order to send the configure event with a good window geometry
size, kwin will create the decoration to query the border size but not
assign it to the client yet. As is, KDecoration api doesn't make
querying the border size ahead of time easy. The decoration plugin can
assign arbitrary border sizes to windows as it pleases it. We could change
that, but it effectively means starting KDecoration3 and setting existing
window deco ecosystem around kwin on fire the second time, that's off the
table.

If the compositor wants to remove the decoration, it will send a
configure event. When the configure event is acked and the surface is
committed, the window decoration will be destroyed.

Sync'ing decoration updates to configure events ensures that we cannot
end up with having both client-side and server-side decoration. It also
helps us to fix a bunch of geometry related issues caused by creating
and destroying the decoration without any surface buffer attached yet.

BUG: 445259
2021-12-15 12:47:27 +00:00
Vlad Zahorodnii
db996e0824 Remove updateDecoration() in AbstractClient 2021-12-15 12:47:27 +00:00
Vlad Zahorodnii
70f46970da Invalidate decoration explicitly
Lets us to remove AbstractClient::updateDecoration().
2021-12-15 12:47:27 +00:00
Vlad Zahorodnii
01a46ff389 Reduce code duplication between X11Client::createDecoration() and AbstractClient::createDecoration() 2021-12-15 12:47:27 +00:00
l10n daemon script
0db88c3ea6 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-12-15 01:55:28 +00:00
Xaver Hugl
9781f43a48 backends/drm: remove unneeded methods in DrmBackend 2021-12-14 16:31:15 +00:00
Xaver Hugl
5d5bb2422c backends/drm: move definitions into cpp file 2021-12-14 16:31:15 +00:00
Xaver Hugl
ca79f11ede backends/drm: minor refactor of DrmPipeline 2021-12-14 16:31:15 +00:00
Vlad Zahorodnii
991f6b458d Create effects handler after letting toplevels setup compositing
Many effects use the stacking order property of the effects handler in
their constructors. This means that windows should have compositing
setup by the time effects are loaded.

After changing how binary effect plugins are loaded, i.e. not queueing
loading effects, but loading them immediately, some effects broke
because the effects handler is created before windows setup compositing.

This change attempts to fix those effects by rearranging compositor
startup code so windows setup compositing first, then create the effects
pointer.
2021-12-14 15:49:49 +00:00
Vlad Zahorodnii
b26227348c wayland: Move or resize xdg-toplevel window during initialization only if geometry is enforced by a window rule
move() and resize() functions are not convenience helpers around the
moveResize() function. They communicate what kwin wants to see after the
corresponding change is applied. It's needed to make asynchronous
geometry updates work.

This change replaces a moveResize() during XdgToplevelClient
initialization with explicit move() and resize() function calls instead,
so it's more clear what the expected end result is.
2021-12-14 15:19:20 +00:00
jiya dong
fed45422cf fix: Fix the problem of rotating the screen in full-screen state and maximizing the state after exiting full-screen. 2021-12-14 02:13:25 +00:00
Aleix Pol
eaa2f538e3 libinput: Pass QStrings as constref 2021-12-13 18:53:23 +00:00
Aleix Pol
7c6b0d9ef4 libinput: Install org.kde.kwin.InputDevice.xml exposing libinput/device.h
It allows to more comfortably create tooling that implements it.
2021-12-13 18:53:23 +00:00
Aleix Pol
5ff22d7765 libinput: Successfully set the output of a device from the dbus interface 2021-12-13 18:53:23 +00:00
Matt Scheirer
449da861f3 Grammar and syntax changes suggested by @vladz 2021-12-13 18:53:23 +00:00
Matt Scheirer
6287ab16f4 [libinput] Add support for display mapping 2021-12-13 18:53:23 +00:00
Matt Scheirer
e51cefe136 [libinput] Serialize QMatrix4x4 for KConfig 2021-12-13 18:53:23 +00:00
Matt Scheirer
a719ceab4a [libinput] Persist device calibration & orientation 2021-12-13 18:53:23 +00:00
Matt Scheirer
21ef0925ab [libinput] Expose calibration and orientation on devices over dbus 2021-12-13 18:53:23 +00:00
Xaver Hugl
f392a9ba39 backends/drm: add some documentation about the drm api 2021-12-13 16:11:40 +00:00
Vlad Zahorodnii
64f2cdf9ed Fix memory leak in some plasma components
A few plasma components cache QSGTexture. Those components rely on
texture references going away with QSGNode users. However, with the
current tear down logic, OffscreenQuickView won't destroy any paint
nodes.

Destroy QQuickRenderControl before QQuickWindow to ensure that are no
paint nodes left alive after OffscreenQuickView.

BUG: 444429
BUG: 444381
BUG: 444077
BUG: 444306
2021-12-13 13:29:56 +00:00
Xaver Hugl
3fb14035cd backends/drm: only use atomic gamma size with AMS
For some reason the property exists with legacy, too. If you try to set
legacy gamma with atomic gamma size it'll fail
2021-12-13 09:23:57 +00:00
Xaver Hugl
58e5a5c9f7 backends/drm: also log properties with legacy
Can be useful to find bugs
2021-12-13 09:23:57 +00:00
Xaver Hugl
4dec21d8e4 backends/drm: remove unused user data 2021-12-13 08:32:33 +00:00
nerdopolis turfwalker
37c3e0d158 Fix crash on simpledrm 2021-12-13 08:02:58 +00:00
Weng Xuetian
2da3276a95 Fix the wrong argument order for send_modifiers. 2021-12-12 23:49:44 -08:00
Vlad Zahorodnii
09b8f5d838 effects/overview: Animate window icon opacity
This looks better.
2021-12-13 03:53:31 +00:00
Alexander Lohnau
901cc62d28 Remove unused code for loading task switcher KCM
For all the task switchers on my system there is no KCM installed:

```bash
rg 'X-KDE-ParentComponents=(PlasmaXLight|org.kde.breeze.desktop|org.kde.breezedark.desktop|org.kde.breezetwilight.desktop|org.kde.breeze.desktop|org.kde.breezedark.desktop|org.kde.breezetwilight.desktop|org.kde.plasma.mycroft.bigscreen|small_icons|big_icons|compact|text|present_windows|thumbnail_grid|thumbnails|informative)'
```

As the docs state, this is only for buildin effects. Which means it is internal API.
Also I consider the choice of displaying a KCM *or* the preview odd, IMHO the preview
is the most important part.

I stumbled upon this when reviewing the metadata files as part of the preparation
for https://phabricator.kde.org/T14564.

Also this way of plugin loading is discouraged for performance reasons, because all the
plugins from the namespace have to be reopened to get their metadata.
2021-12-11 09:39:55 +01:00
l10n daemon script
92d3345310 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-12-11 01:41:35 +00:00
Vlad Zahorodnii
1f798485b9 effects/scale: Tune animation params
Use standard easing curves in animations. OutCubic for the intro
animation and the InCubic for the outro animation.

Hidden opacity options were removed because I don't think they are
needed anymore. I made the starting opacity 0.4 to make the animation
look closer to what it would have been with an ease-out curve without
realizing it.
2021-12-10 16:51:54 +02:00
Vlad Zahorodnii
acea685b04 autotests: Replace output management test with a more useful test
The output management test checks the implementation of output
management capabilities in the virtual backend, which is not helpful.

This change replaces it with a more useful test that verifies how
windows are placed after an output change.
2021-12-10 13:06:40 +02:00
Vlad Zahorodnii
eb080395ef backends/drm: Fix stuck cursors
Currently, if you move the cursor really fast between two outputs, there
may be stuck cursor on the previous output.

We need to query the old cursor visibility status before updating the
cursor position, otherwise the drm backend may not schedule an update to
move the cursor offscreen.
2021-12-10 06:24:21 +00:00
Vlad Zahorodnii
f51ad0897f effects/screentransform: Don't read kscreen effect's config
It's fine to have the animation duration hardcoded to 250ms. The main
issue with reading kscreen effect's config is that it adds inter-effect
dependencies, which is simply not worth the trouble.
2021-12-09 20:38:34 +00:00
Vlad Zahorodnii
bdc7ee649b effects/overview: Use out cubic easing curve consistently
The intro and the outro animations are very short and they usually
affect all windows on the screen. Windows have to travel a lot and in
very short time, this doesn't look.

Similar to other windows, this change makes the overview effect use the
out cubic curve for window movements (even though the HIG suggests us
using the InOutCubic easing curve). That way, user will look at
flatter parts of the easing curve more, i.e. the windows would move less
chaotically and simply jump to their target position.

Similar to the WindowHeap, this change makes the overview effect use the
out cubic everywhere else so the intro and the outro animations look
coherent.

Another advantage of the OutCubic easing curve is that it makes the
overview effect look more responsive and subtle.
2021-12-09 17:34:38 +00:00
Xaver Hugl
6ce0cc987d input: set tablet cursor hotspot 2021-12-09 17:09:12 +00:00
Vlad Zahorodnii
f308447cc2 plugins/screencast: Enable alpha channel for window streams
It appears like a dozen of applications that provide window
screencasting feature don't support BGR video format, only BGRA and BGRx.
2021-12-09 16:20:23 +00:00
Xaver Hugl
2817e7581f backends/drm: fix legacy cursor 2021-12-09 15:48:58 +00:00
Julius Zint
9537ea6d16 Use SmoothPixmapTransform when drawing cursor
This solves the pixelated look of the cursor under wayland, if the
scaling is set to a fractional value.
2021-12-09 16:04:31 +01:00
Vlad Zahorodnii
ab9bfb2993 wayland: Port to ServerSideDecorationInterface::preferredMode()
Currently, the wayland server updates the server side decoration mode,
which is counter-intuitive, because it doesn't cache the last preferred mode.

With ServerSideDecorationInterface::preferredMode(), it can be simpler.
2021-12-09 16:03:48 +02:00
Xaver Hugl
b526b35e9d backends/drm: refactor legacy cursor
This commit does away with the special handling of the legacy cursor and
makes it be applied directly in DrmPipeline, using the same state as the
atomic cursor and without dirty flags.
2021-12-09 10:05:16 +01:00
Xaver Hugl
7e2bd5a773 backends/drm: refactor DrmPipeline
Split out more things from commitPipelines, and split out the legacy stuff
into a separate file
2021-12-08 21:39:38 +01:00
Vlad Zahorodnii
47897e249f Add ServerDecorationInterface::preferredMode()
This change adds the preferred decoration mode similar to what
XdgToplevelDecorationV1Interface has. It's needed to clean up some kwin
code.
2021-12-08 21:31:17 +02:00
Vlad Zahorodnii
1e84a56df8 Introduce fake None xdg-decoration mode
This is intended for borderless maximized windows. They should be
neither client-side nor server-side decorated.
2021-12-08 21:31:16 +02:00
Vlad Zahorodnii
358b45a4f2 Remove some no longer relevant KWIN_UNIT_TEST ifdefs 2021-12-08 16:29:55 +00:00
Vlad Zahorodnii
7b1bbf6e0a autotests: Drop effect loader tests
Effect loading is already tested using integration tests, for example
the maximize test verifies that the maximize effect is loaded _and_ it
actually does something useful when a window is maximized or restored,
testScriptedEffectLoader only verifies that the effect is loaded, which
is less helpful than what integration tests provide us.

But perhaps the main problem with these tests is that they require us
building a mockverse around them. This litters code with ifdef
preprocessor directives and makes changing such code a living nightmare.

Another problem with these two tests is that they cannot use OpenGL
because it means mocking OpenGL, which we obviously not going to do.
With integration tests, it's not a problem.

The bottom line is that unit tests can be useful but they make life
notoriously difficult when it comes to testing components that depend on
other components.
2021-12-08 16:29:55 +00:00
Xaver Hugl
494ef1c930 backends/drm: port cursors to atomic
The cursor being set out-of-band with atomic commits creates problems
because it can create false positive for atomic tests, if the cursor
state gets changed in between an atomic test and its matching commit.

This commit also ports the cursor to a swapchain instead of only one
image. This is not strictly required but may prevent artifacts and
will be needed for future optimisations.
2021-12-08 17:06:02 +01:00
Vlad Zahorodnii
b82897ce73 scripting: Register Options singleton
Context properties don't work with QML effects. At the moment, no effect
needs to access the options object, but it makes the QML API consistent.
The workspace is already a singleton type.
2021-12-08 09:10:19 +00:00
Vlad Zahorodnii
29a85e830c scripting: Fix type of KWinComponents.Workspace
Currently, the workspace.clients property doesn't work in declarative
scripts because wrong workspace wrapper is used.
2021-12-08 10:39:48 +02:00
Vlad Zahorodnii
5b04aa3ebe scripting: Print QQmlComponent errors
This makes it easier to spot errors in declarative scripts.
2021-12-08 10:38:24 +02:00
Vlad Zahorodnii
0765a08cc8 effects/overview: Remove premature optimization in ExpoLayout::calculateWindowTransformationsNatural()
The natural geometry can live in a different coordinate space than the
target area. Remove the premature optimization so the cell is properly
placed if the two are in different coordinate spaces.
2021-12-07 10:22:42 +00:00
Vlad Zahorodnii
a5028ab5c5 effects/overview: Make ExpoLayout agnostic about coordinates space where natural geometry is
Currently, the ExpoLayout wants the natural geometry to be in the local
coordinate space because of the default layout mode.

With the natural layout, the ExpoLayout will run a simple loop that
repels overlapping cells.

Once no two items overlap, the items will be scaled down based on their
bounding rectangle and the target area.

The problem is that the ExpoLayout includes the area where items will be
eventually placed when computing the bounding rectangle, which can
result in a sort of a bug where almost all windows are shifted to one
side of the screen, which is not at 0,0.

This change removes the target area from the bounding rect math so the
coordinate space where natural geometry is specified is irrelevant.

It fixes the issue where windows can be shifted to one side of the
screen after adding or removing a window. It also makes the ExpoLayout
API more simpler on the QML side and ensures that no relayouting will be
performed if only the position of the WindowHeap changes.
2021-12-07 10:22:42 +00:00
Vlad Zahorodnii
9cc80d7468 wayland: Resize the client to last requested client size if decoration is destroyed
If the decoration is destroyed before the window is mapped, kwin can
respond with a configure event that has 0x0 size. New tests check that
problematic case.

BUG: 444962
2021-12-07 09:50:19 +00:00
Fushan Wen
53e903a0b7 Drop warpXcbOnSurfaceLeft()
Xwayland didn't generate a leave event when changing pointer
focus. It was fixed in 1.19.
2021-12-07 09:22:41 +00:00
Vlad Zahorodnii
b96fa8a840 scripting: Add convenience DesktopBackgroundItem type
It's more ergonomic than creating a Repeater.
2021-12-07 08:05:49 +00:00
Carl Schwan
c0447c3681 Make activity popup menu consistent with VD menu
Instead of using a custom widget use normal widget

Signed-off-by: Carl Schwan <carl@carlschwan.eu>
2021-12-06 15:39:17 +00:00
Columbariu s
621c06deda screencast: Fix format announced with SHM enum format
Kwin announces a format with alpha when Dma-Bufs are available, even
when the texture doesn't contain any. This results in clients segfault
when trying to access the buffer assuming a maxsize wrt. the announced
format by ways of dimensions and bpp.

This patch moves the format masking to affect the Dma-Buf transport
only.
2021-12-06 04:02:01 +01:00
Xaver Hugl
db91050fb5 dmabuf-feedback: fix crash
BUG: 446502
2021-12-05 13:46:52 +01:00
Vlad Zahorodnii
2b628ea412 backends/drm: Mark frame failed if presenting null buffer
If eglSwapBuffers() fails, there won't be a buffer and so we need to
mark the frame as failed. Otherwise, the screen can be frozen.

eglSwapBuffers() can fail if some effect calls makeOpenGLContext()
between RenderBackend::beginFrame() and RenderBackend::endFrame(), which
is the case with the zoom effect. It can set wrong draw surface in
ZoomEffect::recreateTexture()

BUG: 445412
2021-12-03 08:06:37 +00:00
Nicolas Fella
84c45b9fd7 [kcms/effectsmodel] Port away from KPluginInfo 2021-12-03 07:31:06 +00:00
xinbo wang
44285de0e1 fix: touch down to close popup window.
when a popup window is shown,use touch to operation window or
touch to move client,the popup window not be closed and be showing state.
2021-12-03 07:09:46 +00:00
Alexander Lohnau
bd17ca0110 kwinscripts kcm: Port to new KPluginWidget class
Task: https://phabricator.kde.org/T12265
2021-12-03 06:15:34 +00:00
Vlad Zahorodnii
4d7f1d1358 wayland: Rename wayland_fd arg to wayland-fd
This make argument naming consistent, for example we have xwayland-fd
arg, which has a dash instead of underscore.
2021-12-02 16:03:10 +02:00
David Edmundson
b3f5f9764f [kwin_wrapper] Sync kwin env after spawning 2021-12-02 13:25:50 +00:00
Vlad Zahorodnii
bf7bdf0be8 Setup touchpad shortcuts and input event filters only on Wayland
They work only on Wayland.
2021-12-01 10:59:32 +02:00
Vlad Zahorodnii
88d423ddcf Unify focus abstractions for internal and wayland windows
This simplifies focus related logic a bit. Instead of differentiating
between wayland and internal window focus, simply maintain window focus
that works both with regular wayland windows as well as the ones created
by kwin.
2021-12-01 10:23:55 +02:00
Vlad Zahorodnii
aba9440780 Move AbstractClient::isInternal() to Toplevel 2021-12-01 10:23:55 +02:00
Ismael Asensio
2797c64eea kcm/tabbox: Make the preview show desktop if the option is selected
The thumbnail that represents the "desktop" in the switcher preview
is taken from the default wallpaper, and it will update automatically
as it changes in future versions of Plasma.

The current one is also added along the other thumbnails as a fallback.

BUG: 309401
FIXED-IN: 5.24
2021-11-30 22:18:23 +01:00
Vlad Zahorodnii
356fff9920 autotests: Fix testScreens
Currently, the test doesn't pass due to Xwayland encountering a protocol
error.

That protocol error occurs because the xdg-output is destroyed before
the wl_output.

This change moves the ownership of the xdg-output to wl-output so they
are destroyed together.
2021-11-30 19:10:54 +02:00
Xaver Hugl
8d08306c48 backends/drm: support dmabuf-feedback
dmabuf-feedback allows the compositor to give the clients better feedback on what
formats and modifiers they should use, and for which device they should allocate.
This way they can reallocate for scanout whenever the compositor tells them to,
which makes direct scanout work for a lot more devices and applications.
2021-11-30 10:46:06 +00:00
Vlad Zahorodnii
3d0bdc56a4 Remove mysterious s_cursorUpdateBlocking boolean flag in pointer_input.cpp
From what I can tell, it's not really needed.
2021-11-30 10:23:54 +00:00
Vlad Zahorodnii
e44eeaafcf Remove redundant updateFocusMousePosition() call
InputDeviceHandler will call it when needed.
2021-11-30 10:23:54 +00:00
Vlad Zahorodnii
d3342c6897 Append "pointer" to AbstractClient::{enterEvent,leaveEvent}
KWin handles several types of pointing input devices, e.g. mice,
tablets, etc.

As is, enterEvent and leaveEvent are very ambiguous. This change
prepends "pointer" to those methods to make it explicit that they handle
pointer enter/leave events.
2021-11-30 10:23:54 +00:00
Vlad Zahorodnii
a93d24f4b0 Remove impossible case in PointerInputRedirection::cleanupInternalWindow()
If an internal window is hidden, the corresponding InternalClient will
be destroyed and input focus will be updated.
2021-11-30 10:23:54 +00:00
Vlad Zahorodnii
a02ca08d45 Make focus setters in InputDeviceHandler work as expected 2021-11-30 10:23:54 +00:00
Vlad Zahorodnii
9741b1db2f Remove unused InputDeviceHandler::atChanged signal 2021-11-30 10:23:54 +00:00
Vlad Zahorodnii
d957e99365 Improve variable names in InputDeviceHandler 2021-11-30 10:23:54 +00:00
Xaver Hugl
f097440eb4 backends/drm: don't cache formats
While it could be useful with tiled displays, the isFormatSupported and
supportedModifier functions can be called before prepareModeset, so where
m_formats is still empty. Additionally they're neither in a hot path nor
performance critical.
2021-11-30 10:29:51 +01:00
Xaver Hugl
53064d9af3 linuxdmabuf: implement dmabuf-feedback
dmabuf-feedback allows the compositor to give the client feedback on what
formats and modifiers are best to use, and for which devices it needs to
allocate its buffers, which improves performance and efficiency.
2021-11-30 10:22:31 +01:00
Xaver Hugl
1f79f421b4 backends/drm: only enforce modifiers default for surface creation
Whether or not we want to use explicit modifiers for our surfaces doesn't
matter for what format+modifiers drm planes support. This way direct scanout
works by default, without having to explicitly enable modifiers
2021-11-29 18:28:29 +00:00
Xaver Hugl
33f3a13a1a wayland: show cursor if stylus is in proximity
While a stylus is in proximity we want to show its cursor. In this commit
it only gets shown on move because for a still unknown reason the position
is out of date before the first move event.

BUG: 443921
2021-11-29 17:37:58 +00:00
Aleix Pol
5f16757090 libinput: Make sure we don't crash if we start without an output 2021-11-29 17:51:49 +01:00
Aleix Pol
4dca6408c2 tablet: Provide the position when proximity-in hits 2021-11-29 17:12:58 +01:00
Vlad Zahorodnii
4a69ca4146 Remove pointer focus handling in TabletInputRedirection
Handling pointer focus in TabletInputRedirection makes no sense and it
messes with state set by PointerInputRedirection, which is really bad.
2021-11-29 15:31:45 +00:00
Xaver Hugl
15993fa6bb backends/drm: fix KWIN_DRM_NO_AMS env var
It currently makes the session not start at all
2021-11-29 14:53:11 +00:00
Arjen Hiemstra
e5ca5df0c5 autotests: Use a shared library for the integration test framework
Ever since the effects were changed to static, each test of the
integration tests includes all the effects. The result of this is that
when doing a debug build each test is now 60MiB or more. With the amount
of tests, this results in ~8 GiB of diskspace used just for KWin's
binary output directory, which is rather excessive.

Since the tests all share a common framework library, we can change that
library to a shared library and that way avoid linking all the effects
into each test.

Most of this is shuffling around some link libraries in the integration
test CMakeLists, however, I needed to export the Xwayland class as it is
used by one of the tests but wasn't exported.
2021-11-29 14:04:54 +00:00
Vlad Zahorodnii
cbad78a360 Kill Toplevel::screenScale()
Tracking AbstractOutput properties in Toplevel is not extensible. Since
DecorationItem is the only one who needs Toplevel::screenScale(), make
it track the output device pixel ratio.
2021-11-29 13:14:01 +00:00
Vlad Zahorodnii
1f318a2245 effects/zoom: Rework how cursor texture is managed
Update the cursor texture on demand to avoid changing the current opengl
context in the middle of compositing cycle.

CCBUG: 445412
2021-11-29 12:48:28 +00:00
l10n daemon script
3bb3c604c8 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-29 01:38:36 +00:00
Xaver Hugl
43ccc5910b linuxdmabuf: split out declarations for private classes
The cpp file is getting too long and unwieldy
2021-11-28 13:48:14 +00:00
l10n daemon script
20e5fc62b1 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-28 01:32:42 +00:00
Vlad Zahorodnii
dc3d0444e4 Drop Screens::displaySize()
It's the same as the workspace geometry, i.e. the bounding geometry of
all outputs.
2021-11-26 10:32:55 +02:00
Vlad Zahorodnii
3ad7bf01c8 Allow specifying scene geometry
The main motivation behind this change is to decouple the scene a bit
further from Screens, which is also obsolete.
2021-11-26 07:48:47 +00:00
l10n daemon script
e20c9e7099 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-26 01:26:49 +00:00
Vlad Zahorodnii
4a1d5ea53c backends/drm: Improve PauseDevice/ResumeDevice signal handling
systemd takes care of setting and dropping master permissions when
sending PauseDevice and ResumeDevice signals.

When the ResumeDevice signal is received, the relevant drm device should
already have master permissions set up.

On the other hand, when the active property changes, there's still a
chance that systemd haven't granted drm master permissions to us.
2021-11-25 15:06:49 +00:00
Xaver Hugl
3a5cb1c441 backends/drm: only set pageflipPending when wanted
It shouldn't be set when the pipeline wants to be disabled. Whenever that
happens it will wait forever for the pageflip that doesn't come
2021-11-25 15:44:59 +01:00
Arjen Hiemstra
dda45a7829 Overview: Only trigger middle click close with mouse/pen
For some reason, while touch doesn't have a middle button, the
taphandler for middle click close still triggered on tap. So make it
explicitly only support mouse/pen so we exclude touch events.

BUG: 445755
2021-11-25 10:54:50 +00:00
Vlad Zahorodnii
9f93358bc1 backends/drm: Notify about failed frames if there are actually pending frames
In case a modeset needs to be performed, the drm backend will test all
pipelines to ensure that new mode won't cause any bandwidth issues on
other outputs, etc.

To do that, it may delay presenting frames. If the new configuration
doesn't work, it needs to notify about failed frames.

However, the relevant code that notifies the RenderLoop about failed
atomic commits doesn't check if there's actually a pending modeset
present.

When switching between VTs, systemd can revoke master permissions from
kwin. To make things even more trickier, kwin can try to present a frame
in that short time span.
2021-11-25 11:15:50 +02:00
Vlad Zahorodnii
d92bbdb2be effects/overview: Load close button in WindowHeap on demand
For many windows it will be invisible, so there's little point for
creating it ahead of time. Another reason for loading the close button
on demand is that Plasma components are typically heavy.
2021-11-24 15:16:34 +00:00
Vlad Zahorodnii
4881dd63a7 kwineffects: Make OffscreenQuickView generate double click events
Currently, MouseArea.doubleClicked doesn't work in QtQuick effects.
Luckily, the overview effect doesn't use it, but it's still worth making
sure that it works as expected regardless of whether it's a kwin effect.

With this change, the OffscreenQuickView will keep track of the last
mouse press event. If the second button press occurs within the mouse
double click interval, the OffscreenQuickView will generate a
QEvent::MouseButtonDblClick event, similar to what QGuiApplication would
normally do when processing window system events.
2021-11-24 14:02:44 +00:00
Vlad Zahorodnii
00273f10ff scripting: Use Toplevel::isOnOutput() in ClientFilterModel
This way, the ClientFilterModel will work as expected if there are
overlapping/cloned outputs.
2021-11-24 11:25:40 +00:00
David Edmundson
0f71b27c71 Ensure binary effects are loaded before cleints
The current code performed two functions:
 - metadata was read async
 - the event loop is spun between each effect loading

After we merged static and binary plugins this caused a problem for
things like blur and background contrast where loading an effect
influences what we advertise as supported. We don't want plasmashell to
have to reload all it's SVGs.

All KDE provided binary plugins are statically bundled so querying for
plugins is super duper fast anyway. It's not the same kbuildsycococa
path that it used to be.

The C++ plugins tend to be considerably faster in their constructor than
scripted counterparts, and if anything should be loaded lazily it can be
handled inside the effect.
2021-11-24 12:50:05 +02:00
Alexander Lohnau
b1e121397d GIT_SILENT Make kwin effects namespace not end with trailing slash
For the static plugins an exact string match is required
2021-11-24 10:48:51 +00:00
Alexander Lohnau
f61097f3cb Remove now unneeded static effect loader class 2021-11-24 10:48:51 +00:00
Alexander Lohnau
66352bfc87 Utilize KCoreAddons infrastructure for static plugins 2021-11-24 10:48:51 +00:00
Vlad Zahorodnii
f1e96676ef Remove boolean trap in AbstractClient::isShown()
Check shaded state where needed.
2021-11-24 08:11:35 +00:00
Ismael Asensio
9b3dfe2158 [WindowThumbnailItem] Expose the client's frameGeometry as implicit size
Set the implicit size of the item to the client frameGeometry size.

This is also more convenient for tabbox usage than accessing it through the
client's property, had a proper notify signal and abstracts it from the
implementation.

It also can be mimicked by the preview ThumbnailItem used in the tabbox KCM,
which has no client property.
2021-11-23 19:05:42 +01:00
Ismael Asensio
08f6e28a1d [kcm/tabbox] Add missing property to mock ThumbnailItem
The TabBox preview uses a mock WindowThumbnailItem mimicking the
real item, but it was missing the `sourceSize` property, preventing
some effects to be previewed if they use it.
2021-11-23 18:01:21 +00:00
Vlad Zahorodnii
4a62109f59 effects/overview: Honor panel's hidden state
If a panel is hidden, don't show it.
2021-11-23 13:15:37 +02:00
Vlad Zahorodnii
0b04db866a Add AbstractClient.hidden property
To be used in the overview effect.
2021-11-23 13:12:47 +02:00
Vlad Zahorodnii
3dfbd04396 effects/overview: Port to QuickSceneEffect 2021-11-23 09:53:18 +00:00
Vlad Zahorodnii
09f323a21a kwineffects: Add QuickSceneEffect type
This change moves some pieces of the Overview effect in a new
QuickSceneEffect class that can be useful for other QtQuick based
effects.

The QuickSceneEffect class is meant to deal with rendering bits, input
handling, etc.

As the user of the QuickSceneEffect class, you need to override the
createView() method. The createView() method is invoked by the
QuickSceneEffect when it wants to create a QtQuick scene for the given
screen.

The design of the QuickSceneEffect is based on the Overview effect.
2021-11-23 09:53:18 +00:00
Vlad Zahorodnii
ec5950aedb Rename EffectQuickScene to OffscreenQuickScene
EffectQuickScene is not used strictly by effects, aurorae decorations
use it too to render window decorations.

This change renames the EffectQuickView/Scene to
OffscreenQuickView/Scene to clear up the naming scheme.
2021-11-23 09:53:18 +00:00
Fushan Wen
1719c9cc07 Enable using stylus to switch focus and operate on the decoration
Add `tabletToolEvent()` to DecorationEventFilter class so it can handle
tablet events.

Add `tabletToolEvent()` to MoveResizeFilter class to avoid incorrect
titlebar highlight after a window is resized by using a stylus.

Add `tabletToolEvent()` to WindowActionInputFilter class so window focus
can be changed by clicking on the window content area when using a stylus.

Add `update()` to `TabletInputRedirection::tabletToolEvent()` to enable
switching window focus by using a stylus.

BUG: 432104
2021-11-23 08:50:42 +08:00
Vlad Zahorodnii
337261bbf7 effects/slidingpopups: Remove slide manager global with a delay 2021-11-22 17:04:56 +00:00
Vlad Zahorodnii
be183cd55b effects/contrast: Schedule contrast manager removal with a delay
This prevents flickering behind plasma panels after changing compositing
settings.

If the contrast effect is disabled, the destructor of the ContrastEffect will
start the contrast manager remove timer. When it expires, the contrast manager
global will be removed and it will be finally destroyed after 5s (to work
around the wl_global race condition).

If compositing is toggled, the destructor of the ContrastEffect will start
the remove timer and the constructor of the ContrastEffect will stop the
timer, the contrast manager object will be unaffected.

The contrast effect has no options that could affect the shader, so the
reconfigure() method was removed.
2021-11-22 17:04:56 +00:00
Vlad Zahorodnii
76db5d76e7 effects/blur: Schedule blur manager removal with a delay
This prevents flickering behind plasma panels after changing compositing
settings.

If the blur effect is disabled, the destructor of the BlurEffect will
start the blur manager remove timer. When it expires, the blur manager
global will be removed and it will be finally destroyed after 5s (to work
around the wl_global race condition).

If compositing is toggled, the destructor of the BlurEffect will start
the remove timer and the constructor of the BlurEffect will stop the
timer, the blur manager object will be unaffected.

The blur effect options don't affect the generated shader code, so the
shader status check was removed in reconfigure().
2021-11-22 17:04:56 +00:00
David Edmundson
190a92bc3f set EGL_NV_robustness_video_memory_purge where applicable
This enables kwin to get notified when a memory has been lost in the
system, allowing the driver to purge all the memory and have kwin create
new contexts.

This matches what we do on GLX.
2021-11-22 14:00:37 +00:00
David Edmundson
8febb1f343 Check for extensions in logic for global contexts
The current code for creating the root shared context is very naive and
does not take into account aspects like robustness or versions.

It is not always possible to mix attributes, in particular robustness
meaning we are unable to opt into these features in future contexts.

This refactors everything to use a common path to make all contexts.
2021-11-22 14:00:37 +00:00
Xaver Hugl
c4dcbb40d6 properly fix bsd build 2021-11-22 13:15:01 +00:00
Ismael Asensio
5e17de0ffd kcm/kwinrules: Port away from DelegateRecycler
We want to port from this compontent in general, as the ListView can reuse items
directly and it's a bit less bug-prone.

CCBUG: 445806
FIXED-IN: 5.24
2021-11-22 12:48:38 +00:00
Xaver Hugl
912b7d0b02 fix freebsd build 2021-11-22 13:36:57 +01:00
Xaver Hugl
c4d50e984f backends/drm: drop some unused stuff in DrmGpu 2021-11-22 11:30:31 +00:00
Xaver Hugl
95f64a7ac7 backends/drm: drop DrmBackend as a friend of DrmOutput
It's unused
2021-11-22 11:30:31 +00:00
Xaver Hugl
cd8a7ac0b0 backends/drm: don't make DrmGpu a friend of DrmOutput
Making the constructor and updateModes private isn't necessary
2021-11-22 11:30:31 +00:00
Xaver Hugl
6cea76bfaf backends/drm: inline DrmPipeline::updateProperties
It's only used in one place
2021-11-22 11:30:31 +00:00
Xaver Hugl
3e24bc008a backends/drm: force soft cursor if image creation fails
If the soft cursor is only set but not forced then KWin will try to update
cursors again, making it go into code paths that will crash.

BUG: 445507
2021-11-22 08:43:29 +00:00
Xaver Hugl
50c39e202b backends/drm: properly check for vrr property with legacy
BUG: 445907
2021-11-22 09:00:50 +01:00
Alexander Lohnau
468acd0cbe Fix determining of scripted effect config from KPluginSelector
In the KPluginSelector we don't have the possibility to set the args for
each KCM. Because of that we use the metadata of the KPluginFactory as a
fallback to read the plugin keyword, which specifies the KCM we want to display.

This requires kcmutils 54b196a9bad88732debe0b49111af4755268f09f, which landed in the last release.

BUG: 445667
2021-11-22 07:48:37 +00:00
l10n daemon script
16d473a326 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-22 01:30:44 +00:00
l10n daemon script
f07c66f040 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-20 01:25:15 +00:00
Vlad Zahorodnii
045c1337a9 effects/overview: Make Esc key handling more intuitive when searching
The person that added krunner search integration uses vim. It seemed
intuitive to that person that the Escape key should quit the search mode
instead of quitting the effect. But it seems like more intuitive thing
is to actually stop the effect.

BUG: 445708
2021-11-19 15:27:30 +00:00
Vlad Zahorodnii
17dbdf89bd effects/overview: Prevent WindowHeap accepting mouse events while searching
If the opacity property is set to 0, the item will still receive mouse
events. One either needs to set the enabled or the visible property to
false to ensure that the WindowHeap receives no mouse events.

The reason for setting the opacity to 0 instead of the visible property
to false was that I thought later will nuke the paint node, but it seems
like that's not the case.

BUG: 445707
2021-11-19 15:27:30 +00:00
Vlad Zahorodnii
35c6a3c0a1 effects/overview: Set Qt.ClosedHandCursor cursor shape during dnd
Many apps change the cursor shape during active dnd, do the same here
for the consistency sake.
2021-11-19 15:12:03 +00:00
David Edmundson
38348a006b [backends/x11] Fix typo causing crash 2021-11-19 13:20:48 +00:00
Vlad Zahorodnii
35b9950eb9 effects/overview: Implement internal implicit grab logic
This is needed to ensure that mouse release events go to the view that
received mouse press events; otherwise some views can get stuck in a
state thinking that button xyz is pressed.
2021-11-19 10:57:59 +00:00
Vlad Zahorodnii
caa62fa736 effects/overview: Sync cursor set by QtQuick
Currently, cursor shape set by QtQuick is not sync'ed, which can be seen
as the pointer not changing its shape to i-beam when hovering the search
field.
2021-11-19 10:53:26 +00:00
Vlad Zahorodnii
379ae2d5c2 effects/overview: Reuse qml loading results between effect activations
Currently, every time you launch the overview effect, QtQuick will go
out and parse QML files. With the overview effect gaining more features
and the code size getting bigger, it takes more time for the overview to
present the first frame after it got triggered.

With this change, the overview effect will keep the ScreenView
QQmlComponent object around that can be used to avoid reparsing qml code
every time the overview effect is launched.

It also ports the Overview effect from de-facto deprecated qml context
to initial properties, which yield slightly better startup times.

BUG: 445666
2021-11-19 10:52:45 +00:00
Vlad Zahorodnii
20aeff20ea Fix build
idOffset is a static const variable, it doesn't need to be captured.
2021-11-19 11:09:29 +02:00
Arjen Hiemstra
310ef5e1c2 Add support for touch events to Overview effect
Implement touchUp/touchMotion/touchDown and forward them to the
EffectQuickView.
2021-11-19 09:04:23 +00:00
Arjen Hiemstra
626e4bc7e6 Add support for forwarding touch events to EffectQuickView
This allows effects to support touch input.

Unfortunately, Qt's TouchEvents require the full touch point state,
whereas KWin's internal touch handling only deals with one point at a
time. So we need to keep track of the touch state in EffectQuickView and
pass that on to Qt. Additionally, we need a QTouchDevice as lots of Qt
code depends on it.
2021-11-19 09:04:23 +00:00
David Edmundson
044767e296 Speed up EffectQuickView teardown
On my Nvidia machine there was a massive lag exitingthe overview effect.
Hotspot showed it as being in QOpenGLVertexArrayObjectPrivate::destroy.
In this method we clean up some shared objects used in the context when
the context closes.

In order to do this we need the context to be current. If it is not
current Qt currently internally creates a temporary offscreen surface.

To fix this we need to have our context current during destruction,
which includes changing order so it is destroyed before the surface.
2021-11-19 08:09:39 +00:00
Vlad Zahorodnii
030cc2d844 effects/overview: Add basic keyboard navigation support in DesktopBar
With this change, user will be able to press Tab and use Enter, Delete,
and F2 keys to activate, remove, and rename virtual desktops, respectively.

Co-authored: Fushan Wen <qydwhotmail@gmail.com>
2021-11-19 07:00:08 +00:00
Aleix Pol
afd525ced0 Improve our reaction when primary changes
Ensure we sanitise the input so a client can't randomly crash KWin that
way.
2021-11-18 17:48:39 +00:00
Vlad Zahorodnii
039b1d031e wayland: Enable window rules for all xdg-toplevel
If a window wants to be initially shown in fullscreen mode, it will
issue an xdg_toplevel.set_fullscreen request before the first surface
commit.

If a window wants to be shown in fullscreen mode and there hasn't been
any first surface commit, kwin will cache the request and apply
fullscreen mode when checking window rules in the initialize() function.

On the other hand, window rules are disabled for plasma surfaces. The
motivation behind that was to forbid user from messing with plasma's
surfaces (this change was suggested during redesign of xdg-shell
implementation).

As it turns out, there are cases where plasma may ask to show a window
in fullscreen mode, which also has a plasma surface installed, e.g.
fullscreen application dashboard.

In order to fix the dashboard, this change allows window rules to be
applied to xdg-toplevel windows that also have plasma surfaces installed.

As is, xdg-toplevel surfaces and plasma surfaces are very different in
nature. Adding more quirks to handle plasma surfaces in
XdgToplevelClient is not worth the effort and there are better
alternatives, e.g. layer-shell.
2021-11-18 10:16:25 +00:00
Vlad Zahorodnii
262cb23dd9 effects/overview: Use PlasmaCore.ColorScope.backgroundColor in DesktopBar with light desktop themes 2021-11-18 07:26:33 +00:00
Vlad Zahorodnii
c167ef5208 effects/overview: Remove window caption drop shadow effect 2021-11-18 07:26:33 +00:00
Vlad Zahorodnii
555a8018fc effects/overview: Make text in desktop bar have the same color as in search results 2021-11-18 07:26:33 +00:00
Vlad Zahorodnii
4f04da4e7a effects/overview: Bump underlay opacity to 0.75
This improves contrast when searching using Milou.
2021-11-18 07:26:33 +00:00
Vlad Zahorodnii
195de46c91 effects/overview: Use Milou for search results
Based on user feedback, it will be great to have krunner functionality
integrated in the overview/present windows effect.

This change ports the overview effect to Milou for search results. With
it, one can search for existing windows or launch new applications.

BUG: 445207
2021-11-18 07:26:33 +00:00
Aleix Pol
a5899c2cbb screencast: Do not report a cursor geometry before we have a cursor texture
Otherwise we just crash as we don't know the size yet.
2021-11-18 03:02:19 +00:00
Aleix Pol
19df0996f5 scene: Do not clamp 1x1 windows
Without the margins, they become 0x0 and we crash.
2021-11-17 16:01:16 +00:00
Vlad Zahorodnii
e21a3c7955 effects: Add support for cross-compiling support
kwin-strip-effect-metadata needs to run on the host. First, one needs to
build it, e.g.

    cmake --build build-native --target kwin-strip-effect-metadata

then when cross-compiling, point cmake to the native build directory, e.g.

    cmake -DKWIN_HOST_TOOLING=${path}/build-native
2021-11-17 14:40:41 +00:00
Vlad Zahorodnii
a6090e7f83 effects: Strip unused builtin effect metadata
This improves plugin loading times. As is, the main issue is the number
of builtin effects and the fact that each has a lot of translated
strings, which combined adds up to noticeable loading times. KWin itself
will never read those translated strings, it only needs two pieces - the
plugin id and whether the plugin is enabled by default.

This change adds a little helper to strip unnecessary info from metadata
files.
2021-11-17 14:40:41 +00:00
Arjen Hiemstra
8af2a010c7 Implement drag surface transformation for touch events
Reusing the pointer transformation causes drag with touch to send
completely incorrect coordinates. So implement the "TODO" item about
surface transformation for touch, so we send correct drag events for
touch.
2021-11-17 13:32:00 +00:00
Arjen Hiemstra
1bd496f42b DataDevice: Send enter event with a correct position if we're using touch
It used to send the pointer position, which may be somewhere completely
different when we're using touch.
2021-11-17 13:32:00 +00:00
Arjen Hiemstra
10eb1aa0b9 SeatInterface: Expose firstTouchPointPosition
This exposes "globalTouch.focus.firstTouchPos" so other things can use
it in place of "pointerPos" when touch is being used.
2021-11-17 13:32:00 +00:00
Vlad Zahorodnii
068d60e36a Revert "wayland: Check workspace position when preferred deco mode changes"
This reverts commit 2560288e4b.

It broke alacricitty. The fix is not obvious, so revert the commit for
the time being.

BUG: 445444
2021-11-17 06:58:30 +00:00
Xaver Hugl
6ffe79dab8 OutputDevice: remove properties
They're unnecessary
2021-11-16 21:31:10 +00:00
Xaver Hugl
8528bbf800 backends/drm: ignore placholder outputs for the output config
They can only introduce intermediary state when a real output gets enabled
and are not relevant to the actual output config
2021-11-16 17:08:08 +01:00
Xaver Hugl
b6b0af727d backends/drm: don't take crtcs from dpms disabled outputs
Fixes a crash I have with dpms + suspend, which was caused by the udev
event for updating outputs being called before the output got enabled
again. When DrmGpu::updateOutputs got called it removed the crtc from
the inactive output and then disabled the output afterwards. Instead,
only remove crtcs if an output is really disabled.
This also allows to generalize the logic for lease outputs, and could
in the future allow for faster dpms on/off switching.
2021-11-16 17:05:31 +01:00
Xaver Hugl
47d5d50bdf backends/drm: don't assume we have a cursor plane
CCBUG: 445507
2021-11-16 16:16:30 +01:00
Vlad Zahorodnii
e605ea0c46 effects/blur: Fix tracking of blur region after compositing restart
updateBlurRegion() doesn't setup a
SurfaceInterface::blurChanged() signal connection. slotWindowAdded()
does that.
2021-11-16 13:57:31 +02:00
Vlad Zahorodnii
6234357675 effects/contrast: Fix tracking of contrast region after compositing restart
updateContrastRegion() doesn't setup a
SurfaceInterface::contrastChanged() signal connection. slotWindowAdded()
does that.
2021-11-16 13:56:27 +02:00
Vlad Zahorodnii
7228e9aefd Unify beginFrame() and endFrame() hooks for OpenGL and QPainter backends
This unifies frame hooks for OpenGL and QPainter render backends. There
are a couple of reasons why it's a good idea - it provides one mental
framework to start painting a frame, the Compositor will be able to
start and submit frames. The last one is very cool because it gives the
Compositor more power over compositing.

Besides unifying frame hooks, this cleans up a bit the arg naming mess
in endFrame(). As is, "damage" and "damagedRegion" are very confusing
names. "damage" arg has been renamed to "renderedRegion," because that's
what it is. The renderedRegion arg specifies the region that has been
repainted by the Scene. It's different from the damagedRegion as that
one specifies the surface damage, i.e. the difference between the
current and the next frame, while the renderedRegion may include a
region that had to be repainted to repair the back buffer. The main
reason why we need renderedRegion is the X11 platform. On Wayland, it's
unused.

In the future, we will need to extend this api with output layers.
2021-11-16 10:43:56 +00:00
Vlad Zahorodnii
aaf88cd906 scenes/opengl: Keep lanczos filter after changing outputs
The lanczos filter checks the screen size before rendering in
LanczosFilter::updateOffscreenSurfaces(), so this is not needed.

This simplifies lifetime handling of the lanczos filter, e.g. we
don't need to bother with opengl context anymore, and makes the
scene use less Screens' features.
2021-11-16 10:42:58 +00:00
Vlad Zahorodnii
af4c37c095 plugins/screencast: Rename PipeWireStream to ScreenCastStream
This change renames the PipeWireStream class to ScreenCastStream to make
naming consistent.
2021-11-16 09:04:10 +00:00
David Redondo
5d5780c770 Remove manual lnf default handling
This is now correctly set up when inside a plasma session.
2021-11-16 08:27:42 +00:00
Vlad Zahorodnii
0ebc563e6c Drop Toplevel::bufferScale()
On Wayland, a window can have subsurfaces. The spec doesn't require the
main surface and its sub-surfaces to have the same scale factor.

Given that Toplevel::bufferScale() makes no sense with Wayland windows,
this change drops it to make code more reasonable and to prevent people
from using Toplevel::bufferScale().
2021-11-16 09:38:51 +02:00
Vlad Zahorodnii
d755e74c29 Remove some manual repaints in X11Client
Let the scene schedule a repaint instead.
2021-11-16 07:26:44 +00:00
Vlad Zahorodnii
29235e122d kcmkwin/compositing: Hide Compositing label on Wayland
All compositing checkboxes are invisible on Wayland, so hide the
compositing label.
2021-11-16 07:26:09 +00:00
Vlad Zahorodnii
7013c1473c kwinglutils: Clean up persistent vbo fences at the start of the frame
With a persistent vbo, kwin will allocate one big enough buffer and
allocate memory out of it.

In order to prevent overwriting vertex buffer data that is currently
being accessed by the GPU, fences are inserted at the end of frame.

The signaled fences are destroyed after the buffer swap operation, which
seems a bit odd because the just inserted fence most likely won't be
signaled. Perhaps it's a historical artifact?

This change rearranges fence cleanup so it's performed right before
starting a new frame. With it, kwin will most likely re-use the
previously used memory chunk because there will be plenty of time for
the fence to become signaled.

Another motivation behind this change is to make refactoring SceneOpenGL
code easier. As is, m_backend->endFrame() is wrapped in
GLVertexBuffer::endOfFrame() and GLVertexBuffer::framePosted(). With
that, the Compositor can't call m_backend->endFrame(), which can be
desired for cleaning up render backend abstractions.
2021-11-16 07:25:20 +00:00
Vlad Zahorodnii
f72c2196c7 Calculate correct surface-to-buffer matrix with only upscaled viewport
Currently, if a wp_viewport upscales the surface but doesn't set the
source rectangle, the surface-to-buffer matrix will be calculated
incorrectly.

If the source rect is not set, we need to calculate the source size
based on the buffer size and compare it with the destination size. If
the two are not the same, add a scale transform.

BUG: 445346
2021-11-16 07:24:55 +00:00
Vlad Zahorodnii
eecf14394e plugins/screencast: Introduce ScreenCastSource.closed signal
With the closed signal, we can unify how screen cast streams are closed.
2021-11-16 07:24:03 +00:00
Vlad Zahorodnii
e7cd2c4396 plugins/screencast: Optimize output screencasting with memfd
When screencasting an output, read the output texture directly.
2021-11-16 07:24:03 +00:00
Vlad Zahorodnii
92a461c687 plugins/screencast: Exclude client-side drop shadows
The buffer geometry may include client-side drop shadows, which looks
odd when screencasting.
2021-11-16 07:24:03 +00:00
Vlad Zahorodnii
8518a7ea8c Drop Scene::Window::windowTexture() 2021-11-16 07:24:03 +00:00
Vlad Zahorodnii
10032e99e3 plugins/screencast: Make embedded cursor position handling simpler
If the position of the cursor changes, let the screen cast source to
repaint memfd or dmabuf buffer.
2021-11-16 07:24:03 +00:00
Vlad Zahorodnii
c3c87ed8fa plugins/screencast: Introduce base ScreenCastSource type
Currently, when screencasting a window, kwin may render a window into a
temporary offscreen texture, copy that offscreen texture to the dma-buf
render target, and discard the offscreen texture.

Allocating and deallocating offscreen textures is inefficient. Another
issue is that the screencast plugin uses Scene::Window::windowTexture().
It's a blocker for killing scene windows.

This change introduces a base ScreenCastSource type. It allows us to
move away from Scene::Window::windowTexture() and make the dma-buf code
path efficient with applications such as Firefox that utilize
sub-surfaces.

With the ScreenCastSource, kwin can also provide screen cast frames with
arbitrary device pixel ratio.
2021-11-16 07:24:03 +00:00
Marco Martin
9eb5b92023 Apply roles to xdg popups if present
Like top level clients, apply plasmashell roles to popups as well (limiting them, don't allow dock or desktop roles in poups as they don't make sense)

This makes possible to recognize plasma tooltips as tooltips, treating them in a way closer to X, and makes morphingpopups work on wayland
2021-11-15 14:03:53 +00:00
Xaver Hugl
357b5c1923 OutputDevice: inline update methods 2021-11-15 12:24:49 +01:00
Xaver Hugl
d166db12b6 OutputDeviceInterface: remove signals
They're unused and unnecessary
2021-11-15 09:46:15 +01:00
Felipe Kinoshita
57b53e8d4e
Group compositing options in compositor KCM 2021-11-13 12:49:19 -03:00
Vlad Zahorodnii
cc50c64e8d effects/overview: Forward unhandled keys to search field
After user edits the name of a desktop, the search field is no longer
focused. If the user starts typing text, one could expect that it will
be forwarded to the search field without requiring a click.

This change forwards unhandled key events to the search field to ensure
that searching is intuitive.
2021-11-13 14:49:34 +00:00
Vlad Zahorodnii
0b56711bf4 Make ServiceType irrelevant when searching for binary effects
Since binary effects are installed in their own directory, checking
service type is redundant. Also, KPluginMetaData::serviceTypes() has
been deprecated.

Task: https://phabricator.kde.org/T14483
2021-11-13 09:27:58 +00:00
l10n daemon script
07e0205ca5 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-13 01:27:20 +00:00
Vlad Zahorodnii
b2f879eb33 effects/overview: Use strict equality operator in DesktopBar
It yields better performance.
2021-11-12 16:27:59 +00:00
Vlad Zahorodnii
b7d0f292f3 effects/overview: Load desktop name editor on demand
It's most likely going to be unused, so don't bother loading it.
2021-11-12 16:27:59 +00:00
David Redondo
3bebd3dce4 Start pointer gestures with fingerCount fingers not time fingers 2021-11-12 13:16:03 +01:00
Vlad Zahorodnii
ca4e643d67 effects/overview: Move Escape key handling to ScreenView
With this, no individual component has to handle the Escape key to
deactivate the effect.
2021-11-12 11:44:02 +00:00
Fushan Wen
25b035e84c effects/overview: Press Enter to create a new desktop
Add `Keys.onReturnPressd` and `Keys.onEnterPressed` to PC3.Button in
DesktopBar, so user can trigger the action by pressing Enter.
2021-11-12 19:20:46 +08:00
Oleg Solovyov
cd4bdaa8fe Use NewStuff Elements 2021-11-12 09:38:31 +00:00
Weng Xuetian
83a036e9d4 Fix XWayland abstract socket address.
NUL-termination byte is not needed for abstract socket. This leads to
XWayland listening to a wrong address.

Confirmed with lsof.

BUG: 442362
2021-11-12 09:02:35 +00:00
Xaver Hugl
0afd0aa4be backends/drm: some simplifications for multi gpu
There is only one type of egl backend now, so the abstract backend can be
removed
2021-11-12 09:30:13 +01:00
Xaver Hugl
c68f7f13f3 backends/drm,wayland: require gbm
The ifdefs for have_gbm obfuscate the code unnecessarily - the drm backend
is not a great experience with qpainter, so in practice noone should ship
it without gbm anyways.
2021-11-12 08:25:15 +00:00
Bharadwaj Raju
87afdb3e01 effects/overview: Make pressing Esc after closing label edit end the effect 2021-11-11 14:08:45 +00:00
Vlad Zahorodnii
affb640bcb Move OverlayWindow getter to RenderBackend 2021-11-11 11:49:13 +02:00
Vlad Zahorodnii
b8b8f93ca3 Drop Workspace::m_compositor
The Compositor is a singleton, there's no need to cache the return value
of Compositor::self().
2021-11-11 11:33:09 +02:00
Vlad Zahorodnii
9fca6209b7 Make Scene responsible for handling Workspace::deletedRemoved() 2021-11-11 11:33:09 +02:00
Vlad Zahorodnii
1fe8a18844 Make Scene responsible for scheduling repaint when current activity changes 2021-11-11 11:33:09 +02:00
Vlad Zahorodnii
6d0cca5c7f Move all dirty region scene repaint scheduling to Scene
The Compositor contains nothing that can potentially get dirty and need
repainting.

As is, the advantages of this move aren't really noticeable, but it
makes sense with multiple scenes.

Backend parts are far from ideal, they can be improved later on as we
progress with the scene redesign.
2021-11-11 11:33:04 +02:00
Vlad Zahorodnii
158fb016a4 Add Workspace::geometryChanged() signal
The new signal can be used to monitor workspace geometry changes. It can
be used by the Scene.
2021-11-11 11:29:23 +02:00
Vlad Zahorodnii
48f943bd75 Introduce explicit base render backend type
The main idea behind the render backend is to decouple low level bits
from scenes. The end goal is to make the render backend provide render
targets where the scene can render.

Design-wise, such a split is more flexible than the current state, for
example we could start experimenting with using qtquick (assuming that
the legacy scene is properly encapsulated) or creating multiple scenes,
for example for each output layer, etc.

So far, the RenderBackend class only contains one getter, more stuff will
be moved from the Scene as it makes sense.
2021-11-11 08:55:29 +00:00
Vlad Zahorodnii
f3071707f9 Simplify no compositing code path in Compositor::setupStart()
If either the render backend or the scene has failed to initialize,
both m_backend and m_scene will be null.
2021-11-11 08:54:52 +00:00
Nicolas Fella
44dff155b4 Remove unneeded X-Plasma-API from KCM metadata
It doesn't serve any purpose
2021-11-11 01:15:26 +01:00
Aleix Pol
bfe5c73541 Install the org.kde.KWin.TabletModeManager.xml 2021-11-10 14:20:56 +00:00
Vlad Zahorodnii
128570ed53 Restore correct type check for wl_drm client buffers
With the EGLStreams support gone, we can restore the correct type check
for wl_drm client buffers. The spec suggests to query the
EGL_TEXTURE_FORMAT attribute to determine whether the specified wl_buffer
is a wl_drm buffer.
2021-11-10 13:54:56 +02:00
Fushan Wen
c517e6cebd xwl: Fix unused warning in xwldrophandler.cpp 2021-11-10 11:47:16 +00:00
Xaver Hugl
bad5752110 platforms/drm: kill the EglStreams backend
The proprietary NVidia driver now supports gbm, which vastly improves the
user experience. For older devices that will not get gbm support dropping
EglStreams will likely not have a big impact as it has several session breaking
issues anyways.

By removing the backend a lot of logic can be simplified, most notably multi-gpu.
2021-11-10 11:43:36 +00:00
Xaver Hugl
26233a8dfb Remove the EglStream controller interface
As KWin will no longer use EglStreams it is now unnecessary
2021-11-10 12:29:25 +01:00
Aleix Pol
f91ae3e975 xwayland: Also follow the primary output
We want to update the XRandR information so that X11 apps know which is
the primary display, since some of them make use of it to position
themselves.
2021-11-10 10:46:23 +00:00
Vlad Zahorodnii
7580d6c6e0 scenes/opengl: Remove NPOT extension check
NPOT textures are in core spec in OpenGL 2.0+.
2021-11-10 06:05:10 +00:00
Xaver Hugl
258b8b9bce WaylandServer: replace quotes with qstring 2021-11-10 03:33:29 +00:00
l10n daemon script
773de94486 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-10 01:20:01 +00:00
Nate Graham
6b949cac02 Use "Centered" window placement by default
The current "Minimize Overlapping" window placement tends to position
windows in locations that seem completely random, typically in a screen
corner. It is doing this because, true to its name, it is trying to
avoid overlapping other windows as much as possible. However in practice
this is rarely helpful. When the user opens a new window, it's because
they want to use it, and positioning the window far from where the
user is likely to be looking is counter-productive. This is even more
true on today's large and wide displays, where placing the window in a
corner may position it entirely outside the user's current field of
vision. We get bug reports about this exact issue for notifications
(which always appear in a corner by default) by users of such screens.
For notifications, this can be justifiable because notifications are
designed to be ignorable; app windows on the other hand, are not.

As a result, I commonly see Plasma users open windows and then
immediately, reflexively grab the window's titlebar and drag it to the
center of the screen. I have seen my wife do this. I have seen every
YouTube reviewer of Plasma do this. I have even see fellow KDE
developers at sprints do this. It seems like quite a common impulse
to want a newly-opened window to appear in the center of the screen,
which is where the user is likely to already be looking.

Thankfully, KWin already has a window placement mode that does this
automatically: "Centered". Accordingly, this commit changes the default
KWin window placement mode from "Minimize Overlapping" to "Centered".

No kconf migration script is provided because this is a better default
for most people in most cases, and existing users are highly likely to
appreciate this change.
2021-11-09 22:16:44 +00:00
Xaver Hugl
23d9341f6f platforms/drm: remove property blob handling from DrmProperty
It's no longer used
2021-11-09 22:15:31 +01:00
Xaver Hugl
3f62ea44dd platforms/drm: move gamma blob ownership to DrmPipeline::Gamma 2021-11-09 22:15:31 +01:00
Vlad Zahorodnii
02bb276ebf platforms/drm: Move ownership of mode blob to connector mode
The main motivation behind this change is to move management of drm
blobs out of property wrappers in specialized wrappers to simplify state
management with blobs.

Connector mode blobs are created on demand.
2021-11-09 22:15:31 +01:00
Xaver Hugl
1b5009ae2b platforms/drm: improve logging a bit
Only print the flags once for all pipelines and include changed unused objects
as well.
2021-11-09 22:15:31 +01:00
Xaver Hugl
7283c98f27 platforms/drm: disable unused resources on modesets
When we switch CRTCs it can happen that a CRTC would stay enabled yet has
no connectors anymore. In this case the kernel may reject our atomic commit,
which would cause the modeset to fail. To counteract that, properly disable
unused drm objects
2021-11-09 22:15:31 +01:00
Xaver Hugl
102fb3d5f2 platforms/drm: keep disconnected DrmConnectors around 2021-11-09 22:15:31 +01:00
Xaver Hugl
a07aae8282 platforms/drm: delay presentation for modesets
Currently KWin is combining modesets with presentation, which causes problems
when multiple monitors are used and crtcs need to be switched around, because
taking away a CRTC from another output causes the driver to disable the
other output. In order to avoid such problems, delay presentation until
all pipelines are ready to present and then do a modeset with a single atomic
commit. To process the resulting page flip events properly this commit also
ports KWin to page_flip_handler2 and changes how the pageFlipped and
notifyFrameFailed signals are processed.
2021-11-09 22:15:31 +01:00
Xaver Hugl
e2a0863843 platforms/drm: more dynamic crtc assignment
Hardware constraints limit the number of crtcs and which connector + crtc
combinations can work together. The current code is searching for working
combinations when a hotplug happens but that's not enough, it also needs
to happen when the user enables or disables outputs and when modesets are
done, and the configuration change needs to be applied with a single atomic
commit.

This commit removes the hard dependency of DrmPipeline on crtcs by moving
the pending state of outputs from the drm objects to DrmPipeline itself,
which ensures that it's independent from the set of drm objects currently
used. It also changes requests from KScreen to be applied truly atomically.
2021-11-09 22:15:31 +01:00
Xaver Hugl
29e5864402 waylandserver: fix logout crash
When we shut down we can have zero outputs, and thus a nullptr
primary output.
2021-11-09 22:14:14 +01:00
Vlad Zahorodnii
1d96b41bb4 build: Move software vsync helpers to libkwin
Compile software vsync helpers into libkwin for the consistency sake
with other helpers.
2021-11-09 18:15:32 +00:00
Fushan Wen
cc42e47ec5 Do not check m_inited again in focusUpdatesBlocked()
We have already checked m_inited in `InputDeviceHandler::update()`, and
`focusUpdatesBlocked()` will be only called by it.
2021-11-09 17:05:28 +00:00
Aleix Pol
c1e9cc283d Implement Primary Displays on the wayland session
Adopts the kde_outputmanagement_v2 hooks for it
2021-11-09 16:55:39 +00:00
Vlad Zahorodnii
2e8f811d3f Remove bogus full repaint in EffectsHandlerImpl::isEffectSupported()
It makes no sense to schedule a full repaint when somebody checks if the
specified effect is supported.
2021-11-09 15:34:08 +02:00
Vlad Zahorodnii
99bcb0eea7 Remove some redundant Toplevel::updateShadow() calls
Toplevel::setupCompositing() calls updateShadow().
2021-11-09 11:30:35 +02:00
Vlad Zahorodnii
c478722655 scenes/opengl: Remove redundant debug message
The Compositor will print whether opengl compositing has been
initialized successfully.
2021-11-09 09:22:12 +02:00
Vlad Zahorodnii
3ade20eea5 Make Compositor responsible for syncing the GlStrictBinding flag
The GlStrictBinding flag indicates whether it's okay not to re-bind the X11
pixmap to the OpenGL surface texture if the corresponding window is damaged.
It doesn't really affect the SceneOpenGL, only low level backend stuff.
2021-11-09 07:16:56 +00:00
Vlad Zahorodnii
dabcb558b4 Move opengl debug output initialization to kwinglutils
kwinglutils is a better place as the debug output is initialized for the
render backend's context, not scene's context.
2021-11-09 07:16:56 +00:00
Vlad Zahorodnii
2560288e4b wayland: Check workspace position when preferred deco mode changes
This ensures that the window will have correct geometry if a maximized
window changes preferred decoration mode. X11Client does something
similar, see X11Client::updateShape().

In hindsight, perhaps, AbstractClient::{create,destroy}Decoration() must
preserve the old frame geometry, but it's not clear how to do that
because it requires decoration updates to be truly async, otherwise
there will be ugly flickering.
2021-11-09 07:14:44 +00:00
l10n daemon script
268d799636 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-09 01:22:07 +00:00
Vlad Zahorodnii
cff74b568b Decouple render backend from scene
Currently, the scene owns the renderer, which puts more
responsibilities on the scene other than painting windows and it also
puts some limitations on what we can do, for example, there can be only
one scene, etc.

This change decouples the scene and the renderer so the scene is more
swappable.

Scenes are no longer implemented as plugins because opengl backend
and scene creation needs to be wrapped in opengl safety points. We
could still create the render backend and then go through the list
of scene plugins, but accessing concrete scene implementation is
much much simpler. Besides that, having scenes implemented as plugins
is not worthwhile because there are only two scenes and each contributes
very small amount of binary size. On the other hand, we still need to
take into account how many times kwin accesses the hard drive to load
plugins in order to function as expected.
2021-11-08 18:27:22 +00:00
Vlad Zahorodnii
3485eb6200 cmake: Move base render backend classes to libkwin
This allows using base opengl backends in libkwin, which can be useful
later on for the purpose of moving the ownership of render backends from
the Scene class to the Compositor class.
2021-11-08 18:27:22 +00:00
Vlad Zahorodnii
c5477011ed Add missing KWIN_EXPORT in QPainterBackend 2021-11-08 18:27:22 +00:00
Aleix Pol
07a1db9b51 Update to changes in Plasma WaylandProtocols to support primary displays
Adds support for kde-primary-output.
Ports to changes in kde-output-management-v2.
2021-11-08 17:00:37 +01:00
Vlad Zahorodnii
4da5fff033 Correctly apply initial xdg-shell double buffered state
Some double buffered state, e.g. min and max size, should be applied
when the initial state is committed.
2021-11-08 15:49:06 +00:00
Xaver Hugl
6ff4de2e05 port everything away from Q_FOREACH 2021-11-08 14:19:05 +00:00
Xaver Hugl
e1942cfa41 qpainter: remove outdated comment 2021-11-08 14:19:05 +00:00
Xaver Hugl
c01c15f241 AbstractClient: split up hideClient into hide and show
This makes the purpose of the method call more clear
2021-11-08 14:19:05 +00:00
Xaver Hugl
f522540e33 AbstractClient: remove placeIn
The method was only there to set the geometry restore. Instead, call on
Placement directly
2021-11-08 14:19:05 +00:00
Aleix Pol
b44f33c7ed DecorationItem: Prevent crash
We are calling a QPointer without checking it first.
2021-11-08 13:35:03 +00:00
Vlad Zahorodnii
0eb56fff6e kwineffects: Remove ShaderManager::selfTest()
It has been disabled with Mesa for almost half a decade due to false
positives and even if it weren't disabled, it contributes to the startup
time.

The commit message that added the self test doesn't explain why it was
added, but if it was added to detect unstable drivers, it's not worth it.
2021-11-08 10:29:51 +00:00
Vlad Zahorodnii
aead97c39f Move scenes to the src directory
Similar to the backends, it's far more intuitive to have scenes in the
toplevel source directory rather than the plugins directory.
2021-11-08 10:22:07 +00:00
Kristen McWilliam
efa08b1f30 helpers/wayland_wrapper: Move crash increment to not count restarts
The current behaviour has the crash counter immediately incremented
to 1 after a restart, this change has it set to 0 as expected.
2021-11-08 08:45:39 +00:00
Andrey Butirsky
43aec9ca18 fixup! [wayland] fix ignored keyboard RepeatRate
Ceiling so that it repeats on minimal 0.x rates accessible via UI

BUG: 443721
2021-11-08 10:37:51 +02:00
Vlad Zahorodnii
2fd93e329a scenes/opengl: Stop pushing map shader in SceneOpenGL constructor
KWin can work just fine even without an initially pushed MapTexture
shader. This simplifies the initialization of the SceneOpenGL.
2021-11-08 08:32:45 +00:00
Vlad Zahorodnii
350144cde6 scenes/opengl: Remove viewport check
It's unreliable and it sometimes produces false positives (due to buggy
drivers).
2021-11-08 08:32:45 +00:00
Vlad Zahorodnii
1cf1703dec scenes/opengl: Remove Mesa 10 check
Mesa 10 is a really old driver.
2021-11-08 08:32:45 +00:00
Kristen McWilliam
2a531847c7 dbusinterface: Add doc comment for replace() method
Replace can be in reference to anything, this should definitely
help to provide better context.
2021-11-08 08:31:01 +00:00
Xaver Hugl
75863454a0 RenderLoop: restrict repaint scheduling with fullscreen windows
With an opaque fullscreen window we can be sure that items under it don't
actually require us to repaint. This should yield some small efficiency
improvements and resolves stutter with adaptive sync.

BUG: 443872
FIXED-IN: 5.23.3
2021-11-07 00:41:38 +01:00
l10n daemon script
84a5c7b314 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-04 01:18:07 +00:00
Aleix Pol
f4070a23d5 xdgoutput_v1: Do not send a done event to every client when a client binds
When binding we just need to be talking to the one client to make sure
it's set up. This saves us from waking up every other process only to
realise that nothing happened.
2021-11-04 00:21:28 +01:00
Vlad Zahorodnii
22b7ac02b4 scripts/minimizeall: Try to preserve last active window
Windows in workspace.clientList() are sorted in the map order. This
means that the minimize all script will try to activate the last mapped
window when unminimizing windows, which is a bit annoying.

This change ensures that the minimize all script doesn't activate wrong
window by minimizing and unminimizing windows in the stacking order.
It's not a bullet-proof solution though, but it should produce good
enough results.
2021-11-03 16:48:27 +00:00
Vlad Zahorodnii
89067ff9db scenes/opengl: Remove backend failed check
If the backend has failed to initialize, the constructor won't run.
2021-11-03 16:47:55 +00:00
Vlad Zahorodnii
0f6f4ee624 scenes/opengl: Merge SceneOpenGL and SceneOpenGL2
There's no OpenGL 1 renderer anymore so we can have only one scene
class now.
2021-11-03 16:47:55 +00:00
Fushan Wen
2d93b625e2 effects/overview: Always show the delete button when tablet mode is on
It's very difficult for touch screen users to discover the delete
button,  so make the delete button always visible when tablet mode
is on.
2021-11-03 16:30:24 +00:00
Fushan Wen
f4ca7a43c1 effects/overview: Give the editor of desktop name a background
Show background to indicate the name of a virtual desktop is being edited.
2021-11-03 16:08:34 +00:00
Fushan Wen
61f7b2e499 effects/overview: Save desktop name when the text field loses focus
Replace onAccepted with onEditingFinished.
2021-11-03 16:07:47 +00:00
Aleix Pol
f0f2f0f469 screencast: Support reporting damage regions 2021-11-03 13:23:42 +00:00
Aleix Pol
76d53a0ce7 screencast: No need to describe the cursor while it's outside the viewport 2021-11-03 13:23:42 +00:00
Aleix Pol
d054b12123 screencast: Skip frames with no damage
Instead of issuing a full redraw. We'll be calling outputChanged when
uploading to drm, there's no need to stream that as well.
2021-11-03 13:23:42 +00:00
Andy Gebauer
f7bd6ef6c1 Update layers.cpp to compile with clang + libcxx 2021-11-03 06:29:57 +00:00
Vlad Zahorodnii
3eb5fa18fb backends/x11: Remove unused KWaylandServer includes 2021-11-02 11:40:30 +02:00
Vlad Zahorodnii
2870e4295b backends/wayland: Remove unused KWaylandServer includes 2021-11-02 11:39:37 +02:00
Vlad Zahorodnii
d89501a079 Move platform backends to backends directory
This improves file organization in kwin by putting backends in a single
directory.

It also makes easier to discover kwin's low level components for new
contributors because the plugins directory may come as the last place to
look for. When one hears "plugin", the first thing that comes to mind is
regular plugins, not low level backends.
2021-11-02 09:02:41 +00:00
Kristen McWilliam
ab09fdf0b2 dbusinterface: add doc comment for queryWindowInfo()
Adds a simple doc comment to explain what the method does.
2021-11-01 12:24:32 -04:00
Vlad Zahorodnii
94de28bfbe Move input backends in their own directory 2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
9fc2f04c75 platforms/virtual: Port to InputDevice 2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
69bca8cf71 platforms/wayland: Port to InputDevice
This ports the nested wayland platform plugin to the InputDevice
abstractions.

Some global handling logic has been simplified to make porting more
straightforward.
2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
6c0b5be99d platforms/x11: Port to InputDevice and InputBackend 2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
7f72e5627e wayland: Port fake input integration to InputDevice
This ensures that the cursor will be properly shown/hidden when a fake
pointer is added on a system with no physical pointer connected.
2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
ef72bae42f Introduce base InputDevice class
The main motivation behind this change is to prepare input abstractions
for virtual input devices so the wl_seat can properly advertise caps or
the cursor getting properly mapped/unmapped when a fake pointer is
added/removed on a system without a hardware mouse connected.

With this, there are three abstractions - InputDevice, InputBackend, and
InputRedirection.

An InputDevice represents an input device such as a mouse, a keyboard, a
tablet, etc. The InputBackend class notifies the InputRedirection about
(dis-)connected devices. The InputRedirection manages the input devices.

Such design allows to unify the event flow for real and virtual input
devices.

There can be several input backends active. For example, the libinput
backend and an input backend that provides virtual input devices, e.g.
libeis or org_kde_kwin_fake_input.
2021-11-01 16:27:16 +02:00
Xaver Hugl
4206046f12 Re-enable proper gamma ramps with AMS
Instead of downgrading everyone else to legacy gamma, only exclude
the huge and buggy gamma ramp of Intel TIgerLake hardware.
2021-11-01 14:38:27 +01:00
Vlad Zahorodnii
eb62728f1f effects/slidingpopups: Reload slide data after restarting compositing
Otherwise some plasma popups may stop sliding after restarting
compositing.

CCBUG: 443711
2021-11-01 10:58:35 +02:00
Vlad Zahorodnii
f70c745ac0 Fix placement of windows on disconnected outputs
If an output is disconnected, the Workspace will update the
Toplevel.output property for all windows that are on that output, then
it will call AbstractClient::checkWorkspacePosition() to fix window
position.

That may result in some windows partially sticking outside visible area
because AbstractClient::checkWorkspacePosition() has no idea what output
the window was.

This change addresses that problem by delaying updating the
Toplevel.output property so AbstractClient::checkWorkspacePosition()
could pick better window placement.
2021-10-31 18:20:12 +00:00
Vlad Zahorodnii
fb672f335a Fix ownership of SlideInterface
Similar to other interfaces, the lifetime of the SlideInterface should
be bound to the associated resource.
2021-10-31 12:40:23 +02:00
l10n daemon script
954151ca97 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-31 01:14:25 +00:00
Vlad Zahorodnii
cd018b6ba3 effects/screenshot: Add org.kde.KWin.ScreenShot2.CaptureActiveScreen
The new method can be used to implement the "Current Screen" capture
mode in Spectacle.
2021-10-30 20:50:33 +00:00
Vlad Zahorodnii
d1b2a0e4d4 effects: Fix blur and background contrast metadata
The role of enabledByDefaultMethod was misinterpreted. It exists only
for kcms so they can display undetermined state. EnabledByDefault should
still be set to a valid value.
2021-10-30 23:41:13 +03:00
Vlad Zahorodnii
218db74000 Remove a GeometryUpdatesBlocker in AbstractClient::checkWorkspacePosition()
It was added to work around an async geometry issue on Wayland, which is
no longer actual.
2021-10-30 14:02:32 +00:00
Vlad Zahorodnii
4928f4db5b Try to preserve window position relative to their outputs during hotplug
Currently, if an output is hotplugged, all windows will be scrambled,
which is highly annoying.

With this change, windows will stick to their outputs if an output has
been connected or disconnected.

BUG: 296673
BUG: 378896
BUG: 412703
BUG: 443698
2021-10-30 14:02:32 +00:00
Vlad Zahorodnii
ee41e9b6e7 Fix Workspace::inUpdateClientArea() with auto-hide panels
If there's an auto-hide panel, m_oldRestrictedAreas will be empty, which
will break AbstractClient::checkWorkspacePosition().
2021-10-30 14:02:32 +00:00
Vlad Zahorodnii
6faf4ec3a2 Make mapping between outputs and cached screen geometries in Workspace robust
Integer screen ids are not robust. On the other hand, AbstractOutput
does not change if an output has been connected or disconnected.
2021-10-30 14:02:32 +00:00
Vlad Zahorodnii
bb687ff6f1 Stop abusing AbstractClient::geometryRestore()
Currently, AbstractClient::geometryRestore() is abused to put windows
back on their original screen. It makes window placement more complex
and it breaks restoring initially maximized windows.
2021-10-30 14:02:32 +00:00
l10n daemon script
d4b030b920 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-30 01:19:35 +00:00
Vlad Zahorodnii
09952e1dc7 wayland: Fix wayland windows growing after toggling decorations
After the decoration is destroyed, we need to resize XdgToplevelClient
to ensure that the scheduled configure event will have correct size.

As is, xdg-toplevel configure events are delayed. When it's actually the
time to send a configure event, XdgToplevelClient will compute the
requested client size from the moveResizeGeometry().

If the moveResizeGeometry() still includes window decorations, the
window will get bigger.

BUG: 444119
2021-10-29 14:40:17 +00:00
Vlad Zahorodnii
637d914f9f Use QScopedPointer to store decoration object
This simplifies memory management.
2021-10-29 14:40:17 +00:00
Vlad Zahorodnii
1e634be2f5 effects/slidingpopups: Schedule workspace repaints
For optimization purposes, kwin will ignore repaint regions scheduled by
invisible windows, e.g. hidden docks, minimized windows, etc.

The problem is that it sort of breaks w->addRepaintFull(). If a lot of
animation frames are dropped, for example due to heavy cpu load, the
sliding popups animation can jump from the middle of animation right up
to the end. It will schedule a repaint but it will be ignored.

In order to work around that issue, this change makes the sliding popups
effect schedule workspace repaints in postPaintScreen() to ensure that
the Scene will always repaint dirty regions.

Hopefully, this should fix bugs where auto-hide panels sometimes flicker
on Wayland.

BUG: 444502
2021-10-29 12:08:51 +00:00
Vlad Zahorodnii
b135a1c7b0 effects/screenshot: Add org.kde.KWin.ScreenShot2.CaptureActiveWindow
BUG: 386271
2021-10-29 12:06:43 +00:00
Vlad Zahorodnii
5379b010b4 effects/screenshot: Add API version property to org.kde.ScreenShot2 interface 2021-10-29 12:06:43 +00:00
l10n daemon script
24ad81e91b SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-29 01:21:24 +00:00
Kristen McWilliam
f5e598039b dbusinterface: add whitespace to declarations with doc comments
Without spacing it is not immediately evident where a doc comment
ends and a new declaration begins. Adding a line of whitespace
makes everything more readable and easier to scan quickly.
2021-10-28 11:12:54 -04:00
Vlad Zahorodnii
c09a03a927 Drop Platform::touchPointCount()
It can be accessed directly in the touch input device handler.
2021-10-28 10:55:48 +00:00
Vlad Zahorodnii
e83da51844 Simplify input event flow
Currently, input events can flow directly to input device handlers and
sometimes they go through the InputRedirection, which simply forwards
them to the corresponding input device handler.
2021-10-28 10:55:48 +00:00
Vlad Zahorodnii
bbe879988d Remove redundant Workspace checks in ForwardInputFilter
They don't use Workspace, so the workspace check can be removed.
2021-10-28 11:52:08 +03:00
Kristen McWilliam
9660f83e30 dbusinterface: add doc comment for getWindowInfo()
This method was lacking a doc comment, this adds basic context.
2021-10-28 05:56:36 +00:00
Vlad Zahorodnii
da6fbec424 Notify IdleInterface about user activity explicitly
In some cases, kwin may not forward input events to SeatInterface, which
can false trigger idle detection in IdleInterface.
2021-10-28 05:55:59 +00:00
Vlad Zahorodnii
12946a9ec9 Require the compositor to call IdleInterface::simulateUserActivity() explicitly
In some cases, kwin may decide not to forward input events to the seat.
2021-10-27 17:39:37 +03:00
Vlad Zahorodnii
81e7c10a73 Emit DataOfferInterface::dragAndDropActionsChanged() only if dnd actions change
With some apps, firefox specifically, it's possible to enter a dnd
positive feedback loop, e.g.

* kwin sends wl_data_offer::action event
* the app reacts to it and calls wl_data_offer::set_actions() with the
  same actions
* kwin re-sends the wl_data_offer::action event because
  DataOfferInterface::dragAndDropActionsChanged() has been emitted
* the app calls wl_data_offer::set_actions() again, and so on...

This should make D&D in Firefox more responsive.
2021-10-27 15:46:59 +03:00
Xaver Hugl
1626d7a51a platforms/drm: only use glDrawBuffer with desktop GL
That function is not available with GLES, and calling it is only necessary
for NVidia.
2021-10-27 11:49:00 +02:00
Kristen McWilliam
a7b833f319 Add class comment for Toplevel
A simple class comment to give the reader an idea what this is for.
2021-10-27 06:05:54 +00:00
Vlad Zahorodnii
9adb5eed02 Use a generic mechanism to watch input device properties
This reduces code duplication and provides a generic way to monitor all
relevant input device properties.
2021-10-27 05:59:49 +00:00
l10n daemon script
f15e6806f3 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-27 01:22:49 +00:00
Andrey Butirsky
be35ef6a9a [keyboard kcm] fix lost Locks state on keymap reconfigure
Fixes Num/Caps Locks (do we need Scroll also?)

BUG: 443739
2021-10-26 15:48:43 +00:00
Xaver Hugl
206689874f effects/overview: center drag hotspot 2021-10-26 14:33:35 +02:00
Vlad Zahorodnii
22eb154fa0 platforms/wayland: Allow resizing outputs 2021-10-26 13:31:36 +03:00
David Redondo
60c3b3ddfa Add support for hold gestures 2021-10-26 08:16:52 +00:00
Vlad Zahorodnii
c45b69595f autotests: Remove interface version assert
It makes the test fail and there's little point for having it.
2021-10-25 21:56:35 +03:00
Aleix Pol
1330376220 screencast: Support the creation of virtual displays to cast
In case the user has just the one display but they don't want to show it
in their main workspace when sharing video, allow creating a virtual
display.
This also will allow using remote devices as support displays.
2021-10-25 19:43:41 +02:00
Andrey Butirsky
4395caa256 [wayland] fix ignored keyboard RepeatRate
X11 can take float RepeatRate, Wayland - int only so the setting is to be
rounded.
Should be indistinguishable on usual rates.

BUG: 443721
2021-10-25 14:04:33 +00:00
Vlad Zahorodnii
fda7e150df kwineffects: Fix destruction of s_fbo with shared GLTexture objects
The WindowThumbnail item uses the GLTexture class. In order to destroy
the thumbnail texture, the item will schedule a destroy job.

This means that the GLTexture can be alive during or after graphics
reset.

On the other hand, as an implementation detail, GLTexture::clear() may
allocate a framebuffer object, which is going to be destroyed together
with the last texture.

Given that window thumbnail textures can be still alive after a graphics
reset and the fact that GLTexturePrivate::s_fbo gets destroyed when the
last texture is destroyed, kwin can end up trying to clear a decoration
texture with now defunct s_fbo.

Since the old old s_fbo is inert, the glBindFramebuffer() function will
fail and the glClear() operation will affect the default framebuffer,
thus leading to black flickering visual artifacts.

In order to fix that issue, this change makes GLTexture destroy s_fbo
unconditionally in GLTexturePrivate::cleanup() which is called whenever
OpenGL stuff is about to tear down, e.g. due to graphics reset, etc.

BUG: 443951
2021-10-25 13:00:55 +03:00
David Redondo
731ae21cb2 Remove redundant ifs
The resources are already looked up for a specific client.
2021-10-25 08:13:05 +00:00
David Redondo
2aeaf9331b Implement pointer hold gestures interface 2021-10-25 08:13:05 +00:00
Vlad Zahorodnii
bd3d275293 wayland: Port away from deprecated legacy virtual desktop api in plasma window management 2021-10-25 06:35:35 +00:00
Vlad Zahorodnii
e63783df9f Drop legacy virtual desktop api
The plasma window management protocol is intended to be used by
plasmashell. Since kwin and plasmashell have the same release cycle, we
know that the legacy virtual desktop stuff is unused so it can be
dropped to simplify code.
2021-10-25 09:15:42 +03:00
Nate Graham
4605fdcaa5 effects/overview: Give the "Delete desktop" button a tooltip
Icons-only buttons always need tooltips, even when they use a completely
recognizable icon.
2021-10-24 12:20:09 -06:00
Nate Graham
6d7d8ea699 effects/overview: only show "Delete desktop" button with >1 desktop
It doesn't make sense to let the user try to delete their only desktop.
2021-10-24 12:20:09 -06:00
Xaver Hugl
ca58ee875f WaylandOutput: schedule update on mode change
Without this there can be a mismatch between what clients expect and what
KWin actually uses, causing for example stutter in video players.

BUG: 444303
FIXED-IN: 5.23.2
2021-10-24 14:01:52 +02:00
l10n daemon script
839293f987 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-24 01:16:44 +00:00
Vlad Zahorodnii
99b38096ca platforms/drm: Fix a typo in DrmCrtc::setLegacyCursor()
bufferDirty should be reset so the legacy cursor is set after switching
between VTs or turning outputs back on.
2021-10-23 16:56:20 +00:00
l10n daemon script
0c6bf857be SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-23 01:16:55 +00:00
Vlad Zahorodnii
9769969d8c Drop PlasmaWindowInterface::setThemedIcon()
It's unused. KWin uses setIcon() instead.
2021-10-22 18:44:33 +00:00
Xaver Hugl
49afd18018 platforms/drm: fix direct scanout check 2021-10-22 15:49:30 +02:00
Aleix Pol
efc7731088 screencast: Implement version 2 of the protocol 2021-10-22 12:49:15 +00:00
David Edmundson
566bfbff5b Fix focus loss on decoration destruction
InputDeviceHandler keeps track of which client has focus, and whether
the decoration or main window has focus.

Should the decoration get destroyed whilst the decoration has focus we
don't update correctly. This can happen when
"BorderlessMaximizedWindows" is set, or if you use key presses whilst
above the decoration.

cleanupDecoration (which is an odd name) is called whenever a decoration
gains or loses focus. Here we can connect for the decoration destruction
and force a focus change.

BUG: 411884
2021-10-22 09:47:28 +00:00
Vlad Zahorodnii
252ba9e005 autotests: Use less Screens::size(int)
The same info can be retrieved from AbstractOutput::geometry().size().
2021-10-22 09:15:48 +00:00
Vlad Zahorodnii
15520888d9 kwineffects: Drop numScreens property
The screen count can be retrieved by checking the number of items in the
EffectHandler.screens property.

The replacement for the numberScreensChanged signal are the screenAdded
and the screenRemoved signals.

The main motivation behind this change is to clean up the screens api
and reduce the number of usages of the Screens class.
2021-10-22 09:14:52 +00:00
Xaver Hugl
0c7d97853e input: fix crash on touch quicktile
If the filter filters out touchDown it also has to always filter out the
matching touchUp
2021-10-22 09:08:27 +00:00
Vlad Zahorodnii
1a10718f6c Remove unused stuff in Screens 2021-10-22 08:29:57 +00:00
l10n daemon script
a04a134a7a SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-22 01:20:47 +00:00
Aleix Pol
01645645a7 outputconfiguration: No need to cast, q already is the right type 2021-10-21 23:44:11 +02:00
Vlad Zahorodnii
c7c63ba269 effects/overview: Allow blurring desktop background
This puts more emphasis on windows and less on desktop background.
2021-10-21 08:49:40 +00:00
Vlad Zahorodnii
baf05ec4a5 Rename PlatformSurfaceTexture to SurfaceTexture
This is, primarily, to make naming consistent with SurfaceItem,
SurfacePixmap and just "Surface" in the future.
2021-10-21 10:21:56 +03:00
Vlad Zahorodnii
ce2fc670c4 effects/overview: Add desktop bar
This provides a way to create, destroy, and rename virtual desktops in
the overview effect as well as switch between desktops.

The mechanics of switching between virtual desktops can be revisited
later though.
2021-10-21 06:27:03 +00:00
Vlad Zahorodnii
d73610d6d6 scripting: Introduce VirtualDesktopModel
This can be useful for QML scripts that deal with virtual desktops.

The virtual desktop model keeps a copy of virtual desktop objects to
avoid hitting asserts in QAbstractItemModel (it has some asserts to
ensure that indices passed to beginInsertRows() or beginRemoveRows()
make sense).
2021-10-21 06:27:03 +00:00
l10n daemon script
2e56b718ea SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-21 01:16:09 +00:00
Méven Car
6d518e8ffe DRM Backend: Add some log trace for DrmConnector
CCBUG: 442980
2021-10-20 15:33:37 +00:00
Vlad Zahorodnii
6851996eb2 effects: Make effects responsible for handling skipsCloseAnimation flag
This allows to make painting code more generic.
2021-10-20 13:48:38 +00:00
Vlad Zahorodnii
701902fbec effects: Port effects from int screens ids to EffectScreen
EffectScreen objects are better as they are more stable and we avoid int
screen ids in kwin core.
2021-10-20 12:09:09 +00:00
Aleix Pol
c1a4414c42 drm: Do not call the egl backend pointer when it's null
It can be null, that's why we are also checking it down in the same
function.
2021-10-20 11:46:53 +00:00
Xaver Hugl
baebaa9eb4 platforms/drm: fix init with explicit modifiers
When we're adding the output to the EglGbmBackend pipelines aren't necessarily
setup yet and are thus missing the modifier list. As creating the gbm surface
immediately is useless anyways, delay that until we need it, where the modifier
list is available.
2021-10-20 10:54:24 +00:00
Xaver Hugl
ebaf2e61fc platforms/drm: allow overriding eglstream choice
Add a new environment variable KWIN_DRM_FORCE_EGL_STREAMS that, when set
to an integer value other than 0, makes KWin prefer EglStreams over gbm.
2021-10-20 10:54:24 +00:00
Xaver Hugl
d257850bd1 platforms/drm: set draw buffer for gbm 2021-10-20 10:54:24 +00:00
Xaver Hugl
dc56b03df4 platforms/drm: use gbm with NVidia driver 495+ 2021-10-20 10:54:24 +00:00
Xaver Hugl
866830d5ed platforms/drm: refactor output enablement 2021-10-20 11:39:05 +02:00
Alexander Lohnau
9dc6fd35db
GIT_SILENT Revert accidental change 2021-10-20 07:03:26 +02:00
l10n daemon script
2a3ec321a1 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-20 01:18:02 +00:00
Alexander Lohnau
dffbfcc9f7
Fully port away from KPluginLoader 2021-10-19 21:39:51 +02:00
Alexander Lohnau
e431b453b6
Port away from KPluginLoader::findPlugins 2021-10-19 21:19:23 +02:00
Nate Graham
6c2834cc8a decorations: small refactor for decorationpalette.cpp
Handle header color schemes first since the code is smaller for that
block, which makes things more readable.
2021-10-19 07:20:02 -06:00
Nate Graham
00ade26624 decorations: when color scheme has no Header colors, don't ask for them
First we check to see if the color scheme has header colors, and if it
doesn't, we turn around and ask for them anyway, relying on implicit
behavior in kcolorscheme that falls back to Window colors when Header
colors are requested but are not present. Instead, let's just ask for
Window colors to avoid the run-around and stop relying on implicit
behavior.
2021-10-19 07:16:58 -06:00
Vlad Zahorodnii
483ef644df Fix build 2021-10-19 12:56:58 +03:00
Vlad Zahorodnii
7d3bce21a1 plugins/idletime: Fix processing of user activity
Currently, idle timers are not restarted on user input which triggers
the lockscreen even though the user is active at computer.

This change fixes that by making sure that idle timers are restarted
whenever SeatInterface's timestamp changes, i.e. user moves the pointer
or presses a key, etc.
2021-10-19 09:55:22 +00:00
Vlad Zahorodnii
7d692fd2a4 plugins/idletime: Remove m_started boolean flag 2021-10-19 09:55:22 +00:00
Vlad Zahorodnii
a3de9bc93b kcmkwin: Load builtin effects from metadata files
Linking builtin effects against KCMs is really awkward. This change
decouples builtin effects from KCMs that use EffectsModel.

In order to discover builtin effects, metadata files are installed in
kwin's data dir, which will be subsequently read by EffectsModel.
2021-10-19 09:12:15 +00:00
Vlad Zahorodnii
141947d2e8 effects: Link builtin effects with executables
The main motivation behind this change is to prepare kwin for importing
kwayland-server code in libkwin.

As is, builtin effects are linked with libkwin. Some builtin effects
have wayland specific code. If we move wayland stuff in libkwin, there's
going to be a circular dependency between kwin4_effect_builtins and
libkwin targets.

This change intends to break that dependency by linking builtin effects
to kwin executable.

The main issue with that is that EffectLoader would need to discover the
effects indirectly. QStaticPlugin is used for that purpose.

Besides breaking the cyclic dependency, it makes builtin effects use the
same plugin infrastructure in libkwineffects that external effects use.

Metadata in src/effects/effect_builtins.cpp was converted in a list of
python dictionaries, which was fed to a python script that generated
main.cpp and metadata.json files.
2021-10-19 09:12:15 +00:00
Vlad Zahorodnii
2019dcd0fe Add support for static effect plugins
With static effect plugins, builtin effects can be linked to
executables. It also makes libkwin one step closer to being more
reusable.
2021-10-19 09:12:15 +00:00
Xaver Hugl
1763139834 platforms/drm: fix disabled outputs with legacy drivers
m_primaryBuffer could be nullptr when a pipeline was inactive before, causing
a crash
2021-10-19 07:37:50 +00:00
Ömer Fadıl USTA
3ec6dab5d0 Add other missing includes to fix bsd build 2021-10-19 06:18:27 +03:00
Ömer Fadıl USTA
a2a012be26 Add missing include to fix bsd compile problems 2021-10-19 06:03:49 +03:00
l10n daemon script
d154da1e0b SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-19 01:17:26 +00:00
Xaver Hugl
fbb5c95cc4 platforms/drm: tie primary planes to crtcs 2021-10-18 20:05:34 +00:00
Xaver Hugl
3a9491ca6d platforms/drm: Move legacy cursor handling into DrmCrtc
Makes things easier for tiling and reduces the complexity of DrmPipeline
2021-10-18 20:05:34 +00:00
Xaver Hugl
a70321c592 platforms/drm: split DrmObject::Property out in its own files 2021-10-18 20:05:34 +00:00
Xaver Hugl
307b5ce3ca platforms/drm: prettify some headers
Makes them much more readable
2021-10-18 20:05:34 +00:00
Xaver Hugl
72af309317 platforms/drm: reverse output creation order
This was inverted from 5.22, which switches plasma layouts and the default
Xwayland primary screen.
2021-10-18 19:32:59 +00:00
Vlad Zahorodnii
4dafacc00b kwineffects: Stop linking kwayland-server
As is, libkwineffects doesn't use any specific apis in kwayland-server,
it simply "forwards" wayland display and surfaces from libkwin. Given
that, there is no need to link libkwineffects with kwayland-server. If
an effect needs to access wayland specific stuff, it can link explicitly
against kwayland-server.

The main motivation behind this change is to further loosen up
dependencies between various kwin components and kwayland-server so the
latter can be moved back to kwin.
2021-10-18 16:03:30 +00:00
Vlad Zahorodnii
a5a2deef60 kwineffects: Remove effectively unused surface_interface.h include
SurfaceInterface can be an opaque pointer.
2021-10-18 11:34:15 +00:00
Vlad Zahorodnii
85f8a53360 x11: Properly unredirect windows if compositing is not possible
Before attempting to create scenes, kwin will redirect windows but if
the opengl scene can't be created, it won't unredirect windows, which
seems to cause issues on aarch64.

BUG: 443953
2021-10-18 13:20:35 +03:00
Vlad Zahorodnii
dda0c24187 wayland: Remove absolute position from processMotion() that handles relative moves
API-wise it's odd to require absolute position with relative pointer
moves.

This cleans up some of InputRedirection code by making it simply forward
pointer input events from input devices to the pointer input device
handler, which knows better what to do with the delta value.

The pointer input device handler will compute the absolute position based
on the specified delta value, but it could also do something else, e.g.
not move the pointer at all if it's locked, etc.
2021-10-18 08:47:21 +00:00
Alexander Lohnau
8adfd2f244 Use enum value for KAuthorized::authorize
Task: https://phabricator.kde.org/T11948
2021-10-18 07:03:50 +00:00
Vlad Zahorodnii
6d5fc9fd30 Restore old behavior of Workspace::clientArea(clientOpt, Toplevel)
When geometry updates are blocked, the output doesn't get updated. This
breaks Workspace::clientArea() overload that takes only the window.

Previously, clientArea() would look up the output where the window is
every time it's called, so the fact that the screen id or AbstractOutput
is unsynchronized with the frame geometry was irrelevant.

This change restores the old behavior as 5.23 is affected by the
output() being out of sync with the frameGeometry(). Specifically, when
kwin starts managing an X11 window, it will block geometry updates,
setup the window, e.g. make it fullscreen, and unblock geometry updates.

Since Workspace::clientArea(clientArea, Toplevel) uses the output(),
X11Client::setFullScreen() will most likely put the X11 window at a
wrong output if it's called inside X11Client::manage().

BUG: 443787
2021-10-18 05:25:06 +00:00
Vlad Zahorodnii
23e5039918 Fix build on Gentoo
AbstractEglBackend includes option.h, which includes main.h, which
includes QApplication. Since SceneOpenGLBackend doesn't link against
Qt::Widgets, kwin fails to build on Gentoo, but not on other distros
for some reason...
2021-10-17 15:49:57 +00:00
Aleix Pol
ff618e9f41 Do not ask for decoration settings without guarding
Otherwise we crash when no decoration is set (e.g. Plasma Mobile)
2021-10-17 14:41:34 +00:00
ivan tkachenko
aaa060d6c1 KCM: Implement better layout
Text labels without extra margins on the left looked mis-positioned.
2021-10-16 03:27:08 +00:00
Rodney Dawes
518c75a042 InputMethod: Use new API to pass modifiers map along to clients 2021-10-15 16:47:06 -04:00
Rodney Dawes
9818f4a4e5 InputMethod: Update for kwayland-server API change with keysym events
To avoid needless conversion of modifiers in kwayland-server, we needed
to break API so that the modifiers are simply passed through.
2021-10-15 16:47:06 -04:00
Vlad Zahorodnii
cc98001d4c Use move resize geometry in AbstractClient::applyWindowRules()
Abstract clients tolerate passing the shaded window geometry to
moveResize().

But the main issue with applyWindowRules() is that it uses the current
frame geometry even though it calls moveResize(). It's not a big deal
but it's error prone.

This change ports applyWindowRules() to the move resize geometry, which
makes code more straightforward and ensures that kwin uses right
geometry type with moveResize().
2021-10-15 20:19:20 +03:00
Vlad Zahorodnii
368bbde1ff Make geometry updates blocker pass last move resize geometry
X11Client tolerates passing shaded geometry to moveResize() and in many
cases kwin already does that.

Another issue is that this doesn't align well with new async geometry
handling abstractions. pos() can't be used because it corresponds to the
current frame position.

We can safely pass the last move resize geometry. It simplifies code a
bit and makes sure that everything works as expected with the move
resize geometry.
2021-10-15 20:18:59 +03:00
Vlad Zahorodnii
b90975b7a2 Replace AbstractClient::adjustedSize() with a simpler alternative
Currently, adjustedSize() does two things - it computes and constrains
the natural size of the window.

In many places where adjustedSize() is used, the natural size doesn't
need to be constrained and in some it's actually undesired because
AbstractClient::constrainClientSize() doesn't allow the client size to
be 0x0, which can happen when dealing with a client that has no buffer
committed yet.

This change replaces adjustedSize() with implicitSize(), which simply
calculates the natural frame size based on the current client size.

If the frame size needs to be constrained, for example during
interactive move-resize, use constrainFrameSize() or if you need to
constrain the client size - constrainClientSize().
2021-10-15 17:16:11 +00:00
Vlad Zahorodnii
a195290600 Simplify AbstractClient::applyWindowRules()
Trying to reconstrain the geometry after applying rules is unnecessary
because if the geometry is forced using a rule, resizeWithChecks()
should not change it; if the window is maximized or has entered fullscreen
mode, window gravity is irrelevant. If the window is shaded, this
resizeWithChecks() is not needed.

This change simplifies AbstractClient::applyWindowRules(), which allows
to split adjustedSize() to further simplify geometry handling.
2021-10-15 17:16:11 +00:00
Aleix Pol
3e77907d21 inputmethod: Use touch events to decide if the panel is shown not the state
Prefer hiding/showing the panel (i.e. the window) when not a touch event
than stopping to make the inputmethod active.
This way we remain compatible with non-virtualkeyboard inputmethods.
2021-10-15 15:41:35 +00:00
Xaver Hugl
5b9deafa14 InputMethod: only activate virtual keyboard when used with touch 2021-10-15 15:41:35 +00:00
Vlad Zahorodnii
f1e99e971f scripting: Guard against nullptr m_client in WindowThumbnailItem
BUG: 443765
2021-10-15 07:59:55 +00:00
Vlad Zahorodnii
59a4a908f9 Properly update parent item's bounding rect when moving item
The bounding rect of an item is in the item-local coordinate space. If
the item is moved, its bounding rect won't change, but the parent's
bounding rect, may change.

BUG: 443756
2021-10-15 10:30:49 +03:00
Vlad Zahorodnii
ff3465a80e Fix AbstractClient::adjustedSize() for wayland windows with no committed buffer
AbstractClient::constrainClientSize() forces the minimum client size of
1x1.

If AbstractClient::adjustedSize() is called before the XdgToplevelClient
is mapped, it will return 1x1 rather than 0x0 as expected, which will
confuse

    QSize s = adjustedSize();
    if (s != size() && s.isValid())
        resizeWithChecks(s);

in AbstractClient::applyWindowRules(). Since 1x1 is different from 0x0,
the xdg-toplevel surface is going to be resized to 1x1.

BUG: 443705
2021-10-15 05:38:54 +00:00
Vlad Zahorodnii
b4a4e8a45d Drop WaylandServer::terminateClientConnections()
Display will destroy all client connections before getting destroyed.
2021-10-14 10:02:50 +00:00
Vlad Zahorodnii
e550480c43 Rework input method teardown logic
Explicitly destroy input method rather than wait for the input method
connection to be destroyed by WaylandServer, it's less error prone.

BUG: 443603
2021-10-14 10:02:50 +00:00
Vlad Zahorodnii
4f46da46fc wayland: Move relative pointer extension instantiation to WaylandServer
Whether relative pointers are supported doesn't depend on the input
backend. This change moves the instantiation of the extension to the
WaylandServer class to make code more consistent.
2021-10-14 06:41:01 +00:00
Aleix Pol
3da0725404 Fix build
We forgot to remove the subdirectory when moving builtin plugins into
separate targets.
2021-10-14 02:44:29 +02:00
Rodney Dawes
dff485f13b TextInputV2: Add API to set modifiers map on clients 2021-10-13 14:31:32 -04:00
Rodney Dawes
b58cc08a36 TextInputV2: Don't drop or convert modifiers for keysym events 2021-10-13 14:31:32 -04:00
Rodney Dawes
25942d6fcb InputMethod: Avoid needless complex conversion of key modifiers
As we only need to pass the modifiers around, rather than do anything
internally with them, simply pass them around with minimal conversion.
2021-10-13 14:31:32 -04:00
Vlad Zahorodnii
6b015d1e6e libinput: Drop mm position in Connection::pointerMotionAbsolute()
The position in millimeters is unused and it can't be applied to virtual
input devices.
2021-10-13 20:52:45 +03:00
Vlad Zahorodnii
bf620fbe04 Move Xkb::LEDs enum to KWin namespace
With the LEDs enum being defined in kwinglobals.h, wayland_server.h
won't need to include keyboard_input.h, which is good for compilation
times and wayland_server.h will drag less stuff, e.g. QtWidgets (input.h
includes QAction)
2021-10-13 17:49:19 +00:00
Vlad Zahorodnii
9cdd363fa1 effects: Pass full name to kwin4_add_effect
This way, it's more clear what target name is.
2021-10-13 17:05:06 +00:00
Vlad Zahorodnii
10b56bd43d effects: Modularize builtin effects build
Currently, cpp source files are included partially in effect sub-folders
and src/effects/CMakeLists.txt, which is really confusing and hard to
follow.

With this change, effect targets will be defined in their own subfolders.
This makes build files more straightforward.

Effect sub-targets are eventually merged into a monolithic
kwin4_effect_builtins target.

Another reason for modularizing builtin effects is that no two effects
can generate moc files with the same name atm even though they are in
different sub-folders. This can be potentially useful in the future, e.g.
making effects static plugins in order to decouple builtin effects from
libkwin (every effect subfolder would need a main.cpp or plugin.cpp file,
which will include the associated moc file).
2021-10-13 17:05:06 +00:00
Vlad Zahorodnii
ec6e6fa63c effects/showfps: Add destructor
The GLTexture class is forward declared and the ShowFpsEffect class has
a QScopedPointer<GLTexture> field. We either need to include the
kwinglutils.h header file or add a destructor that does nothing and
define it in the cpp file, where kwinglutils.h is included.
2021-10-13 17:05:06 +00:00
Aleix Pol
c07182490d pipewire: Fix downloading software-rotated textures
At the moment we'll be setting the YInverted setting, but in practice
that won't have any effect as it only changes the render matrix and
we'll end up streaming inverted textures.
This change addresses it by rendering it into another texture first to
resolve this situation and then download that new texture instead.
2021-10-13 17:16:15 +02:00
Aleix Pol
67ec16c335 pipewire: No need to create a QRect when we just need its size 2021-10-13 17:14:53 +02:00