Commit graph

1873 commits

Author SHA1 Message Date
Vlad Zahorodnii
3ade20eea5 Make Compositor responsible for syncing the GlStrictBinding flag
The GlStrictBinding flag indicates whether it's okay not to re-bind the X11
pixmap to the OpenGL surface texture if the corresponding window is damaged.
It doesn't really affect the SceneOpenGL, only low level backend stuff.
2021-11-09 07:16:56 +00:00
Vlad Zahorodnii
dabcb558b4 Move opengl debug output initialization to kwinglutils
kwinglutils is a better place as the debug output is initialized for the
render backend's context, not scene's context.
2021-11-09 07:16:56 +00:00
Vlad Zahorodnii
2560288e4b wayland: Check workspace position when preferred deco mode changes
This ensures that the window will have correct geometry if a maximized
window changes preferred decoration mode. X11Client does something
similar, see X11Client::updateShape().

In hindsight, perhaps, AbstractClient::{create,destroy}Decoration() must
preserve the old frame geometry, but it's not clear how to do that
because it requires decoration updates to be truly async, otherwise
there will be ugly flickering.
2021-11-09 07:14:44 +00:00
l10n daemon script
268d799636 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-09 01:22:07 +00:00
Vlad Zahorodnii
cff74b568b Decouple render backend from scene
Currently, the scene owns the renderer, which puts more
responsibilities on the scene other than painting windows and it also
puts some limitations on what we can do, for example, there can be only
one scene, etc.

This change decouples the scene and the renderer so the scene is more
swappable.

Scenes are no longer implemented as plugins because opengl backend
and scene creation needs to be wrapped in opengl safety points. We
could still create the render backend and then go through the list
of scene plugins, but accessing concrete scene implementation is
much much simpler. Besides that, having scenes implemented as plugins
is not worthwhile because there are only two scenes and each contributes
very small amount of binary size. On the other hand, we still need to
take into account how many times kwin accesses the hard drive to load
plugins in order to function as expected.
2021-11-08 18:27:22 +00:00
Vlad Zahorodnii
3485eb6200 cmake: Move base render backend classes to libkwin
This allows using base opengl backends in libkwin, which can be useful
later on for the purpose of moving the ownership of render backends from
the Scene class to the Compositor class.
2021-11-08 18:27:22 +00:00
Vlad Zahorodnii
c5477011ed Add missing KWIN_EXPORT in QPainterBackend 2021-11-08 18:27:22 +00:00
Xaver Hugl
6ff4de2e05 port everything away from Q_FOREACH 2021-11-08 14:19:05 +00:00
Xaver Hugl
e1942cfa41 qpainter: remove outdated comment 2021-11-08 14:19:05 +00:00
Xaver Hugl
c01c15f241 AbstractClient: split up hideClient into hide and show
This makes the purpose of the method call more clear
2021-11-08 14:19:05 +00:00
Xaver Hugl
f522540e33 AbstractClient: remove placeIn
The method was only there to set the geometry restore. Instead, call on
Placement directly
2021-11-08 14:19:05 +00:00
Aleix Pol
b44f33c7ed DecorationItem: Prevent crash
We are calling a QPointer without checking it first.
2021-11-08 13:35:03 +00:00
Vlad Zahorodnii
0eb56fff6e kwineffects: Remove ShaderManager::selfTest()
It has been disabled with Mesa for almost half a decade due to false
positives and even if it weren't disabled, it contributes to the startup
time.

The commit message that added the self test doesn't explain why it was
added, but if it was added to detect unstable drivers, it's not worth it.
2021-11-08 10:29:51 +00:00
Vlad Zahorodnii
aead97c39f Move scenes to the src directory
Similar to the backends, it's far more intuitive to have scenes in the
toplevel source directory rather than the plugins directory.
2021-11-08 10:22:07 +00:00
Kristen McWilliam
efa08b1f30 helpers/wayland_wrapper: Move crash increment to not count restarts
The current behaviour has the crash counter immediately incremented
to 1 after a restart, this change has it set to 0 as expected.
2021-11-08 08:45:39 +00:00
Andrey Butirsky
43aec9ca18 fixup! [wayland] fix ignored keyboard RepeatRate
Ceiling so that it repeats on minimal 0.x rates accessible via UI

BUG: 443721
2021-11-08 10:37:51 +02:00
Vlad Zahorodnii
2fd93e329a scenes/opengl: Stop pushing map shader in SceneOpenGL constructor
KWin can work just fine even without an initially pushed MapTexture
shader. This simplifies the initialization of the SceneOpenGL.
2021-11-08 08:32:45 +00:00
Vlad Zahorodnii
350144cde6 scenes/opengl: Remove viewport check
It's unreliable and it sometimes produces false positives (due to buggy
drivers).
2021-11-08 08:32:45 +00:00
Vlad Zahorodnii
1cf1703dec scenes/opengl: Remove Mesa 10 check
Mesa 10 is a really old driver.
2021-11-08 08:32:45 +00:00
Kristen McWilliam
2a531847c7 dbusinterface: Add doc comment for replace() method
Replace can be in reference to anything, this should definitely
help to provide better context.
2021-11-08 08:31:01 +00:00
Xaver Hugl
75863454a0 RenderLoop: restrict repaint scheduling with fullscreen windows
With an opaque fullscreen window we can be sure that items under it don't
actually require us to repaint. This should yield some small efficiency
improvements and resolves stutter with adaptive sync.

BUG: 443872
FIXED-IN: 5.23.3
2021-11-07 00:41:38 +01:00
l10n daemon script
84a5c7b314 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-11-04 01:18:07 +00:00
Vlad Zahorodnii
22b7ac02b4 scripts/minimizeall: Try to preserve last active window
Windows in workspace.clientList() are sorted in the map order. This
means that the minimize all script will try to activate the last mapped
window when unminimizing windows, which is a bit annoying.

This change ensures that the minimize all script doesn't activate wrong
window by minimizing and unminimizing windows in the stacking order.
It's not a bullet-proof solution though, but it should produce good
enough results.
2021-11-03 16:48:27 +00:00
Vlad Zahorodnii
89067ff9db scenes/opengl: Remove backend failed check
If the backend has failed to initialize, the constructor won't run.
2021-11-03 16:47:55 +00:00
Vlad Zahorodnii
0f6f4ee624 scenes/opengl: Merge SceneOpenGL and SceneOpenGL2
There's no OpenGL 1 renderer anymore so we can have only one scene
class now.
2021-11-03 16:47:55 +00:00
Fushan Wen
2d93b625e2 effects/overview: Always show the delete button when tablet mode is on
It's very difficult for touch screen users to discover the delete
button,  so make the delete button always visible when tablet mode
is on.
2021-11-03 16:30:24 +00:00
Fushan Wen
f4ca7a43c1 effects/overview: Give the editor of desktop name a background
Show background to indicate the name of a virtual desktop is being edited.
2021-11-03 16:08:34 +00:00
Fushan Wen
61f7b2e499 effects/overview: Save desktop name when the text field loses focus
Replace onAccepted with onEditingFinished.
2021-11-03 16:07:47 +00:00
Aleix Pol
f0f2f0f469 screencast: Support reporting damage regions 2021-11-03 13:23:42 +00:00
Aleix Pol
76d53a0ce7 screencast: No need to describe the cursor while it's outside the viewport 2021-11-03 13:23:42 +00:00
Aleix Pol
d054b12123 screencast: Skip frames with no damage
Instead of issuing a full redraw. We'll be calling outputChanged when
uploading to drm, there's no need to stream that as well.
2021-11-03 13:23:42 +00:00
Andy Gebauer
f7bd6ef6c1 Update layers.cpp to compile with clang + libcxx 2021-11-03 06:29:57 +00:00
Vlad Zahorodnii
3eb5fa18fb backends/x11: Remove unused KWaylandServer includes 2021-11-02 11:40:30 +02:00
Vlad Zahorodnii
2870e4295b backends/wayland: Remove unused KWaylandServer includes 2021-11-02 11:39:37 +02:00
Vlad Zahorodnii
d89501a079 Move platform backends to backends directory
This improves file organization in kwin by putting backends in a single
directory.

It also makes easier to discover kwin's low level components for new
contributors because the plugins directory may come as the last place to
look for. When one hears "plugin", the first thing that comes to mind is
regular plugins, not low level backends.
2021-11-02 09:02:41 +00:00
Kristen McWilliam
ab09fdf0b2 dbusinterface: add doc comment for queryWindowInfo()
Adds a simple doc comment to explain what the method does.
2021-11-01 12:24:32 -04:00
Vlad Zahorodnii
94de28bfbe Move input backends in their own directory 2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
9fc2f04c75 platforms/virtual: Port to InputDevice 2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
69bca8cf71 platforms/wayland: Port to InputDevice
This ports the nested wayland platform plugin to the InputDevice
abstractions.

Some global handling logic has been simplified to make porting more
straightforward.
2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
6c0b5be99d platforms/x11: Port to InputDevice and InputBackend 2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
7f72e5627e wayland: Port fake input integration to InputDevice
This ensures that the cursor will be properly shown/hidden when a fake
pointer is added on a system with no physical pointer connected.
2021-11-01 16:27:16 +02:00
Vlad Zahorodnii
ef72bae42f Introduce base InputDevice class
The main motivation behind this change is to prepare input abstractions
for virtual input devices so the wl_seat can properly advertise caps or
the cursor getting properly mapped/unmapped when a fake pointer is
added/removed on a system without a hardware mouse connected.

With this, there are three abstractions - InputDevice, InputBackend, and
InputRedirection.

An InputDevice represents an input device such as a mouse, a keyboard, a
tablet, etc. The InputBackend class notifies the InputRedirection about
(dis-)connected devices. The InputRedirection manages the input devices.

Such design allows to unify the event flow for real and virtual input
devices.

There can be several input backends active. For example, the libinput
backend and an input backend that provides virtual input devices, e.g.
libeis or org_kde_kwin_fake_input.
2021-11-01 16:27:16 +02:00
Xaver Hugl
4206046f12 Re-enable proper gamma ramps with AMS
Instead of downgrading everyone else to legacy gamma, only exclude
the huge and buggy gamma ramp of Intel TIgerLake hardware.
2021-11-01 14:38:27 +01:00
Vlad Zahorodnii
eb62728f1f effects/slidingpopups: Reload slide data after restarting compositing
Otherwise some plasma popups may stop sliding after restarting
compositing.

CCBUG: 443711
2021-11-01 10:58:35 +02:00
Vlad Zahorodnii
f70c745ac0 Fix placement of windows on disconnected outputs
If an output is disconnected, the Workspace will update the
Toplevel.output property for all windows that are on that output, then
it will call AbstractClient::checkWorkspacePosition() to fix window
position.

That may result in some windows partially sticking outside visible area
because AbstractClient::checkWorkspacePosition() has no idea what output
the window was.

This change addresses that problem by delaying updating the
Toplevel.output property so AbstractClient::checkWorkspacePosition()
could pick better window placement.
2021-10-31 18:20:12 +00:00
l10n daemon script
954151ca97 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-31 01:14:25 +00:00
Vlad Zahorodnii
cd018b6ba3 effects/screenshot: Add org.kde.KWin.ScreenShot2.CaptureActiveScreen
The new method can be used to implement the "Current Screen" capture
mode in Spectacle.
2021-10-30 20:50:33 +00:00
Vlad Zahorodnii
d1b2a0e4d4 effects: Fix blur and background contrast metadata
The role of enabledByDefaultMethod was misinterpreted. It exists only
for kcms so they can display undetermined state. EnabledByDefault should
still be set to a valid value.
2021-10-30 23:41:13 +03:00
Vlad Zahorodnii
218db74000 Remove a GeometryUpdatesBlocker in AbstractClient::checkWorkspacePosition()
It was added to work around an async geometry issue on Wayland, which is
no longer actual.
2021-10-30 14:02:32 +00:00
Vlad Zahorodnii
4928f4db5b Try to preserve window position relative to their outputs during hotplug
Currently, if an output is hotplugged, all windows will be scrambled,
which is highly annoying.

With this change, windows will stick to their outputs if an output has
been connected or disconnected.

BUG: 296673
BUG: 378896
BUG: 412703
BUG: 443698
2021-10-30 14:02:32 +00:00
Vlad Zahorodnii
ee41e9b6e7 Fix Workspace::inUpdateClientArea() with auto-hide panels
If there's an auto-hide panel, m_oldRestrictedAreas will be empty, which
will break AbstractClient::checkWorkspacePosition().
2021-10-30 14:02:32 +00:00
Vlad Zahorodnii
6faf4ec3a2 Make mapping between outputs and cached screen geometries in Workspace robust
Integer screen ids are not robust. On the other hand, AbstractOutput
does not change if an output has been connected or disconnected.
2021-10-30 14:02:32 +00:00
Vlad Zahorodnii
bb687ff6f1 Stop abusing AbstractClient::geometryRestore()
Currently, AbstractClient::geometryRestore() is abused to put windows
back on their original screen. It makes window placement more complex
and it breaks restoring initially maximized windows.
2021-10-30 14:02:32 +00:00
l10n daemon script
d4b030b920 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-30 01:19:35 +00:00
Vlad Zahorodnii
09952e1dc7 wayland: Fix wayland windows growing after toggling decorations
After the decoration is destroyed, we need to resize XdgToplevelClient
to ensure that the scheduled configure event will have correct size.

As is, xdg-toplevel configure events are delayed. When it's actually the
time to send a configure event, XdgToplevelClient will compute the
requested client size from the moveResizeGeometry().

If the moveResizeGeometry() still includes window decorations, the
window will get bigger.

BUG: 444119
2021-10-29 14:40:17 +00:00
Vlad Zahorodnii
637d914f9f Use QScopedPointer to store decoration object
This simplifies memory management.
2021-10-29 14:40:17 +00:00
Vlad Zahorodnii
1e634be2f5 effects/slidingpopups: Schedule workspace repaints
For optimization purposes, kwin will ignore repaint regions scheduled by
invisible windows, e.g. hidden docks, minimized windows, etc.

The problem is that it sort of breaks w->addRepaintFull(). If a lot of
animation frames are dropped, for example due to heavy cpu load, the
sliding popups animation can jump from the middle of animation right up
to the end. It will schedule a repaint but it will be ignored.

In order to work around that issue, this change makes the sliding popups
effect schedule workspace repaints in postPaintScreen() to ensure that
the Scene will always repaint dirty regions.

Hopefully, this should fix bugs where auto-hide panels sometimes flicker
on Wayland.

BUG: 444502
2021-10-29 12:08:51 +00:00
Vlad Zahorodnii
b135a1c7b0 effects/screenshot: Add org.kde.KWin.ScreenShot2.CaptureActiveWindow
BUG: 386271
2021-10-29 12:06:43 +00:00
Vlad Zahorodnii
5379b010b4 effects/screenshot: Add API version property to org.kde.ScreenShot2 interface 2021-10-29 12:06:43 +00:00
l10n daemon script
24ad81e91b SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-29 01:21:24 +00:00
Kristen McWilliam
f5e598039b dbusinterface: add whitespace to declarations with doc comments
Without spacing it is not immediately evident where a doc comment
ends and a new declaration begins. Adding a line of whitespace
makes everything more readable and easier to scan quickly.
2021-10-28 11:12:54 -04:00
Vlad Zahorodnii
c09a03a927 Drop Platform::touchPointCount()
It can be accessed directly in the touch input device handler.
2021-10-28 10:55:48 +00:00
Vlad Zahorodnii
e83da51844 Simplify input event flow
Currently, input events can flow directly to input device handlers and
sometimes they go through the InputRedirection, which simply forwards
them to the corresponding input device handler.
2021-10-28 10:55:48 +00:00
Vlad Zahorodnii
bbe879988d Remove redundant Workspace checks in ForwardInputFilter
They don't use Workspace, so the workspace check can be removed.
2021-10-28 11:52:08 +03:00
Kristen McWilliam
9660f83e30 dbusinterface: add doc comment for getWindowInfo()
This method was lacking a doc comment, this adds basic context.
2021-10-28 05:56:36 +00:00
Vlad Zahorodnii
da6fbec424 Notify IdleInterface about user activity explicitly
In some cases, kwin may not forward input events to SeatInterface, which
can false trigger idle detection in IdleInterface.
2021-10-28 05:55:59 +00:00
Xaver Hugl
1626d7a51a platforms/drm: only use glDrawBuffer with desktop GL
That function is not available with GLES, and calling it is only necessary
for NVidia.
2021-10-27 11:49:00 +02:00
Kristen McWilliam
a7b833f319 Add class comment for Toplevel
A simple class comment to give the reader an idea what this is for.
2021-10-27 06:05:54 +00:00
Vlad Zahorodnii
9adb5eed02 Use a generic mechanism to watch input device properties
This reduces code duplication and provides a generic way to monitor all
relevant input device properties.
2021-10-27 05:59:49 +00:00
l10n daemon script
f15e6806f3 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-27 01:22:49 +00:00
Andrey Butirsky
be35ef6a9a [keyboard kcm] fix lost Locks state on keymap reconfigure
Fixes Num/Caps Locks (do we need Scroll also?)

BUG: 443739
2021-10-26 15:48:43 +00:00
Xaver Hugl
206689874f effects/overview: center drag hotspot 2021-10-26 14:33:35 +02:00
Vlad Zahorodnii
22eb154fa0 platforms/wayland: Allow resizing outputs 2021-10-26 13:31:36 +03:00
David Redondo
60c3b3ddfa Add support for hold gestures 2021-10-26 08:16:52 +00:00
Aleix Pol
1330376220 screencast: Support the creation of virtual displays to cast
In case the user has just the one display but they don't want to show it
in their main workspace when sharing video, allow creating a virtual
display.
This also will allow using remote devices as support displays.
2021-10-25 19:43:41 +02:00
Andrey Butirsky
4395caa256 [wayland] fix ignored keyboard RepeatRate
X11 can take float RepeatRate, Wayland - int only so the setting is to be
rounded.
Should be indistinguishable on usual rates.

BUG: 443721
2021-10-25 14:04:33 +00:00
Vlad Zahorodnii
fda7e150df kwineffects: Fix destruction of s_fbo with shared GLTexture objects
The WindowThumbnail item uses the GLTexture class. In order to destroy
the thumbnail texture, the item will schedule a destroy job.

This means that the GLTexture can be alive during or after graphics
reset.

On the other hand, as an implementation detail, GLTexture::clear() may
allocate a framebuffer object, which is going to be destroyed together
with the last texture.

Given that window thumbnail textures can be still alive after a graphics
reset and the fact that GLTexturePrivate::s_fbo gets destroyed when the
last texture is destroyed, kwin can end up trying to clear a decoration
texture with now defunct s_fbo.

Since the old old s_fbo is inert, the glBindFramebuffer() function will
fail and the glClear() operation will affect the default framebuffer,
thus leading to black flickering visual artifacts.

In order to fix that issue, this change makes GLTexture destroy s_fbo
unconditionally in GLTexturePrivate::cleanup() which is called whenever
OpenGL stuff is about to tear down, e.g. due to graphics reset, etc.

BUG: 443951
2021-10-25 13:00:55 +03:00
Vlad Zahorodnii
bd3d275293 wayland: Port away from deprecated legacy virtual desktop api in plasma window management 2021-10-25 06:35:35 +00:00
Nate Graham
4605fdcaa5 effects/overview: Give the "Delete desktop" button a tooltip
Icons-only buttons always need tooltips, even when they use a completely
recognizable icon.
2021-10-24 12:20:09 -06:00
Nate Graham
6d7d8ea699 effects/overview: only show "Delete desktop" button with >1 desktop
It doesn't make sense to let the user try to delete their only desktop.
2021-10-24 12:20:09 -06:00
Xaver Hugl
ca58ee875f WaylandOutput: schedule update on mode change
Without this there can be a mismatch between what clients expect and what
KWin actually uses, causing for example stutter in video players.

BUG: 444303
FIXED-IN: 5.23.2
2021-10-24 14:01:52 +02:00
l10n daemon script
839293f987 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-24 01:16:44 +00:00
Vlad Zahorodnii
99b38096ca platforms/drm: Fix a typo in DrmCrtc::setLegacyCursor()
bufferDirty should be reset so the legacy cursor is set after switching
between VTs or turning outputs back on.
2021-10-23 16:56:20 +00:00
l10n daemon script
0c6bf857be SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-23 01:16:55 +00:00
Xaver Hugl
49afd18018 platforms/drm: fix direct scanout check 2021-10-22 15:49:30 +02:00
David Edmundson
566bfbff5b Fix focus loss on decoration destruction
InputDeviceHandler keeps track of which client has focus, and whether
the decoration or main window has focus.

Should the decoration get destroyed whilst the decoration has focus we
don't update correctly. This can happen when
"BorderlessMaximizedWindows" is set, or if you use key presses whilst
above the decoration.

cleanupDecoration (which is an odd name) is called whenever a decoration
gains or loses focus. Here we can connect for the decoration destruction
and force a focus change.

BUG: 411884
2021-10-22 09:47:28 +00:00
Vlad Zahorodnii
252ba9e005 autotests: Use less Screens::size(int)
The same info can be retrieved from AbstractOutput::geometry().size().
2021-10-22 09:15:48 +00:00
Vlad Zahorodnii
15520888d9 kwineffects: Drop numScreens property
The screen count can be retrieved by checking the number of items in the
EffectHandler.screens property.

The replacement for the numberScreensChanged signal are the screenAdded
and the screenRemoved signals.

The main motivation behind this change is to clean up the screens api
and reduce the number of usages of the Screens class.
2021-10-22 09:14:52 +00:00
Xaver Hugl
0c7d97853e input: fix crash on touch quicktile
If the filter filters out touchDown it also has to always filter out the
matching touchUp
2021-10-22 09:08:27 +00:00
Vlad Zahorodnii
1a10718f6c Remove unused stuff in Screens 2021-10-22 08:29:57 +00:00
l10n daemon script
a04a134a7a SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-22 01:20:47 +00:00
Vlad Zahorodnii
c7c63ba269 effects/overview: Allow blurring desktop background
This puts more emphasis on windows and less on desktop background.
2021-10-21 08:49:40 +00:00
Vlad Zahorodnii
baf05ec4a5 Rename PlatformSurfaceTexture to SurfaceTexture
This is, primarily, to make naming consistent with SurfaceItem,
SurfacePixmap and just "Surface" in the future.
2021-10-21 10:21:56 +03:00
Vlad Zahorodnii
ce2fc670c4 effects/overview: Add desktop bar
This provides a way to create, destroy, and rename virtual desktops in
the overview effect as well as switch between desktops.

The mechanics of switching between virtual desktops can be revisited
later though.
2021-10-21 06:27:03 +00:00
Vlad Zahorodnii
d73610d6d6 scripting: Introduce VirtualDesktopModel
This can be useful for QML scripts that deal with virtual desktops.

The virtual desktop model keeps a copy of virtual desktop objects to
avoid hitting asserts in QAbstractItemModel (it has some asserts to
ensure that indices passed to beginInsertRows() or beginRemoveRows()
make sense).
2021-10-21 06:27:03 +00:00
l10n daemon script
2e56b718ea SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-21 01:16:09 +00:00
Méven Car
6d518e8ffe DRM Backend: Add some log trace for DrmConnector
CCBUG: 442980
2021-10-20 15:33:37 +00:00
Vlad Zahorodnii
6851996eb2 effects: Make effects responsible for handling skipsCloseAnimation flag
This allows to make painting code more generic.
2021-10-20 13:48:38 +00:00
Vlad Zahorodnii
701902fbec effects: Port effects from int screens ids to EffectScreen
EffectScreen objects are better as they are more stable and we avoid int
screen ids in kwin core.
2021-10-20 12:09:09 +00:00
Aleix Pol
c1a4414c42 drm: Do not call the egl backend pointer when it's null
It can be null, that's why we are also checking it down in the same
function.
2021-10-20 11:46:53 +00:00
Xaver Hugl
baebaa9eb4 platforms/drm: fix init with explicit modifiers
When we're adding the output to the EglGbmBackend pipelines aren't necessarily
setup yet and are thus missing the modifier list. As creating the gbm surface
immediately is useless anyways, delay that until we need it, where the modifier
list is available.
2021-10-20 10:54:24 +00:00
Xaver Hugl
ebaf2e61fc platforms/drm: allow overriding eglstream choice
Add a new environment variable KWIN_DRM_FORCE_EGL_STREAMS that, when set
to an integer value other than 0, makes KWin prefer EglStreams over gbm.
2021-10-20 10:54:24 +00:00
Xaver Hugl
d257850bd1 platforms/drm: set draw buffer for gbm 2021-10-20 10:54:24 +00:00
Xaver Hugl
dc56b03df4 platforms/drm: use gbm with NVidia driver 495+ 2021-10-20 10:54:24 +00:00
Xaver Hugl
866830d5ed platforms/drm: refactor output enablement 2021-10-20 11:39:05 +02:00
Alexander Lohnau
9dc6fd35db
GIT_SILENT Revert accidental change 2021-10-20 07:03:26 +02:00
l10n daemon script
2a3ec321a1 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-20 01:18:02 +00:00
Alexander Lohnau
dffbfcc9f7
Fully port away from KPluginLoader 2021-10-19 21:39:51 +02:00
Alexander Lohnau
e431b453b6
Port away from KPluginLoader::findPlugins 2021-10-19 21:19:23 +02:00
Nate Graham
6c2834cc8a decorations: small refactor for decorationpalette.cpp
Handle header color schemes first since the code is smaller for that
block, which makes things more readable.
2021-10-19 07:20:02 -06:00
Nate Graham
00ade26624 decorations: when color scheme has no Header colors, don't ask for them
First we check to see if the color scheme has header colors, and if it
doesn't, we turn around and ask for them anyway, relying on implicit
behavior in kcolorscheme that falls back to Window colors when Header
colors are requested but are not present. Instead, let's just ask for
Window colors to avoid the run-around and stop relying on implicit
behavior.
2021-10-19 07:16:58 -06:00
Vlad Zahorodnii
483ef644df Fix build 2021-10-19 12:56:58 +03:00
Vlad Zahorodnii
7d3bce21a1 plugins/idletime: Fix processing of user activity
Currently, idle timers are not restarted on user input which triggers
the lockscreen even though the user is active at computer.

This change fixes that by making sure that idle timers are restarted
whenever SeatInterface's timestamp changes, i.e. user moves the pointer
or presses a key, etc.
2021-10-19 09:55:22 +00:00
Vlad Zahorodnii
7d692fd2a4 plugins/idletime: Remove m_started boolean flag 2021-10-19 09:55:22 +00:00
Vlad Zahorodnii
a3de9bc93b kcmkwin: Load builtin effects from metadata files
Linking builtin effects against KCMs is really awkward. This change
decouples builtin effects from KCMs that use EffectsModel.

In order to discover builtin effects, metadata files are installed in
kwin's data dir, which will be subsequently read by EffectsModel.
2021-10-19 09:12:15 +00:00
Vlad Zahorodnii
141947d2e8 effects: Link builtin effects with executables
The main motivation behind this change is to prepare kwin for importing
kwayland-server code in libkwin.

As is, builtin effects are linked with libkwin. Some builtin effects
have wayland specific code. If we move wayland stuff in libkwin, there's
going to be a circular dependency between kwin4_effect_builtins and
libkwin targets.

This change intends to break that dependency by linking builtin effects
to kwin executable.

The main issue with that is that EffectLoader would need to discover the
effects indirectly. QStaticPlugin is used for that purpose.

Besides breaking the cyclic dependency, it makes builtin effects use the
same plugin infrastructure in libkwineffects that external effects use.

Metadata in src/effects/effect_builtins.cpp was converted in a list of
python dictionaries, which was fed to a python script that generated
main.cpp and metadata.json files.
2021-10-19 09:12:15 +00:00
Vlad Zahorodnii
2019dcd0fe Add support for static effect plugins
With static effect plugins, builtin effects can be linked to
executables. It also makes libkwin one step closer to being more
reusable.
2021-10-19 09:12:15 +00:00
Xaver Hugl
1763139834 platforms/drm: fix disabled outputs with legacy drivers
m_primaryBuffer could be nullptr when a pipeline was inactive before, causing
a crash
2021-10-19 07:37:50 +00:00
Ömer Fadıl USTA
3ec6dab5d0 Add other missing includes to fix bsd build 2021-10-19 06:18:27 +03:00
Ömer Fadıl USTA
a2a012be26 Add missing include to fix bsd compile problems 2021-10-19 06:03:49 +03:00
l10n daemon script
d154da1e0b SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-19 01:17:26 +00:00
Xaver Hugl
fbb5c95cc4 platforms/drm: tie primary planes to crtcs 2021-10-18 20:05:34 +00:00
Xaver Hugl
3a9491ca6d platforms/drm: Move legacy cursor handling into DrmCrtc
Makes things easier for tiling and reduces the complexity of DrmPipeline
2021-10-18 20:05:34 +00:00
Xaver Hugl
a70321c592 platforms/drm: split DrmObject::Property out in its own files 2021-10-18 20:05:34 +00:00
Xaver Hugl
307b5ce3ca platforms/drm: prettify some headers
Makes them much more readable
2021-10-18 20:05:34 +00:00
Xaver Hugl
72af309317 platforms/drm: reverse output creation order
This was inverted from 5.22, which switches plasma layouts and the default
Xwayland primary screen.
2021-10-18 19:32:59 +00:00
Vlad Zahorodnii
4dafacc00b kwineffects: Stop linking kwayland-server
As is, libkwineffects doesn't use any specific apis in kwayland-server,
it simply "forwards" wayland display and surfaces from libkwin. Given
that, there is no need to link libkwineffects with kwayland-server. If
an effect needs to access wayland specific stuff, it can link explicitly
against kwayland-server.

The main motivation behind this change is to further loosen up
dependencies between various kwin components and kwayland-server so the
latter can be moved back to kwin.
2021-10-18 16:03:30 +00:00
Vlad Zahorodnii
a5a2deef60 kwineffects: Remove effectively unused surface_interface.h include
SurfaceInterface can be an opaque pointer.
2021-10-18 11:34:15 +00:00
Vlad Zahorodnii
85f8a53360 x11: Properly unredirect windows if compositing is not possible
Before attempting to create scenes, kwin will redirect windows but if
the opengl scene can't be created, it won't unredirect windows, which
seems to cause issues on aarch64.

BUG: 443953
2021-10-18 13:20:35 +03:00
Vlad Zahorodnii
dda0c24187 wayland: Remove absolute position from processMotion() that handles relative moves
API-wise it's odd to require absolute position with relative pointer
moves.

This cleans up some of InputRedirection code by making it simply forward
pointer input events from input devices to the pointer input device
handler, which knows better what to do with the delta value.

The pointer input device handler will compute the absolute position based
on the specified delta value, but it could also do something else, e.g.
not move the pointer at all if it's locked, etc.
2021-10-18 08:47:21 +00:00
Alexander Lohnau
8adfd2f244 Use enum value for KAuthorized::authorize
Task: https://phabricator.kde.org/T11948
2021-10-18 07:03:50 +00:00
Vlad Zahorodnii
6d5fc9fd30 Restore old behavior of Workspace::clientArea(clientOpt, Toplevel)
When geometry updates are blocked, the output doesn't get updated. This
breaks Workspace::clientArea() overload that takes only the window.

Previously, clientArea() would look up the output where the window is
every time it's called, so the fact that the screen id or AbstractOutput
is unsynchronized with the frame geometry was irrelevant.

This change restores the old behavior as 5.23 is affected by the
output() being out of sync with the frameGeometry(). Specifically, when
kwin starts managing an X11 window, it will block geometry updates,
setup the window, e.g. make it fullscreen, and unblock geometry updates.

Since Workspace::clientArea(clientArea, Toplevel) uses the output(),
X11Client::setFullScreen() will most likely put the X11 window at a
wrong output if it's called inside X11Client::manage().

BUG: 443787
2021-10-18 05:25:06 +00:00
Vlad Zahorodnii
23e5039918 Fix build on Gentoo
AbstractEglBackend includes option.h, which includes main.h, which
includes QApplication. Since SceneOpenGLBackend doesn't link against
Qt::Widgets, kwin fails to build on Gentoo, but not on other distros
for some reason...
2021-10-17 15:49:57 +00:00
Aleix Pol
ff618e9f41 Do not ask for decoration settings without guarding
Otherwise we crash when no decoration is set (e.g. Plasma Mobile)
2021-10-17 14:41:34 +00:00
ivan tkachenko
aaa060d6c1 KCM: Implement better layout
Text labels without extra margins on the left looked mis-positioned.
2021-10-16 03:27:08 +00:00
Rodney Dawes
518c75a042 InputMethod: Use new API to pass modifiers map along to clients 2021-10-15 16:47:06 -04:00
Rodney Dawes
9818f4a4e5 InputMethod: Update for kwayland-server API change with keysym events
To avoid needless conversion of modifiers in kwayland-server, we needed
to break API so that the modifiers are simply passed through.
2021-10-15 16:47:06 -04:00
Vlad Zahorodnii
cc98001d4c Use move resize geometry in AbstractClient::applyWindowRules()
Abstract clients tolerate passing the shaded window geometry to
moveResize().

But the main issue with applyWindowRules() is that it uses the current
frame geometry even though it calls moveResize(). It's not a big deal
but it's error prone.

This change ports applyWindowRules() to the move resize geometry, which
makes code more straightforward and ensures that kwin uses right
geometry type with moveResize().
2021-10-15 20:19:20 +03:00
Vlad Zahorodnii
368bbde1ff Make geometry updates blocker pass last move resize geometry
X11Client tolerates passing shaded geometry to moveResize() and in many
cases kwin already does that.

Another issue is that this doesn't align well with new async geometry
handling abstractions. pos() can't be used because it corresponds to the
current frame position.

We can safely pass the last move resize geometry. It simplifies code a
bit and makes sure that everything works as expected with the move
resize geometry.
2021-10-15 20:18:59 +03:00
Vlad Zahorodnii
b90975b7a2 Replace AbstractClient::adjustedSize() with a simpler alternative
Currently, adjustedSize() does two things - it computes and constrains
the natural size of the window.

In many places where adjustedSize() is used, the natural size doesn't
need to be constrained and in some it's actually undesired because
AbstractClient::constrainClientSize() doesn't allow the client size to
be 0x0, which can happen when dealing with a client that has no buffer
committed yet.

This change replaces adjustedSize() with implicitSize(), which simply
calculates the natural frame size based on the current client size.

If the frame size needs to be constrained, for example during
interactive move-resize, use constrainFrameSize() or if you need to
constrain the client size - constrainClientSize().
2021-10-15 17:16:11 +00:00
Vlad Zahorodnii
a195290600 Simplify AbstractClient::applyWindowRules()
Trying to reconstrain the geometry after applying rules is unnecessary
because if the geometry is forced using a rule, resizeWithChecks()
should not change it; if the window is maximized or has entered fullscreen
mode, window gravity is irrelevant. If the window is shaded, this
resizeWithChecks() is not needed.

This change simplifies AbstractClient::applyWindowRules(), which allows
to split adjustedSize() to further simplify geometry handling.
2021-10-15 17:16:11 +00:00
Aleix Pol
3e77907d21 inputmethod: Use touch events to decide if the panel is shown not the state
Prefer hiding/showing the panel (i.e. the window) when not a touch event
than stopping to make the inputmethod active.
This way we remain compatible with non-virtualkeyboard inputmethods.
2021-10-15 15:41:35 +00:00
Xaver Hugl
5b9deafa14 InputMethod: only activate virtual keyboard when used with touch 2021-10-15 15:41:35 +00:00
Vlad Zahorodnii
f1e99e971f scripting: Guard against nullptr m_client in WindowThumbnailItem
BUG: 443765
2021-10-15 07:59:55 +00:00
Vlad Zahorodnii
59a4a908f9 Properly update parent item's bounding rect when moving item
The bounding rect of an item is in the item-local coordinate space. If
the item is moved, its bounding rect won't change, but the parent's
bounding rect, may change.

BUG: 443756
2021-10-15 10:30:49 +03:00
Vlad Zahorodnii
ff3465a80e Fix AbstractClient::adjustedSize() for wayland windows with no committed buffer
AbstractClient::constrainClientSize() forces the minimum client size of
1x1.

If AbstractClient::adjustedSize() is called before the XdgToplevelClient
is mapped, it will return 1x1 rather than 0x0 as expected, which will
confuse

    QSize s = adjustedSize();
    if (s != size() && s.isValid())
        resizeWithChecks(s);

in AbstractClient::applyWindowRules(). Since 1x1 is different from 0x0,
the xdg-toplevel surface is going to be resized to 1x1.

BUG: 443705
2021-10-15 05:38:54 +00:00
Vlad Zahorodnii
b4a4e8a45d Drop WaylandServer::terminateClientConnections()
Display will destroy all client connections before getting destroyed.
2021-10-14 10:02:50 +00:00
Vlad Zahorodnii
e550480c43 Rework input method teardown logic
Explicitly destroy input method rather than wait for the input method
connection to be destroyed by WaylandServer, it's less error prone.

BUG: 443603
2021-10-14 10:02:50 +00:00
Vlad Zahorodnii
4f46da46fc wayland: Move relative pointer extension instantiation to WaylandServer
Whether relative pointers are supported doesn't depend on the input
backend. This change moves the instantiation of the extension to the
WaylandServer class to make code more consistent.
2021-10-14 06:41:01 +00:00
Aleix Pol
3da0725404 Fix build
We forgot to remove the subdirectory when moving builtin plugins into
separate targets.
2021-10-14 02:44:29 +02:00
Vlad Zahorodnii
6b015d1e6e libinput: Drop mm position in Connection::pointerMotionAbsolute()
The position in millimeters is unused and it can't be applied to virtual
input devices.
2021-10-13 20:52:45 +03:00
Vlad Zahorodnii
bf620fbe04 Move Xkb::LEDs enum to KWin namespace
With the LEDs enum being defined in kwinglobals.h, wayland_server.h
won't need to include keyboard_input.h, which is good for compilation
times and wayland_server.h will drag less stuff, e.g. QtWidgets (input.h
includes QAction)
2021-10-13 17:49:19 +00:00
Vlad Zahorodnii
9cdd363fa1 effects: Pass full name to kwin4_add_effect
This way, it's more clear what target name is.
2021-10-13 17:05:06 +00:00
Vlad Zahorodnii
10b56bd43d effects: Modularize builtin effects build
Currently, cpp source files are included partially in effect sub-folders
and src/effects/CMakeLists.txt, which is really confusing and hard to
follow.

With this change, effect targets will be defined in their own subfolders.
This makes build files more straightforward.

Effect sub-targets are eventually merged into a monolithic
kwin4_effect_builtins target.

Another reason for modularizing builtin effects is that no two effects
can generate moc files with the same name atm even though they are in
different sub-folders. This can be potentially useful in the future, e.g.
making effects static plugins in order to decouple builtin effects from
libkwin (every effect subfolder would need a main.cpp or plugin.cpp file,
which will include the associated moc file).
2021-10-13 17:05:06 +00:00
Vlad Zahorodnii
ec6e6fa63c effects/showfps: Add destructor
The GLTexture class is forward declared and the ShowFpsEffect class has
a QScopedPointer<GLTexture> field. We either need to include the
kwinglutils.h header file or add a destructor that does nothing and
define it in the cpp file, where kwinglutils.h is included.
2021-10-13 17:05:06 +00:00
Aleix Pol
c07182490d pipewire: Fix downloading software-rotated textures
At the moment we'll be setting the YInverted setting, but in practice
that won't have any effect as it only changes the render matrix and
we'll end up streaming inverted textures.
This change addresses it by rendering it into another texture first to
resolve this situation and then download that new texture instead.
2021-10-13 17:16:15 +02:00
Aleix Pol
67ec16c335 pipewire: No need to create a QRect when we just need its size 2021-10-13 17:14:53 +02:00
Nate Graham
c1fb405b8d Rename "pack" actions for clarity
The English word "pack" is not really the correct word for these
actions, and does not succeed in communicating what they will do. Since
the actions simply move the active window as far as it will go in the
specified direction, the actions can be renamed to say that instead.

Also rename the action names in the code to match their new UI text for
clarity.
2021-10-13 14:28:23 +00:00
Méven Car
cc5b47ee30 abstract_client: convert some Q_FOREACH 2021-10-13 15:44:39 +02:00
Andrey Butirsky
59143eeef9 [wayland] fix crash on startup with lv3:ralt_alt XKB option
With lv3:ralt_alt ("Right Alt never chooses 3rd level") option set, we
get more layouts from libxkbcommon than it was configured, see:
https://github.com/xkbcommon/libxkbcommon/issues/262
It might be correct lib's behavior, still.

The extra layouts are redundant, so we strip them out from usual usage.

BUG: 440027
2021-10-12 15:41:54 +00:00
Vlad Zahorodnii
e29997bda8 plugins/nightcolor: Remove unused options 2021-10-12 06:38:23 +00:00
Vlad Zahorodnii
d0fd2224bf autotests: Use EffectLoader to list all available effects
EffectLoader is a more generic way to list all available effects.
2021-10-12 06:33:30 +00:00
Vlad Zahorodnii
260b224d3b Drop WaylandServer::dispatch()
There's no any good reason to dispatch events at shutdown.
2021-10-12 06:32:55 +00:00
Vlad Zahorodnii
65e8c0c737 Simplify WaylandServer::initWorkspace()
If kscreenlocker integration is on, the initialized() signal can be
still emitted in WaylandServer::initWorkspace().
2021-10-12 06:32:55 +00:00
Vlad Zahorodnii
d941c97d8e Remove unused includes 2021-10-12 06:32:55 +00:00
l10n daemon script
16e38fe07b SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-10-12 01:19:47 +00:00
Rodney Dawes
886a86ab2b Pass correct argument to Q_UNUSED for disabled features 2021-10-08 13:19:35 -04:00
Martin Flöser
68589fe937 compositor: Merge the OpenGL 2 and 3 backends
This change merges the two OpenGL backends into one making the current
default of GLCore the overall default. It becomes the first context to
try to create. If it fails, it will automatically fall back to the
(previous) OpenGL 2 backend.

Reasoning: the differentiation of OpenGL 2 and 3 is a very technical one
and hard to understand for users. It is not obvious which one is better
or should be used. This results in many user discussions like "Which
backend to use?"

Back when the OpenGL 3 backend was introduced the dedicated feature made
sense. It was a new code base using new driver features. Nowadays the
code base in KWin is robust and mature and so are the drivers. A driver
advertising support for OpenGL 3 will support OpenGL 3. We don't have to
plan for driver breakage in this area any more.

Also our code evolved through the context attribute builder which gives
us the possibility to more easily fall back in case we cannot create the
context. Thus the need to select the backend is not so important as it
used to be when the feature got introduced.

If a user still wants to force OpenGL2, it is still possible by setting
the appropriate environment variables like MESA_GL_VERSION_OVERRIDE.

This change brings the improvement that the backend selection is now
completely removed from the compositing KCM.
2021-10-08 15:26:25 +00:00
Vlad Zahorodnii
4ba7aa62b9 Reset WaylandServer::s_self in destructor
When using KWIN_SINGLETON macros, you still need to reset s_self
manually in the destructor.
2021-10-07 18:26:43 +03:00
Vlad Zahorodnii
5be593d4e4 wayland: Drop internal connection
It's practically unused now.
2021-10-07 13:28:08 +00:00
Benjamin Port
9c4f358a64 NightColor: use config watcher to update state when configs are changed 2021-10-07 13:12:30 +00:00
Alex Richardson
722f092b7a Fix a -Wformat warning on FreeBSD
On FreeBSD we get a long long result so %ld triggers a warning. Cast to
long long and use %lld to make it work on all platforms (including 32-bit).
2021-10-07 08:24:01 +00:00
Xaver Hugl
9f69d4c9c2 platforms/drm: set DPMS property properly 2021-10-07 07:02:50 +00:00
Vlad Zahorodnii
4f3ff4fbb0 wayland: Improve default placement of pointer
Currently, the pointer is moved to the center of the workspace. However,
on a multi-monitor setup, the workspace center may not be the same as
the center of the output it's on. That's the case with my setup -
1920x1080, 1920x1080, 1080x1920 (the monitors are laid out in a row from
left to right).

This change improves the default placement of the pointer by actually
moving it to the center of the screen that contains the workspace center
so the pointer doesn't end up at some "random" position from the user's
point of view.
2021-10-07 05:49:42 +00:00
Andrey Butirsky
c9b41a1682 fix wrong approach geometry of screen edge's effect
Edge geometry has width and height, so we need the correction for
approach geometry of bottom and right corners.
The other edges are fixed as well.

BUG: 442973
2021-10-06 22:57:33 +00:00
Vlad Zahorodnii
e6c77a1ddc Clear should_get_focus in Workspace::focusToNull()
On X11, there are four input models. With some input models, it's okay
if the window manager calls XSetInputFocus(), with others, the wm has to
ask the client to make a XSetInputFocus() request.

If kwin wants a client to take input focus, kwin will add the client
to the should_get_focus list, which contains all the windows that
are about to get input focus. Clients are popped from the list upon
receiving FOCUS_IN events.

A client will be added to the should_get_focus list even if kwin thinks
that the client already has input focus because communication between
the wm and xorg is async, anything can happen with input focus in meanwhile.

On the other hand, the wm may sometimes focus the null window if no
window should contain the input focus. The issue is that the
should_get_focus list is not cleaned up in that case, which can lead to
Workspace::mostRecentlyActivatedClient() returning wrong client and
possibly other async related issues.

We don't have such madness on Wayland as the compositor is in charge of
handling input focus.

This change makes Workspace::focusToNull() clear the should_get_focus,
which is reasonable. We need to deactivate "in-flight" focus requests.

This also fixes the bug where fullscreen Wayland windows don't go above
docks and panels due to Workspace::mostRecentlyActivatedClient() returning
bad client.

BUG: 439405
BUG: 395919
2021-10-05 14:53:20 +00:00
Xaver Hugl
ef894f34eb xdgshellclient: fix initial placement with maximize
BUG: 439986
2021-10-04 09:39:58 +00:00
Xaver Hugl
6a68caef7b Only emit outputDisabled if the output is enabled
CCBUG: 440322
2021-10-04 09:38:40 +00:00
Xaver Hugl
178e69b39b platforms/drm: handle hotplugs with disabled outputs better
If the last enabled output gets removed but we have disabled outputs
still connected, enable the first disabled output to prevent a crash.

BUG: 442990
2021-10-04 09:37:52 +00:00
Méven Car
85fb0e7c43 IdleTimePoller: Fix a crash at shutdown
Currently, kwin crashes at shutdown because the idle poller plugin is unloaded when exit handlers are run, after the waylandServer() is destroyed. This results in null dereferencing.

BUG: 443268
2021-10-04 10:24:23 +02:00
Vlad Zahorodnii
8ac93a59ff scene: Handle Xwayland windows changing surfaces
Xwayland can re-create the wl_surface if the window has been previously
unmapped.

BUG: 442936
BUG: 426069
2021-10-04 05:56:27 +00:00
Vlad Zahorodnii
73162e8fae Store Toplevel surface using QPointer
This makes Toplevel::setSurface() simpler.
2021-10-04 05:56:27 +00:00
Vlad Zahorodnii
52c9dbb487 wayland: Reset Toplevel::surfaceId after surface is created
Xwayland will re-create the wl_surface object if the X11 window is
unmapped and mapped. That, and the fact that the order in which the
WL_SURFACE_ID client message event is received and the wl_surface object
is created is undefined can cause the following bug:

* WL_SURFACE_ID is received
* the old wl_surface object is destroyed, m_surfaceId is reset to 0
* new wl_surface is created but because m_surfaceId is 0, it won't be
  associated with the x11 window

This change ensures that kwin will associate the wl_surface with x11
window by making it not reset cached surface id when the old wl_surface
is destroyed.

However, we cannot leave m_surfaceId as is because wayland aggressively
re-uses object ids so kwin can associate wrong surface with x11 window.

To prevent that, this change also makes Toplevel::setSurface() reset
cached surface id.

CCBUG: 442936
CCBUG: 426069
2021-10-04 05:56:27 +00:00
Vlad Zahorodnii
61eb8ce75b Fix double close()
AbstractDataSource::requestData() takes the ownership of the file
descriptor. So the second close() will close an already closed fd.
2021-10-04 05:41:23 +00:00
Xaver Hugl
d83da1cdac platforms/drm: remove redundant check for placeholder output
It's not necessary, the placeholder output already gets created in DrmBackend::removeOutput
if necessary. More improtantly it's missing the check for shutdown, which
may cause issues if the computer is turned off while no outputs are connected.
2021-10-03 16:33:01 +02:00
Méven Car
8c908c69bc Port src/plugins/idletime/poller.cpp away from the internal connection 2021-10-01 15:01:23 +00:00
Kristen McWilliam
cc06f62749 Fix center snap zone to account for available space 2021-10-01 14:55:12 +00:00
Xaver Hugl
d55011ae86 platforms/drm: handle disabled outputs better
BUG: 442603
2021-10-01 08:53:10 +00:00
Vlad Zahorodnii
6b313268dd Allow passing -1 screenId to Workspace::clientArea() again
Allow passing -1 screen id to clientArea() until the effects are ported
to EffectScreen.
2021-10-01 08:07:51 +00:00
Vlad Zahorodnii
21da7b7ed8 effects/thumbnailaside: Fix crash in clientArea()
clientArea() was changed to forbid "-1" screen ids, but it seems like
the thumbnail aside effect can pass it to refer to the active screen.

This change makes the thumbnail aside effect handle "-1" screen id case
explicitly. It will be also useful for EffectScreen transition.

BUG: 443166
2021-10-01 08:07:51 +00:00
Xaver Hugl
eeb1bd5b38 Fix a few clazy warnings 2021-09-30 12:26:25 +00:00
Xaver Hugl
bcbba62c7c platforms/drm: remove dangling pointer of lease outputs pipeline 2021-09-30 07:16:49 +00:00
Vlad Zahorodnii
66badd905b kcmkwin/rules: Fix suggested values for virtual desktops rule
If the virtual desktops rule is created, only the last virtual desktop
the window is on is going to be checked.

With this, all virtual desktops that the window is currently on will be
checked.

Technically, it's an api breaking change, but the window rules kcm is
the primary user of queryWindowInfo() so I don't think it's a big deal.
2021-09-30 05:40:04 +00:00
Vlad Zahorodnii
31b9f34d9b libinput: Port to AbstractOutput
CCBUG: 443088
2021-09-29 12:03:39 +03:00
Alexander Lohnau
1022ce0036 Fix condition for making themes configurable
KPluginMetaData::findPlugins only returns valid json metdata, the previous
check was accidentally kept for the condition that the plugin provides a theme engine.

BUG: 442978
FIXED-IN: master
2021-09-28 23:08:43 +00:00
Xaver Hugl
6ca530e02b platforms/drm: fix small memory leak 2021-09-28 23:48:36 +02:00
Vlad Zahorodnii
6bbda88ab5 platforms/drm: Avoid making real commits while searching for output config
This change limits the brute force output configuration search routine
to test only commits, it's way more efficient than real commits.

CCBUG: 442603
2021-09-28 11:31:54 -06:00
Vlad Zahorodnii
eb1daa0aad platforms/drm: Avoid re-using blobs
Blobs are not reference counted if used by other drm master, if kwin
re-uses a deleted blob in an atomic commit, it will fail. For example,
on my computer, this happens when kwin starts after xorg.

Besides that, kwin may try to destroy blobs that it doesn't own, which
is not fatal but it's strange to do so.

CCBUG: 442603
CCBUG: 439873
2021-09-28 11:31:54 -06:00
Vlad Zahorodnii
6513c66ca6 wayland: Move ConnectionAdaptor to the same thread as Connection
Connection deletes the ConnectionAdaptor, but they are in different
threads, which is weird.

CCBUG: 442104
2021-09-28 17:29:34 +00:00
Aleix Pol
6cf060223e gbm: Do not create buffers when there is no display 2021-09-28 17:18:34 +00:00
Aleix Pol
9bda050d84 screencasting: Do not crash when the platform cannot provide textures
When using the QPainter backend, we will be getting null textures. Just
ignore these as the backend isn't all that important.

BUG: 442711
2021-09-28 17:18:34 +00:00
Xaver Hugl
de674e087a platforms/drm: make failure of findWorkingCombination less severe
While findWorkingCombination should never fail, in the case it does
KWin should not crash. To achieve that simply restore the old config
in case of failure.

CCBUG: 439873
2021-09-28 16:23:01 +00:00
Vlad Zahorodnii
d7d1c6600a wayland: Move ownership of the libinput thread to InputRedirection
When libinput tears down, it may access the Session object. This change
re-jitters the shut down logic so the Session object is guaranteed to be
valid when libinput stuff gets destroyed.

BUG: 442104
2021-09-28 14:37:47 +00:00
Vlad Zahorodnii
7900068cab wayland: Destroy InputRedirection explicitly
CCBUG: 442104
2021-09-28 14:37:47 +00:00
David Edmundson
ef06b8ed95 [effects] Avoid animating screenlocker backing window
ksmserver provides the backing window (the hidden black one) for the
lockscreen. We don't want to animate this fading out.

It no longer provides the logout prompt since several plasma releases.
2021-09-27 14:34:42 +00:00
David Edmundson
d3318cde15 [effects] Don't animate lockscreen via fadingpopups effects
Whilst unmanaged, it's clearly not a popup.
2021-09-27 14:34:42 +00:00
Xaver Hugl
4aebf0d730 platforms/drm: fix legacy dpms
BUG: 442969
2021-09-27 12:55:15 +00:00
Xaver Hugl
7bca5d737d platforms/drm: fix dpms tracking
DrmGpu::updateOutputs is now changing the state of some drm properties
without changing the fitting output state (namely RenderLoop inhibition)
which can lead to rendering being inhibited indefinitely in some cases
2021-09-27 12:55:15 +00:00
Vlad Zahorodnii
0f6aa1c4a8 scenes/opengl: Fix clipping with transformed screens
Software-based clipping is naive. It maps the clip region from the
global screen coordinates and intersects it with window quads. If the
window is transformed, the quads won't be clipped as expected.

Unfortunately, the OpenGL scene enables software-based geometry clipping
if the screen transformed. It's not clear why it does so, perhaps as a
performance optimization? Either way, this produces incorrect results
when the screen is scaled.

BUG: 440940
2021-09-27 06:52:49 +00:00
Ash Blake
242de43737 tablet: Check if client is supported before sending tool button
BUG: 438010
2021-09-26 09:02:21 +00:00
l10n daemon script
ced2990c8a SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-26 01:13:57 +00:00
l10n daemon script
45ee1969c7 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-25 01:15:12 +00:00
l10n daemon script
6c1447875e SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-24 01:13:57 +00:00
Fabian Vogt
6e1564fc17 gbm_dmabuf: Fix crash if gbm_bo_create fails
And perform proper cleanup if eglCreateImageKHR fails.
2021-09-23 16:09:11 +00:00
Vlad Zahorodnii
c94c2128bd effects/overview: Drop Kompose mode
This makes ExpoLayout easier to maintain. As is, the main issue with it
is the number of layout algorithms.

With this, the ExpoLayout is going to have two layout algorithms - one is
very simple and the other not so.
2021-09-23 16:03:49 +00:00
Xaver Hugl
416f55cea3 platforms/drm: fix hidden cursor
BUG: 438824
2021-09-23 15:54:18 +02:00
Vlad Zahorodnii
966a95e5fd wayland: Set default cursor shape for the root window
Previously, it was done by plasmashell, now it needs to be done by kwin.

BUG: 442539
2021-09-23 13:52:51 +00:00
Vlad Zahorodnii
ca1c72dd16 wayland: Fix cross cursor in Xwayland apps
Startup code in plasmashell was changed so xsetroot is not called
anymore, which is sort of fine.

Unfortunately (or not?), it exposed a bug in kwin. Cursor::x11Cursor()
only works in the standalone X11 session.

On Wayland, Cursor::x11Cursor() will return XCB_NONE which results in
seeing cross cursor when there should be arrow cursor.

This change moves xcb_cursor_t look up code from X11Cursor to the base
Cursor class. In hindsight, I would like to introduce a window manager
class where the xcb cursor and other x11 specific code can be moved in
the future for better encapsulation of platform-specific code.

CCBUG: 442539
2021-09-23 13:52:51 +00:00
Vlad Zahorodnii
29d1b25ad5 effects/desktopgrid: Schedule repaint when toggled
A repaint needs to be scheduled; otherwise the animation may not start
immediately.
2021-09-23 13:39:48 +00:00
Andrey Butirsky
f453cb83e2 fix wrong popups Z-order after applying "Show Desktop" effect
For some reason, layers are change after applying Show Desktop effect, so
we will have AboveLayer for our popups and Desktop, and NotificationLayer
for Dock which hides us.
Also, OSD and critical notifications were always hidden by our popups.

This patch solves both the issues.
Usual notifications will still be hidden, but hopefully it's not a big
issue.

BUG: 442605
2021-09-23 11:54:55 +00:00
Vlad Zahorodnii
67b94586c4 effects/trackmouse: Fix texture check
Both texture and image cannot be not null as they are initialized based
on compositing type.

BUG: 439859
2021-09-23 11:25:46 +00:00
Vlad Zahorodnii
df11acd467 x11: Cast Window to EGLNativeWindowType using a C cast
reinterpret_cast<>() will fail if the types we cast from and to have
mismatching sizes.

Unfortunately, there are platforms that have Window and
EGLNativeWindowType of different size. This results in compilation
errors.

In order to work around those problematic platforms, this change
replaces reinterpret_cast cast with a c style cast.
2021-09-23 09:41:19 +03:00
Amir Maimon
51925567f6 platforms/drm: Fix explicitGpus check
The check for explicitGpus in udev event handler was limited to new
GPUs, and didn't consider changes to the GPU driver, eg. from vfio-pci
to amdgpu
2021-09-23 06:35:28 +00:00
Vlad Zahorodnii
21a17c87db libkwineffects: Simplify EffectQuickView constructors
This simplifies EffectQuickView constructors and ensures that there
won't be a crash if compositing is off.
2021-09-23 06:28:29 +00:00
Vlad Zahorodnii
1b215e6c06 libkwineffects: Avoid accessing effects in EffectQuickView
EffectQuickView is used by Aurorae. As long as Aurorae decorations are
rendered by kwin, it's not a problem. However, kde-gtk-config kded
module can also render them. This creates a problem. If effects object
is not created, accessing any of its getters or setters will result in a
segmentation fault.

This change rewrites the share context check so the effects object is
not accessed anymore.

One could argue that kde-gtk-config has to provide a dummy EffectsHandler
but it doesn't use effects and libkwineffects is not a dependency of
KDecoration2. So, providing a dummy EffectsHandler makes no sense.

In hindsight, we need to revisit the usage of EffectQuickView in Aurorae
as accessing the EffectsHandler in EffectQuickView is a totally valid
usecase and integration of QOpenGLContext.

BUG: 441585
2021-09-23 06:28:29 +00:00
Vlad Zahorodnii
0b95979751 kcm/compositing: Don't reset animation speed to default value when running in plasma
When running in plasma, the animation speed slider is in General
Behavior KCM.

The Defaults button should not reset the animation speed slider because
it's hidden.

BUG: 442600
2021-09-22 15:09:46 +00:00
l10n daemon script
c27e4df375 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-22 01:19:05 +00:00
Vlad Zahorodnii
c29c437e58 effects/glide: Adjust the effect to projection matrix changes
With per-screen rendering, the projection matrix is no longer created
with the workspace geometry, i.e. all screen geometries united, so the
center of the workspace geometry may not map to (0, 0) in the clip
coordinates.

GLRenderTarget::virtualScreenGeometry() can be used to query the rect
that was used to create the projection matrix.

BUG: 442770
2021-09-21 12:20:19 +00:00
Xaver Hugl
6d79d855be platforms/drm: waitIdle before updating outputs
KMS can only ever have one frame pending at the moment. If we
update the outputs while a pageflip is still pending on any output
the atomic commit will fail with EBUSY, which both invalidates
the testing for output configuration and makes applying the wanted
configuration fail.

This can be removed again once KMS gains the ability to do mailbox
presentation; that will likely still take a while though.

BUG: 442677
2021-09-21 14:18:16 +02:00
Vlad Zahorodnii
2200febcd6 Restore fbo binding after updating surface texture from EGLStreams
Currently, data from client buffer EGLStream is copied to a surface
texture. An fbo is used for that purpose. The main issue with it is that
it doesn't restore the old framebuffer binding.

The surface texture can be updated in the middle of a compositing cycle.

If the framebuffer binding is not restored, any window that must be
rendered in an offscreen texture won't be rendered to the offscreen
texture.

This change makes EglStreamSurfaceTextureWayland restore the fbo binding
so the DeformEffect and software screen rotation work as expected with
the proprietary NVIDIA driver.

BUG: 442697
2021-09-21 12:41:45 +03:00
Vlad Zahorodnii
595c7a7edc Add NOTIFY signal to closeable property
QML doesn't like that the overview effect uses the closeable property
yet it has no NOTIFY signal.
2021-09-21 05:41:46 +00:00
Nate Graham
095f953847 kcmkwin/kwinscripts: Hide help button
There is no help for this KCM, so don't show the Help button.

BUG: 442460
FIXED-IN: 5.23
2021-09-20 19:52:48 +00:00
Jan Blackquill
b376f8832f Fix desktop grid border activation
BUG: 442518
FIXED-IN: 5.23
2021-09-20 14:34:11 -04:00
Jan-Marek Glogowski
6ead28a6a1 composite: adjust terminal messages (prio + text)
This makes the compositingPossible() output more elaborative,
and adjusts their priorities to qCWarning.

I thought about dropping the "Compositing is not possible"
(qCCritical) message. It's not critical for X11 and Wayland
depends on OpenGL. OTOH it's from a different component. So in
the end I settled for qCWarning again; there is no real way
to know, if the platform will consider this a critical problem
(and eventually abort).

Then I saw X11StandalonePlatform::compositingNotPossibleReason,
which has more user friendly, QT Richtext / HTML encoded output,
but this seems overkill for the terminal; now I would like to
know, where this is actually used...

While at it report "manually" suspended compositing via qCInfo
instead of qCDebug.
2021-09-20 13:18:33 +00:00
Jan-Marek Glogowski
bcdf047018 composite: log when disabled via OpenGLIsUnsafe
After updating my Debian buster to bullseye, I noticed missing
shadows / composite for KDE, which made overlapping windows hard
to recognize.

.xsession-errors just had "kwin_core: Compositing is not possible".
Using the suggested QT_LOGGING_RULES="kwin_*.debug=true" didn't
provide any more clues; nothing I tried did.
Eventually I ended reading the kwin source and found, that
disabled composite via kwinrc :: [Compositing] :: OpenGLIsUnsafe
was not reported.

IMHO all these disabling cases should use qCCritical(KWIN_CORE),
like the "Compositing is not possible" message, but for the time
being, this simply logs the OpenGLIsUnsafe reason, just like all
the others.
2021-09-20 13:18:33 +00:00
Lewis Lakerink
fc860a226e Fix screen edge detection 2021-09-20 13:15:23 +00:00
Kristen McWilliam
5fdf1da808 Add hotkey option to move active window to center 2021-09-20 13:14:24 +00:00
Kristen McWilliam
69417dd5f7 Fix required if statement before switch 2021-09-20 13:12:17 +00:00
Kristen McWilliam
b23f2ab3dd Refactor if-else chain in Placement::place to a switch statement
Was using a long & fragmented if-else chain. A switch statement
is often more performant, as well as being easier to read and modify.
2021-09-20 13:12:17 +00:00
Vlad Zahorodnii
f2b6a6b2f6 scenes/opengl: Fix null dereference in OpenGLWindow::windowTexture()
If the SurfaceItem has no SurfacePixmap, kwin will crash when trying to
access the surface texture.

BUG: 437709
2021-09-20 12:39:28 +00:00
Xaver Hugl
e004f1b7fc platforms/drm: fix buffer re-using
We don't always have explicit modifiers when we're using AMS

CCBUG: 442677
2021-09-20 14:28:58 +02:00
Xaver Hugl
cf7cc0d43e Implement DRM leasing 2021-09-17 23:09:08 +02:00
Vlad Zahorodnii
afcb9fd037 x11: Fix "Move window to next screen" shortcut for maximized windows
With the recent AbstractOutput changes, Workspace::clientArea() overload
that takes only the window and no additional output was changed to

    return clientArea(opt, window, window->output());

prior to that, it had been looking up the output at the center of the
frame geometry.

As it turns out, AbstractOutput::sendToOutput() blocks geometry updates,
which in its turn means that Toplevel::output() will be updated only
after geometry updates are unblocked. For the most part, it's not a big
deal until you need to use Workspace::clientArea(opt, const Toplevel*)

Since the output won't be updated until geometry updates are unblocked,
clientArea(opt, const Toplevel *) may return outdated info.

One could argue that we just simply need to update m_output similar to
m_frameGeometry when geometry updates are blocked, but... it's not going
to work on wayland! On Wayland, GeometryUpdatesBlocker is totally
unnecessary. Even if a window is resized, m_frameGeometry will be left
unchanged until the client repaints the window.

Instead, one need to pass the AbstractOutput to clientArea() if it's
important.

This change makes X11Client::changeMaximize() query the MaximizeArea of
the output containing the center of the move resize geometry, similar to
what the XdgToplevelClient does.

BUG: 442534
2021-09-17 14:02:01 +00:00
Xaver Hugl
ca869e2bc5 platforms/drm: disable explicit modifiers by default
There are some unresolved issues where driving outputs can fail because
of bandwidth constraints. These don't appear to happen with implicit
modifiers, or at least they don't happen as often.
2021-09-17 13:52:07 +00:00
Xaver Hugl
4848964c60 platforms/drm: allow modesets when setting Broadcast RGB
CCBUG: 442520
2021-09-17 15:48:40 +02:00
Aleix Pol
8825c01b15 tablet: Fix disconnecting the tablet while the pen is still in proximity
libinput will send release and proximity out events after the device is
disconnected.
This just takes into account that tablet might be nullptr.

BUG: 442573
2021-09-17 13:33:41 +00:00
Aleix Pol
7ffa7c48e5 wayland inputmethods: If maximized, also restore to the available area
The stored geometry is irrelevant in the window is maximized.
This is especially relevant if we:
* open a virtual keyboard
* rotate the display (then it looks ok as it was already addressed)
* then remove the keyboard.

At that point we want to reset to the available area rather than the
previous.
2021-09-17 13:05:53 +00:00
Alexander Lohnau
08d3ceb024 Port to new KDecoration2::DecorationThemeProvider class
By supporting all the required attributes in the DecorationThemeMetaData class
the custom struct can be dropped.

Task: https://phabricator.kde.org/T14744
2021-09-17 12:45:47 +00:00
Alexander Lohnau
58c71de952 GenericScriptedConfigFactory::create: Do not use plugin keyword to identify which KCM should be loaded
We can just put the parameter in the variant list. Because the method is virtual, the keyword
parameter must exist in the method definition.

Task: https://phabricator.kde.org/T14744
2021-09-17 12:45:47 +00:00
Alexander Lohnau
cd4ef30b21 Emit deprecation warnings for loading KCM using a plugin keyword
Otherwise consumers will not know about the change and this way it is clear that the logic should be removed in the future
2021-09-17 12:45:47 +00:00
Alexander Lohnau
6f110bca1d Deprecate loading of KDecoration2::DecorationButton plugins using the "button" keyword
Task: https://phabricator.kde.org/T14744
2021-09-17 12:45:47 +00:00
Fabian Vogt
e26ea6bf23 Fix build on 32bit platforms
error: invalid cast from type ‘uintptr_t’ {aka ‘unsigned int’} to type ‘EGLNativeWindowType’ {aka ‘long unsigned int’}
2021-09-17 10:59:29 +00:00
Xaver Hugl
a7a515a0af platforms/drm: re-use buffers for testing
b38bb416 introduced flicker when restarting compositing because the
DrmGpu::findWorkingCombination method usually creates new buffers for
the commit, without rendering into them. Instead of that, re-use
existing buffers where possible
2021-09-17 11:56:20 +02:00
Xaver Hugl
d308262d4a platforms/drm: simplify active handling a bit 2021-09-17 11:34:51 +02:00
Xaver Hugl
15da95149d platforms/drm: add a method for setting legacy properties 2021-09-16 18:03:14 +02:00
Xaver Hugl
e88f2501bf platforms/drm: simplify DrmPipeline::checkTestBuffer 2021-09-16 18:03:14 +02:00
Xaver Hugl
3fc74f103a platforms/drm: drop some unused methods 2021-09-16 18:03:14 +02:00
Xaver Hugl
99cd923e4a platforms/drm: simplify format stuff a bit 2021-09-16 18:03:14 +02:00
Xaver Hugl
b3e245b177 platforms/drm: make SRC properties readable
They're 16.16 fixed point. Should make debugging easier
2021-09-16 18:02:36 +02:00
l10n daemon script
b461111130 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-16 01:18:13 +00:00
Severin von Wnuck
05af11b4ed qpa: Fix EGL config selection
The configs returned by eglChooseConfig are sorted from highest to lowest buffer sizes.
Filter the configs to find a suitable candidate that matches the requested attributes of the surface.
This fixes the corrupted Aurorae window decorations on Wayland with the proprietary Nvidia driver.
2021-09-16 00:37:19 +02:00
Andreas Sturmlechner
38e24ecd64
Fix build with 32-bit
Follow-up to 839710201c

Tested-by: David Flogeras <dflogeras2@gmail.com>
Signed-off-by: Andreas Sturmlechner <asturm@gentoo.org>
2021-09-15 19:06:23 +02:00
Vlad Zahorodnii
f4b504c476 wayland: Fix google chrome fullscreen mode
Conceptually, a configure event inherits its parent's state and adds
some of its own. This allows the compositor to skip intermediate
configure events in ack_configure handler and jump to the last one.

Currently, the only field that XdgSurfaceConfigure objects need to
inherit is flags. The geometry info and window states are filled in by
role commit implementations to their latest values.

XdgSurfaceConfigure::flags indicates if the configure event moves the
window. This flag is important to resolve conflicts between geometry
updates initiated by the user and the ones that are made in response to
acknowledged configure events, e.g. after maximizing the window, etc.
(effectively, if the user moves a window, kwin will cancel scheduled
moves in configure events)

If configure flags are not inherited, we can end up with the following
case:

* configure event A (flags: {position})
* configure event B (flags: {})

If the client acknowledges configure event B, kwin will skip configure
event A, and thus it won't move the window to the right place. This is
the root cause of fullscreen mode misbehaving with apps such as google
chrome.
2021-09-15 16:17:17 +00:00
Vlad Zahorodnii
d58246961e scene: Fix previous pixmap ref'ing
discardPixmap() increases the reference counter, but there's no matching
place where the ref count is decreased, which results in the previous
pixmap not being released even if it's not needed anymore.
2021-09-15 16:16:42 +00:00
l10n daemon script
46a69357a7 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-15 01:22:44 +00:00
Andrey Butirsky
987c68f5a5 fix: [Wayland] Context menu opens behind apps launcher and popups
BUG: 437139
2021-09-14 13:28:09 +00:00
Xaver Hugl
b8d69a326c platforms/drm: improve VT switching behavior
Instead of setting pipelines one by one, use DrmGpu::updateOutputs to
set all the outputs on a GPU with a single atomic commit. This makes
the switch both faster, more reliable and in case the other drm master
changes the output configuration, prevents blanking.
2021-09-13 16:58:49 +02:00
Aleix Pol
2bd02f660b wayland platform: Remember to call setTransformInternal() from updateTransform() 2021-09-13 10:11:09 +00:00
Vlad Zahorodnii
839710201c x11: Fix build with EGL_NO_PLATFORM_SPECIFIC_TYPES
eglCreateWindowSurface() wants a Window (unsigned long), but with
EGL_NO_PLATFORM_SPECIFIC_TYPES, EGLNativeWindowType is defined as an
opaque pointer, i.e. void*.

BUG: 440372
2021-09-13 06:37:19 +00:00
Xaver Hugl
e10f2ce06e platforms/drm: correct property blob handling
If a property blob got created by another drm master we can't rely on
re-using it, so create a new blob of our own with the data copied over
when the kernel destroys it.
Also free property blob objects when we don't need them anymore.

BUG: 440294
2021-09-13 01:28:47 +02:00
l10n daemon script
abe6b41534 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-11 01:16:54 +00:00
Aleix Pol
050c6ae76b Improve behaviour upon rotation with keyboard on
We make sure our client stays maximised as the screen geometry changes.

Fixes https://invent.kde.org/plasma/plasma-phone-components/-/issues/91
2021-09-10 23:37:55 +00:00
Aleix Pol
883dbfda17 drm: Properly check for the need for transformation
At the moment we were checking for size difference between the buffers
which works for rotation but not for flipped or up-side down screens.

This changes how we check it by comparing the effective transform vs the
supported one in drm to see if they differ.

Fixes https://invent.kde.org/plasma/plasma-phone-components/-/issues/112
2021-09-10 20:11:57 +02:00
Aleix Pol
5f306ae93d Improve debug, no need to show a number when we can show the value 2021-09-10 18:00:53 +02:00
Ismael Asensio
f6796ac860 [effects/overview] Only show close button for closeable windows 2021-09-10 17:25:19 +02:00
Ismael Asensio
07551a4487 Workspace: Better check of registered client shortcuts
Do not discard a shortcut immediately when it is already registered
in KGlobalAccel, because there could be possible dangling shortcuts
if they weren't properly cleaned-up (ex. after a crash).

Instead we delay the check for conflicts with other client shortcuts
to the second loop, which we know is up to date.

BUG: 442215
FIXED-IN: 5.22.80
2021-09-10 13:00:36 +02:00
Vlad Zahorodnii
46e2d51044 scripting: Make thumbnaills use linear filter
QSGImageNode ignores QSGTexture's filter, one has to specify it using
QSGImageNode::setFiltering().

In hindsight, we need to figure out how to integrate the lanczos filter
with window thumbnails and use it instead.

BUG: 441709
2021-09-10 09:16:24 +03:00
l10n daemon script
84426e8082 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-10 01:18:40 +00:00
Xaver Hugl
1b504818a3 platforms/drm: improve warning messages in DrmPipeline 2021-09-09 19:52:01 +00:00
Xaver Hugl
a0a98d0b31 platforms/drm: only delete outputs if not pre-existing
When there aren't enough CRTCs to drive all the outputs this could
delete existing outputs.
2021-09-09 19:52:01 +00:00
Xaver Hugl
b89f04943c platforms/drm: only test combinations if there are any
Otherwise we could hit an assert in DrmPipeline
2021-09-09 19:52:01 +00:00
Xaver Hugl
ffc4c12548 platforms/drm: commit pipelines directly instead of testing
The current behavior seems to cause some issues, and this is faster and
more efficient.
2021-09-09 19:52:01 +00:00
Vlad Zahorodnii
748004d81e x11: Avoid discarding the window pixmap for no reason
If the buffer size changes after creating or destroying the decoration,
the surface item will discard the pixmap.

If the buffer size remains the same, we can continue using old pixmap.
2021-09-09 16:55:39 +00:00
Aleix Pol
2ef53e7350 drm: Make hardware rotation opt-in
The current implementation sometimes will leave the screens unusable,
therefore KWIN_DRM_SW_ROTATIONS_ONLY=1 is default.
Use KWIN_DRM_SW_ROTATIONS_ONLY=0 to test hardware DRM operations.
2021-09-09 16:54:35 +00:00
Nate Graham
d11b4c8084 kcmkwin/kwindesktop: disable double-click mouse area while in edit mode
Otherwise the mouse area eats clicks and prevents text selection using
the mouse from working.

BUG: 441963
FIXED-IN: 5.23
2021-09-09 10:51:53 -06:00
Aleix Pol
d5be2232e8 Fix build 2021-09-09 17:10:48 +02:00
Alex Richardson
af3602b48c Fix out-of-bounds copy in xcb_send_event() calls
xcb_send_event always copies 32 bytes, so we have to pad all xcb_*_event_t
to 32 bytes to avoid leaking uninitialized stack memory. I found this
problem while running kwin_x11 on a CHERI-RISC-V system (which has bounded
pointers). The xcb_send_event() implementation has a memcpy() that was
copying 32 bytes but the event passed was a bounded to 28 bytes, so this
resulted in a run-time exception in X11Client::sendClientMessage().
The same problem exists in Selection::sendSelectionNotify(), but this time
we could end up copying up to 8 bytes since xcb_selection_notify_event_t
is only 24 bytes.

This disclosure of uninitialized data could in theory have a security
impact if it leaks a pointer value (e.g. a return address) as part of an
exploit chain that needs to bypass ASLR. However, the selection notify
events go directly to the XServer and you most likely already have a
serious problem if an attacker has full control over the XServer. It is
possible that the configure notify events go directly to an untrusted
client, but even if they do this leak is not directly exploitable.

See also https://gitlab.freedesktop.org/xorg/lib/libxcb/-/issues/18
2021-09-09 15:03:44 +01:00
David Edmundson
65f168e144 Use a direct connection for X to wayland drags
We already use a direct DataSource object for transfer.

Use of the new public SeatInterface::startDrag allows us to start our drag directly.
2021-09-09 11:13:02 +00:00
David Edmundson
400dd31db6 Drop the internal connection for wayland to X drags
An AbstractDragTarget is introduced. This contains either the DataDevice we are
dragging to or an Xwl bridge.

We set this on Seat along with the active surface.

In future this also allows getting rid of the move filter.
2021-09-09 11:13:02 +00:00
David Edmundson
7f976199b7 Adapt to kwayland-server icon changes
The icon is a property of the active drag which is managed by Seat, the
DataDevice should not cache this.
2021-09-09 11:13:02 +00:00
Vlad Zahorodnii
0aaa57e18e Assign default name if new virtual desktop has no explicit name
If a virtual desktop has empty name, kwin is going to end up in an
infinite cycle where VirtualDesktopManager::save() updates the
_NET_DESKTOP_NAMES property and then in the next event loop cycle,
RootInfoFilter::filter() is going to call VirtualDesktopManager::save()
because the _NET_DESKTOP_NAMES property has been changed.

This regression has showed up just now because some parts of kwin used
to increase virtual desktop count to create new desktops. Recently, that
code was ported to VirtualDesktopManager::createVirtualDesktop().

The main difference between createVirtualDesktop() and setCount() is
that the latter will set the desktop name to "Desktop N", the former
will use user-specified name.

If the user-specified name is empty, the createVirtualDesktop() method
should assign "Desktop N" name to the virtual desktop according to the
docs. However, it's not the case and this change addresses that.
2021-09-09 10:50:16 +03:00
l10n daemon script
16f5ce9361 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-08 01:27:17 +00:00
Xaver Hugl
b38bb41698 Test DrmPipelines for outputs
Not all combinations of connectors, crtcs and planes will work
on all hardware, so we need to test the pipelines before using
them.

BUG: 433107
CCBUG: 435265
2021-09-08 02:44:29 +02:00
Xaver Hugl
18a8245ca2 platforms/drm: rename user data in DrmPipeline to output 2021-09-07 23:36:32 +02:00
Xaver Hugl
65b55e2045 platforms/drm: change when to reset the output with eglstreams
In order to accomodate crtc or primary plane changes on outputs we
need to dynamically recreate rendering resources with EglStreams as
the stream is tied to the crtc or plane currently in use.
2021-09-07 23:36:32 +02:00
Xaver Hugl
d057bd41c9 AbstractWaylandOutput: always emit mode change when mode is set
Otherwise there can be situations where the platform sets a mode but
KScreen never gets notified of it.
2021-09-07 21:34:01 +00:00
Xaver Hugl
f82d9f3d23 platforms/drm: remove duplicated warning
The same warning already gets printed in DrmPipeline
2021-09-07 21:34:01 +00:00
Xaver Hugl
e59f50e599 platforms/drm: adjust how transforms are set
Instead of using setTransformInternal directly, have DrmOutput
set it in updateTransform, like with the other setters. Also use
updateTransform instead of setTransformInternal in DrmBackend, so
that hardware rotation can be used where possible.
2021-09-07 21:34:01 +00:00
Xaver Hugl
1af2067f40 platforms/drm: reload m_conn in DrmConnector::updateProperties 2021-09-07 21:34:01 +00:00
Aleix Pol
6d35d63acb Fix build 2021-09-07 13:27:44 +02:00
Kai Uwe Broulik
1f53db1b44 [kcmkwin/kwindecoration] Port last remnants of removed "units"
ButtonGroup was still using it...
2021-09-07 07:41:42 +00:00
Kai Uwe Broulik
8bebf5cee1 Port to function-pointer based QMetaObject::invokeMethod
It's more efficient and compile-time checked
2021-09-07 06:30:39 +00:00
Xaver Hugl
ed2d0979c7 platforms/drm: fix warning 2021-09-07 05:45:51 +00:00
Xaver Hugl
237ef3d47f platforms/drm: fix drmModeSetCursor2 fallback
the return value is -errno, not errno.
2021-09-07 05:45:15 +00:00
l10n daemon script
d63b06d7a5 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-07 01:25:46 +00:00
Méven Car
74cb7a5b45 kcm compositing: Hide preview option in Wayland 2021-09-06 12:22:20 +00:00
Aleix Pol
be96741803 Test first desktop file names with the .desktop extension appended
It's the right thing to do, without it's only a fallback for bogus
applications.
2021-09-06 11:48:46 +00:00
Aleix Pol
73279acc63 Fix absolute desktop file names
Qt understands that the spec wants the id without .desktop postfix and
chops it, so we need to add it back if we want to infer the desktop
file.
https://code.qt.io/cgit/qt/qtwayland.git/tree/src/client/qwaylandwindow.cpp?h=5.15#n161

BUG: 425403
2021-09-06 11:48:46 +00:00
Vlad Zahorodnii
935fa6a9e1 Move ownership of Shadow to Toplevel
This decouples the management of Shadow from the scene window and allows
multiple items share the same Shadow.

Currently, kwin has a single scene graph, but it makes sense to create a
scene graph per output as they could have different layers, etc. This
would also allow QtQuick share more textures with kwin, which is worth
doing for optimization purposes in the future.
2021-09-06 10:42:39 +00:00
Vlad Zahorodnii
b40fb76c71 platforms/wayland: Prepend KWayland::Client:: to Surface 2021-09-06 10:42:03 +00:00
Vlad Zahorodnii
1d54231df1 scene: Generate unnormalized shadow texture coords
This makes shadow texture coordinates consistent with surface and
decoration texture coords and allows reusing window quads between
kwin items and qtquick items more easily.
2021-09-06 12:17:44 +03:00
l10n daemon script
9b06492499 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-06 01:26:11 +00:00
l10n daemon script
a78a9f3275 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-09-05 01:21:09 +00:00
Guilherme Marçal Silva
06d1d45f24 kcmkwin: Add new keywords to KCMs for finding options more easily 2021-09-04 17:19:32 +00:00
Ismael Asensio
436011e0ec X11Client: emit isCloseableChanged when updated
This allows the decoration buttons to be updated accordingly
when the status changes.

We also need to explicitely update allowed actions when rules
are applied, as `isCloseable` is not a settable property, but
an allowed action

BUG: 424370
FIXED-IN: 5.22.90
2021-09-04 15:51:38 +02:00
Ismael Asensio
bb0f749ee7 xdgshellclient: Fix "noBorder" rule on initialization
The check for this rule was missing on window initialization,
so on Wayland it wasn't being applied until something would
trigger the check again.

BUG: 429171
FIXED-IN: 5.22.90
2021-09-04 12:47:09 +02:00
Aleix Pol
5d73adf780 Fix crash on the debug console
Do not access fields in DataSourceModel::m_data that are not available

0  0x00007f3445a4bd22 in raise () at /usr/lib/libc.so.6
1  0x00007f3445a3590e in abort () at /usr/lib/libc.so.6
2  0x00007f3446362bb1 in qt_message_fatal (message=<synthetic pointer>..., context=...) at /home/apol/devel/frameworks/qt5/qtbase/src/corelib/global/qlogging.cpp:1914
3  QMessageLogger::fatal(char const*, ...) const (this=this@entry=0x7fff288a4ff8, msg=msg@entry=0x7f3446663028 "ASSERT failure in %s: \"%s\", file %s, line %d") at /home/apol/devel/frameworks/qt5/qtbase/src/corelib/global/qlogging.cpp:893
4  0x00007f344636203e in qt_assert_x(char const*, char const*, char const*, int) (where=<optimized out>, what=<optimized out>, file=<optimized out>, line=<optimized out>) at /home/apol/devel/frameworks/qt5/qtbase/src/corelib/global/qglobal.cpp:3366
5  0x00007f344973e118 in QVector<QByteArray>::at(int) const (this=0x55f42c20d338, i=7) at /home/apol/devel/kde5/include/QtCore/qvector.h:449
6  0x00007f34497305df in KWin::DataSourceModel::data(QModelIndex const&, int) const (this=0x55f42c20d320, index=..., role=6) at /home/apol/devel/frameworks/kwin/src/debug_console.cpp:1657
7  0x00007f3447674ed1 in QModelIndex::data(int) const (arole=6, this=0x7fff288a55c0) at ../../include/QtCore/../../../../../devel/frameworks/qt5/qtbase/src/corelib/itemmodels/qabstractitemmodel.h:460
2021-09-03 18:06:50 +00:00
Columbariu s
2fbeb0abc1 screencast/pipewire: Add TODO marks for extending modifier capabilities
no_use_linear: dropping the gbm GBM_BO_USE_LINEAR flag on allocation
explicit_modifiers: moving from the modifier-less api to the modifier
aware one with explicit modifiers
2021-09-03 17:49:37 +00:00
Columbariu s
150ebf0cf7 screencast/pipewire: announce format with modifier 2021-09-03 17:49:37 +00:00
Columbariu s
8a2475da63 screencast/pipewire: Add buildFormat method 2021-09-03 17:49:37 +00:00
Columbariu s
b05900e242 screencast/pipewire: Check for a modifier in the format negotiation via pipewire 2021-09-03 17:49:37 +00:00
David Edmundson
78439fd3e7 Avoid test commit whilst constructing DrmOutput
Otherwise we'll try to render a frame on an output before making the
output, which segfaults.
2021-09-03 16:43:48 +00:00
Xaver Hugl
c48ac020cd platforms/drm: correct cursor dirty handling 2021-09-03 18:26:23 +02:00
Vlad Zahorodnii
8891cdb74f effects/overview: Remove "wip" from description
Removing (WIP) will result in more work for translators. There are other
ways to indicate the effect is not ready for its prime time yet, e.g.
being disabled by default.
2021-09-03 13:00:05 +03:00
David Redondo
1c074d81e2 Add clipboard tab to debug console
Can be useful when investigating clipboard related problems, by checking
which source KWin thinks is the current clipboard. Displays clipboard and
primary selection.
2021-09-03 08:40:07 +00:00
Vlad Zahorodnii
c0bec3e27b effects/overview: Add missing desktop filters 2021-09-03 09:40:39 +03:00
Vlad Zahorodnii
43a50be325 effects/overview: Display window icon and caption
BUG: 441312
2021-09-03 06:38:54 +00:00
Vlad Zahorodnii
79a7cf1aec effects/overview: Allow setting ExpoCell margins 2021-09-03 06:38:54 +00:00
Ismael Asensio
9995f984c3 kwinrules: Use a list of desktop UUIDs to set and store the rules setting
Port the RuleSettings and KCM to store and use a list of virtual desktop
 UUIDs, instead of the previous x11 positional id, continuing the work on
This allows to set a rule with several desktops on Wayland.

On X11 it has no visible change for the user, but internally it uses the
more modern concept, helping to simplify the related code.

The relevant key on kwinrulesrc changes from `desktop` to `desktops`.
A kconf_update script handles the migration.
2021-09-02 22:11:46 +02:00
Xaver Hugl
5da8df39a5 AbstractWaylandOutput: make updateMode use uint32_t 2021-09-02 14:34:07 +02:00
Xaver Hugl
26ad8e194f platforms/drm: support Broadcast_RGB setting
This allows the user to switch between full and limited rgb.

BUG: 375666
BUG: 353689
2021-09-02 13:53:02 +02:00
Xaver Hugl
f096629f89 platforms/drm: refactor drm property enums 2021-09-02 13:48:58 +02:00
Vlad Zahorodnii
dc39745f14 effects/overview: Remove duplicate Qt.Key_Escape 2021-09-02 09:32:59 +00:00
Vlad Zahorodnii
717fae2af5 effects/overview: Improve search user experience
If the window has only one visible window and user presses Enter key,
activate that window.
2021-09-02 09:32:59 +00:00
Vlad Zahorodnii
9bd0eb1074 effects/overview: Add search field
The present windows allows the user to search windows by their caption
or window role. This change brings that functionality to this effect.

BUG: 441302
2021-09-02 09:32:59 +00:00
David Redondo
c562a5c04f DragWlToX: Do not send position before enter
According to the spec, enter has to be send before position.
Sending position first seems to confuse clients, before this
change X windows only seemed to get data when the pointer left and
entered them for a second time. Now it works straight away.
BUG:437406
2021-09-02 11:17:53 +02:00
Janet Blackquill
0042d2d8c1 effects/desktopgrid: port to realtime gestures
This ports the Desktop Grid effect to realtime gestures,
both to have the end-user result, and to demonstrate how
effects can have realtime gestures.
2021-09-01 19:49:21 -04:00
Janet Blackquill
6231699ac1 Lay some groundwork for realtime gestures in Wayland
This lays down some groundwork for realtime gestures in Wayland,
so that gestures that are 1:1 with user motion on a touchpad are
now possible to implement.

Due to earlier commits, this is mostly just glue code to make a
convenient API.

Gestures implemented with this API are four-finger gestures, to
avoid conflicting with apps that may use two or three-finger
gestures.
2021-09-01 19:48:41 -04:00
Tatsuyuki Ishi
81389a6e17 blur: pass projection matrix by const reference
Passing QMatrix4x4 by value can result in copying a non-trivial amount (16)
of floats, so avoid that.
2021-09-01 21:42:56 +00:00
Tatsuyuki Ishi
c193efc962 blur: add noise in perceptual space
The previous implementation added noise in linear space, which resulted in
the effect becoming more pronounced on black backgrounds. This patch
changes the process to be applied in perceptual space, by making the noise
addition pass a separate draw call and disabling GL_FRAMEBUFFER_SRGB during
that.

After this change, noise will look much more suppressed and almost never
grainy. This change also changes the range of the noise from
[-strength..strength) to [0..strength), as blending can only be either
additive or subtractive. As a result, users might need to ramp up their
noise parameter after this change.

v2: Add more explanation around the draw call.
v3: Fix noise not fading out with the fade out effect.
v4: Restore an accidentally removed comment.
v5: Add CCBUG.
v6: Rebase.
v7: Fix a formatting issue.

CCBUG: 409620
2021-09-01 21:42:56 +00:00
Méven Car
0a2c511489 Wayland: Add support for protocol kde-output-device_v2, allow to detect drm mode changes
CCBUG: 407058
2021-09-01 13:37:43 +00:00
Vlad Zahorodnii
03b64331f2 wayland: Remove special input method case in XdgToplevelClient
Input method surfaces have input_panel_surface role, so the special case
for input method windows can be dropped.
2021-09-01 10:26:16 +00:00
Vlad Zahorodnii
99e208e30f wayland: Always setup window management for xdg-shell clients
kscreenlocker uses the layer-shell protocol, so the special lock screen
case can be removed.
2021-09-01 10:26:16 +00:00
Vlad Zahorodnii
1717de8a59 Port XdgToplevelClient::updateShowOnScreenEdge() to AbstractOutput 2021-09-01 10:10:24 +00:00
Vlad Zahorodnii
cdd3f96fe1 Port X11Client::fullscreenMonitorsArea() to AbstractOutput 2021-09-01 10:10:24 +00:00
Vlad Zahorodnii
26e470b7ff Port screenContainsPos() to AbstractOutput 2021-09-01 10:10:24 +00:00
Vlad Zahorodnii
25a6515e05 Port AbstractClient::checkQuickTilingMaximizationZones() to AbstractOutput 2021-09-01 10:10:24 +00:00
Vlad Zahorodnii
8b85fdcedf wayland: Setup window management integration on initial commit
Originally, there was ShellClient class that was the predecessor to
WaylandClient subclasses. If the main surface is unmapped, the
corresponding instance of ShellClient would be kept around. That had
been changed with the introduction of XdgToplevelClient and
XdgPopupClient.

Since ShellClient had been kept alive even if the corresponding surface
were unmapped, it did make sense to setup window management integration
when the surface is mapped.

However, this also means that plasma will not know about initially
minimized windows.

Since unmapped windows are handled differently now, we can setup window
management after the client performs the initial commit. If the main
surface is unmapped, the XdgToplevelClient object will be destroyed and
with it, the window management integration.
2021-08-31 23:42:07 +00:00
Carson Black
63b16cdf9d Increased edge margins 2021-09-01 01:33:51 +02:00
Aleix Pol
0b74aa62c9 Support PlasmaWindowInterface::sendToOutput 2021-08-31 21:25:18 +00:00
Xaver Hugl
a3cbaf48dc platforms/drm: fix modifier env variable
Like the name suggests, modifiers were meant to be enabled by default
2021-08-31 16:30:03 +00:00
Vlad Zahorodnii
d70cfadf96 platforms/drm: Fix outputDisabled signal
The outputDisabled() signal must be emitted **after** removing the
output from a list of enabled outputs.
2021-08-31 16:02:19 +00:00
Vlad Zahorodnii
b0c26cc424 effects/overview: Layout window thumbnails in updatePolish()
Currently, ExpoLayout delays layout updates by using a singleshot timer
(primarily due to the author of the effect not being aware of
QQuickItem::polish() and QQuickItem::updatePolish()).

This change makes ExpoLayout schedule layout updates using QtQuick's
native item polish machinery, which gets triggered before rendering and
thus we can batch more geometry updates.

In addition to that, this change simplifies the initialization code in
ScreenView by making the fact that ExpoLayout is arranged right before
rendering internal to the WindowHeap type.
2021-08-31 12:51:29 +00:00
Vlad Zahorodnii
683bf20168 Port ScreenEdges away from Screens 2021-08-31 11:17:46 +03:00
Vlad Zahorodnii
cbaf39e270 Port the remaining usages of Screens::geometry(i) in Workspace to AbstractOutput 2021-08-31 09:45:20 +03:00
Vlad Zahorodnii
9bf6e2bd68 Port Workspace::supportInformation() to AbstractOutput 2021-08-31 09:41:22 +03:00
Vlad Zahorodnii
1b2e8437ac Use precomputed workspace geometry in Workspace::initializeX11()
When initializeX11() is called, the workspace geometry is known, so it
doesn't need to be computed again.
2021-08-31 09:35:27 +03:00
Vlad Zahorodnii
e198727e15 Drop Toplevel::isOnScreen()
It's unused. Its replacement is Toplevel::isOnOutput().
2021-08-31 05:45:55 +00:00
l10n daemon script
96c6f964e6 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-31 01:29:11 +00:00
Xaver Hugl
85a6dc3cad platforms/drm: correct multi-gpu mistake
As all outputs from secondary GPUs are in the same map as the ones from
the primary GPU, EglMultiBackend::findBackend always returned the
primary backend. To fix that, search in secondary backends first
2021-08-30 23:00:19 +02:00
Vlad Zahorodnii
89d49b4d5d platforms/virtual: Add new outputs before removing old outputs
This is to prevent hitting the case where there are no any outputs.
Ideally, it shouldn't matter in which order outputs are added or
removed, but the Workspace and AbstractClient subclasses don't work
with true headless mode. If there are no outputs, kwin can crash.
2021-08-30 15:08:52 +00:00
Vlad Zahorodnii
f8ad513648 Unvirtualize property getters in Screens
MockScreens is gone so property getters in Screens can be regular
methods now.
2021-08-30 14:46:00 +00:00
Vlad Zahorodnii
8fd1914f83 Port Edge to Platform::outputAt() 2021-08-30 14:46:00 +00:00
Vlad Zahorodnii
901e479482 autotests: Rewrite testScreenEdges as an integration test
Due to the screen edges test not being an integration test, it's very
hard to change output related code in libkwin. screens.cpp needs to have
a few ifdefs to successfully compile.

This change rewrites the screen edges test as an integration test in
order to allow us using other components of kwin in screens.cpp and
screenedge.cpp without ifdef guards.

It's not a one-to-one port.
2021-08-30 14:46:00 +00:00
Xaver Hugl
42b516b567 fix drag and drop raise with Xwayland windows
They shouldn't be raised immediately. The same strategy as with
Wayland native clients should be used.

BUG: 440534
2021-08-30 16:31:28 +02:00
Xaver Hugl
f4d63bb8ed platforms/drm: first emit outputDisabled, then remove output
The current behavior is in contradiction to the description of
Platform::outputDisabled
2021-08-30 16:24:25 +02:00
Xaver Hugl
dbf4a59527 platforms/drm: prevent having zero outputs at any time
Instead of updating all outputs first, create the placeholder output
before the last output gets removed.
2021-08-30 16:24:08 +02:00
Vlad Zahorodnii
2696030b00 Port AbstractClient::setQuickTileMode() to output() 2021-08-30 13:58:52 +00:00
Vlad Zahorodnii
8a93a33b96 x11: Make sure that outputs are stored in xinerama order
With the new output query algorithm, position of an output may not align
with its xinerama index. This can be problem on x11 as some protocols,
e.g. startup feedback, use xinerama indices to identify outputs.

Technically, the RandR specification doesn't say that CRTCs are stored
in the xinerama order, it only mentions that the first CRTC corresponds
to the primary output. However, such assumption was made by kwin prior
to output query changes, this change merely restores that behavior.
2021-08-30 13:28:53 +00:00
Vlad Zahorodnii
7016da39c8 Move active output tracking to workspace
Active output is a window management concept. It indicates what output
new windows have to be placed on if they have no output hint. So
Workspace seems to be a better place for it than the Screens class, which
is obsolete.
2021-08-30 13:28:23 +00:00
Vlad Zahorodnii
16bc522bfc Rename Workspace::setCurrentOutput() to switchToOutput() 2021-08-30 13:28:23 +00:00
Vlad Zahorodnii
813804d5a0 x11: Port X11Output::setGammaRamp() to Application::x11Connection()
It's faster.
2021-08-30 12:16:24 +00:00
Vlad Zahorodnii
96830d2295 x11: Simplify X11Output::geometry()
There is a separate type for placeholder x11 outputs, so X11Output can
return its geometry without performing any checks.
2021-08-30 12:16:24 +00:00
Vlad Zahorodnii
9dfccfc95c Port some of kwin to Workspace::geometry() 2021-08-30 12:26:16 +03:00
Vlad Zahorodnii
71aeb5528a Cache workspace geometry in Workspace
This allows us to drop obsolete Screens class.

Currently, the Screens class is a thin wrapper around platform outputs +
some extra tracked state, e.g. active output, workspace geometry, etc.
2021-08-30 12:26:14 +03:00
Vlad Zahorodnii
d9686a0caa Avoid using Screens in Workspace::updateClientArea()
Use AbstractOutput for consistency sake.
2021-08-30 12:17:08 +03:00
Vlad Zahorodnii
acb5c04fae Drop Workspace::clientArea(clientAreaOption opt, const Toplevel *window, int screen)
It's unused.
2021-08-29 21:55:07 +00:00
Vlad Zahorodnii
b80fbe6fb0 Merge WindowRules::checkScreen() and WindowRules::checkOutput() 2021-08-29 21:55:07 +00:00
Vlad Zahorodnii
a1f1039b58 Store AbstractOutput in Toplevel
Since AbstractOutput is used more than int screen ids in kwin, it's
worth storing AbstractOutput for better performance.
2021-08-29 21:55:07 +00:00
Vlad Zahorodnii
6ca411a84a Port AbstractClient::sendToScreen() to AbstractOutput 2021-08-29 21:55:07 +00:00
Vlad Zahorodnii
22649137d6 Port FocusChain to AbstractOutput 2021-08-29 21:55:07 +00:00
Vlad Zahorodnii
02a9457bbc Port Workspace::clientUnderMouse() to AbstractOutput 2021-08-29 21:55:07 +00:00
Vlad Zahorodnii
e0c941109c Allow setting current AbstractOutput 2021-08-29 21:55:07 +00:00
Vlad Zahorodnii
507c5140b7 Port Workspace::topClientOnDesktop() to AbstractOutput 2021-08-29 21:55:07 +00:00
Vlad Zahorodnii
95e5f5fc1a Introduce Toplevel::output()
This is a little helper that can be very convenient with our transition
from int-based screen ids to AbstractOutput.

As is, the main issue with int screen ids is that they are extremely
dynamic.
2021-08-29 21:55:07 +00:00
Ismael Asensio
77325dbb79 kcm/rules: Port KCM loading to KPluginMetadata
Passing just the plugin name to the KCM loader has been
deprecated in 5.85. This just affects the standalone loading of
the KCM via the window menu.
2021-08-29 13:13:33 +02:00
l10n daemon script
216233c2ec SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-29 01:20:37 +00:00
Xaver Hugl
0054d825c4 platforms/drm: directly check for required properties
Instead of crashing because a nullptr property gets accessed, use
an explicit error message and ignore the offending object. This also
acts as documentation
2021-08-27 20:25:18 +00:00
Vlad Zahorodnii
5a1b98d148 Allow passing Toplevel to Workspace::clientArea()
This allows us to re-use the same code path for alive and deleted
windows.
2021-08-27 19:33:47 +00:00
Vlad Zahorodnii
d228829abb Introduce Platform::outputAt()
With AbstractOutput being used more heavily, it makes sense to have
something like Screens::number() in the Platform class. As is, the steps
to get an output for a given point are awkward - first, get the screen
id, then use the screen id to get the output.
2021-08-27 21:51:05 +03:00
Vlad Zahorodnii
1dc749333e Remove desktop argument in AbstractClient::electricBorderMaximizeGeometry()
With the new virtual desktop model, we have an issue where the old
code that uses desktop() needs to be ported to desktops().

However, using no desktop() is better as we don't need to deal with
cases where a window can be on several desktops, which can be annoying
sometimes.

This change removes the desktop arg in electricBorderMaximizeGeometry()
and ports it to a Workspace::clientArea() overload that requires no
desktop.

Under the hood, Workspace::clientArea() still uses desktop(), but it
could also use a different strategy to compute the client area if the
window is on several virtual desktops, e.g. intersect client area on
every virtual desktop.
2021-08-27 15:12:59 +00:00
Vlad Zahorodnii
e5f6039a68 Remove desktop() usage in Workspace::activateClient()
Explicitly make the last virtual desktop current. This improves code
readability and gets rid of a desktop() usage.
2021-08-27 15:12:25 +00:00
Xaver Hugl
d6de38c1d6 platforms/drm: use drm formats instead of gbm formats
There's no need to guard the code, gbm and drm format definitions
are the same. Using GBM_BO_FORMAT_* even caused bugs, as that is
an enum and not a proper format identifier.

BUG: 441253
2021-08-27 11:56:36 +00:00
Xaver Hugl
092660613a platforms/drm: fix legacy mode
CCBUG: 441253
2021-08-27 11:50:02 +00:00
Vlad Zahorodnii
fff32f64e6 effects: Drop EffectsHandler::screenGeometryChanged()
It's confusing to have two signals (virtualScreenGeometryChanged() and
screenGeometryChanged()) that indicate the same thing.
2021-08-27 09:23:33 +00:00
Vlad Zahorodnii
ff87b33a8a Port away from EffectsHandler::screenGeometryChanged() to EffectsHandler::virtualScreenGeometryChanged()
It's confusing to have two signals (virtualScreenGeometryChanged() and
screenGeometryChanged()) that indicate the same thing.

This change ports parts of kwin from the screenGeometryChanged() signal
to the virtualScreenGeometryChanged() signal with the main motivation to
drop the former.

The virtualScreenGeometryChanged() signal was chosen as the replacement
for the consistency sake with EffectsHandler's virtualScreenGeometry and
virtualScreenSize properties.
2021-08-27 09:23:33 +00:00
Vlad Zahorodnii
894ed68ff4 effects: Wire EffectsHandler::screenGeometryChanged() to Screens::geometryChanged()
Currently, the EffectsHandler has two signals that are emitted when the
combined geometry of all outputs change - virtualScreenGeometryChanged()
and screenGeometryChanged(). Having two signals is most likely a
historical artifact.

This change untangles the screenGeometryChanged() signal from the
Workspace and makes it the same as the virtualScreenGeometryChanged()
signal.
2021-08-27 09:23:33 +00:00
Vlad Zahorodnii
6c62f12bc1 effects/overview: Specify effect chain position
The present windows effect specifies a chain position of 70. Do the
same in the overview effect.
2021-08-27 12:02:35 +03:00
Vlad Zahorodnii
bd6d04b417 x11: Pass the output name to X11Output constructor
The output name is static, i.e. it cannot change, so there's no point
for having a setter.
2021-08-27 08:23:22 +00:00
Vlad Zahorodnii
a8810e0c33 x11: Rework how X11 outputs are queried
Currently, there are a couple of issues with output querying on X11:

(a) if an output is changed, for example its transform has been changed,
    then all outputs will be destroyed and created again

(b) it's possible to encounter the case where the platform has no
    outputs. The X11Platform destroys all outputs, then queries new
    outputs. The Workspace and AbstractClient sub-classes handle having
    no outputs very poorly! It's even possible to hit a crash.

With this change, outputs will be queried similar to how it's done on
Wayland.
2021-08-27 08:23:22 +00:00
Nate Graham
205fb923cb [effects/overview] Speed up animation
The current duration is 300ms, which is inappropriate for two reasons:

1. It's too slow
2. It doesn't match one of the standard durations. The effect should
   ideally use those durations directly, but if this is not possible
   for technical reasons, it should use the effective value of one of
   those durations. Units.longDuration is 200ms which is the most
   appropriate one to use here.

Therefore, change the animation duration from 300ms to 200ms to match
the standard Units.longDuration duration.

BUG: 441308
FIXED-IN: 5.23
2021-08-26 16:15:39 +00:00
Vlad Zahorodnii
0931e4f8cc effects/overview: Pad screen borders in qml
This makes it easier to spot if the effect is activated while there is
only one maximized window.

Note that anchors.margins cannot be used unfortunately as it won't take
effect until the ExpoLayout item is fully constructed. It may take a
couple of cycles for the geometry to settle down, which makes reasoning
about how the effect works difficult.

BUG: 312146
2021-08-26 19:11:27 +03:00
Vlad Zahorodnii
028421c4d7 effects/overview: Disable animations until started
Once an animation starts due to property change, it cannot be easily
re-targeted. This can cause undesired animation jumps if a property
changes during startup (for example from 0 to its final value).

With this change, the window heap's animation will be disabled until
the effect starts the intro animation.
2021-08-26 19:11:27 +03:00
Vlad Zahorodnii
8e0264d034 effects/overview: Delay starting the intro animation
The ExpoLayout delays relayouting for optimization purposes. However,
this means that new geometry will be available only after returning to
the event loop.

This change delays starting the intro animation so it can be started
with new geometries.
2021-08-26 19:11:27 +03:00
Xaver Hugl
83ccfbb571 platforms/drm: exit more cleanly if we can't find a buffer config 2021-08-26 16:10:26 +00:00
Xaver Hugl
ef48c247e6 platforms/drm: re-add some logging for egl configs
But only print it when KWin can't find a fitting config

CCBUG: 441253
2021-08-26 17:38:58 +02:00
Vlad Zahorodnii
035d0077dc Remove AbstractWaylandOutput::internal()
It's unused.
2021-08-26 17:16:35 +03:00
Vlad Zahorodnii
8d422f3005 Remove globalPos() in AbstractWaylandOutput
It's confusing to have globalPos() and geometry() as both can return the
same information.

This change drops globalPos() function as it's not used outside the
AbstractWaylandOutput class and renames setGlobalPos() to moveTo() to
avoid having a setter without matching getter.
2021-08-26 16:35:41 +03:00
Vlad Zahorodnii
d841733ed8 effects/overview: Call base QQuickItem::geometryChanged() in ExpoLayout
According to the Qt documentation, if an item overrides the
geometryChanged() method, it must call the base class method.

QQuickItem::geometryChanged() is responsible for emitting signals such
as xChanged(), yChanged(), etc.
2021-08-26 08:34:59 +00:00
Ahmad Samir
2c2469f991 Fix clazy warning: Use QString() multi-arg
No need to use arg(QString::number(int )), when arg() already has a int
overload.

Also replace "endl" with "Qt::endl".

GIT_SILENT
2021-08-25 20:09:55 +00:00
Vlad Zahorodnii
ac7eb252f1 Remove Workspace::hasClient() micro-optimization
Workspace::hasClient(X11Client *) is unused and not worth optimizing as
it doesn't appear in any hot path.
2021-08-25 18:54:45 +00:00
Vlad Zahorodnii
c5d22b68b6 wayland: Simplify startup sequence
If there are no outputs, the drm backend will create a placeholder
output, so continueStartupWithScreens() can be removed.
2021-08-25 18:54:19 +00:00
Vlad Zahorodnii
78b5330824 Drop VirtualDesktopManager::name()
It's confusing to have two ways to query the same information.
2021-08-25 20:12:07 +03:00
Vlad Zahorodnii
ad6039c7c3 Remove unused Workspace::clientArea() overload 2021-08-25 15:14:27 +00:00
Aleix Pol
30959c2efb Include a transform effect
It should be used to decorate changes on the display like rotation.
2021-08-25 14:44:03 +00:00
Aleix Pol
9a4bbdf226 Make it possible for an effect to render a screen
Useful in case it needs the contents of the screen but they can't be
blitted, as the state of the framebuffer is unknown.
2021-08-25 14:44:03 +00:00
Aleix Pol
4d1f30301b Make KWin::TimeLine::progress() public
This way we can have animations that act slightly different in different
parts of the animation
2021-08-25 14:44:03 +00:00
Aleix Pol
24cc93ec5b effects: Allow exposing an EffectScreen::transform
This way an effect can know the transformation that is applied on a
display.
2021-08-25 14:44:03 +00:00
Aleix Pol
34cfc6680b effects: Include signals notifying about outputs changing 2021-08-25 14:44:03 +00:00
Xaver Hugl
5cc5d81cea guard gbm version for gbm_bo_get_fd_for_plane 2021-08-25 14:39:35 +00:00
Vlad Zahorodnii
a234e5aaf4 Forbid passing "-1" as screen to Workspace::clientArea()
This simplifies Workspace::clientArea() implementation. Also, it will be
very handy with transition from int-based screens to AbstractOutput.
2021-08-25 14:31:30 +00:00
Vlad Zahorodnii
fddbd57d09 Port Workspace::clientArea() to VirtualDesktop
This makes Workspace APIs that take virtual desktops more consistent.
2021-08-25 14:31:30 +00:00
Vlad Zahorodnii
5b3c87f105 Rename LayerShellV1Client::output() to desiredOutput()
This is to avoid hitting bugs if the Toplevel class gains an output
property. The new name also better describes what the function returns.
2021-08-25 13:58:49 +00:00
Xaver Hugl
1be65e818c Port screenId based rendering methods to AbstractOutput 2021-08-25 13:53:33 +02:00
Xaver Hugl
e6cab81b53 platforms/drm: multi-gpu buffer import with modifiers 2021-08-25 13:30:49 +02:00
Aleix Pol
35ec9b87a7 Port away from KPluginMetaData::instantiate
It's deprecated according to the documentation, QPluginLoader works just
as well (it's what kcoreaddons was using anyway).
2021-08-25 10:46:40 +00:00
Vlad Zahorodnii
7ffd72cbfa Decouple activation feedback from window management 2021-08-25 09:35:57 +00:00
l10n daemon script
e227e93792 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-25 01:15:54 +00:00
David Edmundson
2fb52274d0 Only try to deactivate overview whilst activate
BUG: 441325
2021-08-24 21:45:17 +02:00
Xaver Hugl
fbff8636b9 platforms/drm: fix gpu removal
As soon as m_backends.removeOne(*it) returns, "it" no longer
points to the same value.

CCBUG: 441372
2021-08-24 12:36:44 +00:00
l10n daemon script
6f6944058b SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-24 01:20:52 +00:00
Ahmad Samir
731564f04d Fix clazy warnings: potential Qt containter detaches in range-for loops
GIT_SILENT
2021-08-23 23:03:06 +00:00
Ahmad Samir
9f41691684 fix clazy warning: Pass a context object as 3rd connect parameter
GIT_SILENT
2021-08-23 23:02:46 +00:00
Xaver Hugl
1e572a4299 platforms/drm: make debug logging less verbose 2021-08-23 21:53:21 +00:00
l10n daemon script
5246408660 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-23 01:27:10 +00:00
l10n daemon script
76d1de48a8 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-22 01:17:35 +00:00
Xaver Hugl
1490215f0d effects/overview: exit on background click
BUG: 441301
2021-08-21 22:08:04 +02:00
l10n daemon script
17b161213c SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-21 01:16:14 +00:00
Alexey Varfolomeev
6336bb71ba No symbolic icons 2021-08-20 19:34:28 +00:00
Aleix Pol
e729478d09 plasma-window-management: Support new activation concepts 2021-08-20 07:05:34 +00:00
Vlad Zahorodnii
1eb0c09292 scripting: Make ClientFilterModel take VirtualDesktop 2021-08-20 06:54:27 +00:00
Vlad Zahorodnii
5419e3df4a scripting: Introduce workspace.currentVirtualDesktop property
It's the same as the currentDesktop except that it's a VirtualDesktop
object.

The main advantage of the currentVirtualDesktop property is that it
doesn't change if a virtual desktop is added or removed in the middle.
It also makes dealing with virtual desktop changes easier.
2021-08-20 06:54:27 +00:00
Vlad Zahorodnii
9a2a1c0435 scripting: Add desktops property to AbstractClient
With the new virtual desktops model, a window can be on several virtual
desktops. Currently, scripts have no any way to get the list of desktops
the window is on. This change addresses that.
2021-08-20 06:54:27 +00:00
Vlad Zahorodnii
fc52531f44 effects/overview: Make the window heap cover the maximize area
Currently, window thumbnails may be placed behind the panel, which
doesn't look good.

With this, the window heap will cover the same area as the maximize
area.
2021-08-19 16:35:28 +00:00
David Redondo
bc17d0aebd xwl: Use direct way of syncing clipboard
Like the primary selection, sync the clipboard directly without
doing any roudntrips through the internal connection.
2021-08-19 14:59:13 +00:00
Vlad Zahorodnii
66d74f4398 effects/overview: Use Kirigami.ScenePosition
This makes the WindowHeap more robust to layout changes. Currently, the
main issue with it is that thumbnails will be misplaced if the heap's
scene position changes.

Kirigami.ScenePosition automagically keeps track of the item's scene pos.
2021-08-19 14:27:19 +00:00
Vlad Zahorodnii
ba0f5981bf Port Workspace::slotWindowToDesktop*() to VirtualDesktop 2021-08-19 11:08:32 +00:00
Vlad Zahorodnii
b85edc08d2 Port Workspace::switchWindow() to VirtualDesktop
If a window is on several virtual desktops, Workspace::switchWindow()
will not work as expected because AbstractClient::desktop() returns the
id of the last virtual desktop.

Since the active window is most likely on the current virtual desktop,
we can use that for filtering out irrelevant windows.
2021-08-19 11:08:32 +00:00
Vlad Zahorodnii
7937aa78ef Port X11 desktop user actions menu to VirtualDesktop
It's mostly identical to the virtual desktop user actions menu on
Wayland.
2021-08-19 11:08:32 +00:00
Vlad Zahorodnii
d5c2518973 Add Workspace::clientArea() that take no desktop
The new overloads take the client (as context) and the desired screen id
or a point and return the client area.

The main motivation behind this change is to make the transition to the
new virtual desktop model where a window can be on several desktops less
painful.
2021-08-19 10:49:40 +00:00
David Edmundson
2b88432b17 Export our nested environment to kwin's env
In the recent refactor we made it so environment variables got synced to
the Application::processStartupEnvironment.

It then seemed safe and cleaner to remove the qputenv calls, but this
was not the case. It regressed the unit tests on CI and kglobalaccel
which is another path where kwin spawns clients.
2021-08-19 09:17:43 +00:00
David Redondo
6104dc50cf xwl: Sync primary selection
Syncs the primary selection from wayland to X and from X to wayland.
Instead of doing it through the internal connection like the clipboard,
this sets/reacts to changes in SeatInterface::prrimarySelection directly.

BUG:422426
FIXED-IN:5.23
2021-08-19 06:46:23 +00:00
David Redondo
fddb83200f Fix typo
GIT_SILENT
2021-08-19 06:46:23 +00:00
Vlad Zahorodnii
4f66cd4c78 effects/overview: Make expo layout spacing configurable
This allows setting "hidpi-aware" spacing on X11.
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
6132329c2c Add Overview effect
This effect is meant to be as a replacement for the present windows and
the desktop grid effect. It is written using QML.

So far, this effect implements only the basic features of the present
windows effect. Desktop management features will be added later.

CCBUG: 295775
CCBUG: 303438
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
30da8f497c scripting: Draw window thumbnails with drop shadows 2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
c66f38ba7d kwineffects: Add properties to EffectScreen
This allows exposing EffectScreen to effects that use js or qml.
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
9675da6325 kwineffects: Allow specifying render window for EffectQuickView
QtQuick can use the render window to compute the device pixel ratio for
the managed QQuickWindow.
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
c51de0f370 wayland: Don't track last focused internal window
QGuiApplication::focusWindow() can be used instead.
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
dd6a60beea qpa: Implement QPlatformWindow::requestActivateWindow() 2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
c79d7f56dd kwineffects: Disable OpenGLContext sharing check in EffectQuickView
On Wayland, QOpenGLContext::shareContext() will always return null even
if the newly created context has a share context.
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
b32592f54e kwineffects: Allow disabling automatic frame scheduling in EffectQuickView 2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
212090d990 Add Toplevel.stackingOrder property
This primarily targets QML scripts.
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
2b06957f6f scripting: Register Workspace singleton type 2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
5435865329 scripting: Introduce ClientModel V3
ClientModel V3 is much easier to extend and maintain than the one in V2.
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
cecf2ee7a1 scripting: Move old ClientModel in V2 namespace 2021-08-19 06:30:55 +00:00
Ismael Asensio
f6f027aa10 kcm/kwindecoration: Fix window thumbnail sizes
Caused by a stray `units` context property that no longer exists.
2021-08-18 23:07:30 +02:00
Vlad Zahorodnii
1fbd99b572 Simplify Workspace::sendClientToDesktop()
This allows changing the type of desk to QVector<VirtualDesktop *>.

Based on the dont_activate flag, Workspace::sendClientToDesktop() will
try to focus the window if it's moved to the current virtual desktop.

In order to implement that, it needs to know whether the window has been
on the current desktop. c->isOnDesktop(desk) is a much sophisticated way
to do that.
2021-08-18 06:40:50 +00:00
Xaver Hugl
2e0336681f platforms/drm: consider KWIN_DRM_DEVICES for hotplugged gpus 2021-08-17 19:23:35 +02:00
David Edmundson
ff99100ec5 Fix build 2021-08-17 13:17:27 +01:00
Vlad Zahorodnii
0c0118f5e8 Port Workspace::takeActivity() to VirtualDesktop
Workspace::takeActivity() forces the modal dialog and its parent window
to be on the same virtual desktop. It uses int-based desktop ids for
that purpose.

This change ports the relevant parts of Workspace::takeActivity() to the
VirtualDesktop object.
2021-08-17 11:16:16 +00:00
David Edmundson
ad6ff56468 [kwin_wrapper] Port kwin_wrapper to not block
Functionally the same, but will be useful for some pending startup
changes where we have other operations.
2021-08-17 09:42:19 +01:00
David Edmundson
f541d851ed [kwin_wrapper] Transfer ownership of Xwayland socket creation and Xauthority to the wrapper
This way if kwin_wayland crashes we don't need to ensure that new
environment variables need to get synced across the new env.

This fixes an issue where spawning an xwayland application from a
wayland window that survives a crash would fail.

By moving the logic here we no longer need to wait for kwin_wayland to
start before starting plasmashell or even ksmserver as all environment
variables are set. As long as the wrapper is ready we can continue
starting and clients will just block on connect.

That should still allow for both a lot of optimisations both for speed
and cleaning up the startplasma-wayland scripts.

This will be addressed in follow up patches.

Use of kwin_wayland directly with xwayland is still supported for
testing.
2021-08-17 09:41:57 +01:00
David Edmundson
9692b49219 [kwin_wrapper] pass the wayland socket name via arguments rather than the env
The initial goal of kwin_wrapper was that it would set up all relevant
environment variables that will be used by the clients of kwin.

This meant having to cache old variables before we overrode them and
pass additional settings to the backends for the old wayland_display. It
works, but with X11 about to move too ends up being unnecessarily
complex. In hindsight it's easier for kwin to have the environment
represent the platform it is currently on, and have kwin explicitly set
variables in the QProcessEnvironment of the session it forks itnto.

This patch is changed so that we set the wayland socket name used by the
wrapper explicitly which is then used by the process environment kwin
uses for the main session.
2021-08-17 07:00:08 +00:00
Vlad Zahorodnii
9962a9fe59 Consider only windows on current desktop when snapping them
If a window is on several desktops, AbstractClient::desktop() will
return the id of the last desktop.

For example, if a window is on virtual desktops A and B, the desktop()
function will return the id of desktop B. This can be the culprit for
bugs such as window snapping not working as expected when moving a
window on virtual desktop A, e.g.

- moved window is on desktops A, and C. desktop() returns the id of C
- snap candidate (l) is on desktops A, and B. desktop() returns the id
  of B

Even though the snap candidate window and the moved window are both on
the same desktop (A), the moved window won't be snapped because the
desktop() function returns garbage values.

To fix that, the workspace needs to check whether the window is on the
current desktop.

For what it's worth, that's also how the workspace handles windows being
on multiple activities.
2021-08-17 06:24:19 +00:00
Vlad Zahorodnii
7c8d9c5b1c Port FocusChain to VirtualDesktop 2021-08-17 06:23:52 +00:00
Vlad Zahorodnii
42f2afd80d Port Workspace::findDesktop() to VirtualDesktop 2021-08-17 06:23:52 +00:00
Vlad Zahorodnii
b75f089981 Port Workspace::topClientOnDesktop() to VirtualDesktop
This patch has one behavioral change - raiseOrLowerClient() will not
work if the client is not on the current virtual desktop.

However, raiseOrLowerClient() can be called only in two cases:

* user triggers the raise or lower shortcut for the active client. Since
  the active client is on the current virtual desktop, it's not an issue

* an x11 window restacks itself. It makes no sense if an x11 window
  restacks itself while it's inactive or not on current virtual desktop.
  Also, the Opposite restack mode is rarely used, some window managers
  don't even bother implementing it. So, having such a constraint should
  not be a problem.

The main reason for not allowing raiseOrLowerClient() for windows that
are not on the current virtual desktop is that a window can be on
multiple virtual desktops. If a window is on A and B virtual desktops,
the only logical option is to toggle stacking position if the window is
on the current desktop. It's the only viable option as kwin does not
maintain per virtual desktop stacking order.
2021-08-17 06:23:52 +00:00
Ismael Asensio
76e74d7660 [kcm/kwinrules] Adapt width to new breeze style spinboxes
Also port from a stray `units` context property.
2021-08-16 15:12:34 +00:00
Vlad Zahorodnii
f5a883dc17 Port virtual desktops user action menu to VirtualDesktop
VirtualDesktop objects are more reliable than int-based desktop ids.
2021-08-16 15:00:01 +00:00
Xaver Hugl
566223b190 platforms/drm: fix crashing debug operator 2021-08-16 14:58:34 +00:00
Xaver Hugl
26dff99f78 platforms/drm: explicit modifiers
IN_FORMATS contains information about which buffer formats can be
scanned out with a given drm plane. Using these plane-specific
format+modifier combinations as well as explicit modifiers in
general can yield bandwidth and performance improvements,
especially in multi-gpu systems.
2021-08-16 16:56:32 +02:00
Vlad Zahorodnii
19cc22102c Change VirtualDesktop::id type from QByteArray to QString
This removes a lot of UTF-16 - UTF-8 conversions.
2021-08-16 16:15:57 +03:00
Vlad Zahorodnii
7f883fa724 Make EGL_KHR_surfaceless_context mandatory
We use surfaceless contexts with internal windows. We also require
the EGL_KHR_surfaceless_context extension for making context current
without outputs.

Arguably, we could use pbuffers, but since mainstream drivers (Mesa and
NVIDIA) support surfaceless contexts, the extra complexity doesn't buy
us anything.
2021-08-16 10:56:46 +00:00
Vlad Zahorodnii
4af9674f17 Revert "screenshot: Reuse GLTexture::toImage"
This reverts commit ac16bef409.

It causes crashes and color channels seem to be swapped.

GLTexture::toImage() needs more work before it can be used in the
screenshot effect, or maybe dropped.
2021-08-16 12:28:40 +03:00
David Edmundson
46980c0bb4 Fix crash in nested wayland backend on startup
In a recent refactor screens are only created when our xdg_surface has
been acked. This leaves a window where m_waylandCursor is null and
events are still being processed.
2021-08-16 08:09:42 +00:00
Vlad Zahorodnii
2a04a3d42c Remove Platform::sceneEglContext()
It's unused.
2021-08-16 08:08:31 +00:00
Vlad Zahorodnii
e315b0f9fe Remove Platform::sceneEglConfig()
With per-screen rendering, every output may have different EGLConfig.
Having a single global EGLConfig doesn't work out well.

This change removes Platform::sceneEglConfig(). It's used primarily to
create the global share context. In hindsight, the global share context
can be created without EGLConfig as it's never made current.

EGL_NO_CONFIG_KHR is part of EGL_KHR_no_config_context extension, which
is supported by both Mesa and NVIDIA driver so it should be safe to make
it mandatory.
2021-08-16 08:08:31 +00:00
Vlad Zahorodnii
bc7b28bb65 Fix a typo
At this point, desktop() is -1 since the client hasn't been moved to any
virtual desktop yet.

It seems like checking desktop() is a typo. It makes more sense to check
desktopId.
2021-08-16 06:32:43 +00:00
Vlad Zahorodnii
7f04d730e6 Make WindowRules::checkDesktop take a list of desktops
This ports relevant apis in WindowRules to the VirtualDesktop class.

If the client has no desktop rule, the desktop list that has been passed
to the checkDesktops() function will be returned.

If the client has a desktop window rule, the checkDesktop() function
will return a list with a single VirtualDesktop object or none if the
window is forced to be on all virtual desktops.
2021-08-16 06:32:43 +00:00
Vlad Zahorodnii
8e8fc55b0b Simplify desktop check in AbstractClient::setOnAllDesktops() 2021-08-16 06:31:59 +00:00
Vlad Zahorodnii
86fa79c33b Use more Toplevel::isOnCurrentDesktop() 2021-08-16 06:31:59 +00:00
Vlad Zahorodnii
43d773730d Unify virtual desktop removal handling on X11 and Wayland
On X11, a window can be only on a single virtual desktop or all, so the
platform specific code paths are not needed.
2021-08-16 06:31:59 +00:00
Vlad Zahorodnii
7f1baf66f9 Port some code away from AbstractClient::setDesktop() to AbstractClient::setDesktops()
The main motivation behind this change is to reduce the number of usages
of int-based virtual desktop apis. int-based desktop ids are highly
unreliable. For example, if a new virtual desktop is inserted in the
middle or removed in the middle, the desktop ids will change. This makes
working with virtual desktops code more challenging due to its behavior.
This is not an issue with VirtualDesktop objects.
2021-08-16 06:31:59 +00:00
Manuel Stoeckl
2aa3ed0005 Use texture unpacking for QImage uploads when possible
This change avoids unnecessary copying of QImage data when updating
textures using QImages that have non-ARGB32_Premultiplied formats.

There are three cases where texture unpacking can not be done/is
not worth doing: if GLES is used, and the extension for unpacking
subimages is not supported; if the entire image is being updated;
or if a format conversion needs to be done, in which case only the
region to update will have its format converted, and the resulting
image can be passed directly to glTexSubImage2d without setting
unpacking parameters.
2021-08-16 06:30:59 +00:00
l10n daemon script
214a318811 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-16 01:12:48 +00:00
l10n daemon script
d6f16882ff SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-14 01:18:16 +00:00
Méven Car
c5907e8f36 Fix a few compile warnings 2021-08-13 20:56:45 +02:00
Vlad Zahorodnii
3982f8399f Remove some redundant addWorkspaceRepaint() calls
These repaints were added to fix visual artifacts that appear when
shadow is removed, but since items schedule repaints when needed, we can
remove these two.
2021-08-13 06:28:18 +00:00
Vlad Zahorodnii
ec8a9f7cf7 Add isOnDesktop() overload that takes VirtualDesktop
int-based desktop ids are unreliable, but VirtualDesktop are not. So far
virtual desktop objects aren't used widely in kwin, but it's a good start.
2021-08-13 06:27:46 +00:00
Vlad Zahorodnii
a7cb034513 Simplify Toplevel::isOnDesktop() and Toplevel::isOnAllDesktops()
Wayland- and X11-specific code paths are not needed.

If the window is on all virtual desktops, Toplevel::desktops() will be
an empty list.

If the window is on a particular virtual desktop, Toplevel::desktops()
will contain that desktop. On X11, the desktops list can have at most
only one item.
2021-08-13 06:27:46 +00:00
Xaver Hugl
724f9a5db0 Correct check for when VRR should be active
The old calculation ignored the render time and safety margin of the
frame scheduling algorithm, which makes VRR activate properly only when
the refresh rate is much lower than the maximum refresh rate.
2021-08-12 20:38:45 +00:00
Vlad Zahorodnii
ef9d541487 Remove unused XCB includes in toplevel.h
Damage handling has been moved to SurfaceItemX11.
2021-08-12 20:57:17 +03:00
Vlad Zahorodnii
363177f36f Remove unused markedAsZombie signal 2021-08-12 17:52:24 +00:00
Vlad Zahorodnii
7e9c6587db Remove scene window traces in scene items
This further decouples scene items from scene windows. The SurfaceItem
still needs to access the underlying window, I would like to re-iterate
over that later.

With this change, it will be possible to introduce WindowItem factory
function in the Toplevel class.
2021-08-12 17:52:24 +00:00
Vlad Zahorodnii
a13fd02ea8 Remove virtualdesktops.h include in toplevel.h
toplevel.h is included in many places. Changing virtualdesktops.h may
trigger rebuild of all kwin.

With this change, only cpp files that use virtualdesktops.h will need to
be recompiled.
2021-08-12 17:23:15 +00:00
Vlad Zahorodnii
f71686894d Remove unused includes in x11client.h 2021-08-12 17:23:15 +00:00
Vlad Zahorodnii
a848fb6374 Remove input.h include in toplevel.h
It's unused.
2021-08-12 17:23:15 +00:00
Vlad Zahorodnii
0197d770ab Drop Toplevel::transparentRect()
It can be computed via other means (Toplevel::frameMargins()) and its
name is confusing. It specifies the inner decoration rect.
2021-08-12 17:22:49 +00:00
Aleix Pol
ac16bef409 screenshot: Reuse GLTexture::toImage
Cleans the code a bit. It also makes use of the more performant
Qt::Format_RGBA8888_Premultiplied, which is nice to come by.
2021-08-12 16:00:52 +00:00
Aleix Pol
1473466ef7 inputmethod: Remove the SNI entirely
It can be replaced with an ad-hoc plasmoid that gets to be a bit more
specific and interactive.
2021-08-12 16:00:15 +00:00
Vlad Zahorodnii
ad4f183a76 x11: Drop support for _NET_WM_FRAME_OVERLAP
The main idea behind _NET_WM_FRAME_OVERLAP is to extend the borders of
the server-side decoration so the application can draw on top of it. It
was inspired by similar feature in Windows.

However, _NET_WM_FRAME_OVERLAP is basically unused. Neither GTK nor Qt
support it and I have never seen any application that uses it.

At the moment, kwin is the only compositing window manager that supports
_NET_WM_FRAME_OVERLAP. Neither mutter nor compiz nor compton and so on
support it.

Since _NET_WM_FRAME_OVERLAP is practically unused, there's no point for
keeping supporting it.

This change shouldn't affect any existing app as _NET_WM_FRAME_OVERLAP
atom is not listed in _NET_SUPPORTED.
2021-08-12 11:44:40 +00:00
Vlad Zahorodnii
4ca287641f wayland: Destroy xdg shell clients when corresponding roles are about to be destroyed
This ensures that surface role objects can be still accessed when either
XdgToplevelClient or XdgPopupClient is destroyed. As far as I know, it
doesn't cause any problems right now, but this makes resource destruction
handling consistent, we tend to perform cleanup in aboutToBeDestroyed
signal slots.
2021-08-12 13:03:35 +03:00
Manuel Stoeckl
51d82fc6e5 Replace an old workaround for alpha-only shadows
SceneOpenGLShadow::prepareBackend used to use QImage::Format_Indexed8,
plus a special code path in GLTexture, to create single-channel OpenGL textures.
Now that Qt supports QImage::Format_Alpha8, this workaround can be removed.
2021-08-11 23:32:18 -04:00
l10n daemon script
4ab4f928f0 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-12 01:14:37 +00:00
Vlad Zahorodnii
4912c7cfa2 scenes/opengl: Calculate item transforms differently
Currently, a vertex coordinate is transformed first, then mapped to
the global screen coordinates. This causes a problem if a transform
is applied to the top-most item and child items are not at (0, 0).
For example, scaled windows may have popping out sub-surfaces, etc.

With this change, the item transforms will be computed differently. For
example, if the parent item is transformed, a child's transform will
look as follows

  [Parent's translation][Parent's transform][Child's translation]

instead of

  [Parent's translation][Child's translation][Parent's transform]

In the future, I'd like to get rid of the Item::setTransform() call in
OpenGLWindow::performPaint() and have either AnimationEffect or
libkwineffects call Item::setTransform().

BUG: 440201
2021-08-11 19:43:31 +03:00
David Edmundson
60255fd7a9 Teardown view before QQuickRenderControl
Deleting QQuickWindow will force any remaining runnables to complete.
This is important for any items (such as our new ThumbnailItem) that
deletes resources in queued cleanups.

We need to invoke this manually whilst we still have an active render
control with a valid context, otherwise remaining runnables will no-op.

We also then want to manually delete our scene contents before the view
so they're not orphaned temporarily.

This fixes a memory leak observed with the new Overview effect.
2021-08-11 07:31:53 +00:00
Vlad Zahorodnii
fdb1914a83 wayland: Wire in surface mapped state
If a sub-surface should be considered unmapped, make the corresponding
item invisible.

Note that this must apply only to sub-surfaces. Whether the main surface
should be visible is up to kwin. It may want to play an animation when
the toplevel surface is unmapped, etc.
2021-08-11 06:41:00 +00:00
Manuel Stoeckl
aa386896f1 Rename QImage to GL format conversion table
Also expand the comment describing it.
2021-08-10 14:21:48 +00:00
Manuel Stoeckl
b440be5bd2 Avoid converting images when updating GLTexture
In GLTexture::update, reuse the mechanism from the GLTexture(QImage, ...)
constructor to upload QImage data directly when the QImage format
has compatible GL format and type codes. Before this change, all QImage
formats other than ARGB32_Premultiplied required a format conversion.
2021-08-10 14:21:48 +00:00
Manuel Stoeckl
9be3513348 platforms/wayland: Delay setup until first configure
As per the xdg-shell specification, the compositor can only attach
a wl_buffer to an xdg_surface once the compositor has sent an
xdg_surface.configure event. Previously, there was a race condition
in which WaylandOutput objects were added/enabled on creation, making
it possible for the EglWaylandOutputs to be set up and for
EglWaylandBackend to draw a frame (thereby attaching a buffer), all
before the xdg_surface.configure configure event was received.
Compositors other than kwin would then send an unconfigured buffer
error and close the connection.

This commit avoids the problem by not marking the WaylandBackend
ready for use until all the output surfaces constructed at startup
have received their initial configure event. (In practice, this
takes one additional roundtrip.)
2021-08-10 14:21:12 +00:00
Alexander Volkov
1bf901cfbf Use c++ version of True to make sure it will compile
kwin fails to build for me because of missing 'True'.
Besides, 'true' is used in other places.
2021-08-10 10:46:07 +00:00
Nicolas Fella
050b4945ce [kcms/decoration] Try loading decoration KCMs without plugin keyword
We're porting away from using plugin keywords (and have done that for
the breeze and oxygen decoration). However to allow that we need to
adjust the loading code.

Keep the old codepath for compatibility.

BUG: 440786
2021-08-10 10:14:24 +00:00
Fabian Vogt
11c7e7a64d scenes/opengl: Avoid blending for entirely opaque SurfaceItems
Blending is quite expensive especially with software rendering.
In the case of Firefox on Wayland, it uses a ARGB8888 buffer but marks the
entire surface as opaque, so the alpha channel can be ignored.

CCBUG: 440386
2021-08-09 06:52:12 +00:00
Xaver Hugl
1041ef8275 platforms/drm: introduce virtual outputs
When the last output gets disconnected, create a virtual output as a
placeholder until we have access to a physical output again. While
this placecholder never gets rendered to, with virtual outputs in
general that is possible (with gbm and qpainter atm) and can be done
for future use cases like wireless displays.

CCBUG: 420160
CCBUG: 438839
2021-08-07 17:18:40 +02:00
l10n daemon script
f7e2f5504a SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-07 01:15:04 +00:00
Vlad Zahorodnii
1dae29175f kwineffects: Fix potential image detaching
QImage is implicitly shared. However, methods such as QImage::bits() may
detach. In order to avoid the detach, one either needs make the image
const or use QImage::constBits() method.

Currently, the GLTexture class uses QImage::bits() all over the place.
It prevents implicit detaching by storing images in const variables. Such
code is fragile. Adding an intermediate (optional) conversion step may
result in odd performance regressions.
2021-08-06 07:20:54 +00:00
l10n daemon script
f4c0e19935 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-06 01:16:36 +00:00
Xaver Hugl
7879450cdf platforms/drm: work around tigerlake bug
CCBUG: 440361
2021-08-05 12:25:54 +00:00
Vlad Zahorodnii
e94fbcd853 Copy shape region to Deleted
Currently, the shape region is not copied to the Deleted. If either
SurfaceItemX11 or SurfaceItemXwayland needs to build quads for a shaped
window, it won't be able to do so properly because the corresponding
x11 window is long time gone.

If the shape region changes before the window is unmapped, you may still
see visual artifacts. Unfortunately, the only way to fix that bug is to
switch to wayland.

BUG: 440001
BUG: 438458
BUG: 435378
2021-08-05 06:03:11 +00:00
l10n daemon script
d47b27f9cd SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-05 01:15:06 +00:00
Alexander Lohnau
e34d8bbed6 Consistently name kpackage structures
This will allow kpackage to load the structures by their path.

Task: https://phabricator.kde.org/T14757
Conceptually the same direction as https://phabricator.kde.org/T14499.
2021-08-04 18:42:31 +00:00
Alexander Lohnau
9fe294776d Define new KPackageStructure property in kpackage structures
Task: https://phabricator.kde.org/T14563
2021-08-04 18:42:31 +00:00
Alexander Lohnau
370f0c0b22 Clean up unneeded service type definitions in kpackage structures
Task: https://phabricator.kde.org/T14483
2021-08-04 18:42:31 +00:00
Xaver Hugl
81136a0448 platforms/drm: drop unused methods 2021-08-04 15:06:43 +02:00
l10n daemon script
7db6ea0c15 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-04 01:15:43 +00:00
Aleix Pol
896880be96 Revert "Fix compile issue in https://bugs.kde.org/show_bug.cgi?id=440372"
https://invent.kde.org/plasma/kwin/-/merge_requests/1220

This reverts commit 44ad9437c4 because it
breaks build:
platforms/x11/common/eglonxbackend.cpp:224:66: error: cannot initialize a parameter of type 'EGLNativeWindowType' (aka 'unsigned long') with an rvalue of type 'xcb_window_t *' (aka 'unsigned int *')
        surface = eglCreateWindowSurface(eglDisplay(), config(), &window, nullptr);
                                                                 ^~~~~~~
2021-08-03 18:09:04 +02:00
nerdopolis turfwalker
44ad9437c4 Fix compile issue in https://bugs.kde.org/show_bug.cgi?id=440372 2021-08-03 08:28:04 -04:00
l10n daemon script
b90d92a8fb SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-03 01:15:25 +00:00
Andrey Butirsky
998bbf4eba fix wrong cursor hotspot under Wayland on VMs 2021-08-02 09:03:07 +00:00
David Edmundson
47e38b7141 Disconnect frame renders when ThumbnailItem has no window
It is perfectly valid to have a case where an item exists but has no
window. During these times the item will never be rendered.

Rather than guard in updateOffscreenTexture, it's more economical to
disable the frame rendering in the first place. Especially as then it's
easy to extend to item visibility.

BUG: 440318
2021-08-02 08:43:27 +00:00
l10n daemon script
cf9c60a0c0 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-02 01:12:21 +00:00
Xaver Hugl
2e473a21fb platforms/drm: small logging improvements 2021-08-01 23:26:49 +02:00
l10n daemon script
d2aac8cb05 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-01 01:21:11 +00:00
David Redondo
3b9ffdfbf6 Revert "Do not pass input to windows that are not painted"
This reverts commit 09f786a209.
2021-07-30 17:08:48 +02:00
David Redondo
09f786a209 Do not pass input to windows that are not painted
Passing input to windows that we do not paint is confusing as what happens
is different from what is visible on the screen.
2021-07-30 16:22:37 +02:00
l10n daemon script
141f627413 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-07-30 01:11:30 +00:00
l10n daemon script
ac438d6bb3 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-07-29 01:15:05 +00:00
Aleix Pol
475993db70 kscreen effect: Work per screen
Makes it possible to apply the dpms settings per screen instead of
applying it to all of them, which is wrong at many levels.
Will be even more important with other effects like rotation.
2021-07-28 10:57:27 +00:00
Alex Richardson
ed57ac39e2 Convert the KPackage plugin metadata to .json 2021-07-28 11:09:38 +01:00
Nate Graham
9f00c29c67 [kcmkwin/kwinrules] Port OverlaySheet headers to use title: property
This was added to Kirigami in
https://invent.kde.org/frameworks/kirigami/-/merge_requests/314
and simplifies and standardizes the creation of simple text-based
headers in OverlaySheet. This commit ports the KWin Rules KCM to
use it.
2021-07-27 15:17:41 -06:00
David Edmundson
beedf2be71 Fix minor typo 2021-07-27 13:20:24 +01:00
David Edmundson
0c6a8e7b88 Avoid setting crash count to 0 when restarted
If kwin is explicitly restarted (kwin_wayland --replace) we reset the
crash count so that you can run it more than 10 times without exiting to
the logout screen.

Resetting to 0 causes a issue as that triggers ksplash to be shown
again.

BUG: 434489
2021-07-27 12:18:29 +00:00
David Edmundson
ec9c2c3e68 Port kwin_wayland_wrapper to Qt/C++
We inintially created the wrapper to be light so avoided the QtCore
dependency and did it all in C.

In hindsight changing requirements means we want to add several more
features in here. The first step is to port to a more readable language
and toolkit.
2021-07-27 12:18:29 +00:00
l10n daemon script
5317ca9da0 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-07-27 01:25:25 +00:00
Vlad Zahorodnii
ca301d1914 Drop Scene::ImageFilterType
It's unused, GL_LINEAR filter is used by default now.
2021-07-26 14:56:21 +00:00
Vlad Zahorodnii
cb219da766 Remove screenGeometryChanged() in OpenGLBackend and QPainterBackend
The screenGeometryChanged() function is very X11-specific. On Wayland,
it's effectively unused.
2021-07-26 14:55:54 +00:00
Vlad Zahorodnii
4ecb00889c scene: Move overlay window resizing to backends
The concept of an overlay window is not universal, it's X11 specific.
2021-07-26 14:55:54 +00:00
Vlad Zahorodnii
e171555f2d Remove stray friend class 2021-07-26 16:25:02 +03:00
David Redondo
d84198f3b8 Set component display name for touchpad and keyboard shortcuts
Otherwise they appear as "KWin" in the settings when we want them
to be "Touchpad" and "Keyboard Layout Switcher".
BUG:440259
FIXED-IN:5.23
2021-07-26 10:37:48 +02:00
Vlad Zahorodnii
d4c7486fe1 Remove Q_UNUSED
damage is used.
2021-07-26 08:40:41 +03:00
Vlad Zahorodnii
3ab2ea40c4 Remove mask arg in Scene::paintScreen()
Render backends don't pass anything to the scene.
2021-07-25 09:59:04 +03:00
Vlad Zahorodnii
d2b6d7ee59 platforms/wayland: Add support for buffer age in qpainter backend 2021-07-25 09:59:04 +03:00
Vlad Zahorodnii
1cbf232b98 platforms/wayland: Report correct damage to host compositor
damageHistory.first() is the previous damage region, we need to report
the current instead.
2021-07-25 09:59:04 +03:00
Vlad Zahorodnii
e087b2ce2f platforms/drm: Add buffer age support in qpainter backend
Currently, the entire screen will be repainted when using the qpainter
render backend. With this change, kwin will repaint only the dirty parts
on the screen.
2021-07-25 09:59:00 +03:00
Vlad Zahorodnii
603db353a3 scenes/qpainter: Avoid setting brush in paintBackground()
Calling QPainter::setBrush() without saving the current state, produces
mysterious black rectangles around clip region rects.
2021-07-24 16:32:16 +03:00
Vlad Zahorodnii
501298b0e0 Introduce DamageJournal helper 2021-07-24 16:32:13 +03:00
Vlad Zahorodnii
2fe102768a Remove QPainterBackend::needsFullRepaint()
A better alternative is to return the damage region in the beginFrame()
function. This way, the render backend can force full screen repaints or
indicate what parts of the buffer needs to be repainted (for buffer age)
2021-07-24 14:54:17 +03:00
Vlad Zahorodnii
4abbb6f0d6 Make OpenGLBackend and QPainterBackend QObjects
Almost all their subclasses are QObjects. This simplifies the class
hierarchy by making OpenGLBackend and QPainterBackend qobjects.
2021-07-24 11:30:13 +03:00
Vlad Zahorodnii
d543c0dff6 Remove unused mask param in QPainterBackend::endFrame()
It is unused and it is not a good idea to pass Scene's mask to the
render backend as it results in higher coupling between Platform and
Scene.
2021-07-23 20:42:59 +00:00
Nicolas Fella
a317a3f6bc Remove unused include 2021-07-23 19:51:11 +02:00
Vlad Zahorodnii
85654236d7 Fix build 2021-07-23 18:45:54 +03:00
Vlad Zahorodnii
964c487d4f wayland: Switch to ClientBuffer
The main motivation behind the split is to simplify client buffer code
and allow adding new features easier, for example referencing the shm
pool when a shm buffer is destroyed, or monitoring for readable linux
dmabuf file descriptors, etc.

Also, a referenced ClientBuffer cannot be destroyed, unlike the old
BufferInterface.
2021-07-23 15:33:38 +00:00
Andrey Butirsky
95e954da30 [tabbox] prevent dangling popups when switching on Wayland
If some popups of active window present, there was glitches on switching
such as stale popups or the popup happened below window.
Dismissing all the popups solves the problem.

BUG: 431046
2021-07-23 12:12:03 +00:00
Andrey Butirsky
b45f5c3a66 fix No globalshortcuts with popup grab
BUG: 431046
2021-07-23 12:12:03 +00:00
Nicolas Fella
25b85607d0 Port from KPluginLoader::pluginsById to KPluginMetaData::pluginById
The latter gives us only a single plugin which makes the code a bit more concise
2021-07-22 22:59:13 +02:00
Aleix Pol
05f3939cf1 inputmethod: Use the command as the availability metric 2021-07-22 20:12:54 +02:00
Aleix Pol
278da74eab inputmethod: Add a property to tell whether an input method is running 2021-07-22 17:42:53 +02:00
Vlad Zahorodnii
f431b6ad96 wayland: Cache last surface-to-buffer matrix
If window quads need to be generated after the wl_surface is destroyed,
the SurfaceItemWayland::mapToBuffer() function will return wrong values.

In order to fix that, we need to store the last surface-to-buffer matrix
in SurfaceItem.
2021-07-22 06:26:00 +00:00
l10n daemon script
068c1d4970 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-07-22 01:15:50 +00:00
Nicolas Fella
2faff3b1d0 [kcms/kwinoption] Remove obsolete desktop files and factory registrations
These appear to be remnants from a time where the current tabs were individual KCMs.

Remove some unneeded stuff and convert the only relevant registration to the normal K_PLUGIN_FACTORY macro
2021-07-21 19:42:45 +00:00
Nicolas Fella
cff33e7e40 [GenericScriptedConfig] Remove unused parameter
The passed value is always the same and never used
2021-07-21 19:42:15 +00:00
Nicolas Fella
55c6de1790 [kcms/effects] Remove unneeded X-KDE-PluginKeyword 2021-07-21 21:15:26 +02:00
Nicolas Fella
2f9adf4715 [effectsmodel] Simplify generic config plugin loading
We know exactly which plugin we want to load

No need to go through findPlugins()
2021-07-21 16:10:19 +02:00
Aleix Pol
422522d15b inputmethod: Also expose the visibility on dbus
Since we adapted inputmethod to support methods like ibus, the input
method can be active but not have a visible panel.
This includes an extra property that will indicate us if the panel is
visible at any time. This will allow us to properly render the virtual
keyboard hide button in Plasma Mobile (or wherever we need it).
2021-07-21 13:10:30 +02:00
Aleix Pol
abf22570c7 inputmethod: Reduce consecutive activation+deactivation+activation sequences
So far calling setActive(true) would issue a deactivation then another
activation. This sometimes makes maliit crash and we can achieve the
same result just by just issuing a reset.
2021-07-21 13:10:30 +02:00
Aleix Pol
638174ae09 inputmethod: Make sure the menu is only created when we create the SNI
It always does the same anyway, this way we make sure we don't leak
2021-07-21 13:10:30 +02:00
Aleix Pol
0169bca6e0 inputmethod sni: return early for readability 2021-07-21 13:10:29 +02:00
Michal Malý
d2ceea83b7 (Wayland) Allow moving windows from one virtual desktop to another with a single action 2021-07-21 10:43:58 +00:00
Vlad Zahorodnii
b344afd8cd wayland: Fix glitchy steam during interactive resize
Xwayland windows have two geometry types that are used during rendering
- wl_surface's geometry and x11 window's geometry. Unfortunately, it's
not possible just ignore the x11 window geometry because the window may
have a custom shape region. Pixels outside the shape region can have
arbitrary values; it's not guaranteed that the area outside the shape
region will be transparent.

In some cases, the x11 window geometry can be larger than the wl_surface
rect. That breaks repaint logic as the SurfaceItemXwayland can draw
outside the bounding rect.

Specifically, this issue can be seen while resizing Steam interactively.
Another example is where a video game enters fullscreen mode. I
occasionally see that Red Dead Redemption II window leaves a ghost after
itself when it switches to fullscreen mode.

It's not a perfect solution, but on the other hand, it doesn't look like
there's a better way to handle this due to the fact that there are two
conflicting geometry sources.
2021-07-20 05:33:53 +00:00
l10n daemon script
f14350e1bb SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-07-20 01:17:06 +00:00
Vlad Zahorodnii
d29954ae33 scripting: Make QTimer constructible
If a QObject is exposed to js using QJSEngine::newQMetaObject(), a new
instance of it can be made only with constructors exposed by Q_INVOKABLE

At the moment, QTimer's constructor is not Q_INVOKABLE, so code such as
`const timer = new QTimer()` will not work.

BUG: 439630
FIXED-IN: 5.22.4
2021-07-19 12:14:16 +03:00
Vlad Zahorodnii
73bfe648ef wayland: Notify Qt about activated/deactivated windows
Currently, internal windows are not marked as active. This breaks focus
logic in QtQuick.
2021-07-19 06:40:06 +00:00
Vlad Zahorodnii
a3e192837b wayland: Force decoration update
If the client had created an xdg-toplevel-decoration and has called the
set_mode() request with csd before the initial configure event is sent,
we still need to send an xdg-toplevel-decoration configure event with
csd mode.
2021-07-19 06:39:37 +00:00
Vlad Zahorodnii
9e5cb836a3 scripting: Provide hidpi window thumbnails 2021-07-16 17:11:46 +00:00
Xaver Hugl
97f8bfac5c platforms/drm: where necessary, disconnect CRTCs after VT switch 2021-07-16 17:19:26 +02:00
Xaver Hugl
f9f474d7e4 platforms/drm: fix property updating
A wrong index caused some properties to contain wrong values
2021-07-16 16:34:40 +02:00
Xaver Hugl
afcef2a6f8 platforms/drm: fix crash with secondary GPUs and buffer age
CCBUG: 433107
2021-07-15 11:42:57 +00:00
Vlad Zahorodnii
7863f3dc31 Add NOTIFY to toplevel x/y/width/height properties
Currently, when using Toplevel's x, y, width, and height properties in
qml, a bunch of warnings will be printed about missing NOTIFY.
2021-07-14 12:32:14 +03:00
Vlad Zahorodnii
64f7c03083 wayland: Emit geometryChanged signal if transform changes
If the output transform changes, the geometry may change as well;
otherwise qpa may not call QWindowSystemInterface::handleScreenGeometryChange()
with the corresponding platform screen.
2021-07-13 10:06:30 +00:00
Vlad Zahorodnii
adac3b8646 scripting: Guard against the case where a window is destroyed after changing visibility
If the visiblityChanged signal is emitted and then the window is
immediately destroyed, the slot will still be executed because the
connection has type of Qt::QueuedConnection.
2021-07-13 12:50:56 +03:00
Aleix Pol
23129c09ce SceneOpenGL2::paintCursor make sure the OpenGL context is current
Instead of painting right away when Cursors::currentCursorChanged is
emitted, mark as dirty and call again when paintCursor is called.

BUG: 439134
2021-07-12 13:15:29 +00:00
Xaver Hugl
2977ae8e37 platforms/drm: don't take the rotation property for granted
Should fix the crash on the pinephone
2021-07-12 14:28:38 +02:00
Xaver Hugl
3c28a78956 Fix build 2021-07-10 23:54:08 +02:00
Xaver Hugl
303132ae0f platforms/drm: update plane properties before updating outputs
Seems like some drivers change the properties in the time it takes to
initialize the scene
2021-07-10 21:18:37 +02:00
Xaver Hugl
b23dfd55ac platforms/drm: optimize cursor setting 2021-07-10 21:18:37 +02:00
Xaver Hugl
5ad0d18476 platforms/drm: update properties on VT switch and failing commits 2021-07-10 21:18:37 +02:00
Xaver Hugl
586efe94d4 platforms/drm: Introduce DrmPipeline
DrmPipeline is now what contains all the thing related to drm calls,
instead of DrmOutput. This allows for some more flexibility and tidies
the code up a bit. Additionally instead of rolling back changes if
presentation fails, changes are directly tested with atomic test only
commits.
2021-07-10 21:18:33 +02:00
Xaver Hugl
92726372f4 platforms/drm: simplify deleted output handling 2021-07-10 20:13:01 +02:00
Xaver Hugl
c89961a4e2 platforms/drm: save modelist in DrmConnector 2021-07-10 20:13:01 +02:00
Xaver Hugl
ee4b4fc9a3 platforms/drm: refactor presentation in gbm backend 2021-07-10 20:13:01 +02:00
Xaver Hugl
da71d218c8 platforms/drm: refactor the gbm surface 2021-07-10 20:13:01 +02:00
Xaver Hugl
4b5571163e inputmethod: save enabled state 2021-07-10 17:47:45 +00:00
Xaver Hugl
fe11219a0c improve gesture recognition
In order to not make misdetections with sub-pixel movements the gesture
recognizer completely ignored those. This fails however when you move
your fingers very slowly, so instead accumulate the delta and only use
it for direction detection if it's high enough.
2021-07-09 20:28:04 +00:00
Aleix Pol
eb62dbb9c5 Allow the KScreenEffect to work on Wayland
Makes it possible for wayland systems to show a dimming effect when a
display dpms is off.
2021-07-09 12:39:42 +02:00
Aleix Pol
1012adeaf7 Add support to DPMS to the Wayland Backend
Moves the DpmsInputEventFilter to libkwin, so that it can be used by
other backends other than DRM.
This mostly helps develop features around DPMS.
2021-07-09 02:41:26 +02:00
Xaver Hugl
caa8c8fd45 platforms/drm: always populate atomic req with connector props
If we don't then overscan and underscan are never applied
2021-07-08 16:14:25 +00:00
Xaver Hugl
4d8ae93f06 platforms/drm: fix underscan
The enums belong to "underscan", not to "underscan hborder".
The aspect ratio also needed correction
2021-07-08 16:14:25 +00:00
Vlad Zahorodnii
be6c33458f wayland: Allow placing sub-surfaces below their parent
According to the spec, if the wl_subsurface.place_below request is
called with the parent surface, the sub-surface must be placed below the
parent surface.

BUG: 438808
2021-07-08 06:55:38 +00:00
Vlad Zahorodnii
4ebe5d32b4 scene: Introduce z-property
This allows placing child items below their parent item by setting
negative Z values.
2021-07-08 06:55:38 +00:00
Vlad Zahorodnii
2a1f9f1646 wayland: Switch to SurfaceInterface::{below,above} 2021-07-08 06:55:38 +00:00
Xaver Hugl
a1847f77f1 platforms/drm: only show cursor on dpms on if not hidden
While always calling showCursor isn't a problem for when there's no
pointing device as the cursor image is empty in that case, it can
cause a temporarily stuck cursor image when it's supposed to be
hidden because of touch input
2021-07-07 21:05:49 +02:00
Xaver Hugl
925ff96401 platforms/drm: support underscan 2021-07-07 15:03:39 +02:00
David Redondo
5fe6de699c Handle when a xdg-toplevel changes its min or max size
We previously never emitted maximiziableChanged() meaning we never
synced the state to the decoration.
BUG:439578
2021-07-07 14:17:36 +02:00
David Edmundson
e35ed5088a [rules] Allow setting WindowType to KDE specific window type OSD
An example use case is allowing a user to write rules to put firefox
Picture in picture windows above fullscreen users

CCBUG: 439573
2021-07-07 10:32:29 +00:00
Vlad Zahorodnii
8b1e2fd50e kcmkwin/compositing: Remove Crisp scale method
The OpenGL backend now supports only smooth and accurate scale methods.
2021-07-06 12:34:59 +00:00
Vlad Zahorodnii
95adc883aa scenes/opengl: Use GL_LINEAR also on X11
We've been using GL_LINEAR on Wayland for a couple of years, and it has
caused us no issues. For the consistency sake, let's do the same on X11.
2021-07-06 12:34:59 +00:00
Andrey Butirsky
8da06a0bdb fix Meta key randomly stops opening Plasma launcher menu
BUG: 391322
2021-07-06 10:43:52 +00:00
Vlad Zahorodnii
1e1ad82f3b Remove unused geometry setters in Item
Originally, only x, y, width, and height property setters were used. A
bit later "position" and "size" helper setters were added to simplify
code in SurfaceItem sub-classes. It seems like setX(), setY(), setWidth(),
and setHeight() are unused now, so remove them.
2021-07-05 20:55:30 +03:00
Vlad Zahorodnii
db6b4c9c2e Update parent item's bounding rect explicitly
If the parent's bounding rect may change, call its update method
explicitly. This way the code is more readable as there is less
signal-slot magic.
2021-07-05 20:53:08 +03:00
Vlad Zahorodnii
fb276dbdd2 scene: Avoid discarding quads in more cases 2021-07-05 13:54:47 +00:00
Aleix Pol
0a1a4d362b tablet: Update the cursor as the surface changes
The tablet protocol offers us the cursor in a surface. This patch makes
sure we connect to the surface so that we can also refresh the
representation if the client submits a change.

BUG: 437777
2021-07-05 13:23:03 +00:00
Aleix Pol
d706d98e86 cursor: remove unused attribute 2021-07-05 13:23:03 +00:00
Vlad Zahorodnii
29ff0d30ad x11: Fix BadDamage warning
The XDamageDestroy has a weird requirement saying that it can be called
as long as the X11 window is still valid. On the other hand, one could
argue that it is more intuitive if the damage handle becomes inert if the
associated window is destroyed. Unfortunately, that's not the case and
as git history shows, it's an easy way to shoot yourself in the foot, we
had the exact warning many years ago.

The problem with the XDamageDestroy API is that it is simply unreliable
given the asynchronous nature of communication between kwin and xorg.

Anyway, with X11 sunsetting, let's destroy the damage handle only when
the X11 window is unmapped and not bother too much about it.
2021-07-05 13:22:07 +00:00
Erik Kurzinger
770875a76e platforms/drm: check wl_eglstream buffers before attaching
If a wl_eglstream buffer is attached to a surface, but then later a different
type of buffer, such as a dmabuf, is attached to the same surface, kwin will
mistakenly keep trying to acquire frames from the EGLStream associated with the
previous buffer. This can happen if an Xwayland window is made full-screen
causing it to switch to the flipping presentation path, for instance. The
result is that the window contents will no longer be updated.

Instead, the eglstream backend's loadTexture and updateTexture functions should
first pass the buffer to eglCreateStreamAttribNV. If it fails with
EGL_BAD_STREAM_KHR, that indicates it is indeed a wl_eglstream, and that we've
already associated a server-side EGLStream with it in attachStreamConsumer, so
we can proceed as usual. If it fails with EGL_BAD_ACCESS, though, that
indicates it is not a wl_eglstream and we should fall back to the parent class
which handles attaching other buffer types. If it doesn't fail at all, that
means the client tried to attach a new wl_eglstream to a surface without first
attaching the stream consumer. There's not really a great way to handle this,
so just re-use the previous EGLStream.
2021-07-05 11:13:24 +00:00
Vlad Zahorodnii
a1c6e2584a x11: Re-use Qt's EGLDisplay
This is to ensure that both kwin and Qt use the same EGLDisplay. Note
that the native context handle can have no display, however it's very
unlikely to happen.
2021-07-05 09:14:09 +00:00
Vlad Zahorodnii
9f6b5ea44f x11: Call eglGetPlatformDisplayEXT() without attrs
There are EGL implementations that will refuse to create a context if
the share context belongs to other EGLDisplay. Currently, that's the
case on some platforms.

If eglGetPlatformDisplayEXT() is called with the same parameters, it'll
return the same EGLDisplay. The main motivation behind this change is to
ensure that both kwin and Qt share the same EGLDisplay, QtXCB calls
eglGetPlatformDisplayEXT() without any additional args.

If EGL_PLATFORM_X11_SCREEN_EXT is not specified via attrs, the EGL
implementation will use the default screen, which is the same as
m_x11ScreenNumber.
2021-07-05 09:14:09 +00:00
Vlad Zahorodnii
12b14779ba x11: Gracefully handle failed compositing initialization
X11Platform includes NoCompositing in supported compositing types.
Therefore, Q_UNREACHABLE() cannot be used.
2021-07-05 11:53:26 +03:00
Vlad Zahorodnii
8b8669eece scene: Avoid discard quads when only position changes
Since the quads are in the item local coordinate space now, it is okay
not to discard cached quads if only the item position changes.
2021-07-04 16:12:33 +00:00
Vlad Zahorodnii
c6ffdf4f7f kwineffects: Remove WindowQuad::uvAxisSwapped
Since makeSubQuad() uses bilinear interpolation, the flag to indicate
whether UV-coordinates are swapped is redundant.
2021-07-04 16:12:06 +00:00
Aleix Pol
8386a8bb66 tablet+libinput: do not crash if there's a tablet event without a client
It triggers if you start with your pen on the tablet while starting
kwin.
2021-07-02 23:50:57 +02:00
Aleix Pol
c8a37ef27f tablet: use the right scope for the variable 2021-07-02 20:54:57 +02:00
Aleix Pol
df9978d6a1 tablet: no need to forward the cursorChanged signal
It's already emitted by updateCursor, so we were doing it twice.
2021-07-02 20:54:45 +02:00
Xaver Hugl
f54d7a2697 xdgshellclient: fix moveresize with touch and CSD
When moveresize is done with touch we need to use the current touch
point and not the mouse position.

BUG: 438283
CCBUG: 431489
2021-07-01 13:13:07 +00:00
Xaver Hugl
a4dcfbfb31 input: fix touch input getting borked on quick tile
The decorationPressId never gets reset as the decoration isn't below the
touch point anymore after the quick tile, so if we have no decoration
under the touch point reset the decorationPressId to -1.

CCBUG: 430560
2021-07-01 13:11:41 +00:00
David Edmundson
893f95eed8 Guard against null compositor in thumbnail item
If compositing is disabled, compositor will be null.

We hit a path where we could destroyOffscreenTexture when the
compositing is disabled then again when the Thumbnail is destroyed. In
this case we query Compositor::self()->scene() and crash.
2021-07-01 12:38:57 +01:00
l10n daemon script
f53cf9d71e SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-06-30 01:21:12 +00:00
David Redondo
b4150e3eb5 Fix build 2021-06-29 10:32:06 +02:00
Xaver Hugl
2ecce63d93 platforms/drm: don't crash if drmModeGetConnector fails
I don't think this is the cause of 439208, where it's likely only a
side effect of some other issue; should be guarded against anyways.

CCBUG: 439208
2021-06-28 20:13:36 +00:00
l10n daemon script
a333b87f74 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-06-28 01:30:05 +00:00
Xaver Hugl
6260c03548 platforms/drm: don't create modeset dumb buffer for import gpu
When the EglStreamBackend is used for the secondary GPU we don't need
the modesetting dumb buffer.
2021-06-25 10:08:36 +00:00
Emilio Cobos Álvarez
14b70e5e77 wayland: Set cursor surface outputs. 2021-06-25 08:58:28 +00:00
Xaver Hugl
7e96f09670 platforms/drm: use correct size for soft rotation 2021-06-25 00:46:32 +02:00
Vlad Zahorodnii
3427143017 Improve thumbnail item integration
Currently, thumbnail items are rendered by kwin. This means that qtquick
code cannot do things such as applying shader effects to window thumbnails
or simply draw custom controls on top of thumbnails.

With this change, task switchers and qml extensions will be able to
place their own contents on top of thumbnails and apply custom effects
to them.

In order to integrate window thumbnails, a window is rendered on kwin
side using its own opengl context. A fence is inserted in the command
stream to ensure that the qtquick machinery doesn't start using the
offscreen texture while there are still rendering commands being executed.

Thumbnails are rendered into offscreen textures as we don't have full
control over when qtquick windows render their contents and to work around
the fact that things such as VAOs can't be shared across OpenGL contexts.

WindowThumbnailItem and DesktopThumbnailItem act as texture providers.
2021-06-23 17:46:05 +03:00
Vlad Zahorodnii
172c541cad x11: Use global share context
This is needed to share window thumbnails between kwin's scene graph and
qtquick.
2021-06-23 17:45:48 +03:00
Vlad Zahorodnii
8ed364337b scenes/opengl: Allow setting external global share context
This is needed to initialize global share context on X11.
2021-06-23 17:45:48 +03:00
Vlad Zahorodnii
fac33750f9 effects: Remove shape property
It's unused and the advantages of keeping it are outweighed by the
disadvantages - the returned value is dependant on the window type.

If you need to draw a drop-shadow that matches the shape of the window
or something along that line, render the window into an offscreen
texture and sample the alpha channel in a fragment shader.
2021-06-23 11:21:51 +00:00
Xaver Hugl
80a7362efc platforms/drm: refactor post processing bits
Putting the OpenGL post processing rotation into its own class cleans
the EglGbmBackend code up a bit and adds post processing rotation for
the EglStreamBackend
2021-06-22 16:35:42 +00:00
Vlad Zahorodnii
b482226d6c wayland: Implement activities window rule
BUG: 439022
2021-06-22 13:48:05 +00:00
Vlad Zahorodnii
4206d8bd9c Remove unused include 2021-06-22 11:45:44 +03:00
Vlad Zahorodnii
da169ee2d9 Replace QRegExp usages with QRegularExpression
QRegExp is deprecated in favor QRegularExpression. It's potentially an
api breaking change as QRegularExpression has a different pattern syntax.
2021-06-22 08:35:10 +00:00
Vlad Zahorodnii
c61085dc2e Remove Toplevel::compositing() and Workspace::compositing()
It is error-prone to have multiple sources for the same data. If the
base implementation (Compositor::compositing()) changes, other helpers
can get out of sync.
2021-06-22 08:32:35 +00:00
Vlad Zahorodnii
ae70b17c79 Set compositor On status before setupCompositing()
This is needed to ensure that Compositor::compositing() returns true
when Toplevel::setupCompositing() is called.
2021-06-22 08:32:35 +00:00
Vlad Zahorodnii
d74e81bdd0 x11: Properly detect compositing status
When finishing compositing, Workspace::compositing() will return true,
but it will be preferred if it returns false instead so kwin can properly
update x11 window visibility status, etc.

Instead of checking whether the compositor has a scene, check the status
of the compositor. It will not be "On" during teardown.
2021-06-22 08:32:35 +00:00
Vlad Zahorodnii
10769548db kwineffects: Allow creating GLTexture without allocated storage
This allows creating a GLTexture object and attaching a dmabuf to it.
Currently, we can do that by using the foreign GLTexture constructor,
but it makes the deletion of the texture handle more error prone.

In the future, we can add a method that allocates the texture storage,
but there's no need for that yet.
2021-06-22 08:25:50 +00:00
Vlad Zahorodnii
2b8453abb8 platforms/x11: Port away from GLTexture::discard()
Currently, if discard() is called, kwin will crash because
EglPixmapTexture does not override the discard method.

In principle, neither GlxPixmapTexture nor EglPixmapTexture should mess
around with internals of the GLTexture class. It is better to have a
wrapper texture with a bind method, which will re-bind the pixmap to the
opengl texture if necessary.
2021-06-22 08:25:50 +00:00
Vlad Zahorodnii
3b8b87a663 scenes/opengl: Update unstyled EffectFrame texture only when rendering
When the EffectFrame is created, there may not be any opengl context
current.
2021-06-22 09:58:31 +03:00
Vlad Zahorodnii
19699e9a26 scene: Store cached quads using std::optional
This way, the code is slightly more readable.
2021-06-21 16:32:55 +00:00
Xaver Hugl
9194c0c974 platforms/drm: some improvements for logging 2021-06-21 17:57:36 +02:00
Xaver Hugl
7552b53066 partially revert 2742e5b422
It seems like without a surface creation of the scene fails somehow. At
least until the exact problem is solved, update outputs for EglStream
gpus before creating the EglStreamBackend.

BUG: 438363
2021-06-21 14:49:44 +02:00
Xaver Hugl
0f6495f4b2 XdgSurfaceClient: set to current activity and desktop in constructors
BUG: 435745
FIXED-IN: 5.22.2
2021-06-20 20:37:29 +02:00
Xaver Hugl
0223136712 platforms/drm: fix mistake in DrmGbmBuffer
When gbm_bo_get_handle_for_plane isn't supported or doesn't work we'd be
passing the buffer format as its handle to drmModeAddFB(2).
2021-06-20 18:47:10 +02:00
Alexander Lohnau
e170c3be7d
Use K_PLUGIN_CLASS_WITH_JSON instead of K_EXPORT_KPACKAGE_PACKAGE_WITH_JSON
Task: https://phabricator.kde.org/T14542
2021-06-19 07:12:52 +02:00
Xaver Hugl
b33fef02f5 platforms/drm: show cursor when exiting dpms
BUG: 438824
2021-06-18 14:10:22 +00:00
Nate Graham
c9a719e109 [effects] Use standard arrow cursor in Present Windows & Desktop Grid
The pointing finger cursor is used to show that a piece of text is a
clickable link, and it is inappropriate to use it in other contexts.
Regular UI elements that do something when single-clicked continue to
use the standard arrow cursor in other contexts, so let's follow that
convention in the Present Windows and Desktop Grid effects too.

BUG: 421928
FIXED-IN: 5.23
2021-06-18 12:58:40 +00:00
Felipe Kinoshita
ca3609eb4d [kcmkwin/kwincompositiong] Remove not so useful separators lines
This commit removes the separators lines below "scale method" and
"rendering backend", options here shouldn't be separated since they
are all related to eachother.
2021-06-18 10:40:23 +00:00
Nate Graham
bbf9c54dd8 [kcmkwin/kwineffects] Collapse list item when clicking on it again
Currently, each effect's list items expands when you click on any
non-interactive part of it, but it does not collapse when you click on
it again.

With this commit, now it does.

BUG: 421883
FIXED-IN: 5.23
2021-06-18 10:17:47 +00:00
Aleix Pol
56915dc113 xdgactivation: do not tell effects about unknown applications
Makes for an odd decoration.
We generally will not have an app_id in the cases where we are creating
a token just in case it's necessary down the line.
2021-06-18 00:11:56 +00:00
Aleix Pol
81f7436fda xdgactivation: Let activation requests through when they come from a window manager
If a client already has powers to move clients around, let them also
activate using the right protocols as well.

This is useful to be able to implement SNI or Notifications where the
shell doesn't get full surface activation when interacting with it.
2021-06-18 00:11:56 +00:00
l10n daemon script
2f3a425c5e SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-06-16 01:24:38 +00:00
Nate Graham
77affd3259 [kcmkwin/kwindesktop] Drop local back for Formlayout label width
This hack was added in the past to prevent the combobox from being
pushed out of view when the label next to it was very long, as it can be
in certain languages. However it had the effect of making the label get
elided in *all* languages, and also the issue it was working around is
no longer present; even with very long text, the combobox no longer gets
pushed out of view, and instead the formlayout first switches to mobile
view and then elides the Label, exactly as intended. So we can safely
remove the hack.

BUG: 438504
FIXED-IN: 5.22.2
2021-06-15 17:27:14 -06:00
Xaver Hugl
250169ff84 platforms/drm: make context current without outputs in eglstream 2021-06-15 23:21:08 +02:00
Vlad Zahorodnii
61159d943c effects: Fix interpolated values for redirected animations
If a redirected animation reaches the end, the timeline value will be 0,
i.e. the interpolated() function has to return the from value, not `to`.

BUG: 438368
2021-06-15 08:46:58 +03:00
Vlad Zahorodnii
2ab70d0674 scenes/opengl: Clean up includes 2021-06-14 16:19:48 +03:00
Vlad Zahorodnii
1c94e1bfc4 scenes/opengl: Move out X11 explicit sync
This moves X11 specific code to a better place, which allows us make
item rendering code less platform specific and easier to change.
2021-06-14 13:14:54 +00:00
Vlad Zahorodnii
047c1a91f2 Properly destroy Compositor during teardown
When the aboutToDestroy signal is emitted, the compositor object is
already partially destroyed. This contradicts to the name of the signal.

In addition to that, it will be better to call the stop method in the
destructors of X11Compositor and WaylandClient as it allows them to add
custom cleanup code when compositing is turned off.
2021-06-14 13:14:54 +00:00
Vlad Zahorodnii
38f6494b2c scene/opengl: Remove unused includes 2021-06-14 12:20:37 +03:00
Vlad Zahorodnii
f9cf0baead kwineffects: Allocate hidpi textures in DeformEffect
If a window is animated using DeformEffect, allocate an offscreen
texture with the scale factor of the screen where the window is
considered to be on.

Also, resize the offscreen texture on demand in order to make resource
handling more efficient.
2021-06-14 09:02:44 +00:00
Vlad Zahorodnii
4af9d6c234 kwineffects: Remove unused WindowVertex and WindowQuad props
Since window quads are no longer passed in prePaintWindow(), we don't
need to track original vertex coords. This results in smaller memory
footprint.
2021-06-14 07:56:02 +00:00
Vlad Zahorodnii
5339b1a9d7 scene: Move item preprocessing to scene
We no longer use window pixmaps to get the shape and the opaque regions,
so preprocess() can be called now only if we are about to paint the item.
2021-06-14 07:56:02 +00:00
Vlad Zahorodnii
49744cfc53 scene: Improve window quad management
At the moment, we handle window quads inefficiently. Window quads from
all items are merged into a single list just to be broken up again.

This change removes window quads from libkwineffects. This allows us to
handle window quads efficiently. Furthermore, we could optimize methods
such as WindowVertex::left() and so on. KWin spends reasonable amount
of time in those methods when many windows have to be composited.

It's a necessary prerequisite for making wl_surface painting code role
agnostic.
2021-06-14 07:56:02 +00:00
Vlad Zahorodnii
a6268595fb scene: Generate quads in item local coordinate space
Window quads need to be in some coordinate space. Since we want items to
be used not only for rendering windows, window-local coordinates do not
suffice.

This change makes scene items generate quads in the item-local coordinate
space.

The model matrix is used to map the quads to the global screen coordinate
system from the item coordinate space.

Since the quads are in the item local coordinate space, the mvp matrix
needs to be updated on every draw call. Given the render data, tracking
the last mvp matrix won't result in less glUniform calls. If this indeed
becomes a serious performance bottleneck, we can explore the possibility
of dumping mvp matrices in a UBO, which have been introduced in OpenGL
3.1.
2021-06-14 07:56:02 +00:00
Vlad Zahorodnii
29cc319455 kwineffects: Remove WindowQuadType
The window quad type has become irrelevant.
2021-06-14 07:56:02 +00:00
l10n daemon script
3ed363c498 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-06-14 01:16:13 +00:00
l10n daemon script
943bdc0e64 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-06-13 01:21:07 +00:00
Vlad Zahorodnii
86bb4e68ef Refactor window quad handling
The scene items depend on the scene windows for caching window quads.
The goal of this change is to move window quads management to item.

Merging window quads in one list and then splitting them is inefficient,
it will be highly desirable if window quads are removed from the public
api so we can optimize window quad management.

With this change, the window quad type becomes irrelevant to render
backends for the most part. Note that the Xrender backend is a bit
nitpicky about window quads, so the shadow item doesn't create generic
"WindowQuadShadow" quads anymore.
2021-06-11 06:03:08 +00:00
Vlad Zahorodnii
d109e7d69b Introduce Item visible property
This property can be used to control the visibility of an item and its
child subtree.
2021-06-11 06:03:08 +00:00
Vlad Zahorodnii
a106a5aab8 Move AbstractClient::isShade() to Toplevel
This simplifies rendering code and allows to cache properly the shaded
state for Deleted windows.
2021-06-11 06:03:08 +00:00
Vlad Zahorodnii
de122825fd scenes/qpainter: Remove support for drop-shadows
Drop-shadows with the software render backend impact performance quite
significantly. It also makes it easier to prepare render backends for the
item based design.
2021-06-11 06:03:08 +00:00
Vlad Zahorodnii
30d0dbbaf0 Remove EffectsHandler::buildQuads()
It's currently unused and it doesn't fit the item based scene design.
2021-06-11 06:03:08 +00:00